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1
2 =================================================
3 Welcome to wxWidgets/CE 2.5.2
4 =================================================
5
6You have downloaded version 2.5.2 of the Windows CE port of
7the wxWidgets GUI library. This runs on PocketPC 2002,
8SmartPhone 2002, and Windows CE .NET 4.x.
9
10More information about the wxWidgets project as a whole
11can be found at:
12
13 http://www.wxwidgets.org
14
15Information about the Windows CE port in particular
16can be found here:
17
18http://wiki.wxwindows.org/wiki.pl?Developers_Notebook/WxWinCE
19
20Supported platforms
21===================
22
23These are the supported platforms at the moment:
24
25- x86 emulator build in eVC 3 and eVC 4.x
26- PocketPC (StrongARM)
27
28You can test the library and applications using PocketPC emulator
29and/or Compaq iPAQ or other PDAs using PocketPC
30
31Compiler installation
32=====================
33
34Get the Visual C++ embedded (FREE) from Microsoft website
35 http://msdn.microsoft.com/vstudio/device/embedded/download.asp
36
37You must use Embedded Visual C++ 3.0 or Embedded Visual C++ 4.x.
38
39Install selecting only the two target platforms used:
40
41- WCE x86em (PocketPC emulation)
42- WCE ARM (PocketPC StrongARM)
43
44You can install other targets but you will need
45to create new configurations for them in the
46wxWidgets project files.
47
48wxWidgets/CE Configuration
49================================
50
51You may wish to customize the following file
52before compiling wxWinCE:
53
54include/wx/msw/wince/setup.h
55
56wxWidgets/CE Compilation
57================================
58
59NOTE: in lack of workspace and project files for eVC IDE
60in source tree of wxWidgets you should build them yourself using Bakefile.
61See technote docs/tech/tn0016.txt for details.
62
63Open build/wince/wxWidgetsCE.vcw, select an
64ARM or x86 target (or emulator target for eVC++ 4),
65and compile.
66
67Then open samples/minimal/minimal.vcw, select an
68ARM, x86 or emulator target, and compile. You can
69use the emulator or real hardware to run the
70sample.
71
72There may be long delays while VC++ computes dependencies, and expect
73to wait a long time for loading and saving the workspace.
74
75To compile using the emulator on eVC++3:
76
77- Open build/wince/wxWidgetsCE.vcw, select the
78 WIN32 (WCE x86) Debug Unicode configuration, close the dialog,
79 then select Pocket PC 2002 and Pocket PC 2002 Emulation on the toolbar,
80 and compile.
81
82- Open samples/minimal/minimal.vcw, select the
83 WIN32 (WCE x86 Debug) configuration, select Pocket PC 2002 and
84 Pocket PC 2002 Emulation as before, and compile.
85
86To compile using the emulator on eVC++4:
87
88- Open build/wince/wxWidgetsCE.vcw, select the
89 WIN32 (WCE Emulator) Debug Unicode configuration, and compile.
90
91- Open samples/minimal/minimal.vcw with eCV 4.0, select the
92 WIN32 (WCE emulator) Debug configuration, and compile.
93
94Status
95======
96
97Currently under development. For further information
98about what has been done and what needs to be
99done, see:
100
101http://wiki.wxwindows.org/wiki.pl?Developers_Notebook/WxWinCE
102
103Disclaimer
104==========
105
106All product names are used for identification purposes and are trademarks
107or registered trademarks owned by their respective companies.
108