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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/frame.h
3// Purpose: wxFrame class interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.11.99
7// Copyright: (c) wxWidgets team
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifndef _WX_FRAME_H_BASE_
12#define _WX_FRAME_H_BASE_
13
14// ----------------------------------------------------------------------------
15// headers
16// ----------------------------------------------------------------------------
17
18#include "wx/toplevel.h" // the base class
19#include "wx/statusbr.h"
20
21// the default names for various classs
22extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[];
23extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
24
25class WXDLLIMPEXP_FWD_CORE wxFrame;
26class WXDLLIMPEXP_FWD_CORE wxMenuBar;
27class WXDLLIMPEXP_FWD_CORE wxMenuItem;
28class WXDLLIMPEXP_FWD_CORE wxStatusBar;
29class WXDLLIMPEXP_FWD_CORE wxToolBar;
30
31// ----------------------------------------------------------------------------
32// constants
33// ----------------------------------------------------------------------------
34
35// wxFrame-specific (i.e. not for wxDialog) styles
36//
37// Also see the bit summary table in wx/toplevel.h.
38#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
39#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
40#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
41
42// ----------------------------------------------------------------------------
43// wxFrame is a top-level window with optional menubar, statusbar and toolbar
44//
45// For each of *bars, a frame may have several of them, but only one is
46// managed by the frame, i.e. resized/moved when the frame is and whose size
47// is accounted for in client size calculations - all others should be taken
48// care of manually. The CreateXXXBar() functions create this, main, XXXBar,
49// but the actual creation is done in OnCreateXXXBar() functions which may be
50// overridden to create custom objects instead of standard ones when
51// CreateXXXBar() is called.
52// ----------------------------------------------------------------------------
53
54class WXDLLIMPEXP_CORE wxFrameBase : public wxTopLevelWindow
55{
56public:
57 // construction
58 wxFrameBase();
59 virtual ~wxFrameBase();
60
61 wxFrame *New(wxWindow *parent,
62 wxWindowID winid,
63 const wxString& title,
64 const wxPoint& pos = wxDefaultPosition,
65 const wxSize& size = wxDefaultSize,
66 long style = wxDEFAULT_FRAME_STYLE,
67 const wxString& name = wxFrameNameStr);
68
69 // frame state
70 // -----------
71
72 // get the origin of the client area (which may be different from (0, 0)
73 // if the frame has a toolbar) in client coordinates
74 virtual wxPoint GetClientAreaOrigin() const;
75
76
77 // menu bar functions
78 // ------------------
79
80#if wxUSE_MENUS
81 virtual void SetMenuBar(wxMenuBar *menubar);
82 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
83
84 // find the item by id in the frame menu bar: this is an internal function
85 // and exists mainly in order to be overridden in the MDI parent frame
86 // which also looks at its active child menu bar
87 virtual wxMenuItem *FindItemInMenuBar(int menuId) const;
88
89 // generate menu command corresponding to the given menu item
90 //
91 // returns true if processed
92 bool ProcessCommand(wxMenuItem *item);
93
94 // generate menu command corresponding to the given menu command id
95 //
96 // returns true if processed
97 bool ProcessCommand(int winid);
98#else
99 bool ProcessCommand(int WXUNUSED(winid)) { return false; }
100#endif // wxUSE_MENUS
101
102 // status bar functions
103 // --------------------
104#if wxUSE_STATUSBAR
105 // create the main status bar by calling OnCreateStatusBar()
106 virtual wxStatusBar* CreateStatusBar(int number = 1,
107 long style = wxSTB_DEFAULT_STYLE,
108 wxWindowID winid = 0,
109 const wxString& name = wxStatusLineNameStr);
110 // return a new status bar
111 virtual wxStatusBar *OnCreateStatusBar(int number,
112 long style,
113 wxWindowID winid,
114 const wxString& name);
115 // get the main status bar
116 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
117
118 // sets the main status bar
119 virtual void SetStatusBar(wxStatusBar *statBar);
120
121 // forward these to status bar
122 virtual void SetStatusText(const wxString &text, int number = 0);
123 virtual void SetStatusWidths(int n, const int widths_field[]);
124 void PushStatusText(const wxString &text, int number = 0);
125 void PopStatusText(int number = 0);
126
127 // set the status bar pane the help will be shown in
128 void SetStatusBarPane(int n) { m_statusBarPane = n; }
129 int GetStatusBarPane() const { return m_statusBarPane; }
130#endif // wxUSE_STATUSBAR
131
132 // toolbar functions
133 // -----------------
134
135#if wxUSE_TOOLBAR
136 // create main toolbar bycalling OnCreateToolBar()
137 virtual wxToolBar* CreateToolBar(long style = -1,
138 wxWindowID winid = wxID_ANY,
139 const wxString& name = wxToolBarNameStr);
140 // return a new toolbar
141 virtual wxToolBar *OnCreateToolBar(long style,
142 wxWindowID winid,
143 const wxString& name );
144
145 // get/set the main toolbar
146 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
147 virtual void SetToolBar(wxToolBar *toolbar);
148#endif // wxUSE_TOOLBAR
149
150 // implementation only from now on
151 // -------------------------------
152
153 // event handlers
154#if wxUSE_MENUS
155#if wxUSE_STATUSBAR
156 void OnMenuOpen(wxMenuEvent& event);
157 void OnMenuClose(wxMenuEvent& event);
158 void OnMenuHighlight(wxMenuEvent& event);
159#endif // wxUSE_STATUSBAR
160
161 // send wxUpdateUIEvents for all menu items in the menubar,
162 // or just for menu if non-NULL
163 virtual void DoMenuUpdates(wxMenu* menu = NULL);
164#endif // wxUSE_MENUS
165
166 // do the UI update processing for this window
167 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
168
169 // Implement internal behaviour (menu updating on some platforms)
170 virtual void OnInternalIdle();
171
172#if wxUSE_MENUS || wxUSE_TOOLBAR
173 // show help text for the currently selected menu or toolbar item
174 // (typically in the status bar) or hide it and restore the status bar text
175 // originally shown before the menu was opened if show == false
176 virtual void DoGiveHelp(const wxString& text, bool show);
177#endif
178
179 virtual bool IsClientAreaChild(const wxWindow *child) const
180 {
181 return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
182 }
183
184protected:
185 // the frame main menu/status/tool bars
186 // ------------------------------------
187
188 // this (non virtual!) function should be called from dtor to delete the
189 // main menubar, statusbar and toolbar (if any)
190 void DeleteAllBars();
191
192 // test whether this window makes part of the frame
193 virtual bool IsOneOfBars(const wxWindow *win) const;
194
195#if wxUSE_MENUS
196 // override to update menu bar position when the frame size changes
197 virtual void PositionMenuBar() { }
198
199 // override to do something special when the menu bar is being removed
200 // from the frame
201 virtual void DetachMenuBar();
202
203 // override to do something special when the menu bar is attached to the
204 // frame
205 virtual void AttachMenuBar(wxMenuBar *menubar);
206
207 // Return true if we should update the menu item state from idle event
208 // handler or false if we should delay it until the menu is opened.
209 static bool ShouldUpdateMenuFromIdle();
210
211 wxMenuBar *m_frameMenuBar;
212#endif // wxUSE_MENUS
213
214#if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
215 // the saved status bar text overwritten by DoGiveHelp()
216 wxString m_oldStatusText;
217
218 // the last help string we have shown in the status bar
219 wxString m_lastHelpShown;
220#endif
221
222#if wxUSE_STATUSBAR
223 // override to update status bar position (or anything else) when
224 // something changes
225 virtual void PositionStatusBar() { }
226
227 // show the help string for the given menu item using DoGiveHelp() if the
228 // given item does have a help string (as determined by FindInMenuBar()),
229 // return false if there is no help for such item
230 bool ShowMenuHelp(int helpid);
231
232 wxStatusBar *m_frameStatusBar;
233#endif // wxUSE_STATUSBAR
234
235
236 int m_statusBarPane;
237
238#if wxUSE_TOOLBAR
239 // override to update status bar position (or anything else) when
240 // something changes
241 virtual void PositionToolBar() { }
242
243 wxToolBar *m_frameToolBar;
244#endif // wxUSE_TOOLBAR
245
246#if wxUSE_MENUS && wxUSE_STATUSBAR
247 DECLARE_EVENT_TABLE()
248#endif // wxUSE_MENUS && wxUSE_STATUSBAR
249
250 wxDECLARE_NO_COPY_CLASS(wxFrameBase);
251};
252
253// include the real class declaration
254#if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
255 #include "wx/univ/frame.h"
256#else // !__WXUNIVERSAL__
257 #if defined(__WXMSW__)
258 #include "wx/msw/frame.h"
259 #elif defined(__WXGTK20__)
260 #include "wx/gtk/frame.h"
261 #elif defined(__WXGTK__)
262 #include "wx/gtk1/frame.h"
263 #elif defined(__WXMOTIF__)
264 #include "wx/motif/frame.h"
265 #elif defined(__WXMAC__)
266 #include "wx/osx/frame.h"
267 #elif defined(__WXCOCOA__)
268 #include "wx/cocoa/frame.h"
269 #elif defined(__WXPM__)
270 #include "wx/os2/frame.h"
271 #endif
272#endif
273
274#endif
275 // _WX_FRAME_H_BASE_