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1/////////////////////////////////////////////////////////////////////////////
2// File: region.cpp
3// Purpose: Region class
4// Author: Stefan Csomor
5// Created: Fri Oct 24 10:46:34 MET 1997
6// RCS-ID: $Id$
7// Copyright: (c) 1997 Stefan Csomor
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifdef __GNUG__
12#pragma implementation "region.h"
13#endif
14
15#include "wx/region.h"
16#include "wx/gdicmn.h"
17#include "wx/mac/uma.h"
18
19#if !USE_SHARED_LIBRARY
20 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
21 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
22#endif
23
24//-----------------------------------------------------------------------------
25// wxRegionRefData implementation
26//-----------------------------------------------------------------------------
27
28class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
29public:
30 wxRegionRefData()
31 {
32 m_macRgn = NewRgn() ;
33 }
34
35 wxRegionRefData(const wxRegionRefData& data)
36 : wxGDIRefData()
37 {
38 m_macRgn = NewRgn() ;
39 CopyRgn( data.m_macRgn , m_macRgn ) ;
40 }
41
42 ~wxRegionRefData()
43 {
44 DisposeRgn( m_macRgn ) ;
45 }
46 RgnHandle m_macRgn ;
47};
48
49#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
50#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
51
52//-----------------------------------------------------------------------------
53// wxRegion
54//-----------------------------------------------------------------------------
55
56/*!
57 * Create an empty region.
58 */
59wxRegion::wxRegion()
60{
61 m_refData = new wxRegionRefData;
62}
63
64wxRegion::wxRegion(WXHRGN hRegion )
65{
66 m_refData = new wxRegionRefData;
67 CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
68}
69
70wxRegion::wxRegion(long x, long y, long w, long h)
71{
72 m_refData = new wxRegionRefData;
73 SetRectRgn( (RgnHandle) M_REGION , x , y , x+w , y+h ) ;
74}
75
76wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
77{
78 m_refData = new wxRegionRefData;
79 SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
80}
81
82wxRegion::wxRegion(const wxRect& rect)
83{
84 m_refData = new wxRegionRefData;
85 SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
86}
87
88wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
89{
90 m_refData = new wxRegionRefData;
91
92 OpenRgn();
93
94 wxCoord x1, x2 , y1 , y2 ;
95 x2 = x1 = points[0].x ;
96 y2 = y1 = points[0].y ;
97 ::MoveTo(x1,y1);
98 for (size_t i = 1; i < n; i++)
99 {
100 x2 = points[i].x ;
101 y2 = points[i].y ;
102 ::LineTo(x2, y2);
103 }
104 // close the polyline if necessary
105 if ( x1 != x2 || y1 != y2 )
106 {
107 ::LineTo(x1,y1 ) ;
108 }
109 ClosePoly();
110 CloseRgn( M_REGION ) ;
111}
112
113/*!
114 * Destroy the region.
115 */
116wxRegion::~wxRegion()
117{
118 // m_refData unrefed in ~wxObject
119}
120
121//-----------------------------------------------------------------------------
122//# Modify region
123//-----------------------------------------------------------------------------
124
125//! Clear current region
126void wxRegion::Clear()
127{
128 UnRef();
129}
130
131// Move the region
132bool wxRegion::Offset(wxCoord x, wxCoord y)
133{
134 wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
135
136 if ( !x && !y )
137 {
138 // nothing to do
139 return true;
140 }
141
142 OffsetRgn( M_REGION , x , y ) ;
143 return true ;
144}
145
146
147//! Combine rectangle (x, y, w, h) with this.
148bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
149{
150 // Don't change shared data
151 if (!m_refData)
152 {
153 m_refData = new wxRegionRefData();
154 }
155 else if (m_refData->GetRefCount() > 1)
156 {
157 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
158 UnRef();
159 m_refData = new wxRegionRefData(*ref);
160 }
161 RgnHandle rgn = NewRgn() ;
162 SetRectRgn( rgn , x , y, x+width,y + height ) ;
163
164 switch (op)
165 {
166 case wxRGN_AND:
167 SectRgn( M_REGION , rgn , M_REGION ) ;
168 break ;
169 case wxRGN_OR:
170 UnionRgn( M_REGION , rgn , M_REGION ) ;
171 break ;
172 case wxRGN_XOR:
173 XorRgn( M_REGION , rgn , M_REGION ) ;
174 break ;
175 case wxRGN_DIFF:
176 DiffRgn( M_REGION , rgn , M_REGION ) ;
177 break ;
178 case wxRGN_COPY:
179 default:
180 CopyRgn( rgn ,M_REGION ) ;
181 break ;
182 }
183
184 DisposeRgn( rgn ) ;
185
186 return TRUE;
187}
188
189//! Union /e region with this.
190bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
191{
192 if (region.Empty())
193 return FALSE;
194
195 // Don't change shared data
196 if (!m_refData) {
197 m_refData = new wxRegionRefData();
198 }
199 else if (m_refData->GetRefCount() > 1)
200 {
201 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
202 UnRef();
203 m_refData = new wxRegionRefData(*ref);
204 }
205
206 switch (op)
207 {
208 case wxRGN_AND:
209 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
210 break ;
211 case wxRGN_OR:
212 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
213 break ;
214 case wxRGN_XOR:
215 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
216 break ;
217 case wxRGN_DIFF:
218 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
219 break ;
220 case wxRGN_COPY:
221 default:
222 CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
223 break ;
224 }
225
226 return TRUE;
227}
228
229bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
230{
231 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
232}
233
234//-----------------------------------------------------------------------------
235//# Information on region
236//-----------------------------------------------------------------------------
237
238// Outer bounds of region
239void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
240{
241 if (m_refData)
242 {
243 Rect box ;
244 GetRegionBounds( M_REGION , &box ) ;
245 x = box.left ;
246 y = box.top ;
247 w = box.right - box.left ;
248 h = box.bottom - box.top ;
249 }
250 else
251 {
252 x = y = w = h = 0;
253 }
254}
255
256wxRect wxRegion::GetBox() const
257{
258 wxCoord x, y, w, h;
259 GetBox(x, y, w, h);
260 return wxRect(x, y, w, h);
261}
262
263// Is region empty?
264bool wxRegion::Empty() const
265{
266 return EmptyRgn( M_REGION ) ;
267}
268
269const WXHRGN wxRegion::GetWXHRGN() const
270{
271 return M_REGION ;
272}
273
274//-----------------------------------------------------------------------------
275//# Tests
276//-----------------------------------------------------------------------------
277
278// Does the region contain the point (x,y)?
279wxRegionContain wxRegion::Contains(long x, long y) const
280{
281 if (!m_refData)
282 return wxOutRegion;
283
284 // TODO. Return wxInRegion if within region.
285 if (0)
286 return wxInRegion;
287 return wxOutRegion;
288}
289
290// Does the region contain the point pt?
291wxRegionContain wxRegion::Contains(const wxPoint& pt) const
292{
293 if (!m_refData)
294 return wxOutRegion;
295
296 Point p = { pt.y , pt.x } ;
297 if (PtInRgn( p , M_REGION ) )
298 return wxInRegion;
299
300 return wxOutRegion;
301}
302
303// Does the region contain the rectangle (x, y, w, h)?
304wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
305{
306 if (!m_refData)
307 return wxOutRegion;
308
309 Rect rect = { y , x , y + h , x + w } ;
310 if (RectInRgn( &rect , M_REGION ) )
311 return wxInRegion;
312 else
313 return wxOutRegion;
314}
315
316// Does the region contain the rectangle rect
317wxRegionContain wxRegion::Contains(const wxRect& rect) const
318{
319 if (!m_refData)
320 return wxOutRegion;
321
322 long x, y, w, h;
323 x = rect.x;
324 y = rect.y;
325 w = rect.GetWidth();
326 h = rect.GetHeight();
327 return Contains(x, y, w, h);
328}
329
330///////////////////////////////////////////////////////////////////////////////
331// //
332// wxRegionIterator //
333// //
334///////////////////////////////////////////////////////////////////////////////
335
336/*!
337 * Initialize empty iterator
338 */
339wxRegionIterator::wxRegionIterator()
340 : m_current(0), m_numRects(0), m_rects(NULL)
341{
342}
343
344wxRegionIterator::~wxRegionIterator()
345{
346 if (m_rects) {
347 delete[] m_rects;
348 m_rects = NULL;
349 }
350}
351
352wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
353 : wxObject()
354 , m_current(iterator.m_current)
355 , m_numRects(0)
356 , m_rects(NULL)
357{
358 SetRects(iterator.m_numRects, iterator.m_rects);
359}
360
361wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
362{
363 m_current = iterator.m_current;
364 SetRects(iterator.m_numRects, iterator.m_rects);
365 return *this;
366}
367
368/*!
369 * Set iterator rects for region
370 */
371void wxRegionIterator::SetRects(long numRects, wxRect *rects)
372{
373 if (m_rects) {
374 delete[] m_rects;
375 m_rects = NULL;
376 }
377 if (rects)
378 {
379 int i;
380 m_rects = new wxRect[numRects];
381 for (i = 0; i < numRects; i++)
382 m_rects[i] = rects[i];
383 }
384 m_numRects = numRects;
385}
386
387/*!
388 * Initialize iterator for region
389 */
390wxRegionIterator::wxRegionIterator(const wxRegion& region)
391{
392 m_rects = NULL;
393
394 Reset(region);
395}
396
397/*!
398 * Reset iterator for a new /e region.
399 */
400void wxRegionIterator::Reset(const wxRegion& region)
401{
402 m_current = 0;
403 m_region = region;
404
405 if (m_rects) {
406 delete[] m_rects;
407 m_rects = NULL;
408 }
409
410 if (m_region.Empty())
411 m_numRects = 0;
412 else
413 {
414 // we cannot dissolve it into rects on mac
415 m_rects = new wxRect[1];
416 Rect rect ;
417 GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ;
418 m_rects[0].x = rect.left;
419 m_rects[0].y = rect.top;
420 m_rects[0].width = rect.right - rect.left;
421 m_rects[0].height = rect.bottom - rect.top;
422 m_numRects = 1;
423 }
424}
425
426/*!
427 * Increment iterator. The rectangle returned is the one after the
428 * incrementation.
429 */
430wxRegionIterator& wxRegionIterator::operator ++ ()
431{
432 if (m_current < m_numRects)
433 ++m_current;
434 return *this;
435}
436
437/*!
438 * Increment iterator. The rectangle returned is the one before the
439 * incrementation.
440 */
441wxRegionIterator wxRegionIterator::operator ++ (int)
442{
443 wxRegionIterator previous(*this);
444
445 if (m_current < m_numRects)
446 ++m_current;
447
448 return previous;
449}
450
451long wxRegionIterator::GetX() const
452{
453 if (m_current < m_numRects)
454 return m_rects[m_current].x;
455 return 0;
456}
457
458long wxRegionIterator::GetY() const
459{
460 if (m_current < m_numRects)
461 return m_rects[m_current].y;
462 return 0;
463}
464
465long wxRegionIterator::GetW() const
466{
467 if (m_current < m_numRects)
468 return m_rects[m_current].width ;
469 return 0;
470}
471
472long wxRegionIterator::GetH() const
473{
474 if (m_current < m_numRects)
475 return m_rects[m_current].height;
476 return 0;
477}
478