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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #if wxUSE_SOCKETS | |
24 | ||
25 | #include "wx/socket.h" | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/object.h" | |
29 | #include "wx/string.h" | |
30 | #include "wx/intl.h" | |
31 | #include "wx/log.h" | |
32 | #include "wx/event.h" | |
33 | #include "wx/app.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/timer.h" | |
36 | #include "wx/module.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/apptrait.h" | |
40 | #include "wx/sckaddr.h" | |
41 | #include "wx/stopwatch.h" | |
42 | #include "wx/thread.h" | |
43 | #include "wx/evtloop.h" | |
44 | ||
45 | // DLL options compatibility check: | |
46 | #include "wx/build.h" | |
47 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
48 | ||
49 | // -------------------------------------------------------------------------- | |
50 | // macros and constants | |
51 | // -------------------------------------------------------------------------- | |
52 | ||
53 | // discard buffer | |
54 | #define MAX_DISCARD_SIZE (10 * 1024) | |
55 | ||
56 | // what to do within waits: we have 2 cases: from the main thread itself we | |
57 | // have to call wxYield() to let the events (including the GUI events and the | |
58 | // low-level (not wxWidgets) events from GSocket) be processed. From another | |
59 | // thread it is enough to just call wxThread::Yield() which will give away the | |
60 | // rest of our time slice: the explanation is that the events will be processed | |
61 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
62 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
63 | #if wxUSE_THREADS | |
64 | #define PROCESS_EVENTS() \ | |
65 | { \ | |
66 | if ( wxThread::IsMain() ) \ | |
67 | wxYield(); \ | |
68 | else \ | |
69 | wxThread::Yield(); \ | |
70 | } | |
71 | #else // !wxUSE_THREADS | |
72 | #define PROCESS_EVENTS() wxYield() | |
73 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
74 | ||
75 | #define wxTRACE_Socket _T("wxSocket") | |
76 | ||
77 | // -------------------------------------------------------------------------- | |
78 | // wxWin macros | |
79 | // -------------------------------------------------------------------------- | |
80 | ||
81 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
82 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
83 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
84 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
85 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
86 | ||
87 | // -------------------------------------------------------------------------- | |
88 | // private classes | |
89 | // -------------------------------------------------------------------------- | |
90 | ||
91 | class wxSocketState : public wxObject | |
92 | { | |
93 | public: | |
94 | wxSocketFlags m_flags; | |
95 | wxSocketEventFlags m_eventmask; | |
96 | bool m_notify; | |
97 | void *m_clientData; | |
98 | ||
99 | public: | |
100 | wxSocketState() : wxObject() {} | |
101 | ||
102 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
103 | }; | |
104 | ||
105 | // ============================================================================ | |
106 | // GSocketManager | |
107 | // ============================================================================ | |
108 | ||
109 | GSocketManager *GSocketManager::ms_manager = NULL; | |
110 | ||
111 | /* static */ | |
112 | void GSocketManager::Set(GSocketManager *manager) | |
113 | { | |
114 | wxASSERT_MSG( !ms_manager, "too late to set manager now" ); | |
115 | ||
116 | ms_manager = manager; | |
117 | } | |
118 | ||
119 | /* static */ | |
120 | void GSocketManager::Init() | |
121 | { | |
122 | wxASSERT_MSG( !ms_manager, "shouldn't be initialized twice" ); | |
123 | ||
124 | /* | |
125 | Details: Initialize() creates a hidden window as a sink for socket | |
126 | events, such as 'read completed'. wxMSW has only one message loop | |
127 | for the main thread. If Initialize is called in a secondary thread, | |
128 | the socket window will be created for the secondary thread, but | |
129 | since there is no message loop on this thread, it will never | |
130 | receive events and all socket operations will time out. | |
131 | BTW, the main thread must not be stopped using sleep or block | |
132 | on a semaphore (a bad idea in any case) or socket operations | |
133 | will time out. | |
134 | ||
135 | On the Mac side, Initialize() stores a pointer to the CFRunLoop for | |
136 | the main thread. Because secondary threads do not have run loops, | |
137 | adding event notifications to the "Current" loop would have no | |
138 | effect at all, events would never fire. | |
139 | */ | |
140 | wxASSERT_MSG( wxIsMainThread(), | |
141 | "sockets must be initialized from the main thread" ); | |
142 | ||
143 | wxAppConsole * const app = wxAppConsole::GetInstance(); | |
144 | wxCHECK_RET( app, "sockets can't be initialized without wxApp" ); | |
145 | ||
146 | ms_manager = app->GetTraits()->GetSocketManager(); | |
147 | } | |
148 | ||
149 | // ========================================================================== | |
150 | // wxSocketBase | |
151 | // ========================================================================== | |
152 | ||
153 | // -------------------------------------------------------------------------- | |
154 | // Initialization and shutdown | |
155 | // -------------------------------------------------------------------------- | |
156 | ||
157 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
158 | // to m_countInit with a crit section | |
159 | size_t wxSocketBase::m_countInit = 0; | |
160 | ||
161 | bool wxSocketBase::IsInitialized() | |
162 | { | |
163 | return m_countInit > 0; | |
164 | } | |
165 | ||
166 | bool wxSocketBase::Initialize() | |
167 | { | |
168 | if ( !m_countInit++ ) | |
169 | { | |
170 | if ( !GSocket_Init() ) | |
171 | { | |
172 | m_countInit--; | |
173 | ||
174 | return false; | |
175 | } | |
176 | } | |
177 | ||
178 | return true; | |
179 | } | |
180 | ||
181 | void wxSocketBase::Shutdown() | |
182 | { | |
183 | // we should be initialized | |
184 | wxASSERT_MSG( m_countInit > 0, _T("extra call to Shutdown()") ); | |
185 | if ( --m_countInit == 0 ) | |
186 | { | |
187 | GSocket_Cleanup(); | |
188 | } | |
189 | } | |
190 | ||
191 | // -------------------------------------------------------------------------- | |
192 | // Ctor and dtor | |
193 | // -------------------------------------------------------------------------- | |
194 | ||
195 | void wxSocketBase::Init() | |
196 | { | |
197 | m_socket = NULL; | |
198 | m_type = wxSOCKET_UNINIT; | |
199 | ||
200 | // state | |
201 | m_flags = 0; | |
202 | m_connected = | |
203 | m_establishing = | |
204 | m_reading = | |
205 | m_writing = | |
206 | m_error = | |
207 | m_closed = false; | |
208 | m_lcount = 0; | |
209 | m_timeout = 600; | |
210 | m_beingDeleted = false; | |
211 | ||
212 | // pushback buffer | |
213 | m_unread = NULL; | |
214 | m_unrd_size = 0; | |
215 | m_unrd_cur = 0; | |
216 | ||
217 | // events | |
218 | m_id = wxID_ANY; | |
219 | m_handler = NULL; | |
220 | m_clientData = NULL; | |
221 | m_notify = false; | |
222 | m_eventmask = 0; | |
223 | ||
224 | if ( !IsInitialized() ) | |
225 | { | |
226 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
227 | // other calls to it should be matched by a call to Shutdown() | |
228 | Initialize(); | |
229 | } | |
230 | } | |
231 | ||
232 | wxSocketBase::wxSocketBase() | |
233 | { | |
234 | Init(); | |
235 | } | |
236 | ||
237 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
238 | { | |
239 | Init(); | |
240 | ||
241 | m_flags = flags; | |
242 | m_type = type; | |
243 | } | |
244 | ||
245 | wxSocketBase::~wxSocketBase() | |
246 | { | |
247 | // Just in case the app called Destroy() *and* then deleted | |
248 | // the socket immediately: don't leave dangling pointers. | |
249 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
250 | if ( traits ) | |
251 | traits->RemoveFromPendingDelete(this); | |
252 | ||
253 | // Shutdown and close the socket | |
254 | if (!m_beingDeleted) | |
255 | Close(); | |
256 | ||
257 | // Destroy the GSocket object | |
258 | if (m_socket) | |
259 | delete m_socket; | |
260 | ||
261 | // Free the pushback buffer | |
262 | if (m_unread) | |
263 | free(m_unread); | |
264 | } | |
265 | ||
266 | bool wxSocketBase::Destroy() | |
267 | { | |
268 | // Delayed destruction: the socket will be deleted during the next | |
269 | // idle loop iteration. This ensures that all pending events have | |
270 | // been processed. | |
271 | m_beingDeleted = true; | |
272 | ||
273 | // Shutdown and close the socket | |
274 | Close(); | |
275 | ||
276 | // Supress events from now on | |
277 | Notify(false); | |
278 | ||
279 | // schedule this object for deletion | |
280 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
281 | if ( traits ) | |
282 | { | |
283 | // let the traits object decide what to do with us | |
284 | traits->ScheduleForDestroy(this); | |
285 | } | |
286 | else // no app or no traits | |
287 | { | |
288 | // in wxBase we might have no app object at all, don't leak memory | |
289 | delete this; | |
290 | } | |
291 | ||
292 | return true; | |
293 | } | |
294 | ||
295 | // -------------------------------------------------------------------------- | |
296 | // Basic IO calls | |
297 | // -------------------------------------------------------------------------- | |
298 | ||
299 | // The following IO operations update m_error and m_lcount: | |
300 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
301 | // | |
302 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
303 | ||
304 | bool wxSocketBase::Close() | |
305 | { | |
306 | // Interrupt pending waits | |
307 | InterruptWait(); | |
308 | ||
309 | if (m_socket) | |
310 | { | |
311 | // Disable callbacks | |
312 | m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
313 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
314 | ||
315 | // Shutdown the connection | |
316 | m_socket->Shutdown(); | |
317 | } | |
318 | ||
319 | m_connected = false; | |
320 | m_establishing = false; | |
321 | return true; | |
322 | } | |
323 | ||
324 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
325 | { | |
326 | // Mask read events | |
327 | m_reading = true; | |
328 | ||
329 | m_lcount = _Read(buffer, nbytes); | |
330 | ||
331 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
332 | if (m_flags & wxSOCKET_WAITALL) | |
333 | m_error = (m_lcount != nbytes); | |
334 | else | |
335 | m_error = (m_lcount == 0); | |
336 | ||
337 | // Allow read events from now on | |
338 | m_reading = false; | |
339 | ||
340 | return *this; | |
341 | } | |
342 | ||
343 | wxUint32 wxSocketBase::_Read(void* buffer_, wxUint32 nbytes) | |
344 | { | |
345 | char *buffer = (char *)buffer_; | |
346 | ||
347 | int total; | |
348 | ||
349 | // Try the pushback buffer first | |
350 | total = GetPushback(buffer, nbytes, false); | |
351 | nbytes -= total; | |
352 | buffer = (char *)buffer + total; | |
353 | ||
354 | // Return now in one of the following cases: | |
355 | // - the socket is invalid, | |
356 | // - we got all the data | |
357 | if ( !m_socket || | |
358 | !nbytes ) | |
359 | return total; | |
360 | ||
361 | // Possible combinations (they are checked in this order) | |
362 | // wxSOCKET_NOWAIT | |
363 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
364 | // wxSOCKET_BLOCK | |
365 | // wxSOCKET_NONE | |
366 | // | |
367 | int ret; | |
368 | if (m_flags & wxSOCKET_NOWAIT) | |
369 | { | |
370 | m_socket->SetNonBlocking(1); | |
371 | ret = m_socket->Read(buffer, nbytes); | |
372 | m_socket->SetNonBlocking(0); | |
373 | ||
374 | if ( ret < 0 ) | |
375 | return 0; | |
376 | ||
377 | total += ret; | |
378 | } | |
379 | else // blocking socket | |
380 | { | |
381 | for ( ;; ) | |
382 | { | |
383 | // dispatch events unless disabled | |
384 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
385 | break; | |
386 | ||
387 | ret = m_socket->Read(buffer, nbytes); | |
388 | if ( ret == 0 ) | |
389 | { | |
390 | // for connection-oriented (e.g. TCP) sockets we can only read 0 | |
391 | // bytes if the other end has been closed, and for connectionless | |
392 | // ones (UDP) this flag doesn't make sense anyhow so we can set it to | |
393 | // true too without doing any harm | |
394 | m_closed = true; | |
395 | break; | |
396 | } | |
397 | ||
398 | if ( ret < 0 ) | |
399 | { | |
400 | // this will be always interpreted as error by Read() | |
401 | return 0; | |
402 | } | |
403 | ||
404 | total += ret; | |
405 | ||
406 | // if wxSOCKET_WAITALL is not set, we can leave now as we did read | |
407 | // something | |
408 | if ( !(m_flags & wxSOCKET_WAITALL) ) | |
409 | break; | |
410 | ||
411 | // otherwise check if read the maximal requested amount of data | |
412 | nbytes -= ret; | |
413 | if ( !nbytes ) | |
414 | break; | |
415 | ||
416 | // we didn't, so continue reading | |
417 | buffer = (char *)buffer + ret; | |
418 | } | |
419 | } | |
420 | ||
421 | return total; | |
422 | } | |
423 | ||
424 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
425 | { | |
426 | wxUint32 len, len2, sig, total; | |
427 | bool error; | |
428 | int old_flags; | |
429 | struct | |
430 | { | |
431 | unsigned char sig[4]; | |
432 | unsigned char len[4]; | |
433 | } msg; | |
434 | ||
435 | // Mask read events | |
436 | m_reading = true; | |
437 | ||
438 | total = 0; | |
439 | error = true; | |
440 | old_flags = m_flags; | |
441 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
442 | ||
443 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
444 | goto exit; | |
445 | ||
446 | sig = (wxUint32)msg.sig[0]; | |
447 | sig |= (wxUint32)(msg.sig[1] << 8); | |
448 | sig |= (wxUint32)(msg.sig[2] << 16); | |
449 | sig |= (wxUint32)(msg.sig[3] << 24); | |
450 | ||
451 | if (sig != 0xfeeddead) | |
452 | { | |
453 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
454 | goto exit; | |
455 | } | |
456 | ||
457 | len = (wxUint32)msg.len[0]; | |
458 | len |= (wxUint32)(msg.len[1] << 8); | |
459 | len |= (wxUint32)(msg.len[2] << 16); | |
460 | len |= (wxUint32)(msg.len[3] << 24); | |
461 | ||
462 | if (len > nbytes) | |
463 | { | |
464 | len2 = len - nbytes; | |
465 | len = nbytes; | |
466 | } | |
467 | else | |
468 | len2 = 0; | |
469 | ||
470 | // Don't attemp to read if the msg was zero bytes long. | |
471 | if (len) | |
472 | { | |
473 | total = _Read(buffer, len); | |
474 | ||
475 | if (total != len) | |
476 | goto exit; | |
477 | } | |
478 | if (len2) | |
479 | { | |
480 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
481 | long discard_len; | |
482 | ||
483 | // NOTE: discarded bytes don't add to m_lcount. | |
484 | do | |
485 | { | |
486 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
487 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
488 | len2 -= (wxUint32)discard_len; | |
489 | } | |
490 | while ((discard_len > 0) && len2); | |
491 | ||
492 | delete [] discard_buffer; | |
493 | ||
494 | if (len2 != 0) | |
495 | goto exit; | |
496 | } | |
497 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
498 | goto exit; | |
499 | ||
500 | sig = (wxUint32)msg.sig[0]; | |
501 | sig |= (wxUint32)(msg.sig[1] << 8); | |
502 | sig |= (wxUint32)(msg.sig[2] << 16); | |
503 | sig |= (wxUint32)(msg.sig[3] << 24); | |
504 | ||
505 | if (sig != 0xdeadfeed) | |
506 | { | |
507 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
508 | goto exit; | |
509 | } | |
510 | ||
511 | // everything was OK | |
512 | error = false; | |
513 | ||
514 | exit: | |
515 | m_error = error; | |
516 | m_lcount = total; | |
517 | m_reading = false; | |
518 | SetFlags(old_flags); | |
519 | ||
520 | return *this; | |
521 | } | |
522 | ||
523 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
524 | { | |
525 | // Mask read events | |
526 | m_reading = true; | |
527 | ||
528 | m_lcount = _Read(buffer, nbytes); | |
529 | Pushback(buffer, m_lcount); | |
530 | ||
531 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
532 | if (m_flags & wxSOCKET_WAITALL) | |
533 | m_error = (m_lcount != nbytes); | |
534 | else | |
535 | m_error = (m_lcount == 0); | |
536 | ||
537 | // Allow read events again | |
538 | m_reading = false; | |
539 | ||
540 | return *this; | |
541 | } | |
542 | ||
543 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
544 | { | |
545 | // Mask write events | |
546 | m_writing = true; | |
547 | ||
548 | m_lcount = _Write(buffer, nbytes); | |
549 | ||
550 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
551 | if (m_flags & wxSOCKET_WAITALL) | |
552 | m_error = (m_lcount != nbytes); | |
553 | else | |
554 | m_error = (m_lcount == 0); | |
555 | ||
556 | // Allow write events again | |
557 | m_writing = false; | |
558 | ||
559 | return *this; | |
560 | } | |
561 | ||
562 | wxUint32 wxSocketBase::_Write(const void *buffer_, wxUint32 nbytes) | |
563 | { | |
564 | const char *buffer = (const char *)buffer_; | |
565 | ||
566 | wxUint32 total = 0; | |
567 | ||
568 | // If the socket is invalid or parameters are ill, return immediately | |
569 | if (!m_socket || !buffer || !nbytes) | |
570 | return 0; | |
571 | ||
572 | // Possible combinations (they are checked in this order) | |
573 | // wxSOCKET_NOWAIT | |
574 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
575 | // wxSOCKET_BLOCK | |
576 | // wxSOCKET_NONE | |
577 | // | |
578 | int ret; | |
579 | if (m_flags & wxSOCKET_NOWAIT) | |
580 | { | |
581 | m_socket->SetNonBlocking(1); | |
582 | ret = m_socket->Write(buffer, nbytes); | |
583 | m_socket->SetNonBlocking(0); | |
584 | ||
585 | if (ret > 0) | |
586 | total = ret; | |
587 | } | |
588 | else // blocking socket | |
589 | { | |
590 | for ( ;; ) | |
591 | { | |
592 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
593 | break; | |
594 | ||
595 | ret = m_socket->Write(buffer, nbytes); | |
596 | ||
597 | // see comments for similar logic for ret handling in _Read() | |
598 | if ( ret == 0 ) | |
599 | { | |
600 | m_closed = true; | |
601 | break; | |
602 | } | |
603 | ||
604 | if ( ret < 0 ) | |
605 | { | |
606 | return 0; | |
607 | } | |
608 | ||
609 | total += ret; | |
610 | if ( !(m_flags & wxSOCKET_WAITALL) ) | |
611 | break; | |
612 | ||
613 | nbytes -= ret; | |
614 | if ( !nbytes ) | |
615 | break; | |
616 | ||
617 | buffer = (const char *)buffer + ret; | |
618 | } | |
619 | } | |
620 | ||
621 | return total; | |
622 | } | |
623 | ||
624 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
625 | { | |
626 | wxUint32 total; | |
627 | bool error; | |
628 | struct | |
629 | { | |
630 | unsigned char sig[4]; | |
631 | unsigned char len[4]; | |
632 | } msg; | |
633 | ||
634 | // Mask write events | |
635 | m_writing = true; | |
636 | ||
637 | error = true; | |
638 | total = 0; | |
639 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
640 | ||
641 | msg.sig[0] = (unsigned char) 0xad; | |
642 | msg.sig[1] = (unsigned char) 0xde; | |
643 | msg.sig[2] = (unsigned char) 0xed; | |
644 | msg.sig[3] = (unsigned char) 0xfe; | |
645 | ||
646 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
647 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
648 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
649 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
650 | ||
651 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
652 | goto exit; | |
653 | ||
654 | total = _Write(buffer, nbytes); | |
655 | ||
656 | if (total < nbytes) | |
657 | goto exit; | |
658 | ||
659 | msg.sig[0] = (unsigned char) 0xed; | |
660 | msg.sig[1] = (unsigned char) 0xfe; | |
661 | msg.sig[2] = (unsigned char) 0xad; | |
662 | msg.sig[3] = (unsigned char) 0xde; | |
663 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
664 | ||
665 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
666 | goto exit; | |
667 | ||
668 | // everything was OK | |
669 | error = false; | |
670 | ||
671 | exit: | |
672 | m_error = error; | |
673 | m_lcount = total; | |
674 | m_writing = false; | |
675 | ||
676 | return *this; | |
677 | } | |
678 | ||
679 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
680 | { | |
681 | if (nbytes != 0) | |
682 | Pushback(buffer, nbytes); | |
683 | ||
684 | m_error = false; | |
685 | m_lcount = nbytes; | |
686 | ||
687 | return *this; | |
688 | } | |
689 | ||
690 | wxSocketBase& wxSocketBase::Discard() | |
691 | { | |
692 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
693 | wxUint32 ret; | |
694 | wxUint32 total = 0; | |
695 | ||
696 | // Mask read events | |
697 | m_reading = true; | |
698 | ||
699 | SetFlags(wxSOCKET_NOWAIT); | |
700 | ||
701 | do | |
702 | { | |
703 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
704 | total += ret; | |
705 | } | |
706 | while (ret == MAX_DISCARD_SIZE); | |
707 | ||
708 | delete[] buffer; | |
709 | m_lcount = total; | |
710 | m_error = false; | |
711 | ||
712 | // Allow read events again | |
713 | m_reading = false; | |
714 | ||
715 | return *this; | |
716 | } | |
717 | ||
718 | // -------------------------------------------------------------------------- | |
719 | // Wait functions | |
720 | // -------------------------------------------------------------------------- | |
721 | ||
722 | // All Wait functions poll the socket using GSocket_Select() to | |
723 | // check for the specified combination of conditions, until one | |
724 | // of these conditions become true, an error occurs, or the | |
725 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
726 | // this won't block the GUI. | |
727 | ||
728 | bool wxSocketBase::_Wait(long seconds, | |
729 | long milliseconds, | |
730 | wxSocketEventFlags flags) | |
731 | { | |
732 | GSocketEventFlags result; | |
733 | long timeout; // in ms | |
734 | ||
735 | // Set this to true to interrupt ongoing waits | |
736 | m_interrupt = false; | |
737 | ||
738 | // Check for valid socket | |
739 | if (!m_socket) | |
740 | return false; | |
741 | ||
742 | // Check for valid timeout value. | |
743 | if (seconds != -1) | |
744 | timeout = seconds * 1000 + milliseconds; | |
745 | else | |
746 | timeout = m_timeout * 1000; | |
747 | ||
748 | // check if we are using event loop or not: normally we do in GUI but not in | |
749 | // console applications but this can be overridden | |
750 | const bool has_event_loop = wxEventLoop::GetActive() != NULL; | |
751 | ||
752 | // Wait in an active polling loop. | |
753 | // | |
754 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
755 | // hurt. It has to be here because the (GSocket) event might arrive | |
756 | // a bit delayed, and it has to be in OnRequest as well because we | |
757 | // don't know whether the Wait functions are being used. | |
758 | // | |
759 | // Do this at least once (important if timeout == 0, when | |
760 | // we are just polling). Also, if just polling, do not yield. | |
761 | ||
762 | const wxMilliClock_t time_limit = wxGetLocalTimeMillis() + timeout; | |
763 | bool done = false; | |
764 | bool valid_result = false; | |
765 | ||
766 | if (!has_event_loop) | |
767 | { | |
768 | // This is used to avoid a busy loop on wxBase - having a select | |
769 | // timeout of 50 ms per iteration should be enough. | |
770 | if (timeout > 50) | |
771 | m_socket->SetTimeout(50); | |
772 | else | |
773 | m_socket->SetTimeout(timeout); | |
774 | } | |
775 | ||
776 | while (!done) | |
777 | { | |
778 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
779 | ||
780 | // Incoming connection (server) or connection established (client) | |
781 | if (result & GSOCK_CONNECTION_FLAG) | |
782 | { | |
783 | m_connected = true; | |
784 | m_establishing = false; | |
785 | valid_result = true; | |
786 | break; | |
787 | } | |
788 | ||
789 | // Data available or output buffer ready | |
790 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
791 | { | |
792 | valid_result = true; | |
793 | break; | |
794 | } | |
795 | ||
796 | // Connection lost | |
797 | if (result & GSOCK_LOST_FLAG) | |
798 | { | |
799 | m_connected = false; | |
800 | m_establishing = false; | |
801 | valid_result = ((flags & GSOCK_LOST_FLAG) != 0); | |
802 | break; | |
803 | } | |
804 | ||
805 | // Wait more? | |
806 | long time_left = wxMilliClockToLong(time_limit - wxGetLocalTimeMillis()); | |
807 | if ((!timeout) || (time_left <= 0) || (m_interrupt)) | |
808 | done = true; | |
809 | else | |
810 | { | |
811 | if (has_event_loop) | |
812 | { | |
813 | PROCESS_EVENTS(); | |
814 | } | |
815 | else | |
816 | { | |
817 | // If there's less than 50 ms left, just call select with that timeout. | |
818 | if (time_left < 50) | |
819 | m_socket->SetTimeout(time_left); | |
820 | } | |
821 | } | |
822 | } | |
823 | ||
824 | // Set timeout back to original value (we overwrote it for polling) | |
825 | if (!has_event_loop) | |
826 | m_socket->SetTimeout(m_timeout*1000); | |
827 | ||
828 | return valid_result; | |
829 | } | |
830 | ||
831 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
832 | { | |
833 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
834 | GSOCK_OUTPUT_FLAG | | |
835 | GSOCK_CONNECTION_FLAG | | |
836 | GSOCK_LOST_FLAG); | |
837 | } | |
838 | ||
839 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
840 | { | |
841 | // Check pushback buffer before entering _Wait | |
842 | if (m_unread) | |
843 | return true; | |
844 | ||
845 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
846 | // _Wait because of the semantics of WaitForRead: a return | |
847 | // value of true means that a GSocket_Read call will return | |
848 | // immediately, not that there is actually data to read. | |
849 | ||
850 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
851 | GSOCK_LOST_FLAG); | |
852 | } | |
853 | ||
854 | ||
855 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
856 | { | |
857 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
858 | } | |
859 | ||
860 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
861 | { | |
862 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
863 | } | |
864 | ||
865 | // -------------------------------------------------------------------------- | |
866 | // Miscellaneous | |
867 | // -------------------------------------------------------------------------- | |
868 | ||
869 | // | |
870 | // Get local or peer address | |
871 | // | |
872 | ||
873 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
874 | { | |
875 | GAddress *peer; | |
876 | ||
877 | if (!m_socket) | |
878 | return false; | |
879 | ||
880 | peer = m_socket->GetPeer(); | |
881 | ||
882 | // copying a null address would just trigger an assert anyway | |
883 | ||
884 | if (!peer) | |
885 | return false; | |
886 | ||
887 | addr_man.SetAddress(peer); | |
888 | GAddress_destroy(peer); | |
889 | ||
890 | return true; | |
891 | } | |
892 | ||
893 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
894 | { | |
895 | GAddress *local; | |
896 | ||
897 | if (!m_socket) | |
898 | return false; | |
899 | ||
900 | local = m_socket->GetLocal(); | |
901 | addr_man.SetAddress(local); | |
902 | GAddress_destroy(local); | |
903 | ||
904 | return true; | |
905 | } | |
906 | ||
907 | // | |
908 | // Save and restore socket state | |
909 | // | |
910 | ||
911 | void wxSocketBase::SaveState() | |
912 | { | |
913 | wxSocketState *state; | |
914 | ||
915 | state = new wxSocketState(); | |
916 | ||
917 | state->m_flags = m_flags; | |
918 | state->m_notify = m_notify; | |
919 | state->m_eventmask = m_eventmask; | |
920 | state->m_clientData = m_clientData; | |
921 | ||
922 | m_states.Append(state); | |
923 | } | |
924 | ||
925 | void wxSocketBase::RestoreState() | |
926 | { | |
927 | wxList::compatibility_iterator node; | |
928 | wxSocketState *state; | |
929 | ||
930 | node = m_states.GetLast(); | |
931 | if (!node) | |
932 | return; | |
933 | ||
934 | state = (wxSocketState *)node->GetData(); | |
935 | ||
936 | m_flags = state->m_flags; | |
937 | m_notify = state->m_notify; | |
938 | m_eventmask = state->m_eventmask; | |
939 | m_clientData = state->m_clientData; | |
940 | ||
941 | m_states.Erase(node); | |
942 | delete state; | |
943 | } | |
944 | ||
945 | // | |
946 | // Timeout and flags | |
947 | // | |
948 | ||
949 | void wxSocketBase::SetTimeout(long seconds) | |
950 | { | |
951 | m_timeout = seconds; | |
952 | ||
953 | if (m_socket) | |
954 | m_socket->SetTimeout(m_timeout * 1000); | |
955 | } | |
956 | ||
957 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
958 | { | |
959 | m_flags = flags; | |
960 | } | |
961 | ||
962 | ||
963 | // -------------------------------------------------------------------------- | |
964 | // Event handling | |
965 | // -------------------------------------------------------------------------- | |
966 | ||
967 | // A note on how events are processed, which is probably the most | |
968 | // difficult thing to get working right while keeping the same API | |
969 | // and functionality for all platforms. | |
970 | // | |
971 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
972 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
973 | // object. OnRequest does some housekeeping, and if the event is to be | |
974 | // propagated to the user, it creates a new wxSocketEvent object and | |
975 | // posts it. The event is not processed immediately, but delayed with | |
976 | // AddPendingEvent instead. This is necessary in order to decouple the | |
977 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
978 | // calls made from the user event handler would fail, as gtk callbacks | |
979 | // are not reentrant. | |
980 | // | |
981 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
982 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
983 | // of problems. Avoid them where possible and use events instead. | |
984 | ||
985 | extern "C" | |
986 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
987 | GSocketEvent notification, | |
988 | char *cdata) | |
989 | { | |
990 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
991 | ||
992 | sckobj->OnRequest((wxSocketNotify) notification); | |
993 | } | |
994 | ||
995 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
996 | { | |
997 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
998 | // hurt. It has to be here because the (GSocket) event might arrive | |
999 | // a bit delayed, and it has to be in _Wait as well because we don't | |
1000 | // know whether the Wait functions are being used. | |
1001 | ||
1002 | switch(notification) | |
1003 | { | |
1004 | case wxSOCKET_CONNECTION: | |
1005 | m_establishing = false; | |
1006 | m_connected = true; | |
1007 | break; | |
1008 | ||
1009 | // If we are in the middle of a R/W operation, do not | |
1010 | // propagate events to users. Also, filter 'late' events | |
1011 | // which are no longer valid. | |
1012 | ||
1013 | case wxSOCKET_INPUT: | |
1014 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
1015 | return; | |
1016 | break; | |
1017 | ||
1018 | case wxSOCKET_OUTPUT: | |
1019 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
1020 | return; | |
1021 | break; | |
1022 | ||
1023 | case wxSOCKET_LOST: | |
1024 | m_connected = false; | |
1025 | m_establishing = false; | |
1026 | break; | |
1027 | ||
1028 | default: | |
1029 | break; | |
1030 | } | |
1031 | ||
1032 | // Schedule the event | |
1033 | ||
1034 | wxSocketEventFlags flag = 0; | |
1035 | wxUnusedVar(flag); | |
1036 | switch (notification) | |
1037 | { | |
1038 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
1039 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
1040 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
1041 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
1042 | default: | |
1043 | wxLogWarning(_("wxSocket: unknown event!.")); | |
1044 | return; | |
1045 | } | |
1046 | ||
1047 | if (((m_eventmask & flag) == flag) && m_notify) | |
1048 | { | |
1049 | if (m_handler) | |
1050 | { | |
1051 | wxSocketEvent event(m_id); | |
1052 | event.m_event = notification; | |
1053 | event.m_clientData = m_clientData; | |
1054 | event.SetEventObject(this); | |
1055 | ||
1056 | m_handler->AddPendingEvent(event); | |
1057 | } | |
1058 | } | |
1059 | } | |
1060 | ||
1061 | void wxSocketBase::Notify(bool notify) | |
1062 | { | |
1063 | m_notify = notify; | |
1064 | if (m_socket) | |
1065 | m_socket->Notify(notify); | |
1066 | } | |
1067 | ||
1068 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1069 | { | |
1070 | m_eventmask = flags; | |
1071 | } | |
1072 | ||
1073 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1074 | { | |
1075 | m_handler = &handler; | |
1076 | m_id = id; | |
1077 | } | |
1078 | ||
1079 | // -------------------------------------------------------------------------- | |
1080 | // Pushback buffer | |
1081 | // -------------------------------------------------------------------------- | |
1082 | ||
1083 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1084 | { | |
1085 | if (!size) return; | |
1086 | ||
1087 | if (m_unread == NULL) | |
1088 | m_unread = malloc(size); | |
1089 | else | |
1090 | { | |
1091 | void *tmp; | |
1092 | ||
1093 | tmp = malloc(m_unrd_size + size); | |
1094 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1095 | free(m_unread); | |
1096 | ||
1097 | m_unread = tmp; | |
1098 | } | |
1099 | ||
1100 | m_unrd_size += size; | |
1101 | ||
1102 | memcpy(m_unread, buffer, size); | |
1103 | } | |
1104 | ||
1105 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1106 | { | |
1107 | if (!m_unrd_size) | |
1108 | return 0; | |
1109 | ||
1110 | if (size > (m_unrd_size-m_unrd_cur)) | |
1111 | size = m_unrd_size-m_unrd_cur; | |
1112 | ||
1113 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1114 | ||
1115 | if (!peek) | |
1116 | { | |
1117 | m_unrd_cur += size; | |
1118 | if (m_unrd_size == m_unrd_cur) | |
1119 | { | |
1120 | free(m_unread); | |
1121 | m_unread = NULL; | |
1122 | m_unrd_size = 0; | |
1123 | m_unrd_cur = 0; | |
1124 | } | |
1125 | } | |
1126 | ||
1127 | return size; | |
1128 | } | |
1129 | ||
1130 | ||
1131 | // ========================================================================== | |
1132 | // wxSocketServer | |
1133 | // ========================================================================== | |
1134 | ||
1135 | // -------------------------------------------------------------------------- | |
1136 | // Ctor | |
1137 | // -------------------------------------------------------------------------- | |
1138 | ||
1139 | wxSocketServer::wxSocketServer(const wxSockAddress& addr_man, | |
1140 | wxSocketFlags flags) | |
1141 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1142 | { | |
1143 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1144 | ||
1145 | m_socket = GSocket_new(); | |
1146 | ||
1147 | if (!m_socket) | |
1148 | { | |
1149 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1150 | return; | |
1151 | } | |
1152 | ||
1153 | // Setup the socket as server | |
1154 | m_socket->Notify(m_notify); | |
1155 | m_socket->SetLocal(addr_man.GetAddress()); | |
1156 | ||
1157 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1158 | m_socket->SetReusable(); | |
1159 | } | |
1160 | if (GetFlags() & wxSOCKET_BROADCAST) { | |
1161 | m_socket->SetBroadcast(); | |
1162 | } | |
1163 | if (GetFlags() & wxSOCKET_NOBIND) { | |
1164 | m_socket->DontDoBind(); | |
1165 | } | |
1166 | ||
1167 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1168 | { | |
1169 | delete m_socket; | |
1170 | m_socket = NULL; | |
1171 | ||
1172 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1173 | return; | |
1174 | } | |
1175 | ||
1176 | m_socket->SetTimeout(m_timeout * 1000); | |
1177 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1178 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1179 | wx_socket_callback, (char *)this); | |
1180 | ||
1181 | wxLogTrace( wxTRACE_Socket, _T("wxSocketServer on fd %d"), m_socket->m_fd ); | |
1182 | } | |
1183 | ||
1184 | // -------------------------------------------------------------------------- | |
1185 | // Accept | |
1186 | // -------------------------------------------------------------------------- | |
1187 | ||
1188 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1189 | { | |
1190 | GSocket *child_socket; | |
1191 | ||
1192 | if (!m_socket) | |
1193 | return false; | |
1194 | ||
1195 | // If wait == false, then the call should be nonblocking. | |
1196 | // When we are finished, we put the socket to blocking mode | |
1197 | // again. | |
1198 | ||
1199 | if (!wait) | |
1200 | m_socket->SetNonBlocking(1); | |
1201 | ||
1202 | child_socket = m_socket->WaitConnection(); | |
1203 | ||
1204 | if (!wait) | |
1205 | m_socket->SetNonBlocking(0); | |
1206 | ||
1207 | if (!child_socket) | |
1208 | return false; | |
1209 | ||
1210 | sock.m_type = wxSOCKET_BASE; | |
1211 | sock.m_socket = child_socket; | |
1212 | sock.m_connected = true; | |
1213 | ||
1214 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1215 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1216 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1217 | wx_socket_callback, (char *)&sock); | |
1218 | ||
1219 | return true; | |
1220 | } | |
1221 | ||
1222 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1223 | { | |
1224 | wxSocketBase* sock = new wxSocketBase(); | |
1225 | ||
1226 | sock->SetFlags(m_flags); | |
1227 | ||
1228 | if (!AcceptWith(*sock, wait)) | |
1229 | { | |
1230 | sock->Destroy(); | |
1231 | sock = NULL; | |
1232 | } | |
1233 | ||
1234 | return sock; | |
1235 | } | |
1236 | ||
1237 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1238 | { | |
1239 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1240 | } | |
1241 | ||
1242 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1243 | { | |
1244 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1245 | ||
1246 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1247 | != GSOCK_NOERROR) | |
1248 | { | |
1249 | return false; | |
1250 | } | |
1251 | return true; | |
1252 | } | |
1253 | ||
1254 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1255 | int optlen) | |
1256 | { | |
1257 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1258 | ||
1259 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1260 | != GSOCK_NOERROR) | |
1261 | { | |
1262 | return false; | |
1263 | } | |
1264 | return true; | |
1265 | } | |
1266 | ||
1267 | bool wxSocketBase::SetLocal(const wxIPV4address& local) | |
1268 | { | |
1269 | GAddress* la = local.GetAddress(); | |
1270 | ||
1271 | // If the address is valid, save it for use when we call Connect | |
1272 | if (la && la->m_addr) | |
1273 | { | |
1274 | m_localAddress = local; | |
1275 | ||
1276 | return true; | |
1277 | } | |
1278 | ||
1279 | return false; | |
1280 | } | |
1281 | ||
1282 | // ========================================================================== | |
1283 | // wxSocketClient | |
1284 | // ========================================================================== | |
1285 | ||
1286 | // -------------------------------------------------------------------------- | |
1287 | // Ctor and dtor | |
1288 | // -------------------------------------------------------------------------- | |
1289 | ||
1290 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1291 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1292 | { | |
1293 | m_initialRecvBufferSize = | |
1294 | m_initialSendBufferSize = -1; | |
1295 | } | |
1296 | ||
1297 | wxSocketClient::~wxSocketClient() | |
1298 | { | |
1299 | } | |
1300 | ||
1301 | // -------------------------------------------------------------------------- | |
1302 | // Connect | |
1303 | // -------------------------------------------------------------------------- | |
1304 | ||
1305 | bool wxSocketClient::DoConnect(const wxSockAddress& addr_man, | |
1306 | const wxSockAddress* local, | |
1307 | bool wait) | |
1308 | { | |
1309 | GSocketError err; | |
1310 | ||
1311 | if (m_socket) | |
1312 | { | |
1313 | // Shutdown and destroy the socket | |
1314 | Close(); | |
1315 | delete m_socket; | |
1316 | } | |
1317 | ||
1318 | m_socket = GSocket_new(); | |
1319 | m_connected = false; | |
1320 | m_establishing = false; | |
1321 | ||
1322 | if (!m_socket) | |
1323 | return false; | |
1324 | ||
1325 | m_socket->SetTimeout(m_timeout * 1000); | |
1326 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1327 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1328 | wx_socket_callback, (char *)this); | |
1329 | ||
1330 | // If wait == false, then the call should be nonblocking. | |
1331 | // When we are finished, we put the socket to blocking mode | |
1332 | // again. | |
1333 | ||
1334 | if (!wait) | |
1335 | m_socket->SetNonBlocking(1); | |
1336 | ||
1337 | // Reuse makes sense for clients too, if we are trying to rebind to the same port | |
1338 | if (GetFlags() & wxSOCKET_REUSEADDR) | |
1339 | { | |
1340 | m_socket->SetReusable(); | |
1341 | } | |
1342 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1343 | { | |
1344 | m_socket->SetBroadcast(); | |
1345 | } | |
1346 | if (GetFlags() & wxSOCKET_NOBIND) | |
1347 | { | |
1348 | m_socket->DontDoBind(); | |
1349 | } | |
1350 | ||
1351 | // If no local address was passed and one has been set, use the one that was Set | |
1352 | if (!local && m_localAddress.GetAddress()) | |
1353 | { | |
1354 | local = &m_localAddress; | |
1355 | } | |
1356 | ||
1357 | // Bind to the local IP address and port, when provided | |
1358 | if (local) | |
1359 | { | |
1360 | GAddress* la = local->GetAddress(); | |
1361 | ||
1362 | if (la && la->m_addr) | |
1363 | m_socket->SetLocal(la); | |
1364 | } | |
1365 | ||
1366 | #if defined(__WXMSW__) || defined(__WXGTK__) | |
1367 | m_socket->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize); | |
1368 | #endif | |
1369 | ||
1370 | m_socket->SetPeer(addr_man.GetAddress()); | |
1371 | err = m_socket->Connect(GSOCK_STREAMED); | |
1372 | ||
1373 | //this will register for callbacks - must be called after m_socket->m_fd was initialized | |
1374 | m_socket->Notify(m_notify); | |
1375 | ||
1376 | if (!wait) | |
1377 | m_socket->SetNonBlocking(0); | |
1378 | ||
1379 | if (err != GSOCK_NOERROR) | |
1380 | { | |
1381 | if (err == GSOCK_WOULDBLOCK) | |
1382 | m_establishing = true; | |
1383 | ||
1384 | return false; | |
1385 | } | |
1386 | ||
1387 | m_connected = true; | |
1388 | return true; | |
1389 | } | |
1390 | ||
1391 | bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait) | |
1392 | { | |
1393 | return DoConnect(addr_man, NULL, wait); | |
1394 | } | |
1395 | ||
1396 | bool wxSocketClient::Connect(const wxSockAddress& addr_man, | |
1397 | const wxSockAddress& local, | |
1398 | bool wait) | |
1399 | { | |
1400 | return DoConnect(addr_man, &local, wait); | |
1401 | } | |
1402 | ||
1403 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1404 | { | |
1405 | if (m_connected) // Already connected | |
1406 | return true; | |
1407 | ||
1408 | if (!m_establishing || !m_socket) // No connection in progress | |
1409 | return false; | |
1410 | ||
1411 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1412 | GSOCK_LOST_FLAG); | |
1413 | } | |
1414 | ||
1415 | // ========================================================================== | |
1416 | // wxDatagramSocket | |
1417 | // ========================================================================== | |
1418 | ||
1419 | /* NOTE: experimental stuff - might change */ | |
1420 | ||
1421 | wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr, | |
1422 | wxSocketFlags flags ) | |
1423 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1424 | { | |
1425 | // Create the socket | |
1426 | m_socket = GSocket_new(); | |
1427 | ||
1428 | if (!m_socket) | |
1429 | { | |
1430 | wxFAIL_MSG( _T("datagram socket not new'd") ); | |
1431 | return; | |
1432 | } | |
1433 | m_socket->Notify(m_notify); | |
1434 | // Setup the socket as non connection oriented | |
1435 | m_socket->SetLocal(addr.GetAddress()); | |
1436 | if (flags & wxSOCKET_REUSEADDR) | |
1437 | { | |
1438 | m_socket->SetReusable(); | |
1439 | } | |
1440 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1441 | { | |
1442 | m_socket->SetBroadcast(); | |
1443 | } | |
1444 | if (GetFlags() & wxSOCKET_NOBIND) | |
1445 | { | |
1446 | m_socket->DontDoBind(); | |
1447 | } | |
1448 | if ( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1449 | { | |
1450 | delete m_socket; | |
1451 | m_socket = NULL; | |
1452 | return; | |
1453 | } | |
1454 | ||
1455 | // Initialize all stuff | |
1456 | m_connected = false; | |
1457 | m_establishing = false; | |
1458 | m_socket->SetTimeout( m_timeout ); | |
1459 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1460 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1461 | wx_socket_callback, (char*)this ); | |
1462 | } | |
1463 | ||
1464 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1465 | void* buf, | |
1466 | wxUint32 nBytes ) | |
1467 | { | |
1468 | Read(buf, nBytes); | |
1469 | GetPeer(addr); | |
1470 | return (*this); | |
1471 | } | |
1472 | ||
1473 | wxDatagramSocket& wxDatagramSocket::SendTo( const wxSockAddress& addr, | |
1474 | const void* buf, | |
1475 | wxUint32 nBytes ) | |
1476 | { | |
1477 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1478 | ||
1479 | m_socket->SetPeer(addr.GetAddress()); | |
1480 | Write(buf, nBytes); | |
1481 | return (*this); | |
1482 | } | |
1483 | ||
1484 | // ========================================================================== | |
1485 | // wxSocketModule | |
1486 | // ========================================================================== | |
1487 | ||
1488 | class wxSocketModule : public wxModule | |
1489 | { | |
1490 | public: | |
1491 | virtual bool OnInit() | |
1492 | { | |
1493 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1494 | return true; | |
1495 | } | |
1496 | ||
1497 | virtual void OnExit() | |
1498 | { | |
1499 | if ( wxSocketBase::IsInitialized() ) | |
1500 | wxSocketBase::Shutdown(); | |
1501 | } | |
1502 | ||
1503 | private: | |
1504 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1505 | }; | |
1506 | ||
1507 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1508 | ||
1509 | #endif | |
1510 | // wxUSE_SOCKETS |