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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: colour.h | |
3 | // Purpose: wxColour class | |
4 | // Author: David Webster | |
5 | // Modified by: | |
6 | // Created: 10/13/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) David Webster | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_COLOUR_H_ | |
13 | #define _WX_COLOUR_H_ | |
14 | ||
15 | #include "wx/object.h" | |
16 | ||
17 | // Colour | |
18 | class WXDLLEXPORT wxColour: public wxObject | |
19 | { | |
20 | public: | |
21 | // | |
22 | // Ctors | |
23 | // | |
24 | ||
25 | // | |
26 | // Default | |
27 | // | |
28 | wxColour(); | |
29 | ||
30 | // | |
31 | // from RGB | |
32 | // | |
33 | wxColour( unsigned char cRed | |
34 | ,unsigned char cGreen | |
35 | ,unsigned char cBlue | |
36 | ); | |
37 | ||
38 | // | |
39 | // Implicit conversion from the colour name | |
40 | // | |
41 | wxColour(const wxString& rColourName) { InitFromName(rColourName); } | |
42 | wxColour(const char* zColourName) { InitFromName(zColourName); } | |
43 | ||
44 | // | |
45 | // Copy ctors and assignment operators | |
46 | // | |
47 | wxColour(const wxColour& rCol); | |
48 | wxColour(const wxColour* pCol); | |
49 | wxColour&operator = (const wxColour& rCol); | |
50 | ||
51 | // | |
52 | // Dtor | |
53 | // | |
54 | ~wxColour(); | |
55 | ||
56 | // | |
57 | // Set functions | |
58 | // | |
59 | void Set( unsigned char cRed | |
60 | ,unsigned char cGreen | |
61 | ,unsigned char cBlue | |
62 | ); | |
63 | void Set(unsigned long lColRGB) | |
64 | { | |
65 | // | |
66 | // We don't need to know sizeof(long) here because we assume that the three | |
67 | // least significant bytes contain the R, G and B values | |
68 | // | |
69 | Set( (unsigned char)lColRGB | |
70 | ,(unsigned char)(lColRGB >> 8) | |
71 | ,(unsigned char)(lColRGB >> 16) | |
72 | ); | |
73 | } | |
74 | ||
75 | // | |
76 | // Accessors | |
77 | // | |
78 | bool Ok(void) const {return m_bIsInit; } | |
79 | ||
80 | // | |
81 | // Let's remove this inelegant function | |
82 | // | |
83 | #if WXWIN_COMPATIBILITY | |
84 | void Get( unsigned char* pRed | |
85 | ,unsigned char* pGreen | |
86 | ,unsigned char* pBlue | |
87 | ) const; | |
88 | #endif | |
89 | ||
90 | unsigned char Red(void) const { return m_cRed; } | |
91 | unsigned char Green(void) const { return m_cGreen; } | |
92 | unsigned char Blue(void) const { return m_cBlue; } | |
93 | ||
94 | // | |
95 | // Comparison | |
96 | // | |
97 | bool operator == (const wxColour& rColour) const | |
98 | { | |
99 | return (m_cRed == rColour.m_cRed && | |
100 | m_cGreen == rColour.m_cGreen && | |
101 | m_cBlue == rColour.m_cBlue | |
102 | ); | |
103 | } | |
104 | bool operator != (const wxColour& rColour) const { return !(*this == rColour); } | |
105 | ||
106 | void InitFromName(const wxString& rCol); | |
107 | WXCOLORREF GetPixel(void) const { return m_vPixel; }; | |
108 | ||
109 | private: | |
110 | bool m_bIsInit; | |
111 | unsigned char m_cRed; | |
112 | unsigned char m_cBlue; | |
113 | unsigned char m_cGreen; | |
114 | ||
115 | public: | |
116 | WXCOLORREF m_vPixel ; | |
117 | private: | |
118 | DECLARE_DYNAMIC_CLASS(wxColour) | |
119 | }; // end of class wxColour | |
120 | ||
121 | #endif | |
122 | // _WX_COLOUR_H_ |