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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: affinematrix2dbase.h | |
3 | // Purpose: wxMatrix2D documentation | |
4 | // Author: wxWidgets team | |
5 | // Licence: wxWindows licence | |
6 | ///////////////////////////////////////////////////////////////////////////// | |
7 | ||
8 | /** | |
9 | @class wxMatrix2D | |
10 | ||
11 | A simple container for 2x2 matrix. | |
12 | ||
13 | This simple structure is used with wxAffineMatrix2D. | |
14 | ||
15 | @library{wxcore} | |
16 | @category{misc} | |
17 | ||
18 | @since 2.9.2 | |
19 | */ | |
20 | struct wxMatrix2D | |
21 | { | |
22 | /** | |
23 | Default constructor. | |
24 | ||
25 | Initializes the matrix elements to the identity. | |
26 | */ | |
27 | wxMatrix2D(wxDouble v11 = 1, | |
28 | wxDouble v12 = 0, | |
29 | wxDouble v21 = 0, | |
30 | wxDouble v22 = 1); | |
31 | ||
32 | /// The matrix elements in the usual mathematical notation. | |
33 | wxDouble m_11, m_12, m_21, m_22; | |
34 | }; |