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1/////////////////////////////////////////////////////////////////////////////
2// Name: symbols.h
3// Purpose: Symbol classes (symbol database)
4// Author: Julian Smart
5// Modified by:
6// Created: 12/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence:
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _STUDIO_SYMBOLS_H_
13#define _STUDIO_SYMBOLS_H_
14
15#if defined(__GNUG__) && !defined(__APPLE__)
16// #pragma interface
17#endif
18
19#include <wx/docview.h>
20#include <wx/string.h>
21
22#include <wx/ogl/ogl.h> // base header of OGL, includes and adjusts wx/deprecated/setup.h
23
24/*
25 * csSymbol
26 * Represents information about a symbol.
27 */
28
29class csSymbol: public wxObject
30{
31public:
32 csSymbol(const wxString& name, wxShape* shape);
33 ~csSymbol();
34
35 inline void SetName(const wxString& name) { m_name = name; }
36 inline wxString GetName() const { return m_name; }
37
38 inline void SetShape(wxShape* shape) { m_shape = shape; }
39 inline wxShape* GetShape() const { return m_shape; }
40
41 inline void SetToolId(int id) { m_toolId = id; }
42 inline int GetToolId() const { return m_toolId; }
43protected:
44 wxString m_name;
45 wxShape* m_shape;
46 int m_toolId;
47};
48
49/*
50 * A table of all possible shapes.
51 * We can use this to construct a palette, etc.
52 */
53class csSymbolDatabase: public wxObject
54{
55public:
56 csSymbolDatabase();
57 ~csSymbolDatabase();
58
59// Accessors
60 inline wxList& GetSymbols() const { return (wxList&) m_symbols; }
61
62// Operations
63 void AddSymbol(csSymbol* symbol);
64 void ClearSymbols();
65 csSymbol* FindSymbol(const wxString& name) const;
66 csSymbol* FindSymbol(int toolId) const;
67 wxBitmap* CreateToolBitmap(csSymbol* symbol, const wxSize& sz);
68
69protected:
70 wxList m_symbols;
71 int m_currentId;
72};
73
74#endif
75 // _STUDIO_SYMBOLS_H_