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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 0.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 0
54
55// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56// but this is very dangerous because you can mistakenly pass an icon instead
57// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58// because an icon is not a valid bitmap
59//
60// Starting from 2.1.12, you have the choice under this backwards compatible
61// behaviour (your code will still compile, but probably won't behave as
62// expected!) and not deriving wxIcon class from wxBitmap, but providing a
63// conversion ctor wxBitmap(const wxIcon&) instead.
64//
65// Recommended setting: 0
66#define wxICON_IS_BITMAP 0
67
68// Define as 1 for font size to be backward compatible to 1.63 and earlier.
69// 1.64 and later define point sizes to be compatible with Windows.
70//
71// Default is 0
72//
73// Recommended setting: 0
74#define wxFONT_SIZE_COMPATIBILITY 0
75
76// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77// If migrating between versions, your dialogs may seem to shrink.
78//
79// Default is 1
80//
81// Recommended setting: 0 (the new calculations are more correct!)
82#define wxDIALOG_UNIT_COMPATIBILITY 1
83
84// ----------------------------------------------------------------------------
85// debugging settings
86// ----------------------------------------------------------------------------
87
88// Generic comment about debugging settings: they are very useful if you don't
89// use any other memory leak detection tools such as Purify/BoundsChecker, but
90// are probably redundant otherwise. Also, Visual C++ CRT has the same features
91// as wxWindows memory debugging subsystem built in since version 5.0 and you
92// may prefer to use it instead of built in memory debugging code because it is
93// faster and more fool proof.
94//
95// Using VC++ CRT memory debugging is enabled by default in debug mode
96// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97// and if __NO_VC_CRTDBG__ is not defined.
98
99// If 1, enables wxDebugContext, for writing error messages to file, etc. If
100// __WXDEBUG__ is not defined, will still use normal memory operators. It's
101// recommended to set this to 1, since you may well need to output an error log
102// in a production version (or non-debugging beta).
103//
104// Default is 1.
105//
106// Recommended setting: 1 but see comment above
107#define wxUSE_DEBUG_CONTEXT 1
108
109// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110// __WXDEBUG__ is also defined.
111//
112// WARNING: this code may not work with all architectures, especially if
113// alignment is an issue. This switch is currently ignored for mingw / cygwin
114//
115// Default is 1
116//
117// Recommended setting: 1 but see comment in the beginning of this section
118#define wxUSE_MEMORY_TRACING 1
119
120// In debug mode, cause new and delete to be redefined globally.
121// If this causes problems (e.g. link errors), set this to 0.
122// This switch is currently ignored for mingw / cygwin
123//
124// Default is 1
125//
126// Recommended setting: 1 but see comment in the beginning of this section
127#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130// this causes problems (e.g. link errors), set this to 0. You may need to set
131// this to 0 if using templates (at least for VC++). This switch is currently
132// ignored for mingw / cygwin
133//
134// Default is 1
135//
136// Recommended setting: 1 but see comment in the beginning of this section
137#define wxUSE_DEBUG_NEW_ALWAYS 1
138
139// wxHandleFatalExceptions() may be used to catch the program faults at run
140// time and, instead of terminating the program with a usual GPF message box,
141// call the user-defined wxApp::OnFatalException() function. If you set
142// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143//
144// This setting is for Win32 only and can only be enabled if your compiler
145// supports Win32 structured exception handling (currently only VC++ does)
146//
147// Default is 1
148//
149// Recommended setting: 1 if your compiler supports it.
150#ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152#else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154#endif
155
156// ----------------------------------------------------------------------------
157// Unicode support
158// ----------------------------------------------------------------------------
159
160// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161// defined as wchar_t, wxString will use Unicode internally. If you set this
162// to 1, you must use wxT() macro for all literal strings in the program.
163//
164// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165// doesn't support it and the programs compiled in Unicode mode will not run
166// under 9x).
167//
168// Default is 0
169//
170// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171#define wxUSE_UNICODE 0
172
173// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174// compiling the program in Unicode mode. More precisely, it will be possible
175// to construct wxString from a wide (Unicode) string and convert any wxString
176// to Unicode.
177//
178// Default is 1
179//
180// Recommended setting: 1
181#define wxUSE_WCHAR_T 1
182
183// ----------------------------------------------------------------------------
184// global features
185// ----------------------------------------------------------------------------
186
187// Support for message/error logging. This includes wxLogXXX() functions and
188// wxLog and derived classes. Don't set this to 0 unless you really know what
189// you are doing.
190//
191// Default is 1
192//
193// Recommended setting: 1 (always)
194#define wxUSE_LOG 1
195
196// Recommended setting: 1 (always)
197#define wxUSE_LOGWINDOW 1
198
199// Recommended setting: 1 (always)
200#define wxUSE_LOGGUI 1
201
202// Recommended setting: 1 (always)
203#define wxUSE_LOG_DIALOG 1
204
205// Support for multithreaded applications: if 1, compile in thread classes
206// (thread.h) and make the library a bit more thread safe. Although thread
207// support is quite stable by now, you may still consider recompiling the
208// library without it if you have no use for it - this will result in a
209// somewhat smaller and faster operation.
210//
211// This is ignored under Win16, threads are only supported under Win32.
212//
213// Default is 1
214//
215// Recommended setting: 0 unless you do plan to develop MT applications
216#define wxUSE_THREADS 1
217
218// If enabled (1), compiles wxWindows streams classes
219#define wxUSE_STREAMS 1
220
221// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
222#define wxUSE_STD_IOSTREAM 0
223
224// Use serialization (requires utils/serialize)
225#define wxUSE_SERIAL 0
226
227// ----------------------------------------------------------------------------
228// non GUI features selection
229// ----------------------------------------------------------------------------
230
231// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
232// integer which is implemented in terms of native 64 bit integers if any or
233// uses emulation otherwise.
234//
235// This class is required by wxDateTime and so you should enable it if you want
236// to use wxDateTime. For most modern platforms, it will use the native 64 bit
237// integers in which case (almost) all of its functions are inline and it
238// almost does not take any space, so there should be no reason to switch it
239// off.
240//
241// Recommended setting: 1
242#define wxUSE_LONGLONG 1
243
244// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
245// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
246//
247// Default is 1
248//
249// Recommended setting: 1 (wxFile is highly recommended as it is required by
250// i18n code, wxFileConfig and others)
251#define wxUSE_FILE 1
252#define wxUSE_FFILE 1
253
254// use wxTextFile class: requires wxFile, required by wxFileConfig
255#define wxUSE_TEXTFILE 1
256
257// i18n support: _() macro, wxLocale class. Requires wxTextFile.
258#define wxUSE_INTL 1
259
260// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
261// allow to manipulate dates, times and time intervals. wxDateTime replaces the
262// old wxTime and wxDate classes which are still provided for backwards
263// compatibility (and implemented in terms of wxDateTime).
264//
265// Note that this class is relatively new and is still officially in alpha
266// stage because some features are not yet (fully) implemented. It is already
267// quite useful though and should only be disabled if you are aiming at
268// absolutely minimal version of the library.
269//
270// Requires: wxUSE_LONGLONG
271//
272// Default is 1
273//
274// Recommended setting: 1
275#define wxUSE_DATETIME 1
276
277// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
278// the same as wxDateTime!). These classes are obsolete and shouldn't be used
279// in new code
280//
281// Default is 0
282//
283// Recommended setting: 0 unless you have legacy code which uses these classes
284#define wxUSE_TIMEDATE 0
285
286// Set wxUSE_TIMER to 1 to compile wxTimer class
287//
288// Default is 1
289//
290// Recommended setting: 1
291#define wxUSE_TIMER 1
292
293// Use wxStopWatch clas.
294//
295// Default is 1
296//
297// Recommended setting: 1 (needed by wxSocket)
298#define wxUSE_STOPWATCH 1
299
300// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
301// which allow the application to store its settings in the persistent
302// storage. Setting this to 1 will also enable on-demand creation of the
303// global config object in wxApp.
304//
305// See also wxUSE_CONFIG_NATIVE below.
306//
307// Recommended setting: 1
308#define wxUSE_CONFIG 1
309
310// If wxUSE_CONFIG is 1, you may choose to use either the native config
311// classes under Windows (using .INI files under Win16 and the registry under
312// Win32) or the portable text file format used by the config classes under
313// Unix.
314//
315// Default is 1 to use native classes. Note that you may still use
316// wxFileConfig even if you set this to 1 - just the config object created by
317// default for the applications needs will be a wxRegConfig or wxIniConfig and
318// not wxFileConfig.
319//
320// Recommended setting: 1
321#define wxUSE_CONFIG_NATIVE 1
322
323// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
324// to connect/disconnect from the network and be notified whenever the dial-up
325// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
326//
327// Default is 1.
328//
329// Recommended setting: 1
330#define wxUSE_DIALUP_MANAGER 1
331
332// Compile in wxLibrary class for run-time DLL loading and function calling.
333// Required by wxUSE_DIALUP_MANAGER.
334//
335// This setting is for Win32 only
336//
337// Default is 1.
338//
339// Recommended setting: 1
340#define wxUSE_DYNLIB_CLASS 1
341
342// Set to 1 to use socket classes
343#define wxUSE_SOCKETS 1
344
345// Set to 1 to enable virtual file systems (required by wxHTML)
346#define wxUSE_FILESYSTEM 1
347
348// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
349#define wxUSE_FS_ZIP 1
350
351// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
352#define wxUSE_FS_INET 1
353
354// Set to 1 to compile wxZipInput/OutputStream classes.
355#define wxUSE_ZIPSTREAM 1
356
357// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
358// wxUSE_LIBPNG.
359#define wxUSE_ZLIB 1
360
361// If enabled, the code written by Apple will be used to write, in a portable
362// way, float on the disk. See extended.c for the license which is different
363// from wxWindows one.
364//
365// Default is 1.
366//
367// Recommended setting: 1 unless you don't like the license terms (unlikely)
368#define wxUSE_APPLE_IEEE 1
369
370// Joystick support class
371#define wxUSE_JOYSTICK 1
372
373// wxFontMapper class
374#define wxUSE_FONTMAP 1
375
376// wxMimeTypesManager class
377#define wxUSE_MIMETYPE 1
378
379// ----------------------------------------------------------------------------
380// Individual GUI controls
381// ----------------------------------------------------------------------------
382
383// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
384// (without it, wxControl class is not compiled)
385//
386// Default is 1
387//
388// Recommended setting: 1 (don't change except for very special programs)
389#define wxUSE_CONTROLS 1
390
391// wxPopupWindow class is not used currently by wxMSW
392//
393// Default is 0
394//
395// Recommended setting: 0
396#define wxUSE_POPUPWIN 0
397
398// Each of the settings below corresponds to one wxWindows control. They are
399// all switched on by default but may be disabled if you are sure that your
400// program (including any standard dialogs it can show!) doesn't need them and
401// if you desperately want to save some space. If you use any of these you must
402// set wxUSE_CONTROLS as well.
403//
404// Default is 1
405//
406// Recommended setting: 1
407#define wxUSE_BUTTON 1 // wxButton
408#define wxUSE_BMPBUTTON 1 // wxBitmapButton
409#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
410#define wxUSE_CHECKBOX 1 // wxCheckBox
411#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
412#define wxUSE_CHOICE 1 // wxChoice
413#define wxUSE_COMBOBOX 1 // wxComboBox
414#define wxUSE_GAUGE 1 // wxGauge
415#define wxUSE_LISTBOX 1 // wxListBox
416#define wxUSE_LISTCTRL 1 // wxListCtrl
417#define wxUSE_RADIOBOX 1 // wxRadioBox
418#define wxUSE_RADIOBTN 1 // wxRadioButton
419#define wxUSE_SCROLLBAR 1 // wxScrollBar
420#define wxUSE_SLIDER 1 // wxSlider
421#define wxUSE_SPINBTN 1 // wxSpinButton
422#define wxUSE_SPINCTRL 1 // wxSpinCtrl
423#define wxUSE_STATBOX 1 // wxStaticBox
424#define wxUSE_STATLINE 1 // wxStaticLine
425#define wxUSE_STATTEXT 1 // wxStaticText
426#define wxUSE_STATBMP 1 // wxStaticBitmap
427#define wxUSE_TEXTCTRL 1 // wxTextCtrl
428#define wxUSE_TOGGLEBTN 1 // requires wxButton
429#define wxUSE_TREECTRL 1 // wxTreeCtrl
430
431// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
432// below either wxStatusBar95 or a generic wxStatusBar will be used.
433//
434// Default is 1
435//
436// Recommended setting: 1
437#define wxUSE_STATUSBAR 1
438
439// Two status bar implementations are available under Win32: the generic one
440// or the wrapper around native control. For native look and feel the native
441// version should be used.
442//
443// Default is 1.
444//
445// Recommended setting: 1 (there is no advantage in using the generic one)
446#define wxUSE_NATIVE_STATUSBAR 1
447
448// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
449// classes at all. Otherwise, use the native toolbar class unless
450// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
451// supports some features which might not be supported by the native wxToolBar
452// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
453//
454// Default is 1 for all settings.
455//
456// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
457// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
458#define wxUSE_TOOLBAR 1
459#define wxUSE_TOOLBAR_NATIVE 1
460#define wxUSE_TOOLBAR_SIMPLE 1
461
462// this setting is obsolete, value is ignored
463#define wxUSE_BUTTONBAR 1
464
465// wxNotebook is a control with several "tabs" located on one of its sides. It
466// may be used ot logically organise the data presented to the user instead of
467// putting everything in one huge dialog. It replaces wxTabControl and related
468// classes of wxWin 1.6x.
469//
470// Default is 1.
471//
472// Recommended setting: 1
473#define wxUSE_NOTEBOOK 1
474
475// wxTabDialog is a generic version of wxNotebook but it is incompatible with
476// the new class. It shouldn't be used in new code.
477//
478// Default is 0.
479//
480// Recommended setting: 0 (use wxNotebook)
481#define wxUSE_TAB_DIALOG 0
482
483// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
484// the new, much imporved and enhanced version. The new version is backwards
485// compatible with the old one and should be used whenever possible, i.e. if
486// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
487//
488// Default is 1 for both options.
489//
490// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
491// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
492// essential.
493//
494// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
495#define wxUSE_GRID 1
496#define wxUSE_NEW_GRID 1
497
498// ----------------------------------------------------------------------------
499// Miscellaneous GUI stuff
500// ----------------------------------------------------------------------------
501
502// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
503#define wxUSE_ACCEL 1
504
505// Use wxCaret: a class implementing a "cursor" in a text control (called caret
506// under Windows).
507//
508// Default is 1.
509//
510// Recommended setting: 1 (can be safely set to 0, not used by the library)
511#define wxUSE_CARET 1
512
513// Miscellaneous geometry code: needed for Canvas library
514#define wxUSE_GEOMETRY 1
515
516// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
517// wxListCtrl.
518//
519// Default is 1.
520//
521// Recommended setting: 1 (set it to 0 if you don't use any of the controls
522// enumerated above, then this class is mostly useless too)
523#define wxUSE_IMAGLIST 1
524
525// Use wxMenu, wxMenuBar, wxMenuItem.
526//
527// Default is 1.
528//
529// Recommended setting: 1 (can't be disabled under MSW)
530#define wxUSE_MENUS 1
531
532// Use wxSashWindow class.
533//
534// Default is 1.
535//
536// Recommended setting: 1
537#define wxUSE_SASH 1
538
539// Use wxSplitterWindow class.
540//
541// Default is 1.
542//
543// Recommended setting: 1
544#define wxUSE_SPLITTER 1
545
546// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
547//
548// Default is 1.
549//
550// Recommended setting: 1
551#define wxUSE_TOOLTIPS 1
552
553// wxValidator class and related methods
554#define wxUSE_VALIDATORS 1
555
556// ----------------------------------------------------------------------------
557// common dialogs
558// ----------------------------------------------------------------------------
559
560// Define 1 to use generic dialogs in Windows, even though they duplicate
561// native common dialog (e.g. wxColourDialog). This is mainly useful for
562// testing.
563//
564// Default is 0
565//
566// Recommended setting: 0
567#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
568
569// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
570// file selector, printer dialog). Switching this off also switches off the
571// printing architecture and interactive wxPrinterDC.
572//
573// Default is 1
574//
575// Recommended setting: 1 (unless it really doesn't work)
576#define wxUSE_COMMON_DIALOGS 1
577
578// wxBusyInfo displays window with message when app is busy. Works in same way
579// as wxBusyCursor
580#define wxUSE_BUSYINFO 1
581
582// Use single/multiple choice dialogs.
583//
584// Default is 1
585//
586// Recommended setting: 1 (used in the library itself)
587#define wxUSE_CHOICEDLG 1
588
589// Use colour picker dialog
590//
591// Default is 1
592//
593// Recommended setting: 1
594#define wxUSE_COLOURDLG 1
595
596// wxDirDlg class for getting a directory name from user
597#define wxUSE_DIRDLG 1
598
599// TODO: setting to choose the generic or native one
600
601// Use file open/save dialogs.
602//
603// Default is 1
604//
605// Recommended setting: 1 (used in many places in the library itself)
606#define wxUSE_FILEDLG 1
607
608// Use font picker dialog
609//
610// Default is 1
611//
612// Recommended setting: 1 (used in the library itself)
613#define wxUSE_FONTDLG 1
614
615// Use wxMessageDialog and wxMessageBox.
616//
617// Default is 1
618//
619// Recommended setting: 1 (used in the library itself)
620#define wxUSE_MSGDLG 1
621
622// progress dialog class for lengthy operations
623#define wxUSE_PROGRESSDLG 1
624
625// support for startup tips (wxShowTip &c)
626#define wxUSE_STARTUP_TIPS 1
627
628// text entry dialog and wxGetTextFromUser function
629#define wxUSE_TEXTDLG 1
630
631// number entry dialog
632#define wxUSE_NUMBERDLG 1
633
634// wizards
635#define wxUSE_WIZARDDLG 1
636
637// ----------------------------------------------------------------------------
638// Metafiles support
639// ----------------------------------------------------------------------------
640
641// Windows supports the graphics format known as metafile which is, though not
642// portable, is widely used under Windows and so is supported by wxWin (under
643// Windows only, of course). Win16 (Win3.1) used the so-called "Window
644// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
645// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
646// default, WMFs will be used under Win16 and EMFs under Win32. This may be
647// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
648// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
649// in any metafile related classes at all.
650//
651// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
652//
653// Recommended setting: default or 0 for everything for portable programs.
654#define wxUSE_METAFILE 1
655#define wxUSE_ENH_METAFILE 1
656#define wxUSE_WIN_METAFILES_ALWAYS 0
657
658// ----------------------------------------------------------------------------
659// Big GUI components
660// ----------------------------------------------------------------------------
661
662// Set to 0 to disable document/view architecture
663#define wxUSE_DOC_VIEW_ARCHITECTURE 1
664
665// Set to 0 to disable MDI document/view architecture
666#define wxUSE_MDI_ARCHITECTURE 1
667
668// Set to 0 to disable print/preview architecture code
669#define wxUSE_PRINTING_ARCHITECTURE 1
670
671// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
672// much more.
673//
674// Default is 1.
675//
676// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
677// smaller library.
678#define wxUSE_HTML 1
679
680// OpenGL canvas
681#define wxUSE_GLCANVAS 0
682
683// wxTreeLayout class
684#define wxUSE_TREELAYOUT 1
685
686// ----------------------------------------------------------------------------
687// Data transfer
688// ----------------------------------------------------------------------------
689
690// Use wxClipboard class for clipboard copy/paste.
691//
692// Default is 1.
693//
694// Recommended setting: 1
695#define wxUSE_CLIPBOARD 1
696
697// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
698// drop
699//
700// Default is 1.
701//
702// Recommended setting: 1
703#define wxUSE_DATAOBJ 1
704
705// Use wxDropTarget and wxDropSource classes for drag and drop (this is
706// different from "built in" drag and drop in wxTreeCtrl which is always
707// available). Requires wxUSE_DATAOBJ.
708//
709// Default is 1.
710//
711// Recommended setting: 1
712#define wxUSE_DRAG_AND_DROP 1
713
714// ----------------------------------------------------------------------------
715// miscellaneous settings
716// ----------------------------------------------------------------------------
717
718// wxSingleInstanceChecker class allows to verify at startup if another program
719// instance is running (it is only available under Win32)
720//
721// Default is 1
722//
723// Recommended setting: 1 (the class is tiny, disabling it won't save much
724// space)
725#define wxUSE_SNGLINST_CHECKER 1
726
727#define wxUSE_DRAGIMAGE 1
728
729#define wxUSE_IPC 1
730 // 0 for no interprocess comms
731#define wxUSE_HELP 1
732 // 0 for no help facility
733#define wxUSE_MS_HTML_HELP 0
734 // 0 for no MS HTML Help
735
736// Use wxHTML-based help controller?
737#define wxUSE_WXHTML_HELP 1
738
739#define wxUSE_RESOURCES 1
740 // 0 for no wxGetResource/wxWriteResource
741#define wxUSE_CONSTRAINTS 1
742 // 0 for no window layout constraint system
743
744#define wxUSE_SPLINES 1
745 // 0 for no splines
746
747#define wxUSE_XPM_IN_MSW 1
748 // 0 for no XPM support in wxBitmap.
749 // Default is 1, as XPM is now fully
750 // supported this makes easier the issue
751 // of portable icons and bitmaps.
752
753#define wxUSE_IMAGE_LOADING_IN_MSW 1
754 // Use dynamic DIB loading/saving code in utils/dib under MSW.
755#define wxUSE_RESOURCE_LOADING_IN_MSW 1
756 // Use dynamic icon/cursor loading/saving code
757 // under MSW.
758#define wxUSE_WX_RESOURCES 1
759 // Use .wxr resource mechanism (requires PrologIO library)
760
761#define wxUSE_MOUSEWHEEL 1
762 // Include mouse wheel support
763
764// ----------------------------------------------------------------------------
765// postscript support settings
766// ----------------------------------------------------------------------------
767
768// Set to 1 for PostScript device context.
769#define wxUSE_POSTSCRIPT 0
770
771// Set to 1 to use font metric files in GetTextExtent
772#define wxUSE_AFM_FOR_POSTSCRIPT 0
773
774// Set to 0 to disable PostScript print/preview architecture code under Windows
775// (just use Windows printing).
776#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
777
778// ----------------------------------------------------------------------------
779// database classes
780// ----------------------------------------------------------------------------
781
782// Define 1 to use ODBC classes
783#define wxUSE_ODBC 0
784
785// For backward compatibility reasons, this parameter now only controls the
786// default scrolling method used by cursors. This default behavior can be
787// overriden by setting the second param of wxDB::wxDbGetConnection() or
788// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
789// that use the connection) should support forward only scrolling of cursors,
790// or both forward and backward support for backward scrolling cursors is
791// dependent on the data source as well as the ODBC driver being used.
792#define wxODBC_FWD_ONLY_CURSORS 1
793
794// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
795// member variables. With a setting of 1, full backward compatability with the
796// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
797// as future development will be done only on the non-deprecated
798// functions/classes/member variables/etc.
799#define wxODBC_BACKWARD_COMPATABILITY 0
800
801// ----------------------------------------------------------------------------
802// other compiler (mis)features
803// ----------------------------------------------------------------------------
804
805// Set this to 0 if your compiler can't cope with omission of prototype
806// parameters.
807//
808// Default is 1.
809//
810// Recommended setting: 1 (should never need to set this to 0)
811#define REMOVE_UNUSED_ARG 1
812
813// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
814// them. Set to 1 for <iostream.h>, 0 for <iostream>
815//
816// Default is 1.
817//
818// Recommended setting: whatever your compiler likes more
819#define wxUSE_IOSTREAMH 1
820
821// ----------------------------------------------------------------------------
822// image format support
823// ----------------------------------------------------------------------------
824
825// wxImage supports many different image formats which can be configured at
826// compile-time. BMP is always supported, others are optional and can be safely
827// disabled if you don't plan to use images in such format sometimes saving
828// substantial amount of code in the final library.
829//
830// Some formats require an extra library which is included in wxWin sources
831// which is mentioned if it is the case.
832
833// Set to 1 for wxImage support (recommended).
834#define wxUSE_IMAGE 1
835
836// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
837#define wxUSE_LIBPNG 1
838
839// Set to 1 for JPEG format support (requires libjpeg)
840#define wxUSE_LIBJPEG 1
841
842// Set to 1 for TIFF format support (requires libtiff)
843#define wxUSE_LIBTIFF 1
844
845// Set to 1 for GIF format support
846#define wxUSE_GIF 1
847
848// Set to 1 for PNM format support
849#define wxUSE_PNM 1
850
851// Set to 1 for PCX format support
852#define wxUSE_PCX 1
853
854// Set to 1 for XPM format support
855#define wxUSE_XPM 1
856
857// ----------------------------------------------------------------------------
858// Windows-only settings
859// ----------------------------------------------------------------------------
860
861// Set this to 1 if you want to use wxWindows and MFC in the same program. This
862// will override some other settings (see below)
863//
864// Default is 0.
865//
866// Recommended setting: 0 unless you really have to use MFC
867#define wxUSE_MFC 0
868
869// Set this to 1 for generic OLE support: this is required for drag-and-drop,
870// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
871// can't compile/doesn't have the OLE headers.
872//
873// Default is 1.
874//
875// Recommended setting: 1
876#define wxUSE_OLE 1
877
878// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
879// 3.x. This setting is ignored under Win9x and NT 4.0+.
880//
881// Default is 0 for (most) Win32 (systems), 1 for Win16
882//
883// Recommended setting: same as default
884#if defined(__WIN95__)
885#define wxUSE_CTL3D 0
886#else
887#define wxUSE_CTL3D 1
888#endif
889
890// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
891// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
892// miniframes support instead.
893//
894// Default is 0 for (most) Win32 (systems), 1 for Win16
895//
896// Recommended setting: same as default
897#if defined(__WIN95__)
898#define wxUSE_ITSY_BITSY 0
899#else
900#define wxUSE_ITSY_BITSY 1
901#endif
902
903// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
904// which allows to put more than ~32Kb of text in it even under Win9x (NT
905// doesn't have such limitation).
906//
907// Default is 1 for compilers which support it
908//
909// Recommended setting: 1, only set it to 0 if your compiler doesn't have
910// or can't compile <richedit.h>
911#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
912#define wxUSE_RICHEDIT 1
913
914// TODO: This should be ifdef'ed for any compilers that don't support
915// RichEdit 2.0 but do have RichEdit 1.0...
916#define wxUSE_RICHEDIT2 1
917
918#else
919#define wxUSE_RICHEDIT 0
920#define wxUSE_RICHEDIT2 0
921#endif
922
923// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
924// is required by wxUSE_CHECKLISTBOX.
925//
926// Default is 1.
927//
928// Recommended setting: 1, set to 0 for a small library size reduction
929#define wxUSE_OWNER_DRAWN 1
930
931// ----------------------------------------------------------------------------
932// obsolete settings
933// ----------------------------------------------------------------------------
934
935// NB: all settings in this section are obsolete and should not be used/changed
936// at all, they will disappear
937
938// Set to 1 to use PenWindows
939#define wxUSE_PENWINDOWS 0
940
941// Define 1 to use bitmap messages.
942#define wxUSE_BITMAP_MESSAGE 1
943
944// If 1, enables provision of run-time type information.
945// NOW MANDATORY: don't change.
946#define wxUSE_DYNAMIC_CLASSES 1
947
948// ----------------------------------------------------------------------------
949// disable the settings which don't work for some compilers
950// ----------------------------------------------------------------------------
951
952#ifndef wxUSE_NORLANDER_HEADERS
953#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
954# define wxUSE_NORLANDER_HEADERS 1
955#else
956# define wxUSE_NORLANDER_HEADERS 0
957#endif
958#endif
959
960#if defined(__GNUWIN32__)
961// These don't work as expected for mingw32 and cygwin32
962#undef wxUSE_MEMORY_TRACING
963#define wxUSE_MEMORY_TRACING 0
964
965#undef wxUSE_GLOBAL_MEMORY_OPERATORS
966#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
967
968#undef wxUSE_DEBUG_NEW_ALWAYS
969#define wxUSE_DEBUG_NEW_ALWAYS 0
970
971// Cygwin betas don't have wcslen
972#if defined(__CYGWIN__) || defined(__CYGWIN32__)
973# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
974# undef wxUSE_WCHAR_T
975# define wxUSE_WCHAR_T 0
976# endif
977#endif
978
979#endif // __GNUWIN32__
980
981// MFC duplicates these operators
982#if wxUSE_MFC
983#undef wxUSE_GLOBAL_MEMORY_OPERATORS
984#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
985
986#undef wxUSE_DEBUG_NEW_ALWAYS
987#define wxUSE_DEBUG_NEW_ALWAYS 0
988#endif // wxUSE_MFC
989
990// ODBC classes aren't Unicode-compatible yet
991#if wxUSE_UNICODE
992#undef wxUSE_ODBC
993#define wxUSE_ODBC 0
994#endif
995
996#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
997// Can't use OLE drag and drop in Windows 3.1 because we don't know how
998// to implement UUIDs
999// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1000#undef wxUSE_DRAG_AND_DROP
1001#define wxUSE_DRAG_AND_DROP 0
1002#endif
1003
1004// Only WIN32 supports wxStatusBar95
1005#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1006#undef wxUSE_NATIVE_STATUSBAR
1007#define wxUSE_NATIVE_STATUSBAR 0
1008#endif
1009
1010#if !wxUSE_OWNER_DRAWN
1011#undef wxUSE_CHECKLISTBOX
1012#define wxUSE_CHECKLISTBOX 0
1013#endif
1014
1015// Salford C++ doesn't like some of the memory operator definitions
1016#ifdef __SALFORDC__
1017#undef wxUSE_MEMORY_TRACING
1018#define wxUSE_MEMORY_TRACING 0
1019
1020#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1021#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1022
1023#undef wxUSE_DEBUG_NEW_ALWAYS
1024#define wxUSE_DEBUG_NEW_ALWAYS 0
1025
1026#undef wxUSE_THREADS
1027#define wxUSE_THREADS 0
1028
1029#undef wxUSE_OWNER_DRAWN
1030#define wxUSE_OWNER_DRAWN 0
1031#endif // __SALFORDC__
1032
1033#ifdef __TWIN32__
1034
1035#undef wxUSE_THREADS
1036#define wxUSE_THREADS 0
1037
1038#undef wxUSE_ODBC
1039#define wxUSE_ODBC 0
1040
1041#endif // __TWIN32__
1042
1043// BC++/Win16 can't cope with the amount of data in resource.cpp
1044#if defined(__WIN16__) && defined(__BORLANDC__)
1045#undef wxUSE_WX_RESOURCES
1046#define wxUSE_WX_RESOURCES 0
1047
1048#undef wxUSE_ODBC
1049#define wxUSE_ODBC 0
1050
1051#undef wxUSE_NEW_GRID
1052#define wxUSE_NEW_GRID 0
1053#endif
1054
1055#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1056// BC++ 4.0 can't compile JPEG library
1057#undef wxUSE_LIBJPEG
1058#define wxUSE_LIBJPEG 0
1059#endif
1060
1061// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1062#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1063#undef wxUSE_DEBUG_NEW_ALWAYS
1064#define wxUSE_DEBUG_NEW_ALWAYS 0
1065#endif
1066
1067#if defined(__WXMSW__) && defined(__WATCOMC__)
1068/*
1069#undef wxUSE_GLCANVAS
1070#define wxUSE_GLCANVAS 0
1071*/
1072
1073#undef wxUSE_WCHAR_T
1074#define wxUSE_WCHAR_T 0
1075#endif
1076
1077#if defined(__WXMSW__) && !defined(__WIN32__)
1078
1079#undef wxUSE_SOCKETS
1080#define wxUSE_SOCKETS 0
1081
1082#undef wxUSE_THREADS
1083#define wxUSE_THREADS 0
1084
1085#undef wxUSE_TOOLTIPS
1086#define wxUSE_TOOLTIPS 0
1087
1088#undef wxUSE_SPINCTRL
1089#define wxUSE_SPINCTRL 0
1090
1091#undef wxUSE_SPINBTN
1092#define wxUSE_SPINBTN 0
1093
1094#undef wxUSE_LIBPNG
1095#define wxUSE_LIBPNG 0
1096
1097#undef wxUSE_LIBJPEG
1098#define wxUSE_LIBJPEG 0
1099
1100#undef wxUSE_LIBTIFF
1101#define wxUSE_LIBTIFF 0
1102
1103#undef wxUSE_GIF
1104#define wxUSE_GIF 0
1105
1106#undef wxUSE_PNM
1107#define wxUSE_PNM 0
1108
1109#undef wxUSE_PCX
1110#define wxUSE_PCX 0
1111
1112#undef wxUSE_GLCANVAS
1113#define wxUSE_GLCANVAS 0
1114
1115#undef wxUSE_MS_HTML_HELP
1116#define wxUSE_MS_HTML_HELP 0
1117
1118#undef wxUSE_WCHAR_T
1119#define wxUSE_WCHAR_T 0
1120
1121#endif // Win16
1122
1123// ----------------------------------------------------------------------------
1124// undef the things which don't make sense for wxBase build
1125// ----------------------------------------------------------------------------
1126
1127#if !wxUSE_GUI
1128
1129#undef wxUSE_HTML
1130#define wxUSE_HTML 0
1131
1132#endif // !wxUSE_GUI
1133
1134// ----------------------------------------------------------------------------
1135// check the settings consistency: do it here to abort compilation immediately
1136// and not almost in the very end when the relevant file fails to compile and
1137// you need to modify setup.h and rebuild everything
1138// ----------------------------------------------------------------------------
1139
1140#if wxUSE_DATETIME && !wxUSE_LONGLONG
1141 #error wxDateTime requires wxLongLong
1142#endif
1143
1144#if wxUSE_TEXTFILE && !wxUSE_FILE
1145 #error You cannot compile wxTextFile without wxFile
1146#endif
1147
1148#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1149 #error You cannot compile virtual file systems without wxUSE_STREAMS
1150#endif
1151
1152#if wxUSE_HTML && !wxUSE_FILESYSTEM
1153 #error You cannot compile wxHTML without virtual file systems
1154#endif
1155
1156// add more tests here...
1157
1158#endif
1159 // _WX_SETUP_H_