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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart and Markus Holzem | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma interface "appbase.h" | |
18 | #endif | |
19 | ||
20 | // ---------------------------------------------------------------------------- | |
21 | // typedefs | |
22 | // ---------------------------------------------------------------------------- | |
23 | ||
24 | #if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__) | |
25 | class WXDLLEXPORT wxApp; | |
26 | typedef wxApp* (*wxAppInitializerFunction)(); | |
27 | #else | |
28 | // returning wxApp* won't work with gcc | |
29 | #include "wx/object.h" | |
30 | ||
31 | typedef wxObject* (*wxAppInitializerFunction)(); | |
32 | #endif | |
33 | ||
34 | class WXDLLEXPORT wxCmdLineParser; | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // headers we have to include here | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | #include "wx/event.h" // for the base class | |
41 | ||
42 | #if wxUSE_GUI | |
43 | #include "wx/window.h" // for wxTopLevelWindows | |
44 | #endif // wxUSE_GUI | |
45 | ||
46 | #if wxUSE_LOG | |
47 | #include "wx/log.h" | |
48 | #endif | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // constants | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | static const int wxPRINT_WINDOWS = 1; | |
55 | static const int wxPRINT_POSTSCRIPT = 2; | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // support for framebuffer ports | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | #if wxUSE_GUI | |
62 | // VS: Fullscreen/framebuffer application needs to choose display mode prior | |
63 | // to wxWindows initialization. This class holds information about display | |
64 | // mode. It is used by wxApp::Set/GetDisplayMode. | |
65 | class WXDLLEXPORT wxDisplayModeInfo | |
66 | { | |
67 | public: | |
68 | wxDisplayModeInfo() : m_ok(FALSE) {} | |
69 | wxDisplayModeInfo(const wxSize& size, unsigned depth) | |
70 | : m_size(size), m_depth(depth), m_ok(TRUE) {} | |
71 | ||
72 | const wxSize& GetScreenSize() const { return m_size; } | |
73 | unsigned GetDepth() const { return m_depth; } | |
74 | bool IsOk() const { return m_ok; } | |
75 | ||
76 | private: | |
77 | wxSize m_size; | |
78 | unsigned m_depth; | |
79 | bool m_ok; | |
80 | }; | |
81 | #endif | |
82 | ||
83 | // ---------------------------------------------------------------------------- | |
84 | // the common part of wxApp implementations for all platforms | |
85 | // ---------------------------------------------------------------------------- | |
86 | ||
87 | class WXDLLEXPORT wxAppBase : public wxEvtHandler | |
88 | { | |
89 | public: | |
90 | wxAppBase(); | |
91 | ||
92 | // the virtual functions which may/must be overridden in the derived class | |
93 | // ----------------------------------------------------------------------- | |
94 | ||
95 | // called during the program initialization, returning FALSE from here | |
96 | // prevents the program from continuing - it's a good place to create | |
97 | // the top level program window and return TRUE. | |
98 | // | |
99 | // Override: always in GUI application, rarely in console ones. | |
100 | virtual bool OnInit(); | |
101 | ||
102 | #if wxUSE_GUI | |
103 | // a platform-dependent version of OnInit(): the code here is likely to | |
104 | // depend on the toolkit. default version does nothing. | |
105 | // | |
106 | // Override: rarely. | |
107 | virtual bool OnInitGui(); | |
108 | #endif // wxUSE_GUI | |
109 | ||
110 | // called to start program execution - the default version just enters | |
111 | // the main GUI loop in which events are received and processed until | |
112 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
113 | // ExitMainLoop() is called. In console mode programs, the execution | |
114 | // of the program really starts here | |
115 | // | |
116 | // Override: rarely in GUI applications, always in console ones. | |
117 | #if wxUSE_GUI | |
118 | virtual int OnRun() { return MainLoop(); }; | |
119 | #else // !GUI | |
120 | virtual int OnRun() = 0; | |
121 | #endif // wxUSE_GUI | |
122 | ||
123 | // called after the main loop termination. This is a good place for | |
124 | // cleaning up (it may be too late in dtor) and is also useful if you | |
125 | // want to return some non-default exit code - this is just the return | |
126 | // value of this method. | |
127 | // | |
128 | // Override: often. | |
129 | virtual int OnExit(); | |
130 | ||
131 | // called when a fatal exception occurs, this function should take care | |
132 | // not to do anything which might provoke a nested exception! It may be | |
133 | // overridden if you wish to react somehow in non-default way (core | |
134 | // dump under Unix, application crash under Windows) to fatal program | |
135 | // errors, however extreme care should be taken if you don't want this | |
136 | // function to crash. | |
137 | // | |
138 | // Override: rarely. | |
139 | virtual void OnFatalException() { } | |
140 | ||
141 | // the worker functions - usually not used directly by the user code | |
142 | // ----------------------------------------------------------------- | |
143 | ||
144 | #if wxUSE_GUI | |
145 | // execute the main GUI loop, the function returns when the loop ends | |
146 | virtual int MainLoop() = 0; | |
147 | ||
148 | // exit the main GUI loop during the next iteration (i.e. it does not | |
149 | // stop the program immediately!) | |
150 | virtual void ExitMainLoop() = 0; | |
151 | ||
152 | // returns TRUE if the program is initialized | |
153 | virtual bool Initialized() = 0; | |
154 | ||
155 | // returns TRUE if there are unprocessed events in the event queue | |
156 | virtual bool Pending() = 0; | |
157 | ||
158 | // process the first event in the event queue (blocks until an event | |
159 | // apperas if there are none currently) | |
160 | virtual void Dispatch() = 0; | |
161 | ||
162 | // process all currently pending events right now | |
163 | // | |
164 | // it is an error to call Yield() recursively unless the value of | |
165 | // onlyIfNeeded is TRUE | |
166 | // | |
167 | // WARNING: this function is dangerous as it can lead to unexpected | |
168 | // reentrancies (i.e. when called from an event handler it | |
169 | // may result in calling the same event handler again), use | |
170 | // with _extreme_ care or, better, don't use at all! | |
171 | virtual bool Yield(bool onlyIfNeeded = FALSE) = 0; | |
172 | #endif // wxUSE_GUI | |
173 | ||
174 | // application info: name, description, vendor | |
175 | // ------------------------------------------- | |
176 | ||
177 | // NB: all these should be set by the application itself, there are no | |
178 | // reasonable default except for the application name which is taken to | |
179 | // be argv[0] | |
180 | ||
181 | // set/get the application name | |
182 | wxString GetAppName() const | |
183 | { | |
184 | if ( !m_appName ) | |
185 | return m_className; | |
186 | else | |
187 | return m_appName; | |
188 | } | |
189 | void SetAppName(const wxString& name) { m_appName = name; } | |
190 | ||
191 | // set/get the app class name | |
192 | wxString GetClassName() const { return m_className; } | |
193 | void SetClassName(const wxString& name) { m_className = name; } | |
194 | ||
195 | // set/get the vendor name | |
196 | const wxString& GetVendorName() const { return m_vendorName; } | |
197 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
198 | ||
199 | #if wxUSE_GUI | |
200 | // top level window functions | |
201 | // -------------------------- | |
202 | ||
203 | // return TRUE if our app has focus | |
204 | virtual bool IsActive() const { return m_isActive; } | |
205 | ||
206 | // set the "main" top level window | |
207 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
208 | ||
209 | // return the "main" top level window (if it hadn't been set previously | |
210 | // with SetTopWindow(), will return just some top level window and, if | |
211 | // there are none, will return NULL) | |
212 | virtual wxWindow *GetTopWindow() const | |
213 | { | |
214 | if (m_topWindow) | |
215 | return m_topWindow; | |
216 | else if (wxTopLevelWindows.GetCount() > 0) | |
217 | return wxTopLevelWindows.GetFirst()->GetData(); | |
218 | else | |
219 | return (wxWindow *)NULL; | |
220 | } | |
221 | ||
222 | // control the exit behaviour: by default, the program will exit the | |
223 | // main loop (and so, usually, terminate) when the last top-level | |
224 | // program window is deleted. Beware that if you disabel this (with | |
225 | // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop() | |
226 | // explicitly from somewhere. | |
227 | void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; } | |
228 | bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; } | |
229 | ||
230 | #endif // wxUSE_GUI | |
231 | ||
232 | // cmd line parsing stuff | |
233 | // ---------------------- | |
234 | ||
235 | // all of these methods may be overridden in the derived class to | |
236 | // customize the command line parsing (by default only a few standard | |
237 | // options are handled) | |
238 | // | |
239 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
240 | // this to work | |
241 | ||
242 | #if wxUSE_CMDLINE_PARSER | |
243 | // this one is called from OnInit() to add all supported options | |
244 | // to the given parser | |
245 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
246 | ||
247 | // called after successfully parsing the command line, return TRUE | |
248 | // to continue and FALSE to exit | |
249 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
250 | ||
251 | // called if "--help" option was specified, return TRUE to continue | |
252 | // and FALSE to exit | |
253 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
254 | ||
255 | // called if incorrect command line options were given, return | |
256 | // FALSE to abort and TRUE to continue | |
257 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
258 | #endif // wxUSE_CMDLINE_PARSER | |
259 | ||
260 | // miscellaneous customization functions | |
261 | // ------------------------------------- | |
262 | ||
263 | #if wxUSE_LOG | |
264 | // override this function to create default log target of arbitrary | |
265 | // user-defined class (default implementation creates a wxLogGui | |
266 | // object) - this log object is used by default by all wxLogXXX() | |
267 | // functions. | |
268 | virtual wxLog *CreateLogTarget() | |
269 | #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__) | |
270 | { return new wxLogGui; } | |
271 | #else // !GUI | |
272 | { return new wxLogStderr; } | |
273 | #endif // wxUSE_GUI | |
274 | #endif // wxUSE_LOG | |
275 | ||
276 | #if wxUSE_GUI | |
277 | // get the standard icon used by wxWin dialogs - this allows the user | |
278 | // to customize the standard dialogs. The 'which' parameter is one of | |
279 | // wxICON_XXX values | |
280 | virtual wxIcon GetStdIcon(int which) const = 0; | |
281 | ||
282 | // Get display mode that is used use. This is only used in framebuffer wxWin ports | |
283 | // (such as wxMGL). | |
284 | virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); } | |
285 | // Set display mode to use. This is only used in framebuffer wxWin ports | |
286 | // (such as wxMGL). This method should be called from wxApp:OnInitGui | |
287 | virtual bool SetDisplayMode(const wxDisplayModeInfo& WXUNUSED(info)) { return TRUE; } | |
288 | ||
289 | // VZ: what does this do exactly? | |
290 | void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; } | |
291 | bool GetWantDebugOutput() const { return m_wantDebugOutput; } | |
292 | ||
293 | // set use of best visual flag (see below) | |
294 | void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; } | |
295 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
296 | ||
297 | // set/get printing mode: see wxPRINT_XXX constants. | |
298 | // | |
299 | // default behaviour is the normal one for Unix: always use PostScript | |
300 | // printing. | |
301 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
302 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
303 | ||
304 | // called by toolkit-specific code to set the app status: active (we have | |
305 | // focus) or not and also the last window which had focus before we were | |
306 | // deactivated | |
307 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
308 | #endif // wxUSE_GUI | |
309 | ||
310 | // debugging support | |
311 | // ----------------- | |
312 | ||
313 | // this function is called when an assert failure occurs, the base class | |
314 | // version does the normal processing (i.e. shows the usual assert failure | |
315 | // dialog box) | |
316 | #ifdef __WXDEBUG__ | |
317 | virtual void OnAssert(const wxChar *file, int line, const wxChar *msg); | |
318 | #endif // __WXDEBUG__ | |
319 | ||
320 | // implementation only from now on | |
321 | // ------------------------------- | |
322 | ||
323 | // helpers for dynamic wxApp construction | |
324 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
325 | { m_appInitFn = fn; } | |
326 | static wxAppInitializerFunction GetInitializerFunction() | |
327 | { return m_appInitFn; } | |
328 | ||
329 | // needed to avoid link errors | |
330 | #ifdef __DARWIN__ | |
331 | virtual ~wxAppBase() { } | |
332 | #endif | |
333 | ||
334 | // process all events in the wxPendingEvents list | |
335 | virtual void ProcessPendingEvents(); | |
336 | ||
337 | // access to the command line arguments | |
338 | int argc; | |
339 | wxChar **argv; | |
340 | ||
341 | protected: | |
342 | // function used for dynamic wxApp creation | |
343 | static wxAppInitializerFunction m_appInitFn; | |
344 | ||
345 | // application info (must be set from the user code) | |
346 | wxString m_vendorName, // vendor name (ACME Inc) | |
347 | m_appName, // app name | |
348 | m_className; // class name | |
349 | ||
350 | // TRUE if the application wants to get debug output | |
351 | bool m_wantDebugOutput; | |
352 | ||
353 | #if wxUSE_GUI | |
354 | // the main top level window - may be NULL | |
355 | wxWindow *m_topWindow; | |
356 | ||
357 | // if TRUE, exit the main loop when the last top level window is deleted | |
358 | bool m_exitOnFrameDelete; | |
359 | ||
360 | // TRUE if the apps whats to use the best visual on systems where | |
361 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
362 | bool m_useBestVisual; | |
363 | ||
364 | // does any of our windows has focus? | |
365 | bool m_isActive; | |
366 | #endif // wxUSE_GUI | |
367 | }; | |
368 | ||
369 | // ---------------------------------------------------------------------------- | |
370 | // now include the declaration of the real class | |
371 | // ---------------------------------------------------------------------------- | |
372 | ||
373 | #if wxUSE_GUI | |
374 | #if defined(__WXMSW__) | |
375 | #include "wx/msw/app.h" | |
376 | #elif defined(__WXMOTIF__) | |
377 | #include "wx/motif/app.h" | |
378 | #elif defined(__WXMGL__) | |
379 | #include "wx/mgl/app.h" | |
380 | #elif defined(__WXGTK__) | |
381 | #include "wx/gtk/app.h" | |
382 | #elif defined(__WXMAC__) | |
383 | #include "wx/mac/app.h" | |
384 | #elif defined(__WXPM__) | |
385 | #include "wx/os2/app.h" | |
386 | #elif defined(__WXSTUBS__) | |
387 | #include "wx/stubs/app.h" | |
388 | #endif | |
389 | #else // !GUI | |
390 | // can't use typedef because wxApp forward declared as a class | |
391 | class WXDLLEXPORT wxApp : public wxAppBase | |
392 | { | |
393 | }; | |
394 | #endif // GUI/!GUI | |
395 | ||
396 | // ---------------------------------------------------------------------------- | |
397 | // the global data | |
398 | // ---------------------------------------------------------------------------- | |
399 | ||
400 | // the one and only application object - use of wxTheApp in application code | |
401 | // is discouraged, consider using DECLARE_APP() after which you may call | |
402 | // wxGetApp() which will return the object of the correct type (i.e. MyApp and | |
403 | // not wxApp) | |
404 | WXDLLEXPORT_DATA(extern wxApp*) wxTheApp; | |
405 | ||
406 | // ---------------------------------------------------------------------------- | |
407 | // global functions | |
408 | // ---------------------------------------------------------------------------- | |
409 | ||
410 | // event loop related functions only work in GUI programs | |
411 | // ------------------------------------------------------ | |
412 | ||
413 | // Force an exit from main loop | |
414 | extern void WXDLLEXPORT wxExit(); | |
415 | ||
416 | // Yield to other apps/messages | |
417 | extern bool WXDLLEXPORT wxYield(); | |
418 | ||
419 | // Yield to other apps/messages | |
420 | extern void WXDLLEXPORT wxWakeUpIdle(); | |
421 | ||
422 | // Post a message to the given eventhandler which will be processed during the | |
423 | // next event loop iteration | |
424 | inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event) | |
425 | { | |
426 | wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") ); | |
427 | ||
428 | #if wxUSE_GUI | |
429 | dest->AddPendingEvent(event); | |
430 | #else | |
431 | dest->ProcessEvent(event); | |
432 | #endif // wxUSE_GUI | |
433 | } | |
434 | ||
435 | // console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros | |
436 | // and call these functions instead at the program startup and termination | |
437 | // ------------------------------------------------------------------------- | |
438 | ||
439 | #if !wxUSE_GUI | |
440 | ||
441 | // initialize the library (may be called as many times as needed, but each | |
442 | // call to wxInitialize() must be matched by wxUninitialize()) | |
443 | extern bool WXDLLEXPORT wxInitialize(); | |
444 | ||
445 | // clean up - the library can't be used any more after the last call to | |
446 | // wxUninitialize() | |
447 | extern void WXDLLEXPORT wxUninitialize(); | |
448 | ||
449 | // create an object of this class on stack to initialize/cleanup thel ibrary | |
450 | // automatically | |
451 | class WXDLLEXPORT wxInitializer | |
452 | { | |
453 | public: | |
454 | // initialize the library | |
455 | wxInitializer() { m_ok = wxInitialize(); } | |
456 | ||
457 | // has the initialization been successful? (explicit test) | |
458 | bool IsOk() const { return m_ok; } | |
459 | ||
460 | // has the initialization been successful? (implicit test) | |
461 | operator bool() const { return m_ok; } | |
462 | ||
463 | // dtor only does clean up if we initialized the library properly | |
464 | ~wxInitializer() { if ( m_ok ) wxUninitialize(); } | |
465 | ||
466 | private: | |
467 | bool m_ok; | |
468 | }; | |
469 | ||
470 | #endif // !wxUSE_GUI | |
471 | ||
472 | // ---------------------------------------------------------------------------- | |
473 | // macros for dynamic creation of the application object | |
474 | // ---------------------------------------------------------------------------- | |
475 | ||
476 | // Having a global instance of this class allows wxApp to be aware of the app | |
477 | // creator function. wxApp can then call this function to create a new app | |
478 | // object. Convoluted, but necessary. | |
479 | ||
480 | class WXDLLEXPORT wxAppInitializer | |
481 | { | |
482 | public: | |
483 | wxAppInitializer(wxAppInitializerFunction fn) | |
484 | { wxApp::SetInitializerFunction(fn); } | |
485 | }; | |
486 | ||
487 | // Here's a macro you can use if your compiler really, really wants main() to | |
488 | // be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this | |
489 | // code if required. | |
490 | ||
491 | #if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__) | |
492 | #define IMPLEMENT_WXWIN_MAIN \ | |
493 | extern int wxEntry( int argc, char *argv[] ); \ | |
494 | int main(int argc, char *argv[]) { return wxEntry(argc, argv); } | |
495 | #elif defined(__WXMAC__) && defined(__UNIX__) | |
496 | // wxMac seems to have a specific wxEntry prototype | |
497 | #define IMPLEMENT_WXWIN_MAIN \ | |
498 | extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \ | |
499 | int main(int argc, char *argv[]) { return wxEntry(argc, argv); } | |
500 | #elif defined(__WXMSW__) && defined(WXUSINGDLL) | |
501 | // NT defines APIENTRY, 3.x not | |
502 | #if !defined(WXAPIENTRY) | |
503 | #define WXAPIENTRY WXFAR wxSTDCALL | |
504 | #endif | |
505 | ||
506 | #include <windows.h> | |
507 | #include "wx/msw/winundef.h" | |
508 | ||
509 | #define IMPLEMENT_WXWIN_MAIN \ | |
510 | extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\ | |
511 | HINSTANCE hPrevInstance,\ | |
512 | LPSTR m_lpCmdLine, int nCmdShow)\ | |
513 | {\ | |
514 | return wxEntry((WXHINSTANCE) hInstance,\ | |
515 | (WXHINSTANCE) hPrevInstance,\ | |
516 | m_lpCmdLine, nCmdShow);\ | |
517 | } | |
518 | #else | |
519 | #define IMPLEMENT_WXWIN_MAIN | |
520 | #endif | |
521 | ||
522 | #ifdef __WXUNIVERSAL__ | |
523 | #include "wx/univ/theme.h" | |
524 | ||
525 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
526 | WX_USE_THEME(win32); \ | |
527 | WX_USE_THEME(gtk); | |
528 | #else | |
529 | #define IMPLEMENT_WX_THEME_SUPPORT | |
530 | #endif | |
531 | ||
532 | // Use this macro if you want to define your own main() or WinMain() function | |
533 | // and call wxEntry() from there. | |
534 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
535 | wxApp *wxCreateApp() { return new appname; } \ | |
536 | wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
537 | appname& wxGetApp() { return *(appname *)wxTheApp; } | |
538 | ||
539 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
540 | // wxUniversal builds | |
541 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
542 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
543 | IMPLEMENT_WXWIN_MAIN | |
544 | ||
545 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
546 | // class which is the class of your application. | |
547 | #define IMPLEMENT_APP(appname) \ | |
548 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
549 | IMPLEMENT_WX_THEME_SUPPORT | |
550 | ||
551 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
552 | // function | |
553 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
554 | ||
555 | #endif | |
556 | // _WX_APP_H_BASE_ |