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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/uiaction.cpp | |
3 | // Purpose: wxUIActionSimulator implementation | |
4 | // Author: Kevin Ollivier, Steven Lamerton, Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 2010-03-06 | |
7 | // Copyright: (c) Kevin Ollivier | |
8 | // (c) 2010 Steven Lamerton | |
9 | // (c) 2010 Vadim Zeitlin | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #if wxUSE_UIACTIONSIMULATOR | |
16 | ||
17 | #ifndef WX_PRECOMP | |
18 | #include "wx/msw/private.h" // For wxGetCursorPosMSW() | |
19 | #endif | |
20 | ||
21 | #include "wx/uiaction.h" | |
22 | #include "wx/msw/wrapwin.h" | |
23 | ||
24 | #include "wx/msw/private/keyboard.h" | |
25 | ||
26 | #include "wx/math.h" | |
27 | ||
28 | namespace | |
29 | { | |
30 | ||
31 | DWORD EventTypeForMouseButton(int button, bool isDown) | |
32 | { | |
33 | switch (button) | |
34 | { | |
35 | case wxMOUSE_BTN_LEFT: | |
36 | return isDown ? MOUSEEVENTF_LEFTDOWN : MOUSEEVENTF_LEFTUP; | |
37 | ||
38 | case wxMOUSE_BTN_RIGHT: | |
39 | return isDown ? MOUSEEVENTF_RIGHTDOWN : MOUSEEVENTF_RIGHTUP; | |
40 | ||
41 | case wxMOUSE_BTN_MIDDLE: | |
42 | return isDown ? MOUSEEVENTF_MIDDLEDOWN : MOUSEEVENTF_MIDDLEUP; | |
43 | ||
44 | default: | |
45 | wxFAIL_MSG("Unsupported button passed in."); | |
46 | return (DWORD)-1; | |
47 | } | |
48 | } | |
49 | ||
50 | } // anonymous namespace | |
51 | ||
52 | bool wxUIActionSimulator::MouseDown(int button) | |
53 | { | |
54 | POINT p; | |
55 | wxGetCursorPosMSW(&p); | |
56 | mouse_event(EventTypeForMouseButton(button, true), p.x, p.y, 0, 0); | |
57 | return true; | |
58 | } | |
59 | ||
60 | bool wxUIActionSimulator::MouseMove(long x, long y) | |
61 | { | |
62 | // Because MOUSEEVENTF_ABSOLUTE takes measurements scaled between 0 & 65535 | |
63 | // we need to scale our input too | |
64 | int displayx, displayy; | |
65 | wxDisplaySize(&displayx, &displayy); | |
66 | ||
67 | // Casts are safe because x and y are supposed to be less than the display | |
68 | // size, so there is no danger of overflow. | |
69 | DWORD scaledx = static_cast<DWORD>(ceil(x * 65535.0 / (displayx-1))); | |
70 | DWORD scaledy = static_cast<DWORD>(ceil(y * 65535.0 / (displayy-1))); | |
71 | mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_MOVE, scaledx, scaledy, 0, 0); | |
72 | ||
73 | return true; | |
74 | } | |
75 | ||
76 | bool wxUIActionSimulator::MouseUp(int button) | |
77 | { | |
78 | POINT p; | |
79 | wxGetCursorPosMSW(&p); | |
80 | mouse_event(EventTypeForMouseButton(button, false), p.x, p.y, 0, 0); | |
81 | return true; | |
82 | } | |
83 | ||
84 | bool | |
85 | wxUIActionSimulator::DoKey(int keycode, int WXUNUSED(modifiers), bool isDown) | |
86 | { | |
87 | bool isExtended; | |
88 | DWORD vkkeycode = wxMSWKeyboard::WXToVK(keycode, &isExtended); | |
89 | ||
90 | DWORD flags = 0; | |
91 | if ( isExtended ) | |
92 | flags |= KEYEVENTF_EXTENDEDKEY; | |
93 | if ( !isDown ) | |
94 | flags |= KEYEVENTF_KEYUP; | |
95 | ||
96 | keybd_event(vkkeycode, 0, flags, 0); | |
97 | ||
98 | return true; | |
99 | } | |
100 | ||
101 | #endif // wxUSE_UIACTIONSIMULATOR |