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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/setup.h | |
3 | // Purpose: Configuration for the library | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_SETUP_H_ | |
13 | #define _WX_SETUP_H_ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // global settings | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // define this to 0 when building wxBase library - this can also be done from | |
20 | // makefile/project file overriding the value here | |
21 | #ifndef wxUSE_GUI | |
22 | #define wxUSE_GUI 1 | |
23 | #endif // wxUSE_GUI | |
24 | ||
25 | // ---------------------------------------------------------------------------- | |
26 | // compatibility settings | |
27 | // ---------------------------------------------------------------------------- | |
28 | ||
29 | // This setting determines the compatibility with 1.68 API: | |
30 | // Level 0: no backward compatibility, all new features | |
31 | // Level 1: some extra methods are defined for compatibility. | |
32 | // | |
33 | // Default is 0. | |
34 | // | |
35 | // Recommended setting: 0 (in fact the compatibility code is now very minimal | |
36 | // so there is little advantage to setting it to 1. | |
37 | #define WXWIN_COMPATIBILITY 0 | |
38 | ||
39 | // This setting determines the compatibility with 2.0 API: set it to 1 to | |
40 | // enable it | |
41 | // | |
42 | // Default is 0. | |
43 | // | |
44 | // Recommended setting: 0 (please update your code instead!) | |
45 | #define WXWIN_COMPATIBILITY_2 0 | |
46 | ||
47 | // This setting determines the compatibility with 2.0 API: set it to 1 to | |
48 | // enable it | |
49 | // | |
50 | // Default is 0. | |
51 | // | |
52 | // Recommended setting: 0 (please update your code instead!) | |
53 | #define WXWIN_COMPATIBILITY_2_2 0 | |
54 | ||
55 | // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, | |
56 | // but this is very dangerous because you can mistakenly pass an icon instead | |
57 | // of a bitmap to a function taking "const wxBitmap&" - which will *not* work | |
58 | // because an icon is not a valid bitmap | |
59 | // | |
60 | // Starting from 2.1.12, you have the choice under this backwards compatible | |
61 | // behaviour (your code will still compile, but probably won't behave as | |
62 | // expected!) and not deriving wxIcon class from wxBitmap, but providing a | |
63 | // conversion ctor wxBitmap(const wxIcon&) instead. | |
64 | // | |
65 | // Recommended setting: 0 | |
66 | #define wxICON_IS_BITMAP 0 | |
67 | ||
68 | // Define as 1 for font size to be backward compatible to 1.63 and earlier. | |
69 | // 1.64 and later define point sizes to be compatible with Windows. | |
70 | // | |
71 | // Default is 0 | |
72 | // | |
73 | // Recommended setting: 0 | |
74 | #define wxFONT_SIZE_COMPATIBILITY 0 | |
75 | ||
76 | // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. | |
77 | // If migrating between versions, your dialogs may seem to shrink. | |
78 | // | |
79 | // Default is 1 | |
80 | // | |
81 | // Recommended setting: 0 (the new calculations are more correct!) | |
82 | #define wxDIALOG_UNIT_COMPATIBILITY 1 | |
83 | ||
84 | // ---------------------------------------------------------------------------- | |
85 | // debugging settings | |
86 | // ---------------------------------------------------------------------------- | |
87 | ||
88 | // Generic comment about debugging settings: they are very useful if you don't | |
89 | // use any other memory leak detection tools such as Purify/BoundsChecker, but | |
90 | // are probably redundant otherwise. Also, Visual C++ CRT has the same features | |
91 | // as wxWindows memory debugging subsystem built in since version 5.0 and you | |
92 | // may prefer to use it instead of built in memory debugging code because it is | |
93 | // faster and more fool proof. | |
94 | // | |
95 | // Using VC++ CRT memory debugging is enabled by default in debug mode | |
96 | // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) | |
97 | // and if __NO_VC_CRTDBG__ is not defined. | |
98 | ||
99 | // If 1, enables wxDebugContext, for writing error messages to file, etc. If | |
100 | // __WXDEBUG__ is not defined, will still use normal memory operators. It's | |
101 | // recommended to set this to 1, since you may well need to output an error log | |
102 | // in a production version (or non-debugging beta). | |
103 | // | |
104 | // Default is 1. | |
105 | // | |
106 | // Recommended setting: 1 but see comment above | |
107 | #define wxUSE_DEBUG_CONTEXT 1 | |
108 | ||
109 | // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* | |
110 | // __WXDEBUG__ is also defined. | |
111 | // | |
112 | // WARNING: this code may not work with all architectures, especially if | |
113 | // alignment is an issue. This switch is currently ignored for mingw / cygwin | |
114 | // | |
115 | // Default is 1 | |
116 | // | |
117 | // Recommended setting: 1 but see comment in the beginning of this section | |
118 | #define wxUSE_MEMORY_TRACING 1 | |
119 | ||
120 | // In debug mode, cause new and delete to be redefined globally. | |
121 | // If this causes problems (e.g. link errors), set this to 0. | |
122 | // This switch is currently ignored for mingw / cygwin | |
123 | // | |
124 | // Default is 1 | |
125 | // | |
126 | // Recommended setting: 1 but see comment in the beginning of this section | |
127 | #define wxUSE_GLOBAL_MEMORY_OPERATORS 1 | |
128 | ||
129 | // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If | |
130 | // this causes problems (e.g. link errors), set this to 0. You may need to set | |
131 | // this to 0 if using templates (at least for VC++). This switch is currently | |
132 | // ignored for mingw / cygwin | |
133 | // | |
134 | // Default is 1 | |
135 | // | |
136 | // Recommended setting: 1 but see comment in the beginning of this section | |
137 | #define wxUSE_DEBUG_NEW_ALWAYS 1 | |
138 | ||
139 | // wxHandleFatalExceptions() may be used to catch the program faults at run | |
140 | // time and, instead of terminating the program with a usual GPF message box, | |
141 | // call the user-defined wxApp::OnFatalException() function. If you set | |
142 | // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. | |
143 | // | |
144 | // This setting is for Win32 only and can only be enabled if your compiler | |
145 | // supports Win32 structured exception handling (currently only VC++ does) | |
146 | // | |
147 | // Default is 1 | |
148 | // | |
149 | // Recommended setting: 1 if your compiler supports it. | |
150 | #ifdef _MSC_VER | |
151 | #define wxUSE_ON_FATAL_EXCEPTION 1 | |
152 | #else | |
153 | #define wxUSE_ON_FATAL_EXCEPTION 0 | |
154 | #endif | |
155 | ||
156 | // ---------------------------------------------------------------------------- | |
157 | // Unicode support | |
158 | // ---------------------------------------------------------------------------- | |
159 | ||
160 | // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be | |
161 | // defined as wchar_t, wxString will use Unicode internally. If you set this | |
162 | // to 1, you must use wxT() macro for all literal strings in the program. | |
163 | // | |
164 | // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x | |
165 | // doesn't support it and the programs compiled in Unicode mode will not run | |
166 | // under 9x). | |
167 | // | |
168 | // Default is 0 | |
169 | // | |
170 | // Recommended setting: 0 (unless you only plan to use Windows NT/2000) | |
171 | #define wxUSE_UNICODE 0 | |
172 | ||
173 | // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without | |
174 | // compiling the program in Unicode mode. More precisely, it will be possible | |
175 | // to construct wxString from a wide (Unicode) string and convert any wxString | |
176 | // to Unicode. | |
177 | // | |
178 | // Default is 1 | |
179 | // | |
180 | // Recommended setting: 1 | |
181 | #define wxUSE_WCHAR_T 1 | |
182 | ||
183 | // ---------------------------------------------------------------------------- | |
184 | // global features | |
185 | // ---------------------------------------------------------------------------- | |
186 | ||
187 | // Support for message/error logging. This includes wxLogXXX() functions and | |
188 | // wxLog and derived classes. Don't set this to 0 unless you really know what | |
189 | // you are doing. | |
190 | // | |
191 | // Default is 1 | |
192 | // | |
193 | // Recommended setting: 1 (always) | |
194 | #define wxUSE_LOG 1 | |
195 | ||
196 | // Recommended setting: 1 (always) | |
197 | #define wxUSE_LOGWINDOW 1 | |
198 | ||
199 | // Recommended setting: 1 (always) | |
200 | #define wxUSE_LOGGUI 1 | |
201 | ||
202 | // Recommended setting: 1 (always) | |
203 | #define wxUSE_LOG_DIALOG 1 | |
204 | ||
205 | // Support for multithreaded applications: if 1, compile in thread classes | |
206 | // (thread.h) and make the library a bit more thread safe. Although thread | |
207 | // support is quite stable by now, you may still consider recompiling the | |
208 | // library without it if you have no use for it - this will result in a | |
209 | // somewhat smaller and faster operation. | |
210 | // | |
211 | // This is ignored under Win16, threads are only supported under Win32. | |
212 | // | |
213 | // Default is 1 | |
214 | // | |
215 | // Recommended setting: 0 unless you do plan to develop MT applications | |
216 | #define wxUSE_THREADS 1 | |
217 | ||
218 | // If enabled (1), compiles wxWindows streams classes | |
219 | #define wxUSE_STREAMS 1 | |
220 | ||
221 | // Use standard C++ streams if 1. If 0, use wxWin streams implementation. | |
222 | #define wxUSE_STD_IOSTREAM 0 | |
223 | ||
224 | // Use serialization (requires utils/serialize) | |
225 | #define wxUSE_SERIAL 0 | |
226 | ||
227 | // ---------------------------------------------------------------------------- | |
228 | // non GUI features selection | |
229 | // ---------------------------------------------------------------------------- | |
230 | ||
231 | // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit | |
232 | // integer which is implemented in terms of native 64 bit integers if any or | |
233 | // uses emulation otherwise. | |
234 | // | |
235 | // This class is required by wxDateTime and so you should enable it if you want | |
236 | // to use wxDateTime. For most modern platforms, it will use the native 64 bit | |
237 | // integers in which case (almost) all of its functions are inline and it | |
238 | // almost does not take any space, so there should be no reason to switch it | |
239 | // off. | |
240 | // | |
241 | // Recommended setting: 1 | |
242 | #define wxUSE_LONGLONG 1 | |
243 | ||
244 | // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level | |
245 | // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions. | |
246 | // | |
247 | // Default is 1 | |
248 | // | |
249 | // Recommended setting: 1 (wxFile is highly recommended as it is required by | |
250 | // i18n code, wxFileConfig and others) | |
251 | #define wxUSE_FILE 1 | |
252 | #define wxUSE_FFILE 1 | |
253 | ||
254 | // use wxTextFile class: requires wxFile, required by wxFileConfig | |
255 | #define wxUSE_TEXTFILE 1 | |
256 | ||
257 | // i18n support: _() macro, wxLocale class. Requires wxTextFile. | |
258 | #define wxUSE_INTL 1 | |
259 | ||
260 | // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which | |
261 | // allow to manipulate dates, times and time intervals. wxDateTime replaces the | |
262 | // old wxTime and wxDate classes which are still provided for backwards | |
263 | // compatibility (and implemented in terms of wxDateTime). | |
264 | // | |
265 | // Note that this class is relatively new and is still officially in alpha | |
266 | // stage because some features are not yet (fully) implemented. It is already | |
267 | // quite useful though and should only be disabled if you are aiming at | |
268 | // absolutely minimal version of the library. | |
269 | // | |
270 | // Requires: wxUSE_LONGLONG | |
271 | // | |
272 | // Default is 1 | |
273 | // | |
274 | // Recommended setting: 1 | |
275 | #define wxUSE_DATETIME 1 | |
276 | ||
277 | // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not | |
278 | // the same as wxDateTime!). These classes are obsolete and shouldn't be used | |
279 | // in new code | |
280 | // | |
281 | // Default is 0 | |
282 | // | |
283 | // Recommended setting: 0 unless you have legacy code which uses these classes | |
284 | #define wxUSE_TIMEDATE 0 | |
285 | ||
286 | // Set wxUSE_TIMER to 1 to compile wxTimer class | |
287 | // | |
288 | // Default is 1 | |
289 | // | |
290 | // Recommended setting: 1 | |
291 | #define wxUSE_TIMER 1 | |
292 | ||
293 | // Use wxStopWatch clas. | |
294 | // | |
295 | // Default is 1 | |
296 | // | |
297 | // Recommended setting: 1 (needed by wxSocket) | |
298 | #define wxUSE_STOPWATCH 1 | |
299 | ||
300 | // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes | |
301 | // which allow the application to store its settings in the persistent | |
302 | // storage. Setting this to 1 will also enable on-demand creation of the | |
303 | // global config object in wxApp. | |
304 | // | |
305 | // See also wxUSE_CONFIG_NATIVE below. | |
306 | // | |
307 | // Recommended setting: 1 | |
308 | #define wxUSE_CONFIG 1 | |
309 | ||
310 | // If wxUSE_CONFIG is 1, you may choose to use either the native config | |
311 | // classes under Windows (using .INI files under Win16 and the registry under | |
312 | // Win32) or the portable text file format used by the config classes under | |
313 | // Unix. | |
314 | // | |
315 | // Default is 1 to use native classes. Note that you may still use | |
316 | // wxFileConfig even if you set this to 1 - just the config object created by | |
317 | // default for the applications needs will be a wxRegConfig or wxIniConfig and | |
318 | // not wxFileConfig. | |
319 | // | |
320 | // Recommended setting: 1 | |
321 | #define wxUSE_CONFIG_NATIVE 1 | |
322 | ||
323 | // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows | |
324 | // to connect/disconnect from the network and be notified whenever the dial-up | |
325 | // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. | |
326 | // | |
327 | // Default is 1. | |
328 | // | |
329 | // Recommended setting: 1 | |
330 | #define wxUSE_DIALUP_MANAGER 1 | |
331 | ||
332 | // Compile in wxLibrary class for run-time DLL loading and function calling. | |
333 | // Required by wxUSE_DIALUP_MANAGER. | |
334 | // | |
335 | // This setting is for Win32 only | |
336 | // | |
337 | // Default is 1. | |
338 | // | |
339 | // Recommended setting: 1 | |
340 | #define wxUSE_DYNLIB_CLASS 1 | |
341 | ||
342 | // Set to 1 to use socket classes | |
343 | #define wxUSE_SOCKETS 1 | |
344 | ||
345 | // Set to 1 to enable virtual file systems (required by wxHTML) | |
346 | #define wxUSE_FILESYSTEM 1 | |
347 | ||
348 | // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) | |
349 | #define wxUSE_FS_ZIP 1 | |
350 | ||
351 | // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) | |
352 | #define wxUSE_FS_INET 1 | |
353 | ||
354 | // Set to 1 to compile wxZipInput/OutputStream classes. | |
355 | #define wxUSE_ZIPSTREAM 1 | |
356 | ||
357 | // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by | |
358 | // wxUSE_LIBPNG. | |
359 | #define wxUSE_ZLIB 1 | |
360 | ||
361 | // If enabled, the code written by Apple will be used to write, in a portable | |
362 | // way, float on the disk. See extended.c for the license which is different | |
363 | // from wxWindows one. | |
364 | // | |
365 | // Default is 1. | |
366 | // | |
367 | // Recommended setting: 1 unless you don't like the license terms (unlikely) | |
368 | #define wxUSE_APPLE_IEEE 1 | |
369 | ||
370 | // Joystick support class | |
371 | #define wxUSE_JOYSTICK 1 | |
372 | ||
373 | // wxFontMapper class | |
374 | #define wxUSE_FONTMAP 1 | |
375 | ||
376 | // wxMimeTypesManager class | |
377 | #define wxUSE_MIMETYPE 1 | |
378 | ||
379 | // ---------------------------------------------------------------------------- | |
380 | // Individual GUI controls | |
381 | // ---------------------------------------------------------------------------- | |
382 | ||
383 | // You must set wxUSE_CONTROLS to 1 if you are using any controls at all | |
384 | // (without it, wxControl class is not compiled) | |
385 | // | |
386 | // Default is 1 | |
387 | // | |
388 | // Recommended setting: 1 (don't change except for very special programs) | |
389 | #define wxUSE_CONTROLS 1 | |
390 | ||
391 | // wxPopupWindow class is not used currently by wxMSW | |
392 | // | |
393 | // Default is 0 | |
394 | // | |
395 | // Recommended setting: 0 | |
396 | #define wxUSE_POPUPWIN 0 | |
397 | ||
398 | // Each of the settings below corresponds to one wxWindows control. They are | |
399 | // all switched on by default but may be disabled if you are sure that your | |
400 | // program (including any standard dialogs it can show!) doesn't need them and | |
401 | // if you desperately want to save some space. If you use any of these you must | |
402 | // set wxUSE_CONTROLS as well. | |
403 | // | |
404 | // Default is 1 | |
405 | // | |
406 | // Recommended setting: 1 | |
407 | #define wxUSE_BUTTON 1 // wxButton | |
408 | #define wxUSE_BMPBUTTON 1 // wxBitmapButton | |
409 | #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl | |
410 | #define wxUSE_CHECKBOX 1 // wxCheckBox | |
411 | #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) | |
412 | #define wxUSE_CHOICE 1 // wxChoice | |
413 | #define wxUSE_COMBOBOX 1 // wxComboBox | |
414 | #define wxUSE_GAUGE 1 // wxGauge | |
415 | #define wxUSE_LISTBOX 1 // wxListBox | |
416 | #define wxUSE_LISTCTRL 1 // wxListCtrl | |
417 | #define wxUSE_RADIOBOX 1 // wxRadioBox | |
418 | #define wxUSE_RADIOBTN 1 // wxRadioButton | |
419 | #define wxUSE_SCROLLBAR 1 // wxScrollBar | |
420 | #define wxUSE_SLIDER 1 // wxSlider | |
421 | #define wxUSE_SPINBTN 1 // wxSpinButton | |
422 | #define wxUSE_SPINCTRL 1 // wxSpinCtrl | |
423 | #define wxUSE_STATBOX 1 // wxStaticBox | |
424 | #define wxUSE_STATLINE 1 // wxStaticLine | |
425 | #define wxUSE_STATTEXT 1 // wxStaticText | |
426 | #define wxUSE_STATBMP 1 // wxStaticBitmap | |
427 | #define wxUSE_TEXTCTRL 1 // wxTextCtrl | |
428 | #define wxUSE_TOGGLEBTN 1 // requires wxButton | |
429 | #define wxUSE_TREECTRL 1 // wxTreeCtrl | |
430 | ||
431 | // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR | |
432 | // below either wxStatusBar95 or a generic wxStatusBar will be used. | |
433 | // | |
434 | // Default is 1 | |
435 | // | |
436 | // Recommended setting: 1 | |
437 | #define wxUSE_STATUSBAR 1 | |
438 | ||
439 | // Two status bar implementations are available under Win32: the generic one | |
440 | // or the wrapper around native control. For native look and feel the native | |
441 | // version should be used. | |
442 | // | |
443 | // Default is 1. | |
444 | // | |
445 | // Recommended setting: 1 (there is no advantage in using the generic one) | |
446 | #define wxUSE_NATIVE_STATUSBAR 1 | |
447 | ||
448 | // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar | |
449 | // classes at all. Otherwise, use the native toolbar class unless | |
450 | // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which | |
451 | // supports some features which might not be supported by the native wxToolBar | |
452 | // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. | |
453 | // | |
454 | // Default is 1 for all settings. | |
455 | // | |
456 | // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for | |
457 | // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). | |
458 | #define wxUSE_TOOLBAR 1 | |
459 | #define wxUSE_TOOLBAR_NATIVE 1 | |
460 | #define wxUSE_TOOLBAR_SIMPLE 1 | |
461 | ||
462 | // this setting is obsolete, value is ignored | |
463 | #define wxUSE_BUTTONBAR 1 | |
464 | ||
465 | // wxNotebook is a control with several "tabs" located on one of its sides. It | |
466 | // may be used ot logically organise the data presented to the user instead of | |
467 | // putting everything in one huge dialog. It replaces wxTabControl and related | |
468 | // classes of wxWin 1.6x. | |
469 | // | |
470 | // Default is 1. | |
471 | // | |
472 | // Recommended setting: 1 | |
473 | #define wxUSE_NOTEBOOK 1 | |
474 | ||
475 | // wxTabDialog is a generic version of wxNotebook but it is incompatible with | |
476 | // the new class. It shouldn't be used in new code. | |
477 | // | |
478 | // Default is 0. | |
479 | // | |
480 | // Recommended setting: 0 (use wxNotebook) | |
481 | #define wxUSE_TAB_DIALOG 0 | |
482 | ||
483 | // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and | |
484 | // the new, much imporved and enhanced version. The new version is backwards | |
485 | // compatible with the old one and should be used whenever possible, i.e. if | |
486 | // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. | |
487 | // | |
488 | // Default is 1 for both options. | |
489 | // | |
490 | // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using | |
491 | // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is | |
492 | // essential. | |
493 | // | |
494 | // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. | |
495 | #define wxUSE_GRID 1 | |
496 | #define wxUSE_NEW_GRID 1 | |
497 | ||
498 | // ---------------------------------------------------------------------------- | |
499 | // Miscellaneous GUI stuff | |
500 | // ---------------------------------------------------------------------------- | |
501 | ||
502 | // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) | |
503 | #define wxUSE_ACCEL 1 | |
504 | ||
505 | // Use wxCaret: a class implementing a "cursor" in a text control (called caret | |
506 | // under Windows). | |
507 | // | |
508 | // Default is 1. | |
509 | // | |
510 | // Recommended setting: 1 (can be safely set to 0, not used by the library) | |
511 | #define wxUSE_CARET 1 | |
512 | ||
513 | // Miscellaneous geometry code: needed for Canvas library | |
514 | #define wxUSE_GEOMETRY 1 | |
515 | ||
516 | // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and | |
517 | // wxListCtrl. | |
518 | // | |
519 | // Default is 1. | |
520 | // | |
521 | // Recommended setting: 1 (set it to 0 if you don't use any of the controls | |
522 | // enumerated above, then this class is mostly useless too) | |
523 | #define wxUSE_IMAGLIST 1 | |
524 | ||
525 | // Use wxMenu, wxMenuBar, wxMenuItem. | |
526 | // | |
527 | // Default is 1. | |
528 | // | |
529 | // Recommended setting: 1 (can't be disabled under MSW) | |
530 | #define wxUSE_MENUS 1 | |
531 | ||
532 | // Use wxSashWindow class. | |
533 | // | |
534 | // Default is 1. | |
535 | // | |
536 | // Recommended setting: 1 | |
537 | #define wxUSE_SASH 1 | |
538 | ||
539 | // Use wxSplitterWindow class. | |
540 | // | |
541 | // Default is 1. | |
542 | // | |
543 | // Recommended setting: 1 | |
544 | #define wxUSE_SPLITTER 1 | |
545 | ||
546 | // Use wxToolTip and wxWindow::Set/GetToolTip() methods. | |
547 | // | |
548 | // Default is 1. | |
549 | // | |
550 | // Recommended setting: 1 | |
551 | #define wxUSE_TOOLTIPS 1 | |
552 | ||
553 | // wxValidator class and related methods | |
554 | #define wxUSE_VALIDATORS 1 | |
555 | ||
556 | // ---------------------------------------------------------------------------- | |
557 | // common dialogs | |
558 | // ---------------------------------------------------------------------------- | |
559 | ||
560 | // Define 1 to use generic dialogs in Windows, even though they duplicate | |
561 | // native common dialog (e.g. wxColourDialog). This is mainly useful for | |
562 | // testing. | |
563 | // | |
564 | // Default is 0 | |
565 | // | |
566 | // Recommended setting: 0 | |
567 | #define wxUSE_GENERIC_DIALOGS_IN_MSW 0 | |
568 | ||
569 | // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. | |
570 | // file selector, printer dialog). Switching this off also switches off the | |
571 | // printing architecture and interactive wxPrinterDC. | |
572 | // | |
573 | // Default is 1 | |
574 | // | |
575 | // Recommended setting: 1 (unless it really doesn't work) | |
576 | #define wxUSE_COMMON_DIALOGS 1 | |
577 | ||
578 | // wxBusyInfo displays window with message when app is busy. Works in same way | |
579 | // as wxBusyCursor | |
580 | #define wxUSE_BUSYINFO 1 | |
581 | ||
582 | // Use single/multiple choice dialogs. | |
583 | // | |
584 | // Default is 1 | |
585 | // | |
586 | // Recommended setting: 1 (used in the library itself) | |
587 | #define wxUSE_CHOICEDLG 1 | |
588 | ||
589 | // Use colour picker dialog | |
590 | // | |
591 | // Default is 1 | |
592 | // | |
593 | // Recommended setting: 1 | |
594 | #define wxUSE_COLOURDLG 1 | |
595 | ||
596 | // wxDirDlg class for getting a directory name from user | |
597 | #define wxUSE_DIRDLG 1 | |
598 | ||
599 | // TODO: setting to choose the generic or native one | |
600 | ||
601 | // Use file open/save dialogs. | |
602 | // | |
603 | // Default is 1 | |
604 | // | |
605 | // Recommended setting: 1 (used in many places in the library itself) | |
606 | #define wxUSE_FILEDLG 1 | |
607 | ||
608 | // Use font picker dialog | |
609 | // | |
610 | // Default is 1 | |
611 | // | |
612 | // Recommended setting: 1 (used in the library itself) | |
613 | #define wxUSE_FONTDLG 1 | |
614 | ||
615 | // Use wxMessageDialog and wxMessageBox. | |
616 | // | |
617 | // Default is 1 | |
618 | // | |
619 | // Recommended setting: 1 (used in the library itself) | |
620 | #define wxUSE_MSGDLG 1 | |
621 | ||
622 | // progress dialog class for lengthy operations | |
623 | #define wxUSE_PROGRESSDLG 1 | |
624 | ||
625 | // support for startup tips (wxShowTip &c) | |
626 | #define wxUSE_STARTUP_TIPS 1 | |
627 | ||
628 | // text entry dialog and wxGetTextFromUser function | |
629 | #define wxUSE_TEXTDLG 1 | |
630 | ||
631 | // number entry dialog | |
632 | #define wxUSE_NUMBERDLG 1 | |
633 | ||
634 | // wizards | |
635 | #define wxUSE_WIZARDDLG 1 | |
636 | ||
637 | // ---------------------------------------------------------------------------- | |
638 | // Metafiles support | |
639 | // ---------------------------------------------------------------------------- | |
640 | ||
641 | // Windows supports the graphics format known as metafile which is, though not | |
642 | // portable, is widely used under Windows and so is supported by wxWin (under | |
643 | // Windows only, of course). Win16 (Win3.1) used the so-called "Window | |
644 | // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in | |
645 | // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by | |
646 | // default, WMFs will be used under Win16 and EMFs under Win32. This may be | |
647 | // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting | |
648 | // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile | |
649 | // in any metafile related classes at all. | |
650 | // | |
651 | // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. | |
652 | // | |
653 | // Recommended setting: default or 0 for everything for portable programs. | |
654 | #define wxUSE_METAFILE 1 | |
655 | #define wxUSE_ENH_METAFILE 1 | |
656 | #define wxUSE_WIN_METAFILES_ALWAYS 0 | |
657 | ||
658 | // ---------------------------------------------------------------------------- | |
659 | // Big GUI components | |
660 | // ---------------------------------------------------------------------------- | |
661 | ||
662 | // Set to 0 to disable document/view architecture | |
663 | #define wxUSE_DOC_VIEW_ARCHITECTURE 1 | |
664 | ||
665 | // Set to 0 to disable MDI document/view architecture | |
666 | #define wxUSE_MDI_ARCHITECTURE 1 | |
667 | ||
668 | // Set to 0 to disable print/preview architecture code | |
669 | #define wxUSE_PRINTING_ARCHITECTURE 1 | |
670 | ||
671 | // wxHTML sublibrary allows to display HTML in wxWindow programs and much, | |
672 | // much more. | |
673 | // | |
674 | // Default is 1. | |
675 | // | |
676 | // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a | |
677 | // smaller library. | |
678 | #define wxUSE_HTML 1 | |
679 | ||
680 | // OpenGL canvas | |
681 | #define wxUSE_GLCANVAS 0 | |
682 | ||
683 | // wxTreeLayout class | |
684 | #define wxUSE_TREELAYOUT 1 | |
685 | ||
686 | // ---------------------------------------------------------------------------- | |
687 | // Data transfer | |
688 | // ---------------------------------------------------------------------------- | |
689 | ||
690 | // Use wxClipboard class for clipboard copy/paste. | |
691 | // | |
692 | // Default is 1. | |
693 | // | |
694 | // Recommended setting: 1 | |
695 | #define wxUSE_CLIPBOARD 1 | |
696 | ||
697 | // Use wxDataObject and related classes. Needed for clipboard and OLE drag and | |
698 | // drop | |
699 | // | |
700 | // Default is 1. | |
701 | // | |
702 | // Recommended setting: 1 | |
703 | #define wxUSE_DATAOBJ 1 | |
704 | ||
705 | // Use wxDropTarget and wxDropSource classes for drag and drop (this is | |
706 | // different from "built in" drag and drop in wxTreeCtrl which is always | |
707 | // available). Requires wxUSE_DATAOBJ. | |
708 | // | |
709 | // Default is 1. | |
710 | // | |
711 | // Recommended setting: 1 | |
712 | #define wxUSE_DRAG_AND_DROP 1 | |
713 | ||
714 | // ---------------------------------------------------------------------------- | |
715 | // miscellaneous settings | |
716 | // ---------------------------------------------------------------------------- | |
717 | ||
718 | // wxSingleInstanceChecker class allows to verify at startup if another program | |
719 | // instance is running (it is only available under Win32) | |
720 | // | |
721 | // Default is 1 | |
722 | // | |
723 | // Recommended setting: 1 (the class is tiny, disabling it won't save much | |
724 | // space) | |
725 | #define wxUSE_SNGLINST_CHECKER 1 | |
726 | ||
727 | #define wxUSE_DRAGIMAGE 1 | |
728 | ||
729 | #define wxUSE_IPC 1 | |
730 | // 0 for no interprocess comms | |
731 | #define wxUSE_HELP 1 | |
732 | // 0 for no help facility | |
733 | #define wxUSE_MS_HTML_HELP 0 | |
734 | // 0 for no MS HTML Help | |
735 | ||
736 | // Use wxHTML-based help controller? | |
737 | #define wxUSE_WXHTML_HELP 1 | |
738 | ||
739 | #define wxUSE_RESOURCES 1 | |
740 | // 0 for no wxGetResource/wxWriteResource | |
741 | #define wxUSE_CONSTRAINTS 1 | |
742 | // 0 for no window layout constraint system | |
743 | ||
744 | #define wxUSE_SPLINES 1 | |
745 | // 0 for no splines | |
746 | ||
747 | #define wxUSE_XPM_IN_MSW 1 | |
748 | // 0 for no XPM support in wxBitmap. | |
749 | // Default is 1, as XPM is now fully | |
750 | // supported this makes easier the issue | |
751 | // of portable icons and bitmaps. | |
752 | ||
753 | #define wxUSE_IMAGE_LOADING_IN_MSW 1 | |
754 | // Use dynamic DIB loading/saving code in utils/dib under MSW. | |
755 | #define wxUSE_RESOURCE_LOADING_IN_MSW 1 | |
756 | // Use dynamic icon/cursor loading/saving code | |
757 | // under MSW. | |
758 | #define wxUSE_WX_RESOURCES 1 | |
759 | // Use .wxr resource mechanism (requires PrologIO library) | |
760 | ||
761 | #define wxUSE_MOUSEWHEEL 1 | |
762 | // Include mouse wheel support | |
763 | ||
764 | // ---------------------------------------------------------------------------- | |
765 | // postscript support settings | |
766 | // ---------------------------------------------------------------------------- | |
767 | ||
768 | // Set to 1 for PostScript device context. | |
769 | #define wxUSE_POSTSCRIPT 0 | |
770 | ||
771 | // Set to 1 to use font metric files in GetTextExtent | |
772 | #define wxUSE_AFM_FOR_POSTSCRIPT 0 | |
773 | ||
774 | // Set to 0 to disable PostScript print/preview architecture code under Windows | |
775 | // (just use Windows printing). | |
776 | #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 | |
777 | ||
778 | // ---------------------------------------------------------------------------- | |
779 | // database classes | |
780 | // ---------------------------------------------------------------------------- | |
781 | ||
782 | // Define 1 to use ODBC classes | |
783 | #define wxUSE_ODBC 0 | |
784 | ||
785 | // For backward compatibility reasons, this parameter now only controls the | |
786 | // default scrolling method used by cursors. This default behavior can be | |
787 | // overriden by setting the second param of wxDB::wxDbGetConnection() or | |
788 | // wxDb() constructor to indicate whether the connection (and any wxDbTable()s | |
789 | // that use the connection) should support forward only scrolling of cursors, | |
790 | // or both forward and backward support for backward scrolling cursors is | |
791 | // dependent on the data source as well as the ODBC driver being used. | |
792 | #define wxODBC_FWD_ONLY_CURSORS 1 | |
793 | ||
794 | // Default is 0. Set to 1 to use the deprecated classes, enum types, function, | |
795 | // member variables. With a setting of 1, full backward compatability with the | |
796 | // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, | |
797 | // as future development will be done only on the non-deprecated | |
798 | // functions/classes/member variables/etc. | |
799 | #define wxODBC_BACKWARD_COMPATABILITY 0 | |
800 | ||
801 | // ---------------------------------------------------------------------------- | |
802 | // other compiler (mis)features | |
803 | // ---------------------------------------------------------------------------- | |
804 | ||
805 | // Set this to 0 if your compiler can't cope with omission of prototype | |
806 | // parameters. | |
807 | // | |
808 | // Default is 1. | |
809 | // | |
810 | // Recommended setting: 1 (should never need to set this to 0) | |
811 | #define REMOVE_UNUSED_ARG 1 | |
812 | ||
813 | // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix | |
814 | // them. Set to 1 for <iostream.h>, 0 for <iostream> | |
815 | // | |
816 | // Default is 1. | |
817 | // | |
818 | // Recommended setting: whatever your compiler likes more | |
819 | #define wxUSE_IOSTREAMH 1 | |
820 | ||
821 | // ---------------------------------------------------------------------------- | |
822 | // image format support | |
823 | // ---------------------------------------------------------------------------- | |
824 | ||
825 | // wxImage supports many different image formats which can be configured at | |
826 | // compile-time. BMP is always supported, others are optional and can be safely | |
827 | // disabled if you don't plan to use images in such format sometimes saving | |
828 | // substantial amount of code in the final library. | |
829 | // | |
830 | // Some formats require an extra library which is included in wxWin sources | |
831 | // which is mentioned if it is the case. | |
832 | ||
833 | // Set to 1 for wxImage support (recommended). | |
834 | #define wxUSE_IMAGE 1 | |
835 | ||
836 | // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. | |
837 | #define wxUSE_LIBPNG 1 | |
838 | ||
839 | // Set to 1 for JPEG format support (requires libjpeg) | |
840 | #define wxUSE_LIBJPEG 1 | |
841 | ||
842 | // Set to 1 for TIFF format support (requires libtiff) | |
843 | #define wxUSE_LIBTIFF 1 | |
844 | ||
845 | // Set to 1 for GIF format support | |
846 | #define wxUSE_GIF 1 | |
847 | ||
848 | // Set to 1 for PNM format support | |
849 | #define wxUSE_PNM 1 | |
850 | ||
851 | // Set to 1 for PCX format support | |
852 | #define wxUSE_PCX 1 | |
853 | ||
854 | // Set to 1 for XPM format support | |
855 | #define wxUSE_XPM 1 | |
856 | ||
857 | // ---------------------------------------------------------------------------- | |
858 | // Windows-only settings | |
859 | // ---------------------------------------------------------------------------- | |
860 | ||
861 | // Set this to 1 if you want to use wxWindows and MFC in the same program. This | |
862 | // will override some other settings (see below) | |
863 | // | |
864 | // Default is 0. | |
865 | // | |
866 | // Recommended setting: 0 unless you really have to use MFC | |
867 | #define wxUSE_MFC 0 | |
868 | ||
869 | // Set this to 1 for generic OLE support: this is required for drag-and-drop, | |
870 | // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and | |
871 | // can't compile/doesn't have the OLE headers. | |
872 | // | |
873 | // Default is 1. | |
874 | // | |
875 | // Recommended setting: 1 | |
876 | #define wxUSE_OLE 1 | |
877 | ||
878 | // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT | |
879 | // 3.x. This setting is ignored under Win9x and NT 4.0+. | |
880 | // | |
881 | // Default is 0 for (most) Win32 (systems), 1 for Win16 | |
882 | // | |
883 | // Recommended setting: same as default | |
884 | #if defined(__WIN95__) | |
885 | #define wxUSE_CTL3D 0 | |
886 | #else | |
887 | #define wxUSE_CTL3D 1 | |
888 | #endif | |
889 | ||
890 | // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for | |
891 | // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native | |
892 | // miniframes support instead. | |
893 | // | |
894 | // Default is 0 for (most) Win32 (systems), 1 for Win16 | |
895 | // | |
896 | // Recommended setting: same as default | |
897 | #if defined(__WIN95__) | |
898 | #define wxUSE_ITSY_BITSY 0 | |
899 | #else | |
900 | #define wxUSE_ITSY_BITSY 1 | |
901 | #endif | |
902 | ||
903 | // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH | |
904 | // which allows to put more than ~32Kb of text in it even under Win9x (NT | |
905 | // doesn't have such limitation). | |
906 | // | |
907 | // Default is 1 for compilers which support it | |
908 | // | |
909 | // Recommended setting: 1, only set it to 0 if your compiler doesn't have | |
910 | // or can't compile <richedit.h> | |
911 | #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) | |
912 | #define wxUSE_RICHEDIT 1 | |
913 | ||
914 | // TODO: This should be ifdef'ed for any compilers that don't support | |
915 | // RichEdit 2.0 but do have RichEdit 1.0... | |
916 | #define wxUSE_RICHEDIT2 1 | |
917 | ||
918 | #else | |
919 | #define wxUSE_RICHEDIT 0 | |
920 | #define wxUSE_RICHEDIT2 0 | |
921 | #endif | |
922 | ||
923 | // Set this to 1 to enable support for the owner-drawn menu and listboxes. This | |
924 | // is required by wxUSE_CHECKLISTBOX. | |
925 | // | |
926 | // Default is 1. | |
927 | // | |
928 | // Recommended setting: 1, set to 0 for a small library size reduction | |
929 | #define wxUSE_OWNER_DRAWN 1 | |
930 | ||
931 | // ---------------------------------------------------------------------------- | |
932 | // obsolete settings | |
933 | // ---------------------------------------------------------------------------- | |
934 | ||
935 | // NB: all settings in this section are obsolete and should not be used/changed | |
936 | // at all, they will disappear | |
937 | ||
938 | // Set to 1 to use PenWindows | |
939 | #define wxUSE_PENWINDOWS 0 | |
940 | ||
941 | // Define 1 to use bitmap messages. | |
942 | #define wxUSE_BITMAP_MESSAGE 1 | |
943 | ||
944 | // If 1, enables provision of run-time type information. | |
945 | // NOW MANDATORY: don't change. | |
946 | #define wxUSE_DYNAMIC_CLASSES 1 | |
947 | ||
948 | // ---------------------------------------------------------------------------- | |
949 | // disable the settings which don't work for some compilers | |
950 | // ---------------------------------------------------------------------------- | |
951 | ||
952 | #ifndef wxUSE_NORLANDER_HEADERS | |
953 | #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) | |
954 | # define wxUSE_NORLANDER_HEADERS 1 | |
955 | #else | |
956 | # define wxUSE_NORLANDER_HEADERS 0 | |
957 | #endif | |
958 | #endif | |
959 | ||
960 | #if defined(__GNUWIN32__) | |
961 | // These don't work as expected for mingw32 and cygwin32 | |
962 | #undef wxUSE_MEMORY_TRACING | |
963 | #define wxUSE_MEMORY_TRACING 0 | |
964 | ||
965 | #undef wxUSE_GLOBAL_MEMORY_OPERATORS | |
966 | #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 | |
967 | ||
968 | #undef wxUSE_DEBUG_NEW_ALWAYS | |
969 | #define wxUSE_DEBUG_NEW_ALWAYS 0 | |
970 | ||
971 | // Cygwin betas don't have wcslen | |
972 | #if defined(__CYGWIN__) || defined(__CYGWIN32__) | |
973 | # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) | |
974 | # undef wxUSE_WCHAR_T | |
975 | # define wxUSE_WCHAR_T 0 | |
976 | # endif | |
977 | #endif | |
978 | ||
979 | #endif // __GNUWIN32__ | |
980 | ||
981 | // MFC duplicates these operators | |
982 | #if wxUSE_MFC | |
983 | #undef wxUSE_GLOBAL_MEMORY_OPERATORS | |
984 | #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 | |
985 | ||
986 | #undef wxUSE_DEBUG_NEW_ALWAYS | |
987 | #define wxUSE_DEBUG_NEW_ALWAYS 0 | |
988 | #endif // wxUSE_MFC | |
989 | ||
990 | // ODBC classes aren't Unicode-compatible yet | |
991 | #if wxUSE_UNICODE | |
992 | #undef wxUSE_ODBC | |
993 | #define wxUSE_ODBC 0 | |
994 | #endif | |
995 | ||
996 | #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) | |
997 | // Can't use OLE drag and drop in Windows 3.1 because we don't know how | |
998 | // to implement UUIDs | |
999 | // GnuWin32 doesn't have appropriate headers for e.g. IUnknown. | |
1000 | #undef wxUSE_DRAG_AND_DROP | |
1001 | #define wxUSE_DRAG_AND_DROP 0 | |
1002 | #endif | |
1003 | ||
1004 | // Only WIN32 supports wxStatusBar95 | |
1005 | #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR | |
1006 | #undef wxUSE_NATIVE_STATUSBAR | |
1007 | #define wxUSE_NATIVE_STATUSBAR 0 | |
1008 | #endif | |
1009 | ||
1010 | #if !wxUSE_OWNER_DRAWN | |
1011 | #undef wxUSE_CHECKLISTBOX | |
1012 | #define wxUSE_CHECKLISTBOX 0 | |
1013 | #endif | |
1014 | ||
1015 | // Salford C++ doesn't like some of the memory operator definitions | |
1016 | #ifdef __SALFORDC__ | |
1017 | #undef wxUSE_MEMORY_TRACING | |
1018 | #define wxUSE_MEMORY_TRACING 0 | |
1019 | ||
1020 | #undef wxUSE_GLOBAL_MEMORY_OPERATORS | |
1021 | #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 | |
1022 | ||
1023 | #undef wxUSE_DEBUG_NEW_ALWAYS | |
1024 | #define wxUSE_DEBUG_NEW_ALWAYS 0 | |
1025 | ||
1026 | #undef wxUSE_THREADS | |
1027 | #define wxUSE_THREADS 0 | |
1028 | ||
1029 | #undef wxUSE_OWNER_DRAWN | |
1030 | #define wxUSE_OWNER_DRAWN 0 | |
1031 | #endif // __SALFORDC__ | |
1032 | ||
1033 | #ifdef __TWIN32__ | |
1034 | ||
1035 | #undef wxUSE_THREADS | |
1036 | #define wxUSE_THREADS 0 | |
1037 | ||
1038 | #undef wxUSE_ODBC | |
1039 | #define wxUSE_ODBC 0 | |
1040 | ||
1041 | #endif // __TWIN32__ | |
1042 | ||
1043 | // BC++/Win16 can't cope with the amount of data in resource.cpp | |
1044 | #if defined(__WIN16__) && defined(__BORLANDC__) | |
1045 | #undef wxUSE_WX_RESOURCES | |
1046 | #define wxUSE_WX_RESOURCES 0 | |
1047 | ||
1048 | #undef wxUSE_ODBC | |
1049 | #define wxUSE_ODBC 0 | |
1050 | ||
1051 | #undef wxUSE_NEW_GRID | |
1052 | #define wxUSE_NEW_GRID 0 | |
1053 | #endif | |
1054 | ||
1055 | #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) | |
1056 | // BC++ 4.0 can't compile JPEG library | |
1057 | #undef wxUSE_LIBJPEG | |
1058 | #define wxUSE_LIBJPEG 0 | |
1059 | #endif | |
1060 | ||
1061 | // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode | |
1062 | #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) | |
1063 | #undef wxUSE_DEBUG_NEW_ALWAYS | |
1064 | #define wxUSE_DEBUG_NEW_ALWAYS 0 | |
1065 | #endif | |
1066 | ||
1067 | #if defined(__WXMSW__) && defined(__WATCOMC__) | |
1068 | /* | |
1069 | #undef wxUSE_GLCANVAS | |
1070 | #define wxUSE_GLCANVAS 0 | |
1071 | */ | |
1072 | ||
1073 | #undef wxUSE_WCHAR_T | |
1074 | #define wxUSE_WCHAR_T 0 | |
1075 | #endif | |
1076 | ||
1077 | #if defined(__WXMSW__) && !defined(__WIN32__) | |
1078 | ||
1079 | #undef wxUSE_SOCKETS | |
1080 | #define wxUSE_SOCKETS 0 | |
1081 | ||
1082 | #undef wxUSE_THREADS | |
1083 | #define wxUSE_THREADS 0 | |
1084 | ||
1085 | #undef wxUSE_TOOLTIPS | |
1086 | #define wxUSE_TOOLTIPS 0 | |
1087 | ||
1088 | #undef wxUSE_SPINCTRL | |
1089 | #define wxUSE_SPINCTRL 0 | |
1090 | ||
1091 | #undef wxUSE_SPINBTN | |
1092 | #define wxUSE_SPINBTN 0 | |
1093 | ||
1094 | #undef wxUSE_LIBPNG | |
1095 | #define wxUSE_LIBPNG 0 | |
1096 | ||
1097 | #undef wxUSE_LIBJPEG | |
1098 | #define wxUSE_LIBJPEG 0 | |
1099 | ||
1100 | #undef wxUSE_LIBTIFF | |
1101 | #define wxUSE_LIBTIFF 0 | |
1102 | ||
1103 | #undef wxUSE_GIF | |
1104 | #define wxUSE_GIF 0 | |
1105 | ||
1106 | #undef wxUSE_PNM | |
1107 | #define wxUSE_PNM 0 | |
1108 | ||
1109 | #undef wxUSE_PCX | |
1110 | #define wxUSE_PCX 0 | |
1111 | ||
1112 | #undef wxUSE_GLCANVAS | |
1113 | #define wxUSE_GLCANVAS 0 | |
1114 | ||
1115 | #undef wxUSE_MS_HTML_HELP | |
1116 | #define wxUSE_MS_HTML_HELP 0 | |
1117 | ||
1118 | #undef wxUSE_WCHAR_T | |
1119 | #define wxUSE_WCHAR_T 0 | |
1120 | ||
1121 | #endif // Win16 | |
1122 | ||
1123 | // ---------------------------------------------------------------------------- | |
1124 | // undef the things which don't make sense for wxBase build | |
1125 | // ---------------------------------------------------------------------------- | |
1126 | ||
1127 | #if !wxUSE_GUI | |
1128 | ||
1129 | #undef wxUSE_HTML | |
1130 | #define wxUSE_HTML 0 | |
1131 | ||
1132 | #endif // !wxUSE_GUI | |
1133 | ||
1134 | // ---------------------------------------------------------------------------- | |
1135 | // check the settings consistency: do it here to abort compilation immediately | |
1136 | // and not almost in the very end when the relevant file fails to compile and | |
1137 | // you need to modify setup.h and rebuild everything | |
1138 | // ---------------------------------------------------------------------------- | |
1139 | ||
1140 | #if wxUSE_DATETIME && !wxUSE_LONGLONG | |
1141 | #error wxDateTime requires wxLongLong | |
1142 | #endif | |
1143 | ||
1144 | #if wxUSE_TEXTFILE && !wxUSE_FILE | |
1145 | #error You cannot compile wxTextFile without wxFile | |
1146 | #endif | |
1147 | ||
1148 | #if wxUSE_FILESYSTEM && !wxUSE_STREAMS | |
1149 | #error You cannot compile virtual file systems without wxUSE_STREAMS | |
1150 | #endif | |
1151 | ||
1152 | #if wxUSE_HTML && !wxUSE_FILESYSTEM | |
1153 | #error You cannot compile wxHTML without virtual file systems | |
1154 | #endif | |
1155 | ||
1156 | // add more tests here... | |
1157 | ||
1158 | #endif | |
1159 | // _WX_SETUP_H_ |