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1/////////////////////////////////////////////////////////////////////////////
2// Name: virtual.cpp
3// Purpose: wxHtml sample: demonstrates virtual file systems feature
4// Author: ?
5// Modified by:
6// Created: ?
7// Copyright: (c) wxWidgets team
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// For compilers that support precompilation, includes "wx/wx.h".
12#include "wx/wxprec.h"
13
14#ifdef __BORLANDC__
15 #pragma hdrstop
16#endif
17
18// for all others, include the necessary headers (this file is usually all you
19// need because it includes almost all "standard" wxWidgets headers
20#ifndef WX_PRECOMP
21 #include "wx/wx.h"
22#endif
23
24#include "wx/html/htmlwin.h"
25
26#ifndef wxHAS_IMAGES_IN_RESOURCES
27 #include "../../sample.xpm"
28#endif
29
30// new handler class:
31
32#include "wx/wfstream.h"
33#include "wx/mstream.h"
34
35
36// ----------------------------------------------------------------------------
37// MyVFS
38// ----------------------------------------------------------------------------
39
40class MyVFS : public wxFileSystemHandler
41{
42public:
43 MyVFS() : wxFileSystemHandler() {}
44
45 wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
46 bool CanOpen(const wxString& location);
47};
48
49bool MyVFS::CanOpen(const wxString& location)
50{
51 return (GetProtocol(location) == wxT("myVFS"));
52}
53
54wxFSFile* MyVFS::OpenFile(wxFileSystem& WXUNUSED(fs), const wxString& location)
55{
56 wxFSFile *f;
57 wxInputStream *str;
58 static char buf[1024];
59 const wxWX2MBbuf loc = location.ToAscii();
60
61 sprintf(buf, "<html><body><h2><i>You're in Node <u>%s</u></i></h2><p>"
62 "Where do you want to go?<br><blockquote>"
63 "<a href=\"%s-1\">sub-1</a><br>"
64 "<a href=\"%s-2\">sub-2</a><br>"
65 "<a href=\"%s-3\">sub-3</a><br>"
66 "</blockquote></body></html>",
67 (const char*)loc, (const char*)loc, (const char*)loc,
68 (const char*)loc);
69
70 // NB: There's a terrible hack involved: we fill 'buf' with new data every
71 // time this method is called and return new wxMemoryInputStream pointing to it.
72 // This won't work as soon as there are 2+ myVFS files opened. Fortunately,
73 // this won't happen because wxHTML keeps only one "page" file opened at the
74 // time.
75 str = new wxMemoryInputStream(buf, strlen(buf));
76 f = new wxFSFile(str, location, wxT("text/html"), wxEmptyString, wxDateTime::Today());
77
78 return f;
79}
80
81
82
83// ----------------------------------------------------------------------------
84// private classes
85// ----------------------------------------------------------------------------
86
87// Define a new application type, each program should derive a class from wxApp
88class MyApp : public wxApp
89{
90public:
91 // override base class virtuals
92 // ----------------------------
93
94 // this one is called on application startup and is a good place for the app
95 // initialization (doing it here and not in the ctor allows to have an error
96 // return: if OnInit() returns false, the application terminates)
97 virtual bool OnInit();
98};
99
100// Define a new frame type: this is going to be our main frame
101class MyFrame : public wxFrame
102{
103public:
104 // ctor(s)
105 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
106
107 // event handlers (these functions should _not_ be virtual)
108 void OnQuit(wxCommandEvent& event);
109 void OnBack(wxCommandEvent& event);
110 void OnForward(wxCommandEvent& event);
111
112private:
113 // any class wishing to process wxWidgets events must use this macro
114 DECLARE_EVENT_TABLE()
115};
116
117// ----------------------------------------------------------------------------
118// constants
119// ----------------------------------------------------------------------------
120
121// IDs for the controls and the menu commands
122enum
123{
124 // menu items
125 Minimal_Quit = 1,
126 Minimal_Back,
127 Minimal_Forward,
128
129 // controls start here (the numbers are, of course, arbitrary)
130 Minimal_Text = 1000
131};
132
133// ----------------------------------------------------------------------------
134// event tables and other macros for wxWidgets
135// ----------------------------------------------------------------------------
136
137// the event tables connect the wxWidgets events with the functions (event
138// handlers) which process them. It can be also done at run-time, but for the
139// simple menu events like this the static method is much simpler.
140BEGIN_EVENT_TABLE(MyFrame, wxFrame)
141 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
142 EVT_MENU(Minimal_Back, MyFrame::OnBack)
143 EVT_MENU(Minimal_Forward, MyFrame::OnForward)
144END_EVENT_TABLE()
145
146// Create a new application object: this macro will allow wxWidgets to create
147// the application object during program execution (it's better than using a
148// static object for many reasons) and also declares the accessor function
149// wxGetApp() which will return the reference of the right type (i.e. MyApp and
150// not wxApp)
151IMPLEMENT_APP(MyApp)
152
153// ============================================================================
154// implementation
155// ============================================================================
156
157// ----------------------------------------------------------------------------
158// the application class
159// ----------------------------------------------------------------------------
160
161// `Main program' equivalent: the program execution "starts" here
162bool MyApp::OnInit()
163{
164 if ( !wxApp::OnInit() )
165 return false;
166
167 // Create the main application window
168 MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"),
169 wxDefaultPosition, wxSize(640, 480));
170
171 // Show it
172 frame->Show(true);
173
174 wxFileSystem::AddHandler(new MyVFS);
175
176 // success: wxApp::OnRun() will be called which will enter the main message
177 // loop and the application will run. If we returned false here, the
178 // application would exit immediately.
179 return true;
180}
181
182// ----------------------------------------------------------------------------
183// main frame
184// ----------------------------------------------------------------------------
185
186wxHtmlWindow *html;
187
188// frame constructor
189MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
190 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
191{
192 SetIcon(wxICON(sample));
193
194 // create a menu bar
195 wxMenu *menuFile = new wxMenu;
196 wxMenu *menuNav = new wxMenu;
197
198 menuFile->Append(Minimal_Quit, _("E&xit"));
199 menuNav->Append(Minimal_Back, _("Go &BACK"));
200 menuNav->Append(Minimal_Forward, _("Go &FORWARD"));
201
202 // now append the freshly created menu to the menu bar...
203 wxMenuBar *menuBar = new wxMenuBar;
204 menuBar->Append(menuFile, _("&File"));
205 menuBar->Append(menuNav, _("&Navigate"));
206
207 // ... and attach this menu bar to the frame
208 SetMenuBar(menuBar);
209
210#if wxUSE_STATUSBAR
211 CreateStatusBar(2);
212#endif // wxUSE_STATUSBAR
213
214 html = new wxHtmlWindow(this);
215 html -> SetRelatedFrame(this, _("VFS Demo: '%s'"));
216#if wxUSE_STATUSBAR
217 html -> SetRelatedStatusBar(1);
218#endif // wxUSE_STATUSBAR
219 html -> LoadPage(wxT("start.htm"));
220}
221
222
223// event handlers
224
225void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
226{
227 // true is to force the frame to close
228 Close(true);
229}
230
231void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
232{
233 if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
234}
235
236void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event))
237{
238 if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!"));
239}