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1 | ||
2 | Installing wxWindows 2.3 | |
3 | ------------------------ | |
4 | ||
5 | This is wxWindows 2.3 for Microsoft Windows 9x/ME, Windows NT, | |
6 | Windows 2000 and Windows XP. This is an unstable development release. | |
7 | ||
8 | Please note that the library naming conventions for VC++ | |
9 | compilation have changed between 2.3.1 and 2.3.2. This means that | |
10 | you will need to change your application project files. See the | |
11 | relevant section below for details. | |
12 | ||
13 | IMPORTANT NOTE: If you experience problems installing, please | |
14 | re-read this instructions and other related files (changes.txt, | |
15 | readme.txt, notes on the Web site) carefully before mailing | |
16 | wx-users or the author. Preferably, try to fix the problem first and | |
17 | then send a patch to the author. Please report bugs using the | |
18 | bug report form on the wxWindows web site. | |
19 | ||
20 | Unarchiving | |
21 | ----------- | |
22 | ||
23 | A setup program is provided (setup.exe) to automatically copy files to a | |
24 | directory on your hard disk. Do not install into a path that contains spaces. | |
25 | The installation program should set the WXWIN environment variable, which | |
26 | will be activated when your machine is rebooted. The setup | |
27 | program contains the following: | |
28 | ||
29 | - All common, generic and MSW-specific wxWindows source; | |
30 | - samples; | |
31 | - documentation in Windows Help format; | |
32 | - makefiles for most Windows compilers, plus BC++ and | |
33 | VC++ IDE files; | |
34 | - JPEG library source; | |
35 | - TIFF library source; | |
36 | - Object Graphics Library; | |
37 | - Tex2RTF source; | |
38 | - Dialog Editor binary. | |
39 | ||
40 | Alternatively, you may unarchive the .zip form by hand: | |
41 | wxMSW-x.y.z.zip where x.y.z is the version number. | |
42 | ||
43 | Unarchive the required files plus any optional documentation | |
44 | files into a suitable directory such as c:\wx. | |
45 | ||
46 | Other add-on packages are available from the wxWindows Web site, such as: | |
47 | ||
48 | - mmedia.zip. Audio, CD, video access for Windows and Linux. | |
49 | - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc. | |
50 | - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from | |
51 | the same document source. | |
52 | ||
53 | General installation notes | |
54 | -------------------------- | |
55 | ||
56 | Alter your WXWIN environment variable to point to this directory. | |
57 | For Cygwin or Mingw32 compilation, make sure WXWIN contains only | |
58 | forward slashes. | |
59 | ||
60 | If installing from the CVS server, copy include/wx/msw/setup0.h to | |
61 | include/wx/msw/setup.h and edit the resulting file to choose | |
62 | the features you would like to compile wxWindows with[out]. | |
63 | ||
64 | Compilation | |
65 | ----------- | |
66 | ||
67 | The following sections explain how to compile wxWindows with each supported | |
68 | compiler. | |
69 | ||
70 | Visual C++ 6.0 compilation | |
71 | --------------------------- | |
72 | ||
73 | Using project files (VC++ 6 only): | |
74 | ||
75 | 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project | |
76 | makefiles (already included in wxMSW-x.y.z.zip and the setup version). | |
77 | 2. Open src/wxWindows.dsp, which has configurations for static | |
78 | compilation or DLL compilation, and each of these available in | |
79 | Unicode/ANSI and Debug/Release variations. Normally you'll use | |
80 | a static linking ANSI configuration. Choose the Win32 Debug or | |
81 | Win32 Release configuration for the wxWindows project, and compile. | |
82 | Alternatively, use Batch Build to build more than one | |
83 | configuration. | |
84 | The following libraries will be produced depending on chosen | |
85 | configuration: | |
86 | ||
87 | wxmsw.lib wxmswd.lib ; ANSI Release/Debug | |
88 | wxmswu.lib wxmswud.lib ; UNICODE Release/Debug | |
89 | wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug | |
90 | wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug | |
91 | ||
92 | It will also produce similar variations on jpeg.lib, png.lib, | |
93 | tiff.lib, zlib.lib, and regex.lib. | |
94 | 3. Open a sample project file, choose a configuration such as | |
95 | Win32 Debug using Build | Set Active Configuration..., and compile. | |
96 | The project files don't use precompiled headers, to save disk | |
97 | space, but you can switch PCH compiling on for greater speed. | |
98 | NOTE: you may also use samples/samples.dsw to access all | |
99 | sample projects without opening each workspace individually. | |
100 | You can use the Batch Build facility to make several samples | |
101 | at a time. | |
102 | ||
103 | Using makefiles: | |
104 | ||
105 | 1. Make sure your WXWIN variable is set. | |
106 | 2. If you do NOT have the TIFF or JPEG source code, please remove | |
107 | the tiff and jpeg targets from the 'all' target in | |
108 | src\msw\makefile.vc. Also ensure the settings in | |
109 | include\wx\msw\setup.h specify not to use JPEG or TIFF. | |
110 | 3. Change directory to wx\src\msw. Type: | |
111 | ||
112 | 'nmake -f makefile.vc' | |
113 | ||
114 | to make the wxWindows core library with debug information | |
115 | (wx\lib\wxd.lib), then | |
116 | ||
117 | 'nmake -f makefile.vc cleanall FINAL=1' | |
118 | 'nmake -f makefile.vc FINAL=1' | |
119 | ||
120 | to make the wxWindows core library without debug information. | |
121 | 4. Change directory to wx\samples and type 'nmake -f makefile.vc' | |
122 | to make all the samples. You can also make them individually. | |
123 | ||
124 | Makefile notes: | |
125 | ||
126 | Use the 'cleanall' target to clean all objects, libraries and | |
127 | executables. | |
128 | ||
129 | To build the release version using makefiles, add FINAL=1 to your | |
130 | nmake invocation, both when building the library and for samples. | |
131 | You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0) | |
132 | before making a different configuration, because otherwise | |
133 | object files used to build the previous configuration may be | |
134 | used accidentally for the current configuation. You might see | |
135 | this manifested in unexpected link errors or warnings. This problem | |
136 | doesn't occur when using project files to build wxWindows. | |
137 | ||
138 | Note that the wxWindows core library allows you to have debug | |
139 | and release libraries available simultaneously, by compiling the | |
140 | objects in different subdirectories, whereas samples must be | |
141 | cleaned and re-made to build a different configuration. | |
142 | ||
143 | To build the DLL version using makefiles: | |
144 | ||
145 | 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll pch' | |
146 | to make both a suitable DLL and import library, and to build a | |
147 | suitable precompiled header file for compiling applications. | |
148 | See the previous section for library names. | |
149 | 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1' | |
150 | (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all | |
151 | applications). | |
152 | ||
153 | Note (1): if you wish to use templates, please edit | |
154 | include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0. | |
155 | Without this, the redefinition of 'new' will cause problems in | |
156 | the headers. Alternatively, #undef new before including template headers. | |
157 | You will also need to set wxUSE_IOSTREAMH to 0 if you will be | |
158 | using templates, to avoid the non-template stream files being included | |
159 | within wxWindows. | |
160 | ||
161 | Note (2): libraries and applications generated with makefiles and | |
162 | project files are now (hopefully) compatible where static libraries | |
163 | are concerned, but please exercise caution nevertheless and if | |
164 | possible, use one method or the other. | |
165 | ||
166 | Note (3): VC++ 5's optimization code seems to be broken and can | |
167 | cause both compile and run-time problems: this can be seen when | |
168 | deleting an object Dialog Editor, in Release mode with optimizations | |
169 | on. If in doubt, switch off optimisations, although this will result in much | |
170 | larger executables. It seems possible that the library can be created with | |
171 | strong optimization, so long as the application is not strongly | |
172 | optimized. For example, in wxWindows project, set to 'Minimum | |
173 | Size'. In Dialog Editor project, set to 'Customize: Favor Small | |
174 | Code' (and no others). This will then work. | |
175 | ||
176 | Note (4): some crash problems can be due to inconsistent compiler | |
177 | options. If strange/weird/impossible things start to happen please | |
178 | check (dumping IDE project file as makefile and doing text comparison | |
179 | if necessary) that the project settings, especially the list of defined | |
180 | symbols, struct packing, etc. are exactly the same for all items in | |
181 | the project. After this, delete everything (including PCH) and recompile. | |
182 | ||
183 | Note (5): to create your own IDE files, see the technical note on the | |
184 | wxWindows web site or CD-ROM, entitled "Compiling wxWindows | |
185 | applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the | |
186 | wxWindows distribution). You can also copy .dsp and .dsw | |
187 | files from an existing wxWindows sample and adapt them. | |
188 | ||
189 | Visual C++ 1.5 compilation (16-bit) | |
190 | ----------------------------------- | |
191 | ||
192 | NOTE: this has not been tested recently and probably doesn't | |
193 | work. | |
194 | ||
195 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
196 | name) form. | |
197 | 2. Change directory to wx\src\msw. Type 'nmake -f makefile.dos' to | |
198 | make the wxWindows core library. | |
199 | 3. Change directory to a sample, such as wx\samples\minimal, and | |
200 | type 'nmake -f makefile.dos'. | |
201 | ||
202 | Add FINAL=1 to your makefile invocation to build the release | |
203 | versions of the library and samples. | |
204 | ||
205 | Use the 'clean' target to clean all objects, libraries and | |
206 | executables. | |
207 | ||
208 | Borland C++ 4.5/5.0 compilation | |
209 | ------------------------------- | |
210 | ||
211 | Compiling using the makefiles: | |
212 | ||
213 | 0. If downloading from CVS, copy include\wx\msw\setup0.h to | |
214 | include\wx\setup.h. | |
215 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
216 | name) form if doing a 16-bit compile. | |
217 | 2. Change directory to wx\src\msw. Type 'make -f makefile.b32' to | |
218 | make the wxWindows core library. Ignore the warnings about | |
219 | 'XXX' not found in library. | |
220 | 3. Change directory to a sample or demo such as samples\minimal, and type | |
221 | 'make -f makefile.b32'. | |
222 | 4. For release versions, recompile wxWindows and samples using | |
223 | 'make -f makefile.b32 clean' | |
224 | 'make -f makefile.b32 FINAL=1' | |
225 | for the library and samples. | |
226 | 5. To make and use wxWindows as a DLL, type | |
227 | 'make -f makefile.b32 clean' | |
228 | 'make -f makefile.b32 DLL=1' | |
229 | and then for each sample, | |
230 | 'make -f makefile.b32 WXUSINGDLL=1' | |
231 | Please note that the samples have not been exhaustively tested | |
232 | with this configuration. | |
233 | ||
234 | Note (1): the wxWindows library and (some) samples compile in 16-bit mode | |
235 | using makefile.bcc, but at present the wxWindows resource system is switched | |
236 | off in this mode. See issues.txt for details. | |
237 | ||
238 | Note (2): unfortunately most samples won't link in 16-bit mode, | |
239 | because the automatic data segment exceeds 64K. The minimal | |
240 | sample links and runs, however. | |
241 | ||
242 | Note (3): the wxWindows makefiles assume byte structure alignment. Please | |
243 | make sure that your own project or makefile settings use the | |
244 | same alignment, or you could experience mysterious crashes. To | |
245 | change the alignment, add a suitable option to the $(CFG) target code | |
246 | in src/msw/makefile.b32. | |
247 | ||
248 | Note (4): if you get undefined _SQL... symbols at link time, | |
249 | either install odbc32.lib from the BC++ CD-ROM into your BC++ lib | |
250 | directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and | |
251 | recompile wxWindows. The same applies if compiling using the IDE. | |
252 | ||
253 | Note (5): BC++ 4.5 (not 5.0) trips up over jdmerge.c in the JPEG folder; | |
254 | you will therefore need to set wxUSE_LIBJPEG to 0 in setup.h and remove | |
255 | the jpeg target from src\msw\makefile.b32, and remove jpeg from | |
256 | src\makeprog.b32. | |
257 | ||
258 | Note (6): If using C++Builder 4 and above (BC++ 5.4 and above), change LINK=tlink32 to | |
259 | LINK=ilink32 in src\makeb32.env. You may also need to disable | |
260 | wxUSE_LIBJPEG because there is a conflict in the BC++ headers | |
261 | (actually this problem seems to have gone away with 5.5 and SP1). | |
262 | ||
263 | Note (7): If you wish debug messages to be sent to the console in | |
264 | debug mode, edit src\makeb32.env and change /aa to /Tpe in | |
265 | LINK_FLAGS. | |
266 | ||
267 | Compiling using the IDE files: | |
268 | ||
269 | 1. Load src\bc32.ide (Release settings) | |
270 | 2. Go to Options|Project... and specify the correct BC++ include and lib path for | |
271 | your file structure. | |
272 | 3. Press F9 to compile the wxWindows library. | |
273 | 4. Load samples\bc32.ide. | |
274 | 5. Go to Options|Project... and specify the correct BC++ include and lib path for | |
275 | your file structure. | |
276 | 6. Press F9 to compile the samples (build each node separately if | |
277 | you prefer, by right clicking and choose Build Node). | |
278 | 7. Run each sample: you may need to run from each sample's directory | |
279 | since some (notably the wxHTML samples) look for files | |
280 | relative to the working directory. | |
281 | ||
282 | Note (1): the samples project file contains a selection of | |
283 | samples, and not all samples. The remaining samples can be made | |
284 | with the makefiles. See also the demos hierarchy which doesn't | |
285 | have any BC++ project files yet. | |
286 | ||
287 | Note (2): to make the png, zlib, jpeg and tiff libraries (needed for | |
288 | some samples) you need to compile them with bc32.ide. | |
289 | ||
290 | Note (3): the debug version of the wxWindows library is about 40 MB, and the | |
291 | release version is around 5 MB. | |
292 | ||
293 | See also the file docs/tech/tn0007.txt for further instructions and details | |
294 | of how to create your own project files. | |
295 | ||
296 | Borland C++ 5.5 compilation | |
297 | --------------------------- | |
298 | ||
299 | Before compiling wxWindows with Borland C++ 5.5, there are a few | |
300 | issues concerning the compiler installation: | |
301 | ||
302 | 1. The compiler must be installed to a path that does not contain | |
303 | spaces, such as c:\Borland\Bcc55 (in particular, do not install | |
304 | it below "C:\Program Files"). | |
305 | ||
306 | 2. Make sure that you downloaded and installed the service pack 1 | |
307 | for Borland C++ 5.5. This SP1 can be downloaded from: | |
308 | http://www.borland.com/devsupport/bcppbuilder/patches/#freecompiler55 | |
309 | ||
310 | IMPORTANT: | |
311 | When installing SP1, make sure that you extract (UnZip) the files | |
312 | to the directory where you installed Borland C++ 5.5 (e.g., | |
313 | c:\Borland\Bcc55) with the option "use folder names" selected. | |
314 | This is necessary, to ensure that the files (mostly include files) | |
315 | are extracted to the right directory. | |
316 | ||
317 | 3. Create the following two files in the same directory where you | |
318 | installed Borland C++ 5.5 (e.g., c:\Borland\Bcc55): | |
319 | ||
320 | a. bcc32.cfg | |
321 | text file containing the following two lines: | |
322 | -I"c:\Borland\Bcc55\include" | |
323 | -L"c:\Borland\Bcc55\lib" | |
324 | ||
325 | b. ilink32.cfg | |
326 | text file containing the following line: | |
327 | -L"c:\Borland\Bcc55\lib" | |
328 | ||
329 | (replace c:\Borland\Bcc55 with the actual path where you installed | |
330 | Borland C++ 5.5) | |
331 | ||
332 | 4. Add the borland BIN directory to your path (e.g., c:\Borland\Bcc55\bin), | |
333 | and define the environment variable BCCDIR=<Borland C++ 5.5 path> | |
334 | (e.g., set BCCDIR=c:\Borland\Bcc55) | |
335 | ||
336 | Compiling wxWindows: | |
337 | ||
338 | Once the compiler and its service pack are properly installed, you build | |
339 | wxWindows using the provided makefile.b32 in the src/msw directory: | |
340 | ||
341 | a. To build wxWindows in DEBUG mode: | |
342 | ||
343 | cd c:\wx2\src\msw | |
344 | make -f makefile.b32 | |
345 | ||
346 | (replace c:\wx2 with the actual path where you installed wxWindows) | |
347 | ||
348 | b. To build wxWindows in RELEASE mode: | |
349 | ||
350 | cd c:\wx2\src\msw | |
351 | make -f makefile.b32 FINAL=1 | |
352 | ||
353 | (if you had previously built wxWindows, you need to clean all of | |
354 | the object and intermediate files. Before the above make command, | |
355 | run: 'make -f makefile.b32 CLEANALL') | |
356 | ||
357 | IMPORTANT: | |
358 | The Service Pack 1 for Borland C++ 5.5 must be installed before wxWindows | |
359 | is compiled. If you compiled wxWindows before, it is advised that you | |
360 | re-compile it following the next steps: | |
361 | ||
362 | cd c:\wx2\src\msw | |
363 | make -f makefile.b32 CLEANALL | |
364 | make -f makefile.b32 (or make -f makefile.b32 FINAL=1) | |
365 | ||
366 | (replace c:\wx2 with the actual path where you installed wxWindows) | |
367 | ||
368 | ** REMEMBER ** | |
369 | ||
370 | In all of your wxWindows applications, your source code should include | |
371 | the following preprocessor directive: | |
372 | ||
373 | #ifdef __BORLANDC__ | |
374 | #pragma hdrstop | |
375 | #endif | |
376 | ||
377 | (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for | |
378 | more details) | |
379 | ||
380 | Borland C++Builder compilation | |
381 | ------------------------------ | |
382 | ||
383 | 1. Build the wxWindows libraries using the Borland make utility as | |
384 | specified in the section called "Borland C++ 4.5/5.0 compilation" | |
385 | above. (C++ Builder includes a stand-alone C++ compiler. For example, | |
386 | C++ Builder 4.0 comes with C++ 5.4.) | |
387 | ||
388 | 2. You can build samples using the makefiles as per the | |
389 | instructions for BC++ above, or you can follow the instructions | |
390 | in docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html. | |
391 | ||
392 | Watcom C++ 10.6/11 compilation | |
393 | --------------------------- | |
394 | ||
395 | 1. Make sure your WXWIN variable is set, and uses the DOS short | |
396 | name form. | |
397 | 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat all' to | |
398 | make the wxWindows core library. | |
399 | 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat all' | |
400 | to make this sample. Repeat for other samples of interest. | |
401 | ||
402 | Note (1): makewat.env uses the odbc32.lib supplied in wxWindows' lib\watcom | |
403 | directory. See the notes in that directory. | |
404 | Note (2): if variant.cpp is compiled with date/time class | |
405 | options, the linker gives up. So the date/time option is switched | |
406 | off for Watcom C++. Also, wxAutomationObject is not compiled with | |
407 | Watcom C++. | |
408 | Note (3): if Watcom can't read the precompiled header when | |
409 | building a sample, try deleting src\msw\watcom.pch and | |
410 | compiling the sample again. | |
411 | ||
412 | Metrowerks CodeWarrior compilation | |
413 | ---------------------------------- | |
414 | ||
415 | 1. Downloaded and unzip wxWindows-x.y.z-cw.zip. | |
416 | 2. Load the make_cw.mcp project in wx\src, and compile. | |
417 | 3. Load the make_cw.mcp project in wx\samples\minimal, and compile. | |
418 | Further project files for samples will be available in due | |
419 | course. | |
420 | ||
421 | Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the | |
422 | Metrowerks Web site. | |
423 | ||
424 | Note (2): unfortunately these files are not yet up-to-date for the | |
425 | current release. | |
426 | ||
427 | Symantec C++ compilation | |
428 | ------------------------ | |
429 | ||
430 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
431 | name) form. | |
432 | 2. Edit setup.h and set wxUSE_DRAG_AND_DROP to 0. | |
433 | 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to | |
434 | make the wxWindows core library. | |
435 | 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc' | |
436 | to make this sample. | |
437 | ||
438 | Note: the minimal sample doesn't link properly ('Error: no | |
439 | start address'). | |
440 | 32-bit compilation only (partially) supported at present, using SC++ 6.1. | |
441 | Some functionality is missing using this compiler (see makefile). | |
442 | Add -D__WIN95__ if your SC++ has Windows 95 support, and ignore | |
443 | Step (2). 16-bit compilation is left as an excercise for the user! | |
444 | ||
445 | Salford C++ compilation | |
446 | ----------------------- | |
447 | ||
448 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
449 | name) form. | |
450 | 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per | |
451 | notes. | |
452 | 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to | |
453 | make the wxWindows core library. | |
454 | 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl' | |
455 | to make this sample. | |
456 | ||
457 | Unfortunately, Salford C++ seems to have problems with its code generation for | |
458 | operations on objects, as seen in wxFrame::OnMenuHighlight | |
459 | (minimal sample) or wxWindow::SetValidator (mdi sample). Also the | |
460 | the debugging version of the library is 90MB, with samples coming in | |
461 | at 40MB :-) However, wxWindows at least makes a good test suite for | |
462 | improving the compiler. | |
463 | ||
464 | Cygwin/Mingw32 compilation | |
465 | ---------------------------------- | |
466 | ||
467 | wxWindows 2 supports Cygwin (formerly GnuWin32) betas and | |
468 | releases, and Mingw32. | |
469 | ||
470 | Thanks are due to Keith Garry Boyce (garp@opustel.com), Cygnus | |
471 | and others for making it all possible. | |
472 | ||
473 | Both Cygwin and Mingw32 (the minimal distribution of Cygwin) can be used | |
474 | with the same makefiles. | |
475 | ||
476 | Here are the steps required: | |
477 | ||
478 | - Retrieve and install the latest beta of Cygwin, or Mingw32, as per the | |
479 | instructions with either of these packages. | |
480 | ||
481 | - If using Mingw32, you need some extra files to use the wxWindows | |
482 | makefiles. You can find these files in ports/mingw32 on the | |
483 | wxWindows ftp site or CD-ROM, as extra.zip. | |
484 | ||
485 | ftp://ftp.remstar.com/pub/wxwin/ports/mingw32/extra.zip | |
486 | ||
487 | These should be extracted to the Mingw32 directory. If you have | |
488 | already downloaded rm, cp, mv from elsewhere, you won't need this. | |
489 | ||
490 | If using Mingw32 2.95 and below with wxWindows 2.1 or above, you | |
491 | must hand-patch with Mingw32-gcc295.patches (located in the | |
492 | top-level of the wxWindows 2 installation). Mingw32 2.95.2 | |
493 | and above contain the fixes already. | |
494 | ||
495 | - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat) | |
496 | to set up appropriate variables, if necessary mounting drives. | |
497 | Run it before compiling. | |
498 | ||
499 | - For Cygwin, make sure there's a \tmp directory on your | |
500 | Windows drive or bison will crash (actually you don't need | |
501 | bison for ordinary wxWindows compilation: a pre-generated .c file is | |
502 | supplied). | |
503 | ||
504 | - Edit wx/src/makeg95.env and set the MINGW32 variable at the top of | |
505 | the file to either 1 (you have Mingw32 or Cygwin 1.x releases) or 0 | |
506 | (if you have Cygwin betas). If using Mingw32, also set the | |
507 | MINGW32VERSION variable appropriately. | |
508 | ||
509 | - Set your WXWIN variable to where wxWindows is installed. | |
510 | *** IMPORTANT: For Cygwin/Mingw32, use forward slashes in the path, not | |
511 | backslashes. | |
512 | ||
513 | - Use the makefile.g95 files for compiling wxWindows and samples, | |
514 | e.g.: | |
515 | > cd c:\wx\src\msw | |
516 | > make -f makefile.g95 | |
517 | > cd c:\wx\samples\minimal | |
518 | > make -f makefile.g95 | |
519 | ||
520 | Ignore the warning about the default entry point. | |
521 | ||
522 | - Use the 'strip' command to reduce executable size. | |
523 | ||
524 | - With Cygwin, you can invoke gdb --nw myfile.exe to | |
525 | debug an executable. If there are memory leaks, they will be | |
526 | flagged when the program quits. | |
527 | ||
528 | - If using GnuWin32 b18, you will need to copy windres.exe | |
529 | from e.g. the Mingw32 distribution, to a directory in your path. | |
530 | ||
531 | All targets have 'clean' targets to allow removal of object files | |
532 | and other intermediate compiler files. | |
533 | ||
534 | Notes: | |
535 | ||
536 | 1. See also the Cygwin/Mingw32 on the web site or CD-ROM for | |
537 | further information about using wxWindows with these compilers. | |
538 | ||
539 | 2. libwx.a is 48 MB or more - but much less if compiled with no | |
540 | debug info (-g0) and level 4 optimization (-O4). | |
541 | ||
542 | 3. There's a bug in Mingw32 headers for some early distributions. | |
543 | ||
544 | in include/windows32/defines.h, where it says: | |
545 | ||
546 | #define LPSTR_TEXTCALLBACKA (LPSTR)-1L) | |
547 | ||
548 | it should say: | |
549 | ||
550 | #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L) | |
551 | ||
552 | (a missing bracket). | |
553 | ||
554 | 4. If there's a problem with the copy or remove commands in | |
555 | src/msw/makefile.g95, you may need to change the COPY and | |
556 | RM variables in makeg95.env. | |
557 | ||
558 | 5. If there's a problem executing the windres program, try | |
559 | commenting out RCPREPROCESSOR in makeg95.env. | |
560 | ||
561 | 6. OpenGL support should work with Mingw32 as-is. However, | |
562 | if you wish to generate import libraries appropriate either for | |
563 | the MS OpenGL libraries or the SGI OpenGL libraries, go to | |
564 | include/wx/msw/gl and use: | |
565 | ||
566 | dlltool -k -d opengl.def -llibopengl.a | |
567 | ||
568 | for the SGI DLLs, or | |
569 | ||
570 | dlltool -k -d opengl32.def -llibopengl32.a | |
571 | ||
572 | and similarly for glu[32].def. | |
573 | ||
574 | References: | |
575 | ||
576 | - The Cygwin site is at | |
577 | http://sourceware.cygnus.com | |
578 | - Mingw32 is available at: | |
579 | ftp://www.mingw.org | |
580 | ||
581 | TWIN32 and gcc on Linux | |
582 | ----------------------- | |
583 | ||
584 | The wxWindows 2 for Windows port may be compiled using | |
585 | the TWIN32 emulator package from www.willows.com. However, | |
586 | TWIN32 is by no means finished so this should be taken as | |
587 | something to think about for the future, rather than | |
588 | a tool for writing products with. | |
589 | ||
590 | Use makefile.twn in much the same way as makefile.g95, as | |
591 | described above. Not all sample makefiles are supplied yet. | |
592 | ||
593 | For some reason, I found I had to copy TWIN32's Windows resource | |
594 | compiler (rc) to the current working directory for it to be found. | |
595 | ||
596 | General Notes | |
597 | ------------- | |
598 | ||
599 | - Debugging: under Windows 95, debugging output isn't output in | |
600 | the same way that it is under NT or Windows 3.1. | |
601 | Please see DebugView (bin/dbgview.exe in the distribution), also | |
602 | available from http://www.sysinternals.com and on the wxWindows CD-ROM | |
603 | under Packages. | |
604 | ||
605 | - If you are installing wxWindows 2 from CVS, you may find that | |
606 | include/wx/msw/setup.h is missing. This is deliberate, to avoid | |
607 | developers' different setup.h configurations getting confused. | |
608 | Please copy setup0.h to setup.h before compiling. Also, read | |
609 | the BuildCVS.txt for other hints. | |
610 |