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1\section{\class{wxIcon}}\label{wxicon}
2
3An icon is a small rectangular bitmap usually used for denoting a
4minimized application. It differs from a wxBitmap in always
5having a mask associated with it for transparent drawing. On some platforms,
6icons and bitmaps are implemented identically, since there is no real distinction between
7a wxBitmap with a mask and an icon; and there is no specific icon format on
8some platforms (X-based applications usually standardize on XPMs for small bitmaps
9and icons). However, some platforms (such as Windows) make the distinction, so
10a separate class is provided.
11
12\wxheading{Derived from}
13
14\helpref{wxBitmap}{wxbitmap}\\
15\helpref{wxGDIObject}{wxgdiobject}\\
16\helpref{wxObject}{wxobject}
17
18\wxheading{Include files}
19
20<wx/icon.h>
21
22\wxheading{Predefined objects}
23
24Objects:
25
26{\bf wxNullIcon}
27
28\wxheading{Remarks}
29
30It is usually desirable to associate a pertinent icon with a frame. Icons
31can also be used for other purposes, for example with \helpref{wxTreeCtrl}{wxtreectrl}
32and \helpref{wxListCtrl}{wxlistctrl}.
33
34Icons have different formats on different platforms.
35Therefore, separate icons will usually be created for the different
36environments. Platform-specific methods for creating a {\bf wxIcon}\rtfsp
37structure are catered for, and this is an occasion where conditional
38compilation will probably be required.
39
40Note that a new icon must be created for every time the icon is to be
41used for a new window. In Windows, the icon will not be
42reloaded if it has already been used. An icon allocated to a frame will
43be deleted when the frame is deleted.
44
45For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}.
46
47\wxheading{See also}
48
49\helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats},
50\helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor}
51
52\latexignore{\rtfignore{\wxheading{Members}}}
53
54\membersection{wxIcon::wxIcon}\label{wxiconctor}
55
56\func{}{wxIcon}{\void}
57
58Default constructor.
59
60\func{}{wxIcon}{\param{const wxIcon\& }{icon}}
61
62Copy constructor.
63
64\func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
65
66Creates an icon from the given data, which can be of arbitrary type.
67
68\func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
69 \param{int}{ depth = 1}}
70
71Creates an icon from an array of bits.
72
73\func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
74
75Creates a new icon.
76
77\func{}{wxIcon}{\param{char**}{ bits}}
78
79\func{}{wxIcon}{\param{const char**}{ bits}}
80
81Creates an icon from XPM data.
82
83\func{}{wxIcon}{\param{const wxString\& }{name}, \param{wxBitmapType}{ type},
84 \param{int}{ desiredWidth = -1}, \param{int}{ desiredHeight = -1}}
85
86Loads an icon from a file or resource.
87
88\func{}{wxIcon}{\param{const wxIconLocation\& }{loc}}
89
90Loads an icon from the specified \helpref{location}{wxiconlocation}.
91
92\wxheading{Parameters}
93
94\docparam{bits}{Specifies an array of pixel values.}
95
96\docparam{width}{Specifies the width of the icon.}
97
98\docparam{height}{Specifies the height of the icon.}
99
100\docparam{desiredWidth}{Specifies the desired width of the icon. This
101parameter only has an effect in Windows (32-bit) where icon resources can contain
102several icons of different sizes.}
103
104\docparam{desiredWidth}{Specifies the desired height of the icon. This
105parameter only has an effect in Windows (32-bit) where icon resources can contain
106several icons of different sizes.}
107
108\docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the
109screen is used.}
110
111\docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
112Its meaning is determined by the {\it flags} parameter.}
113
114\docparam{loc}{The object describing the location of the native icon, see
115\helpref{wxIconLocation}{wxiconlocation}.}
116
117\docparam{type}{May be one of the following:
118
119\twocolwidtha{5cm}
120\begin{twocollist}
121\twocolitem{\indexit{wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.}
122\twocolitem{\indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.}
123\twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
124\twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
125\twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
126%\twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.}
127\end{twocollist}
128
129The validity of these flags depends on the platform and wxWidgets configuration.
130If all possible wxWidgets settings are used, the Windows platform supports ICO file, ICO resource,
131XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
132Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.}
133
134\wxheading{Remarks}
135
136The first form constructs an icon object with no data; an assignment or another member function such as Create
137or LoadFile must be called subsequently.
138
139The second and third forms provide copy constructors. Note that these do not copy the
140icon data, but instead a pointer to the data, keeping a reference count. They are therefore
141very efficient operations.
142
143The fourth form constructs an icon from data whose type and value depends on
144the value of the {\it type} argument.
145
146The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both
147X and Windows.
148
149The sixth form constructs a new icon.
150
151The seventh form constructs an icon from pixmap (XPM) data, if wxWidgets has been configured
152to incorporate this feature.
153
154To use this constructor, you must first include an XPM file. For
155example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
156of character pointers called mybitmap:
157
158\begin{verbatim}
159#include "mybitmap.xpm"
160
161...
162
163wxIcon *icon = new wxIcon(mybitmap);
164\end{verbatim}
165
166A macro, wxICON, is available which creates an icon using an XPM
167on the appropriate platform, or an icon resource on Windows.
168
169\begin{verbatim}
170wxIcon icon(wxICON(mondrian));
171
172// Equivalent to:
173
174#if defined(__WXGTK__) || defined(__WXMOTIF__)
175wxIcon icon(mondrian_xpm);
176#endif
177
178#if defined(__WXMSW__)
179wxIcon icon("mondrian");
180#endif
181\end{verbatim}
182
183The eighth form constructs an icon from a file or resource. {\it name} can refer
184to a resource name under MS Windows, or a filename under MS Windows and X.
185
186Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE.
187Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
188
189\wxheading{See also}
190
191
192\membersection{wxIcon::CopyFromBitmap}\label{wxiconcopyfrombitmap}
193
194\func{void}{CopyFromBitmap}{\param{const wxBitmap\&}{ bmp}}
195
196Copies {\it bmp} bitmap to this icon. Under MS Windows the bitmap
197must have mask colour set.
198
199
200\helpref{wxIcon::LoadFile}{wxiconloadfile}
201
202\perlnote{Constructors supported by wxPerl are:\par
203\begin{itemize}
204\item{Wx::Icon->new( width, height, depth = -1 )}
205\item{Wx::Icon->new( name, type, desiredWidth = -1, desiredHeight = -1 )}
206\item{Wx::Icon->newFromBits( bits, width, height, depth = 1 )}
207\item{Wx::Icon->newFromXPM( data )}
208\end{itemize}
209}
210
211\membersection{wxIcon::\destruct{wxIcon}}\label{wxicondtor}
212
213\func{}{\destruct{wxIcon}}{\void}
214
215Destroys the wxIcon object and possibly the underlying icon data.
216Because reference counting is used, the icon may not actually be
217destroyed at this point - only when the reference count is zero will the
218data be deleted.
219
220If the application omits to delete the icon explicitly, the icon will be
221destroyed automatically by wxWidgets when the application exits.
222
223Do not delete an icon that is selected into a memory device context.
224
225\membersection{wxIcon::GetDepth}\label{wxicongetdepth}
226
227\constfunc{int}{GetDepth}{\void}
228
229Gets the colour depth of the icon. A value of 1 indicates a
230monochrome icon.
231
232\membersection{wxIcon::GetHeight}\label{wxicongetheight}
233
234\constfunc{int}{GetHeight}{\void}
235
236Gets the height of the icon in pixels.
237
238\membersection{wxIcon::GetWidth}\label{wxicongetwidth}
239
240\constfunc{int}{GetWidth}{\void}
241
242Gets the width of the icon in pixels.
243
244\wxheading{See also}
245
246\helpref{wxIcon::GetHeight}{wxicongetheight}
247
248\membersection{wxIcon::LoadFile}\label{wxiconloadfile}
249
250\func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxBitmapType}{ type}}
251
252Loads an icon from a file or resource.
253
254\wxheading{Parameters}
255
256\docparam{name}{Either a filename or a Windows resource name.
257The meaning of {\it name} is determined by the {\it type} parameter.}
258
259\docparam{type}{One of the following values:
260
261\twocolwidtha{5cm}
262\begin{twocollist}
263\twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.}
264\twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.}
265\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
266\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
267\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
268\end{twocollist}
269
270The validity of these flags depends on the platform and wxWidgets configuration.}
271
272\wxheading{Return value}
273
274true if the operation succeeded, false otherwise.
275
276\wxheading{See also}
277
278\helpref{wxIcon::wxIcon}{wxiconctor}
279
280\membersection{wxIcon::IsOk}\label{wxiconisok}
281
282\constfunc{bool}{IsOk}{\void}
283
284Returns true if icon data is present.
285
286\begin{comment}
287\membersection{wxIcon::SaveFile}\label{wxiconsavefile}
288
289\func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{wxBitmapType}{ type}, \param{wxPalette* }{palette = NULL}}
290
291Saves an icon in the named file.
292
293\wxheading{Parameters}
294
295\docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
296
297\docparam{type}{One of the following values:
298
299\twocolwidtha{5cm}
300\begin{twocollist}
301\twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.}
302%\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.}
303%\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
304\twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
305\end{twocollist}
306
307The validity of these flags depends on the platform and wxWidgets configuration.}
308
309\docparam{palette}{An optional palette used for saving the icon.}
310
311\wxheading{Return value}
312
313true if the operation succeeded, false otherwise.
314
315\wxheading{Remarks}
316
317Depending on how wxWidgets has been configured, not all formats may be available.
318
319\wxheading{See also}
320
321\helpref{wxIcon::LoadFile}{wxiconloadfile}
322\end{comment}
323
324\membersection{wxIcon::SetDepth}\label{wxiconsetdepth}
325
326\func{void}{SetDepth}{\param{int }{depth}}
327
328Sets the depth member (does not affect the icon data).
329
330\wxheading{Parameters}
331
332\docparam{depth}{Icon depth.}
333
334\membersection{wxIcon::SetHeight}\label{wxiconsetheight}
335
336\func{void}{SetHeight}{\param{int }{height}}
337
338Sets the height member (does not affect the icon data).
339
340\wxheading{Parameters}
341
342\docparam{height}{Icon height in pixels.}
343
344\membersection{wxIcon::SetWidth}\label{wxiconsetwidth}
345
346\func{void}{SetWidth}{\param{int }{width}}
347
348Sets the width member (does not affect the icon data).
349
350\wxheading{Parameters}
351
352\docparam{width}{Icon width in pixels.}
353
354\membersection{wxIcon::operator $=$}\label{wxiconassign}
355
356\func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}}
357
358Assignment operator. This operator does not copy any data, but instead
359passes a pointer to the data in {\it icon} and increments a reference
360counter. It is a fast operation.
361
362\wxheading{Parameters}
363
364\docparam{icon}{Icon to assign.}
365
366\wxheading{Return value}
367
368Returns 'this' object.
369
370\membersection{wxIcon::operator $==$}\label{wxiconequal}
371
372\func{bool}{operator $==$}{\param{const wxIcon\& }{icon}}
373
374Equality operator. This operator tests whether the internal data pointers are
375equal (a fast test).
376
377\wxheading{Parameters}
378
379\docparam{icon}{Icon to compare with 'this'}
380
381\wxheading{Return value}
382
383Returns true if the icons were effectively equal, false otherwise.
384
385\membersection{wxIcon::operator $!=$}\label{wxiconnotequal}
386
387\func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}}
388
389Inequality operator. This operator tests whether the internal data pointers are
390unequal (a fast test).
391
392\wxheading{Parameters}
393
394\docparam{icon}{Icon to compare with 'this'}
395
396\wxheading{Return value}
397
398Returns true if the icons were unequal, false otherwise.
399
400