]> git.saurik.com Git - wxWidgets.git/blame_incremental - build/config.bcc
minor additional notes
[wxWidgets.git] / build / config.bcc
... / ...
CommitLineData
1# =========================================================================
2# This makefile was generated by
3# Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4# Do not modify, all changes will be overwritten!
5# =========================================================================
6
7
8# -------------------------------------------------------------------------
9# These are configurable options:
10# -------------------------------------------------------------------------
11
12# Type of compiled binaries [debug,release]
13!ifndef BUILD
14BUILD = release
15!endif
16
17# C compiler
18!ifndef CC
19CC = bcc32
20!endif
21
22# Name of your custom configuration. This affects directory
23# where object files are stored as well as the location of
24# compiled .lib files and setup.h under the lib/ toplevel directory.
25!ifndef CFG
26CFG =
27!endif
28
29# Standard flags for CC
30!ifndef CFLAGS
31CFLAGS =
32!endif
33
34# Standard preprocessor flags (common for CC and CXX)
35!ifndef CPPFLAGS
36CPPFLAGS = -a4 -g0 -I$(BCCDIR)\include
37!endif
38
39# C++ compiler
40!ifndef CXX
41CXX = bcc32
42!endif
43
44# Standard flags for C++
45!ifndef CXXFLAGS
46CXXFLAGS =
47!endif
48
49# Should __WXDEBUG__ be defined? The default value "default" means that it will
50# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
51!ifndef DEBUG_FLAG
52DEBUG_FLAG = default
53!endif
54
55# Should debugging info be included in the executables? The default value
56# "default" means that debug info will be included if BUILD=debug
57# and not included if BUILD=release. [0,1,default]
58!ifndef DEBUG_INFO
59DEBUG_INFO = default
60!endif
61
62# Standard linker flags
63!ifndef LDFLAGS
64LDFLAGS = -L$(BCCDIR)\lib
65!endif
66
67# Multiple libraries or single huge monolithic one? [0,1]
68!ifndef MONOLITHIC
69MONOLITHIC = 1
70!endif
71
72# Is this official build by wxWindows developers? [0,1]
73!ifndef OFFICIAL_BUILD
74OFFICIAL_BUILD = 0
75!endif
76
77# Version of C runtime library to use. You can change this to
78# static if SHARED=0, but it is highly recommended to not do
79# it if SHARED=1 unless you know what you are doing. [dynamic,static]
80!ifndef RUNTIME_LIBS
81RUNTIME_LIBS = dynamic
82!endif
83
84# What type of library to build? [0,1]
85!ifndef SHARED
86SHARED = 1
87!endif
88
89# Compile Unicode build of wxWindows? [0,1]
90!ifndef UNICODE
91UNICODE = 0
92!endif
93
94# Build GUI libraries? [0,1]
95!ifndef USE_GUI
96USE_GUI = 1
97!endif
98
99# Build wxHTML library (USE_GUI must be 1)? [0,1]
100!ifndef USE_HTML
101USE_HTML = 1
102!endif
103
104# Build ODBC database classes (USE_GUI must be 1)? [0,1]
105!ifndef USE_ODBC
106USE_ODBC = 0
107!endif
108
109# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
110!ifndef USE_OPENGL
111USE_OPENGL = 0
112!endif
113
114# Use this to name your customized DLLs differently
115!ifndef VENDOR
116VENDOR = custom
117!endif
118
119# Build wxUniversal instead of native port? [0,1]
120!ifndef WXUNIV
121WXUNIV = 0
122!endif
123