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1%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2%% Name: dynlib.tex
3%% Purpose: wxDynamicLibrary documentation
4%% Author: Vadim Zeitlin
5%% Modified by:
6%% Created: 14.01.02 (extracted from dllload.tex)
7%% RCS-ID: $Id$
8%% Copyright: (c) Vadim Zeitlin
9%% License: wxWidgets license
10%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12\section{\class{wxDynamicLibrary}}\label{wxdynamiclibrary}
13
14wxDynamicLibrary is a class representing dynamically loadable library
15(Windows DLL, shared library under Unix etc.). Just create an object of
16this class to load a library and don't worry about unloading it -- it will be
17done in the objects destructor automatically.
18
19% deprecated now...
20%
21%\wxheading{See also}
22%
23%\helpref{wxDllLoader}{wxdllloader}
24
25
26\membersection{wxDynamicLibrary::wxDynamicLibrary}\label{wxdynamiclibrarywxdynamiclibrary}
27
28\func{}{wxDynamicLibrary}{\void}
29
30\func{}{wxDynamicLibrary}{\param{const wxString\& }{name}, \param{int }{flags = wxDL\_DEFAULT}}
31
32Constructor. Second form calls \helpref{Load}{wxdynamiclibraryload}.
33
34\membersection{wxDynamicLibrary::CanonicalizeName}\label{wxdynamiclibrarycanonicalizename}
35
36\func{wxString}{CanonicalizeName}{\param{const wxString\& }{name}, \param{wxDynamicLibraryCategory}{ cat = wxDL\_LIBRARY}}
37
38Returns the platform-specific full name for the library called \arg{name}. E.g.
39it adds a {\tt ".dll"} extension under Windows and {\tt "lib"} prefix and
40{\tt ".so"}, {\tt ".sl"} or maybe {\tt ".dylib"} extension under Unix.
41
42The possible values for \arg{cat} are:
43
44\begin{twocollist}
45 \twocolitem{wxDL\_LIBRARY}{normal library}
46 \twocolitem{wxDL\_MODULE}{a loadable module or plugin}
47\end{twocollist}
48
49\wxheading{See also}
50
51\helpref{CanonicalizePluginName}{wxdynamiclibrarycanonicalizepluginname}
52
53
54\membersection{wxDynamicLibrary::CanonicalizePluginName}\label{wxdynamiclibrarycanonicalizepluginname}
55
56\func{wxString}{CanonicalizePluginName}{\param{const wxString\& }{name}, \param{wxPluginCategory}{ cat = wxDL\_PLUGIN\_GUI}}
57
58This function does the same thing as
59\helpref{CanonicalizeName}{wxdynamiclibrarycanonicalizename} but for wxWidgets
60plugins. The only difference is that compiler and version information are added
61to the name to ensure that the plugin which is going to be loaded will be
62compatible with the main program.
63
64The possible values for \arg{cat} are:
65
66\begin{twocollist}
67 \twocolitem{wxDL\_PLUGIN\_GUI}{plugin which uses GUI classes (default)}
68 \twocolitem{wxDL\_PLUGIN\_BASE}{plugin which only uses wxBase}
69\end{twocollist}
70
71\membersection{wxDynamicLibrary::Detach}\label{wxdynamiclibrarydetach}
72
73\func{wxDllType}{Detach}{\void}
74
75Detaches this object from its library handle, i.e. the object will not unload
76the library any longer in its destructor but it is now the callers
77responsability to do this using \helpref{Unload}{wxdynamiclibraryunload}.
78
79\membersection{wxDynamicLibrary::GetSymbol}\label{wxdynamiclibrarygetsymbol}
80
81\constfunc{void*}{GetSymbol}{\param{const wxString\& }{name}}
82
83Returns pointer to symbol {\it name} in the library or NULL if the library
84contains no such symbol.
85
86\wxheading{See also}
87
88\helpref{wxDYNLIB\_FUNCTION}{wxdynlibfunction}
89
90\membersection{wxDynamicLibrary::IsLoaded}\label{wxdynamiclibraryisloaded}
91
92\constfunc{bool}{IsLoaded}{\void}
93
94Returns \true if the library was successfully loaded, \false otherwise.
95
96\membersection{wxDynamicLibrary::Load}\label{wxdynamiclibraryload}
97
98\func{bool}{Load}{\param{const wxString\& }{name}, \param{int }{flags = wxDL\_DEFAULT}}
99
100Loads DLL with the given \arg{name} into memory. The \arg{flags} argument can
101be a combination of the following bits:
102
103\begin{twocollist}
104\twocolitem{wxDL\_LAZY}{equivalent of RTLD\_LAZY under Unix, ignored elsewhere}
105\twocolitem{wxDL\_NOW}{equivalent of RTLD\_NOW under Unix, ignored elsewhere}
106\twocolitem{wxDL\_GLOBAL}{equivalent of RTLD\_GLOBAL under Unix, ignored elsewhere}
107\twocolitem{wxDL\_VERBATIM}{don't try to append the appropriate extension to
108the library name (this is done by default).}
109\end{twocollist}
110
111Returns \true if the library was successfully loaded, \false otherwise.
112
113\membersection{wxDynamicLibrary::Unload}\label{wxdynamiclibraryunload}
114
115\func{void}{Unload}{\void}
116
117\func{static void}{Unload}{\param{wxDllType }{handle}}
118
119Unloads the library from memory. wxDynamicLibrary object automatically calls
120this method from its destructor if it had been successfully loaded.
121
122The second version is only used if you need to keep the library in memory
123during a longer period of time than the scope of the wxDynamicLibrary object.
124In this case you may call \helpref{Detach}{wxdynamiclibrarydetach} and store
125the handle somewhere and call this static method later to unload it.
126