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maintaint the mouse capture stack in all ports, not just wxUniv
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1/////////////////////////////////////////////////////////////////////////////
2// Name: imagiff.h
3// Purpose: wxImage handler for Amiga IFF images
4// Author: Steffen Gutmann
5// RCS-ID: $Id$
6// Copyright: (c) Steffen Gutmann, 2002
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_IMAGE_IFF_H_
11#define _WX_IMAGE_IFF_H_
12
13#ifdef __GNUG__
14#pragma interface "imagiff.h"
15#endif
16
17#include "wx/image.h"
18
19//-----------------------------------------------------------------------------
20// wxIFFHandler
21//-----------------------------------------------------------------------------
22
23#if wxUSE_IMAGE && wxUSE_IFF
24
25class WXDLLEXPORT wxIFFHandler : public wxImageHandler
26{
27 DECLARE_DYNAMIC_CLASS(wxIFFHandler)
28
29public:
30 wxIFFHandler()
31 {
32 m_name = wxT("IFF file");
33 m_extension = wxT("iff");
34 m_type = wxBITMAP_TYPE_IFF;
35 m_mime = wxT("image/x-iff");
36 };
37
38#if wxUSE_STREAMS
39 virtual bool LoadFile(wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1);
40 virtual bool SaveFile(wxImage *image, wxOutputStream& stream, bool verbose=TRUE);
41 virtual bool DoCanRead(wxInputStream& stream);
42#endif
43};
44
45#endif // wxUSE_IMAGE && wxUSE_IFF
46
47#endif // _WX_IMAGE_IFF_H_