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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: thread.cpp | |
3 | // Purpose: wxWindows thread sample | |
4 | // Author: Guilhem Lavaux, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 06/16/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998-2002 wxWindows team | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx/wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/wx.h" | |
21 | #endif | |
22 | ||
23 | #if !wxUSE_THREADS | |
24 | #error "This sample requires thread support!" | |
25 | #endif // wxUSE_THREADS | |
26 | ||
27 | #include "wx/thread.h" | |
28 | #include "wx/dynarray.h" | |
29 | ||
30 | #include "wx/progdlg.h" | |
31 | ||
32 | // define this to use wxExecute in the exec tests, otherwise just use system | |
33 | #define USE_EXECUTE | |
34 | ||
35 | #ifdef USE_EXECUTE | |
36 | #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC) | |
37 | #else | |
38 | #define EXEC(cmd) system(cmd) | |
39 | #endif | |
40 | ||
41 | class MyThread; | |
42 | WX_DEFINE_ARRAY(wxThread *, wxArrayThread); | |
43 | ||
44 | // Define a new application type | |
45 | class MyApp : public wxApp | |
46 | { | |
47 | public: | |
48 | MyApp(); | |
49 | virtual ~MyApp(); | |
50 | ||
51 | virtual bool OnInit(); | |
52 | ||
53 | public: | |
54 | // all the threads currently alive - as soon as the thread terminates, it's | |
55 | // removed from the array | |
56 | wxArrayThread m_threads; | |
57 | ||
58 | // crit section protects access to all of the arrays below | |
59 | wxCriticalSection m_critsect; | |
60 | ||
61 | // the (mutex, condition) pair used to wait for the threads to exit, see | |
62 | // MyFrame::OnQuit() | |
63 | wxMutex m_mutexAllDone; | |
64 | wxCondition m_condAllDone; | |
65 | ||
66 | // the last exiting thread should signal m_condAllDone if this is true | |
67 | // (protected by the same m_critsect) | |
68 | bool m_waitingUntilAllDone; | |
69 | }; | |
70 | ||
71 | // Create a new application object | |
72 | IMPLEMENT_APP(MyApp) | |
73 | ||
74 | // Define a new frame type | |
75 | class MyFrame: public wxFrame | |
76 | { | |
77 | public: | |
78 | // ctor | |
79 | MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h); | |
80 | ||
81 | // operations | |
82 | void WriteText(const wxString& text) { m_txtctrl->WriteText(text); } | |
83 | ||
84 | // accessors for MyWorkerThread (called in its context!) | |
85 | bool Cancelled(); | |
86 | ||
87 | protected: | |
88 | // callbacks | |
89 | void OnQuit(wxCommandEvent& event); | |
90 | void OnClear(wxCommandEvent& event); | |
91 | ||
92 | void OnStartThread(wxCommandEvent& event); | |
93 | void OnStartThreads(wxCommandEvent& event); | |
94 | void OnStopThread(wxCommandEvent& event); | |
95 | void OnPauseThread(wxCommandEvent& event); | |
96 | void OnResumeThread(wxCommandEvent& event); | |
97 | ||
98 | void OnStartWorker(wxCommandEvent& event); | |
99 | void OnWorkerEvent(wxCommandEvent& event); | |
100 | void OnUpdateWorker(wxUpdateUIEvent& event); | |
101 | ||
102 | void OnExecMain(wxCommandEvent& event); | |
103 | void OnExecThread(wxCommandEvent& event); | |
104 | ||
105 | void OnShowCPUs(wxCommandEvent& event); | |
106 | void OnAbout(wxCommandEvent& event); | |
107 | ||
108 | void OnIdle(wxIdleEvent &event); | |
109 | ||
110 | private: | |
111 | // helper function - creates a new thread (but doesn't run it) | |
112 | MyThread *CreateThread(); | |
113 | ||
114 | // just some place to put our messages in | |
115 | wxTextCtrl *m_txtctrl; | |
116 | ||
117 | // remember the number of running threads and total number of threads | |
118 | size_t m_nRunning, m_nCount; | |
119 | ||
120 | // the progress dialog which we show while worker thread is running | |
121 | wxProgressDialog *m_dlgProgress; | |
122 | ||
123 | // was the worker thread cancelled by user? | |
124 | bool m_cancelled; | |
125 | ||
126 | // protects m_cancelled | |
127 | wxCriticalSection m_critsectWork; | |
128 | ||
129 | DECLARE_EVENT_TABLE() | |
130 | }; | |
131 | ||
132 | // ID for the menu commands | |
133 | enum | |
134 | { | |
135 | THREAD_QUIT = 1, | |
136 | THREAD_TEXT = 101, | |
137 | THREAD_CLEAR, | |
138 | THREAD_START_THREAD = 201, | |
139 | THREAD_START_THREADS, | |
140 | THREAD_STOP_THREAD, | |
141 | THREAD_PAUSE_THREAD, | |
142 | THREAD_RESUME_THREAD, | |
143 | THREAD_START_WORKER, | |
144 | ||
145 | THREAD_EXEC_MAIN, | |
146 | THREAD_EXEC_THREAD, | |
147 | ||
148 | THREAD_SHOWCPUS, | |
149 | THREAD_ABOUT, | |
150 | ||
151 | WORKER_EVENT // this one gets sent from the worker thread | |
152 | }; | |
153 | ||
154 | // ---------------------------------------------------------------------------- | |
155 | // GUI thread | |
156 | // ---------------------------------------------------------------------------- | |
157 | ||
158 | class MyThread : public wxThread | |
159 | { | |
160 | public: | |
161 | MyThread(MyFrame *frame); | |
162 | ||
163 | // thread execution starts here | |
164 | virtual void *Entry(); | |
165 | ||
166 | // called when the thread exits - whether it terminates normally or is | |
167 | // stopped with Delete() (but not when it is Kill()ed!) | |
168 | virtual void OnExit(); | |
169 | ||
170 | // write something to the text control | |
171 | void WriteText(const wxString& text); | |
172 | ||
173 | public: | |
174 | size_t m_count; | |
175 | MyFrame *m_frame; | |
176 | }; | |
177 | ||
178 | MyThread::MyThread(MyFrame *frame) | |
179 | : wxThread() | |
180 | { | |
181 | m_count = 0; | |
182 | m_frame = frame; | |
183 | } | |
184 | ||
185 | void MyThread::WriteText(const wxString& text) | |
186 | { | |
187 | wxString msg; | |
188 | ||
189 | // before doing any GUI calls we must ensure that this thread is the only | |
190 | // one doing it! | |
191 | ||
192 | wxMutexGuiEnter(); | |
193 | ||
194 | msg << text; | |
195 | m_frame->WriteText(msg); | |
196 | ||
197 | wxMutexGuiLeave(); | |
198 | } | |
199 | ||
200 | void MyThread::OnExit() | |
201 | { | |
202 | wxCriticalSectionLocker locker(wxGetApp().m_critsect); | |
203 | ||
204 | wxArrayThread& threads = wxGetApp().m_threads; | |
205 | threads.Remove(this); | |
206 | ||
207 | if ( threads.IsEmpty() ) | |
208 | { | |
209 | // signal the main thread that there are no more threads left if it is | |
210 | // waiting for us | |
211 | if ( wxGetApp().m_waitingUntilAllDone ) | |
212 | { | |
213 | wxGetApp().m_waitingUntilAllDone = FALSE; | |
214 | ||
215 | wxMutexLocker lock(wxGetApp().m_mutexAllDone); | |
216 | wxGetApp().m_condAllDone.Signal(); | |
217 | } | |
218 | } | |
219 | } | |
220 | ||
221 | void *MyThread::Entry() | |
222 | { | |
223 | wxString text; | |
224 | ||
225 | text.Printf(wxT("Thread 0x%lx started (priority = %u).\n"), | |
226 | GetId(), GetPriority()); | |
227 | WriteText(text); | |
228 | // wxLogMessage(text); -- test wxLog thread safeness | |
229 | ||
230 | for ( m_count = 0; m_count < 10; m_count++ ) | |
231 | { | |
232 | // check if we were asked to exit | |
233 | if ( TestDestroy() ) | |
234 | break; | |
235 | ||
236 | text.Printf(wxT("[%u] Thread 0x%lx here.\n"), m_count, GetId()); | |
237 | WriteText(text); | |
238 | ||
239 | // wxSleep() can't be called from non-GUI thread! | |
240 | wxThread::Sleep(1000); | |
241 | } | |
242 | ||
243 | text.Printf(wxT("Thread 0x%lx finished.\n"), GetId()); | |
244 | WriteText(text); | |
245 | // wxLogMessage(text); -- test wxLog thread safeness | |
246 | ||
247 | return NULL; | |
248 | } | |
249 | ||
250 | // ---------------------------------------------------------------------------- | |
251 | // worker thread | |
252 | // ---------------------------------------------------------------------------- | |
253 | ||
254 | class MyWorkerThread : public wxThread | |
255 | { | |
256 | public: | |
257 | MyWorkerThread(MyFrame *frame); | |
258 | ||
259 | // thread execution starts here | |
260 | virtual void *Entry(); | |
261 | ||
262 | // called when the thread exits - whether it terminates normally or is | |
263 | // stopped with Delete() (but not when it is Kill()ed!) | |
264 | virtual void OnExit(); | |
265 | ||
266 | public: | |
267 | MyFrame *m_frame; | |
268 | size_t m_count; | |
269 | }; | |
270 | ||
271 | MyWorkerThread::MyWorkerThread(MyFrame *frame) | |
272 | : wxThread() | |
273 | { | |
274 | m_frame = frame; | |
275 | m_count = 0; | |
276 | } | |
277 | ||
278 | void MyWorkerThread::OnExit() | |
279 | { | |
280 | } | |
281 | ||
282 | void *MyWorkerThread::Entry() | |
283 | { | |
284 | for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ ) | |
285 | { | |
286 | // check if we were asked to exit | |
287 | if ( TestDestroy() ) | |
288 | break; | |
289 | ||
290 | // create any type of command event here | |
291 | wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT ); | |
292 | event.SetInt( m_count ); | |
293 | ||
294 | // send in a thread-safe way | |
295 | wxPostEvent( m_frame, event ); | |
296 | ||
297 | // wxSleep() can't be called from non-main thread! | |
298 | wxThread::Sleep(200); | |
299 | } | |
300 | ||
301 | wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT ); | |
302 | event.SetInt(-1); // that's all | |
303 | wxPostEvent( m_frame, event ); | |
304 | ||
305 | return NULL; | |
306 | } | |
307 | ||
308 | // ---------------------------------------------------------------------------- | |
309 | // a thread which simply calls wxExecute | |
310 | // ---------------------------------------------------------------------------- | |
311 | ||
312 | class MyExecThread : public wxThread | |
313 | { | |
314 | public: | |
315 | MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE), | |
316 | m_command(command) | |
317 | { | |
318 | Create(); | |
319 | } | |
320 | ||
321 | virtual ExitCode Entry() | |
322 | { | |
323 | return (ExitCode)EXEC(m_command); | |
324 | } | |
325 | ||
326 | private: | |
327 | wxString m_command; | |
328 | }; | |
329 | ||
330 | // ---------------------------------------------------------------------------- | |
331 | // implementation | |
332 | // ---------------------------------------------------------------------------- | |
333 | ||
334 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
335 | EVT_MENU(THREAD_QUIT, MyFrame::OnQuit) | |
336 | EVT_MENU(THREAD_CLEAR, MyFrame::OnClear) | |
337 | EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread) | |
338 | EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads) | |
339 | EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread) | |
340 | EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread) | |
341 | EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread) | |
342 | ||
343 | EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain) | |
344 | EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread) | |
345 | ||
346 | EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs) | |
347 | EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout) | |
348 | ||
349 | EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker) | |
350 | EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker) | |
351 | EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent) | |
352 | ||
353 | EVT_IDLE(MyFrame::OnIdle) | |
354 | END_EVENT_TABLE() | |
355 | ||
356 | MyApp::MyApp() | |
357 | : m_condAllDone(m_mutexAllDone) | |
358 | { | |
359 | // the mutex associated with a condition must be initially locked, it will | |
360 | // only be unlocked when we call Wait() | |
361 | m_mutexAllDone.Lock(); | |
362 | ||
363 | m_waitingUntilAllDone = FALSE; | |
364 | } | |
365 | ||
366 | MyApp::~MyApp() | |
367 | { | |
368 | // the mutex must be unlocked before being destroyed | |
369 | m_mutexAllDone.Unlock(); | |
370 | } | |
371 | ||
372 | // `Main program' equivalent, creating windows and returning main app frame | |
373 | bool MyApp::OnInit() | |
374 | { | |
375 | // uncomment this to get some debugging messages from the trace code | |
376 | // on the console (or just set WXTRACE env variable to include "thread") | |
377 | //wxLog::AddTraceMask("thread"); | |
378 | ||
379 | // Create the main frame window | |
380 | MyFrame *frame = new MyFrame((wxFrame *)NULL, _T("wxWindows threads sample"), | |
381 | 50, 50, 450, 340); | |
382 | ||
383 | // Make a menubar | |
384 | wxMenuBar *menuBar = new wxMenuBar; | |
385 | ||
386 | wxMenu *menuFile = new wxMenu; | |
387 | menuFile->Append(THREAD_CLEAR, _T("&Clear log\tCtrl-L")); | |
388 | menuFile->AppendSeparator(); | |
389 | menuFile->Append(THREAD_QUIT, _T("E&xit\tAlt-X")); | |
390 | menuBar->Append(menuFile, _T("&File")); | |
391 | ||
392 | wxMenu *menuThread = new wxMenu; | |
393 | menuThread->Append(THREAD_START_THREAD, _T("&Start a new thread\tCtrl-N")); | |
394 | menuThread->Append(THREAD_START_THREADS, _T("Start &many threads at once")); | |
395 | menuThread->Append(THREAD_STOP_THREAD, _T("S&top a running thread\tCtrl-S")); | |
396 | menuThread->AppendSeparator(); | |
397 | menuThread->Append(THREAD_PAUSE_THREAD, _T("&Pause a running thread\tCtrl-P")); | |
398 | menuThread->Append(THREAD_RESUME_THREAD, _T("&Resume suspended thread\tCtrl-R")); | |
399 | menuThread->AppendSeparator(); | |
400 | menuThread->Append(THREAD_START_WORKER, _T("Start &worker thread\tCtrl-W")); | |
401 | menuBar->Append(menuThread, _T("&Thread")); | |
402 | ||
403 | wxMenu *menuExec = new wxMenu; | |
404 | menuExec->Append(THREAD_EXEC_MAIN, _T("&Launch a program from main thread\tF5")); | |
405 | menuExec->Append(THREAD_EXEC_THREAD, _T("L&aunch a program from a thread\tCtrl-F5")); | |
406 | menuBar->Append(menuExec, _T("&Execute")); | |
407 | ||
408 | wxMenu *menuHelp = new wxMenu; | |
409 | menuHelp->Append(THREAD_SHOWCPUS, _T("&Show CPU count")); | |
410 | menuHelp->AppendSeparator(); | |
411 | menuHelp->Append(THREAD_ABOUT, _T("&About...")); | |
412 | menuBar->Append(menuHelp, _T("&Help")); | |
413 | ||
414 | frame->SetMenuBar(menuBar); | |
415 | ||
416 | // Show the frame | |
417 | frame->Show(TRUE); | |
418 | ||
419 | SetTopWindow(frame); | |
420 | ||
421 | return TRUE; | |
422 | } | |
423 | ||
424 | // My frame constructor | |
425 | MyFrame::MyFrame(wxFrame *frame, const wxString& title, | |
426 | int x, int y, int w, int h) | |
427 | : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)) | |
428 | { | |
429 | m_nRunning = m_nCount = 0; | |
430 | ||
431 | m_dlgProgress = (wxProgressDialog *)NULL; | |
432 | ||
433 | CreateStatusBar(2); | |
434 | ||
435 | m_txtctrl = new wxTextCtrl(this, -1, _T(""), wxPoint(0, 0), wxSize(0, 0), | |
436 | wxTE_MULTILINE | wxTE_READONLY); | |
437 | ||
438 | } | |
439 | ||
440 | MyThread *MyFrame::CreateThread() | |
441 | { | |
442 | MyThread *thread = new MyThread(this); | |
443 | ||
444 | if ( thread->Create() != wxTHREAD_NO_ERROR ) | |
445 | { | |
446 | wxLogError(wxT("Can't create thread!")); | |
447 | } | |
448 | ||
449 | wxCriticalSectionLocker enter(wxGetApp().m_critsect); | |
450 | wxGetApp().m_threads.Add(thread); | |
451 | ||
452 | return thread; | |
453 | } | |
454 | ||
455 | void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) ) | |
456 | { | |
457 | static long s_num = 10; | |
458 | ||
459 | s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""), | |
460 | _T("wxThread sample"), s_num, 1, 10000, this); | |
461 | if ( s_num == -1 ) | |
462 | { | |
463 | s_num = 10; | |
464 | ||
465 | return; | |
466 | } | |
467 | ||
468 | size_t count = (size_t)s_num, n; | |
469 | ||
470 | wxArrayThread threads; | |
471 | ||
472 | // first create them all... | |
473 | for ( n = 0; n < count; n++ ) | |
474 | { | |
475 | wxThread *thr = CreateThread(); | |
476 | ||
477 | // we want to show the effect of SetPriority(): the first thread will | |
478 | // have the lowest priority, the second - the highest, all the rest | |
479 | // the normal one | |
480 | if ( n == 0 ) | |
481 | thr->SetPriority(WXTHREAD_MIN_PRIORITY); | |
482 | else if ( n == 1 ) | |
483 | thr->SetPriority(WXTHREAD_MAX_PRIORITY); | |
484 | else | |
485 | thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY); | |
486 | ||
487 | threads.Add(thr); | |
488 | } | |
489 | ||
490 | wxString msg; | |
491 | msg.Printf(wxT("%d new threads created."), count); | |
492 | SetStatusText(msg, 1); | |
493 | ||
494 | // ...and then start them | |
495 | for ( n = 0; n < count; n++ ) | |
496 | { | |
497 | threads[n]->Run(); | |
498 | } | |
499 | } | |
500 | ||
501 | void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) ) | |
502 | { | |
503 | MyThread *thread = CreateThread(); | |
504 | ||
505 | if ( thread->Run() != wxTHREAD_NO_ERROR ) | |
506 | { | |
507 | wxLogError(wxT("Can't start thread!")); | |
508 | } | |
509 | ||
510 | SetStatusText(_T("New thread started."), 1); | |
511 | } | |
512 | ||
513 | void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) ) | |
514 | { | |
515 | wxGetApp().m_critsect.Enter(); | |
516 | ||
517 | // stop the last thread | |
518 | if ( wxGetApp().m_threads.IsEmpty() ) | |
519 | { | |
520 | wxLogError(wxT("No thread to stop!")); | |
521 | ||
522 | wxGetApp().m_critsect.Leave(); | |
523 | } | |
524 | else | |
525 | { | |
526 | wxThread *thread = wxGetApp().m_threads.Last(); | |
527 | ||
528 | // it's important to leave critical section before calling Delete() | |
529 | // because delete will (implicitly) call OnExit() which also tries | |
530 | // to enter the same crit section - would dead lock. | |
531 | wxGetApp().m_critsect.Leave(); | |
532 | ||
533 | thread->Delete(); | |
534 | ||
535 | SetStatusText(_T("Thread stopped."), 1); | |
536 | } | |
537 | } | |
538 | ||
539 | void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) ) | |
540 | { | |
541 | wxCriticalSectionLocker enter(wxGetApp().m_critsect); | |
542 | ||
543 | // resume first suspended thread | |
544 | size_t n = 0, count = wxGetApp().m_threads.Count(); | |
545 | while ( n < count && !wxGetApp().m_threads[n]->IsPaused() ) | |
546 | n++; | |
547 | ||
548 | if ( n == count ) | |
549 | { | |
550 | wxLogError(wxT("No thread to resume!")); | |
551 | } | |
552 | else | |
553 | { | |
554 | wxGetApp().m_threads[n]->Resume(); | |
555 | ||
556 | SetStatusText(_T("Thread resumed."), 1); | |
557 | } | |
558 | } | |
559 | ||
560 | void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) ) | |
561 | { | |
562 | wxCriticalSectionLocker enter(wxGetApp().m_critsect); | |
563 | ||
564 | // pause last running thread | |
565 | int n = wxGetApp().m_threads.Count() - 1; | |
566 | while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() ) | |
567 | n--; | |
568 | ||
569 | if ( n < 0 ) | |
570 | { | |
571 | wxLogError(wxT("No thread to pause!")); | |
572 | } | |
573 | else | |
574 | { | |
575 | wxGetApp().m_threads[n]->Pause(); | |
576 | ||
577 | SetStatusText(_T("Thread paused."), 1); | |
578 | } | |
579 | } | |
580 | ||
581 | // set the frame title indicating the current number of threads | |
582 | void MyFrame::OnIdle(wxIdleEvent& event) | |
583 | { | |
584 | wxCriticalSectionLocker enter(wxGetApp().m_critsect); | |
585 | ||
586 | // update the counts of running/total threads | |
587 | size_t nRunning = 0, | |
588 | nCount = wxGetApp().m_threads.Count(); | |
589 | for ( size_t n = 0; n < nCount; n++ ) | |
590 | { | |
591 | if ( wxGetApp().m_threads[n]->IsRunning() ) | |
592 | nRunning++; | |
593 | } | |
594 | ||
595 | if ( nCount != m_nCount || nRunning != m_nRunning ) | |
596 | { | |
597 | m_nRunning = nRunning; | |
598 | m_nCount = nCount; | |
599 | ||
600 | wxLogStatus(this, wxT("%u threads total, %u running."), nCount, nRunning); | |
601 | } | |
602 | //else: avoid flicker - don't print anything | |
603 | ||
604 | event.Skip(); | |
605 | } | |
606 | ||
607 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) ) | |
608 | { | |
609 | // NB: although the OS will terminate all the threads anyhow when the main | |
610 | // one exits, it's good practice to do it ourselves -- even if it's not | |
611 | // completely trivial in this example | |
612 | ||
613 | // tell all the threads to terminate: note that they can't terminate while | |
614 | // we're deleting them because they will block in their OnExit() -- this is | |
615 | // important as otherwise we might access invalid array elements | |
616 | { | |
617 | wxGetApp().m_critsect.Enter(); | |
618 | ||
619 | // check if we have any threads running first | |
620 | const wxArrayThread& threads = wxGetApp().m_threads; | |
621 | size_t count = threads.GetCount(); | |
622 | ||
623 | if ( count ) | |
624 | { | |
625 | // we do, ask them to stop | |
626 | for ( size_t n = 0; n < count; n++ ) | |
627 | { | |
628 | threads[n]->Delete(); | |
629 | } | |
630 | ||
631 | // set the flag for MyThread::OnExit() | |
632 | wxGetApp().m_waitingUntilAllDone = TRUE; | |
633 | } | |
634 | ||
635 | wxGetApp().m_critsect.Leave(); | |
636 | ||
637 | if ( count ) | |
638 | { | |
639 | // now wait for them to really terminate but leave the GUI mutex | |
640 | // before doing it as otherwise we might dead lock | |
641 | wxMutexGuiLeave(); | |
642 | ||
643 | wxGetApp().m_condAllDone.Wait(); | |
644 | ||
645 | wxMutexGuiEnter(); | |
646 | } | |
647 | //else: no threads to terminate, no condition to wait for | |
648 | } | |
649 | ||
650 | Close(TRUE); | |
651 | } | |
652 | ||
653 | void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event)) | |
654 | { | |
655 | wxLogMessage(wxT("The exit code from the main program is %ld"), | |
656 | EXEC(_T("/bin/echo \"main program\""))); | |
657 | } | |
658 | ||
659 | void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event)) | |
660 | { | |
661 | MyExecThread thread(wxT("/bin/echo \"child thread\"")); | |
662 | thread.Run(); | |
663 | ||
664 | wxLogMessage(wxT("The exit code from a child thread is %ld"), | |
665 | (long)thread.Wait()); | |
666 | } | |
667 | ||
668 | void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event)) | |
669 | { | |
670 | wxString msg; | |
671 | ||
672 | int nCPUs = wxThread::GetCPUCount(); | |
673 | switch ( nCPUs ) | |
674 | { | |
675 | case -1: | |
676 | msg = _T("Unknown number of CPUs"); | |
677 | break; | |
678 | ||
679 | case 0: | |
680 | msg = _T("WARNING: you're running without any CPUs!"); | |
681 | break; | |
682 | ||
683 | case 1: | |
684 | msg = _T("This system only has one CPU."); | |
685 | break; | |
686 | ||
687 | default: | |
688 | msg.Printf(wxT("This system has %d CPUs"), nCPUs); | |
689 | } | |
690 | ||
691 | wxLogMessage(msg); | |
692 | } | |
693 | ||
694 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) ) | |
695 | { | |
696 | wxMessageDialog dialog(this, | |
697 | _T("wxWindows multithreaded application sample\n") | |
698 | _T("(c) 1998 Julian Smart, Guilhem Lavaux\n") | |
699 | _T("(c) 1999 Vadim Zeitlin\n") | |
700 | _T("(c) 2000 Robert Roebling"), | |
701 | _T("About wxThread sample"), | |
702 | wxOK | wxICON_INFORMATION); | |
703 | ||
704 | dialog.ShowModal(); | |
705 | } | |
706 | ||
707 | void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event)) | |
708 | { | |
709 | m_txtctrl->Clear(); | |
710 | } | |
711 | ||
712 | void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event) | |
713 | { | |
714 | event.Enable( m_dlgProgress == NULL ); | |
715 | } | |
716 | ||
717 | void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event)) | |
718 | { | |
719 | MyWorkerThread *thread = new MyWorkerThread(this); | |
720 | ||
721 | if ( thread->Create() != wxTHREAD_NO_ERROR ) | |
722 | { | |
723 | wxLogError(wxT("Can't create thread!")); | |
724 | } | |
725 | ||
726 | m_dlgProgress = new wxProgressDialog | |
727 | ( | |
728 | _T("Progress dialog"), | |
729 | _T("Wait until the thread terminates or press [Cancel]"), | |
730 | 100, | |
731 | this, | |
732 | wxPD_CAN_ABORT | | |
733 | wxPD_APP_MODAL | | |
734 | wxPD_ELAPSED_TIME | | |
735 | wxPD_ESTIMATED_TIME | | |
736 | wxPD_REMAINING_TIME | |
737 | ); | |
738 | ||
739 | // thread is not running yet, no need for crit sect | |
740 | m_cancelled = FALSE; | |
741 | ||
742 | thread->Run(); | |
743 | } | |
744 | ||
745 | void MyFrame::OnWorkerEvent(wxCommandEvent& event) | |
746 | { | |
747 | #if 0 | |
748 | WriteText( _T("Got message from worker thread: ") ); | |
749 | WriteText( event.GetString() ); | |
750 | WriteText( _T("\n") ); | |
751 | #else | |
752 | int n = event.GetInt(); | |
753 | if ( n == -1 ) | |
754 | { | |
755 | m_dlgProgress->Destroy(); | |
756 | m_dlgProgress = (wxProgressDialog *)NULL; | |
757 | ||
758 | // the dialog is aborted because the event came from another thread, so | |
759 | // we may need to wake up the main event loop for the dialog to be | |
760 | // really closed | |
761 | wxWakeUpIdle(); | |
762 | } | |
763 | else | |
764 | { | |
765 | if ( !m_dlgProgress->Update(n) ) | |
766 | { | |
767 | wxCriticalSectionLocker lock(m_critsectWork); | |
768 | ||
769 | m_cancelled = TRUE; | |
770 | } | |
771 | } | |
772 | #endif | |
773 | } | |
774 | ||
775 | bool MyFrame::Cancelled() | |
776 | { | |
777 | wxCriticalSectionLocker lock(m_critsectWork); | |
778 | ||
779 | return m_cancelled; | |
780 | } |