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1/////////////////////////////////////////////////////////////////////////////
2// Name: generic/scrolwin.cpp
3// Purpose: wxScrolledWindow implementation
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "scrolwin.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#include "wx/utils.h"
32#include "wx/dcclient.h"
33
34#include "wx/generic/scrolwin.h"
35#include "wx/panel.h"
36
37#ifdef __WXMSW__
38 #include "windows.h"
39#endif
40
41#ifdef __WXMOTIF__
42// For wxRETAINED implementation
43#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
44 //This code switches off the compiler warnings
45# pragma message disable nosimpint
46#endif
47#include <Xm/Xm.h>
48#ifdef __VMS__
49# pragma message enable nosimpint
50#endif
51#endif
52
53// ----------------------------------------------------------------------------
54// event tables
55// ----------------------------------------------------------------------------
56
57BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
58 EVT_SCROLLWIN(wxScrolledWindow::OnScroll)
59 EVT_SIZE(wxScrolledWindow::OnSize)
60 EVT_PAINT(wxScrolledWindow::OnPaint)
61 EVT_CHAR(wxScrolledWindow::OnChar)
62END_EVENT_TABLE()
63
64IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
65
66// ============================================================================
67// implementation
68// ============================================================================
69
70// ----------------------------------------------------------------------------
71// wxScrolledWindow creation
72// ----------------------------------------------------------------------------
73
74wxScrolledWindow::wxScrolledWindow()
75{
76 m_xScrollPixelsPerLine = 0;
77 m_yScrollPixelsPerLine = 0;
78 m_xScrollingEnabled = TRUE;
79 m_yScrollingEnabled = TRUE;
80 m_xScrollPosition = 0;
81 m_yScrollPosition = 0;
82 m_xScrollLines = 0;
83 m_yScrollLines = 0;
84 m_xScrollLinesPerPage = 0;
85 m_yScrollLinesPerPage = 0;
86 m_scaleX = 1.0;
87 m_scaleY = 1.0;
88 m_targetWindow = (wxWindow*) NULL;
89}
90
91bool wxScrolledWindow::Create(wxWindow *parent,
92 wxWindowID id,
93 const wxPoint& pos,
94 const wxSize& size,
95 long style,
96 const wxString& name)
97{
98 m_xScrollPixelsPerLine = 0;
99 m_yScrollPixelsPerLine = 0;
100 m_xScrollingEnabled = TRUE;
101 m_yScrollingEnabled = TRUE;
102 m_xScrollPosition = 0;
103 m_yScrollPosition = 0;
104 m_xScrollLines = 0;
105 m_yScrollLines = 0;
106 m_xScrollLinesPerPage = 0;
107 m_yScrollLinesPerPage = 0;
108 m_scaleX = 1.0;
109 m_scaleY = 1.0;
110
111 m_targetWindow = this;
112
113 // we need wxWANTS_CHARS to process arrows ourselves
114 return wxPanel::Create(parent, id, pos, size, style | wxWANTS_CHARS, name);
115}
116
117wxScrolledWindow::~wxScrolledWindow()
118{
119}
120
121// ----------------------------------------------------------------------------
122// setting scrolling parameters
123// ----------------------------------------------------------------------------
124
125/*
126 * pixelsPerUnitX/pixelsPerUnitY: number of pixels per unit (e.g. pixels per text line)
127 * noUnitsX/noUnitsY: : no. units per scrollbar
128 */
129void wxScrolledWindow::SetScrollbars (int pixelsPerUnitX, int pixelsPerUnitY,
130 int noUnitsX, int noUnitsY,
131 int xPos, int yPos, bool noRefresh )
132{
133 int xpos, ypos;
134
135 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
136 bool do_refresh =
137 (
138 (noUnitsX != 0 && m_xScrollLines == 0) ||
139 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX*noUnitsX) ||
140
141 (noUnitsY != 0 && m_yScrollLines == 0) ||
142 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY*noUnitsY) ||
143 (xPos != m_xScrollPosition) ||
144 (yPos != m_yScrollPosition)
145// (pixelsPerUnitX != m_xScrollPixelsPerLine) ||
146// (pixelsPerUnitY != m_yScrollPixelsPerLine)
147 );
148
149 m_xScrollPixelsPerLine = pixelsPerUnitX;
150 m_yScrollPixelsPerLine = pixelsPerUnitY;
151 m_xScrollPosition = xPos;
152 m_yScrollPosition = yPos;
153 m_xScrollLines = noUnitsX;
154 m_yScrollLines = noUnitsY;
155
156#ifdef __WXMOTIF__
157 // Sorry, some Motif-specific code to implement a backing pixmap
158 // for the wxRETAINED style. Implementing a backing store can't
159 // be entirely generic because it relies on the wxWindowDC implementation
160 // to duplicate X drawing calls for the backing pixmap.
161
162 if ((m_windowStyle & wxRETAINED) == wxRETAINED)
163 {
164 Display* dpy = XtDisplay((Widget) GetMainWidget());
165
166 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
167 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
168 if (m_backingPixmap &&
169 !((m_pixmapWidth == totalPixelWidth) &&
170 (m_pixmapHeight == totalPixelHeight)))
171 {
172 XFreePixmap (dpy, (Pixmap) m_backingPixmap);
173 m_backingPixmap = (WXPixmap) 0;
174 }
175
176 if (!m_backingPixmap &&
177 (noUnitsX != 0) && (noUnitsY != 0))
178 {
179 int depth = wxDisplayDepth();
180 m_pixmapWidth = totalPixelWidth;
181 m_pixmapHeight = totalPixelHeight;
182 m_backingPixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
183 m_pixmapWidth, m_pixmapHeight, depth);
184 }
185
186 }
187#endif // Motif
188
189 AdjustScrollbars();
190
191 if (do_refresh && !noRefresh)
192 m_targetWindow->Refresh();
193
194#ifdef __WXMSW__
195 // GRG: if this turns out to be really necessary, we could
196 // at least move it to the above if { ... } so that it is
197 // only done if noRefresh = FALSE (the default). OTOH, if
198 // this doesn't break anything, which seems to be the
199 // case, we could just leave it out.
200
201 // Necessary?
202 // UpdateWindow ((HWND) m_targetWindow->GetHWND());
203#endif
204#ifdef __WXMAC__
205 m_targetWindow->MacUpdateImmediately() ;
206#endif
207}
208
209// ----------------------------------------------------------------------------
210// target window handling
211// ----------------------------------------------------------------------------
212
213void wxScrolledWindow::SetTargetWindow( wxWindow *target )
214{
215 wxASSERT_MSG( target, wxT("target window must not be NULL") );
216 m_targetWindow = target;
217}
218
219wxWindow *wxScrolledWindow::GetTargetWindow()
220{
221 return m_targetWindow;
222}
223
224// ----------------------------------------------------------------------------
225// scrolling implementation itself
226// ----------------------------------------------------------------------------
227
228void wxScrolledWindow::OnScroll(wxScrollWinEvent& event)
229{
230 int orient = event.GetOrientation();
231
232 int nScrollInc = CalcScrollInc(event);
233 if (nScrollInc == 0) return;
234
235 if (orient == wxHORIZONTAL)
236 {
237 int newPos = m_xScrollPosition + nScrollInc;
238 SetScrollPos(wxHORIZONTAL, newPos, TRUE );
239 }
240 else
241 {
242 int newPos = m_yScrollPosition + nScrollInc;
243 SetScrollPos(wxVERTICAL, newPos, TRUE );
244 }
245
246 if (orient == wxHORIZONTAL)
247 {
248 m_xScrollPosition += nScrollInc;
249 }
250 else
251 {
252 m_yScrollPosition += nScrollInc;
253 }
254
255 if (orient == wxHORIZONTAL)
256 {
257 if (m_xScrollingEnabled)
258 m_targetWindow->ScrollWindow(-m_xScrollPixelsPerLine * nScrollInc, 0, (const wxRect *) NULL);
259 else
260 m_targetWindow->Refresh();
261 }
262 else
263 {
264 if (m_yScrollingEnabled)
265 m_targetWindow->ScrollWindow(0, -m_yScrollPixelsPerLine * nScrollInc, (const wxRect *) NULL);
266 else
267 m_targetWindow->Refresh();
268 }
269#ifdef __WXMAC__
270 m_targetWindow->MacUpdateImmediately() ;
271#endif
272}
273
274int wxScrolledWindow::CalcScrollInc(wxScrollWinEvent& event)
275{
276 int pos = event.GetPosition();
277 int orient = event.GetOrientation();
278
279 int nScrollInc = 0;
280 switch (event.GetEventType())
281 {
282 case wxEVT_SCROLLWIN_TOP:
283 {
284 if (orient == wxHORIZONTAL)
285 nScrollInc = - m_xScrollPosition;
286 else
287 nScrollInc = - m_yScrollPosition;
288 break;
289 }
290 case wxEVT_SCROLLWIN_BOTTOM:
291 {
292 if (orient == wxHORIZONTAL)
293 nScrollInc = m_xScrollLines - m_xScrollPosition;
294 else
295 nScrollInc = m_yScrollLines - m_yScrollPosition;
296 break;
297 }
298 case wxEVT_SCROLLWIN_LINEUP:
299 {
300 nScrollInc = -1;
301 break;
302 }
303 case wxEVT_SCROLLWIN_LINEDOWN:
304 {
305 nScrollInc = 1;
306 break;
307 }
308 case wxEVT_SCROLLWIN_PAGEUP:
309 {
310 if (orient == wxHORIZONTAL)
311 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
312 else
313 nScrollInc = -GetScrollPageSize(wxVERTICAL);
314 break;
315 }
316 case wxEVT_SCROLLWIN_PAGEDOWN:
317 {
318 if (orient == wxHORIZONTAL)
319 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
320 else
321 nScrollInc = GetScrollPageSize(wxVERTICAL);
322 break;
323 }
324 case wxEVT_SCROLLWIN_THUMBTRACK:
325 case wxEVT_SCROLLWIN_THUMBRELEASE:
326 {
327 if (orient == wxHORIZONTAL)
328 nScrollInc = pos - m_xScrollPosition;
329 else
330 nScrollInc = pos - m_yScrollPosition;
331 break;
332 }
333 default:
334 {
335 break;
336 }
337 }
338
339 if (orient == wxHORIZONTAL)
340 {
341 if (m_xScrollPixelsPerLine > 0)
342 {
343 int w, h;
344 m_targetWindow->GetClientSize(&w, &h);
345
346 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
347 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
348 if (noPositions < 0)
349 noPositions = 0;
350
351 if ( (m_xScrollPosition + nScrollInc) < 0 )
352 nScrollInc = -m_xScrollPosition; // As -ve as we can go
353 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
354 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
355 }
356 else
357 m_targetWindow->Refresh();
358 }
359 else
360 {
361 if (m_yScrollPixelsPerLine > 0)
362 {
363 int w, h;
364 m_targetWindow->GetClientSize(&w, &h);
365
366 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
367 int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
368 if (noPositions < 0)
369 noPositions = 0;
370
371 if ( (m_yScrollPosition + nScrollInc) < 0 )
372 nScrollInc = -m_yScrollPosition; // As -ve as we can go
373 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
374 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
375 }
376 else
377 m_targetWindow->Refresh();
378 }
379
380 return nScrollInc;
381}
382
383// Adjust the scrollbars - new version.
384void wxScrolledWindow::AdjustScrollbars()
385{
386 int w, h;
387 m_targetWindow->GetClientSize(&w, &h);
388
389 int oldXScroll = m_xScrollPosition;
390 int oldYScroll = m_yScrollPosition;
391
392 if (m_xScrollLines > 0)
393 {
394 // Calculate page size i.e. number of scroll units you get on the
395 // current client window
396 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
397 if (noPagePositions < 1) noPagePositions = 1;
398
399 // Correct position if greater than extent of canvas minus
400 // the visible portion of it or if below zero
401 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
402 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
403
404 SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
405 // The amount by which we scroll when paging
406 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
407 }
408 else
409 {
410 m_xScrollPosition = 0;
411 SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
412 }
413
414 if (m_yScrollLines > 0)
415 {
416 // Calculate page size i.e. number of scroll units you get on the
417 // current client window
418 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
419 if (noPagePositions < 1) noPagePositions = 1;
420
421 // Correct position if greater than extent of canvas minus
422 // the visible portion of it or if below zero
423 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
424 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
425
426 SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
427 // The amount by which we scroll when paging
428 SetScrollPageSize(wxVERTICAL, noPagePositions);
429 }
430 else
431 {
432 m_yScrollPosition = 0;
433 SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
434 }
435
436 if (oldXScroll != m_xScrollPosition)
437 {
438 if (m_xScrollingEnabled)
439 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll-m_xScrollPosition), 0, (const wxRect *) NULL );
440 else
441 m_targetWindow->Refresh();
442 }
443
444 if (oldYScroll != m_yScrollPosition)
445 {
446 if (m_yScrollingEnabled)
447 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition), (const wxRect *) NULL );
448 else
449 m_targetWindow->Refresh();
450 }
451}
452
453// Override this function if you don't want to have wxScrolledWindow
454// automatically change the origin according to the scroll position.
455void wxScrolledWindow::PrepareDC(wxDC& dc)
456{
457 dc.SetDeviceOrigin( -m_xScrollPosition * m_xScrollPixelsPerLine,
458 -m_yScrollPosition * m_yScrollPixelsPerLine );
459 dc.SetUserScale( m_scaleX, m_scaleY );
460}
461
462#if WXWIN_COMPATIBILITY
463void wxScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
464{
465 *x_page = GetScrollPageSize(wxHORIZONTAL);
466 *y_page = GetScrollPageSize(wxVERTICAL);
467}
468
469void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
470{
471 if ( xx )
472 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
473 if ( yy )
474 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
475}
476#endif // WXWIN_COMPATIBILITY
477
478void wxScrolledWindow::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
479{
480 if ( x_unit )
481 *x_unit = m_xScrollPixelsPerLine;
482 if ( y_unit )
483 *y_unit = m_yScrollPixelsPerLine;
484}
485
486int wxScrolledWindow::GetScrollPageSize(int orient) const
487{
488 if ( orient == wxHORIZONTAL )
489 return m_xScrollLinesPerPage;
490 else
491 return m_yScrollLinesPerPage;
492}
493
494void wxScrolledWindow::SetScrollPageSize(int orient, int pageSize)
495{
496 if ( orient == wxHORIZONTAL )
497 m_xScrollLinesPerPage = pageSize;
498 else
499 m_yScrollLinesPerPage = pageSize;
500}
501
502/*
503 * Scroll to given position (scroll position, not pixel position)
504 */
505void wxScrolledWindow::Scroll( int x_pos, int y_pos )
506{
507 if (!m_targetWindow)
508 return;
509
510 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
511 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
512
513 int w, h;
514 m_targetWindow->GetClientSize(&w, &h);
515
516 if (x_pos != -1)
517 {
518 int old_x = m_xScrollPosition;
519 m_xScrollPosition = x_pos;
520
521 // Calculate page size i.e. number of scroll units you get on the
522 // current client window
523 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
524 if (noPagePositions < 1) noPagePositions = 1;
525
526 // Correct position if greater than extent of canvas minus
527 // the visible portion of it or if below zero
528 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
529 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
530
531 if (old_x == m_xScrollPosition) return;
532
533 m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition, TRUE );
534 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0 );
535 }
536 if (y_pos != -1)
537 {
538 int old_y = m_yScrollPosition;
539 m_yScrollPosition = y_pos;
540
541 // Calculate page size i.e. number of scroll units you get on the
542 // current client window
543 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
544 if (noPagePositions < 1) noPagePositions = 1;
545
546 // Correct position if greater than extent of canvas minus
547 // the visible portion of it or if below zero
548 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
549 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
550
551 if (old_y == m_yScrollPosition) return;
552
553 m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition, TRUE );
554 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine );
555 }
556
557#ifdef __WXMAC__
558 m_targetWindow->MacUpdateImmediately();
559#endif
560}
561
562void wxScrolledWindow::EnableScrolling (bool x_scroll, bool y_scroll)
563{
564 m_xScrollingEnabled = x_scroll;
565 m_yScrollingEnabled = y_scroll;
566}
567
568void wxScrolledWindow::GetVirtualSize (int *x, int *y) const
569{
570 if ( x )
571 *x = m_xScrollPixelsPerLine * m_xScrollLines;
572 if ( y )
573 *y = m_yScrollPixelsPerLine * m_yScrollLines;
574}
575
576// Where the current view starts from
577void wxScrolledWindow::GetViewStart (int *x, int *y) const
578{
579 if ( x )
580 *x = m_xScrollPosition;
581 if ( y )
582 *y = m_yScrollPosition;
583}
584
585void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
586{
587 if ( xx )
588 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
589 if ( yy )
590 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
591}
592
593void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
594{
595 if ( xx )
596 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
597 if ( yy )
598 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
599}
600
601// ----------------------------------------------------------------------------
602// event handlers
603// ----------------------------------------------------------------------------
604
605// Default OnSize resets scrollbars, if any
606void wxScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
607{
608#if wxUSE_CONSTRAINTS
609 if (GetAutoLayout())
610 Layout();
611#endif
612
613 AdjustScrollbars();
614}
615
616// This calls OnDraw, having adjusted the origin according to the current
617// scroll position
618void wxScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
619{
620 wxPaintDC dc(this);
621 PrepareDC(dc);
622
623 OnDraw(dc);
624}
625
626// kbd handling: notice that we use OnChar() and not OnKeyDown() for
627// compatibility here - if we used OnKeyDown(), the programs which process
628// arrows themselves in their OnChar() would never get the message and like
629// this they always have the priority
630void wxScrolledWindow::OnChar(wxKeyEvent& event)
631{
632 int stx, sty, // view origin
633 szx, szy, // view size (total)
634 clix, cliy; // view size (on screen)
635
636 ViewStart(&stx, &sty);
637 GetClientSize(&clix, &cliy);
638 GetVirtualSize(&szx, &szy);
639
640 if( m_xScrollPixelsPerLine )
641 {
642 clix /= m_xScrollPixelsPerLine;
643 szx /= m_xScrollPixelsPerLine;
644 }
645 else
646 {
647 clix = 0;
648 szx = -1;
649 }
650 if( m_yScrollPixelsPerLine )
651 {
652 cliy /= m_yScrollPixelsPerLine;
653 szy /= m_yScrollPixelsPerLine;
654 }
655 else
656 {
657 cliy = 0;
658 szy = -1;
659 }
660
661 switch ( event.KeyCode() )
662 {
663 case WXK_PAGEUP:
664 case WXK_PRIOR:
665 int y = sty - (5 * cliy / 6);
666 Scroll(-1, (y == -1) ? 0 : newy);
667 break;
668
669 case WXK_PAGEDOWN:
670 case WXK_NEXT:
671 Scroll(-1, sty + (5 * cliy / 6));
672 break;
673
674 case WXK_HOME:
675 Scroll(0, event.ControlDown() ? 0 : -1);
676 break;
677
678 case WXK_END:
679 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
680 break;
681
682 case WXK_UP:
683 Scroll(-1, sty - 1);
684 break;
685
686 case WXK_DOWN:
687 Scroll(-1, sty + 1);
688 break;
689
690 case WXK_LEFT:
691 Scroll(stx - 1, -1);
692 break;
693
694 case WXK_RIGHT:
695 Scroll(stx + 1, -1);
696 break;
697
698 default:
699 // not for us
700 event.Skip();
701 }
702}