]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/msw/graphics.cpp
added $Id$ to the header
[wxWidgets.git] / src / msw / graphics.cpp
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/graphics.cpp
3// Purpose: wxGCDC class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 2006-09-30
7// RCS-ID: $Id$
8// Copyright: (c) 2006 Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13
14#include "wx/dc.h"
15
16#ifdef __BORLANDC__
17#pragma hdrstop
18#endif
19
20#ifndef WX_PRECOMP
21#include "wx/msw/wrapcdlg.h"
22#include "wx/image.h"
23#include "wx/window.h"
24#include "wx/dc.h"
25#include "wx/utils.h"
26#include "wx/dialog.h"
27#include "wx/app.h"
28#include "wx/bitmap.h"
29#include "wx/dcmemory.h"
30#include "wx/log.h"
31#include "wx/icon.h"
32#include "wx/dcprint.h"
33#include "wx/module.h"
34#endif
35
36#include "wx/graphics.h"
37
38#if wxUSE_GRAPHICS_CONTEXT
39
40#include <vector>
41
42using namespace std;
43
44//-----------------------------------------------------------------------------
45// constants
46//-----------------------------------------------------------------------------
47
48const double RAD2DEG = 180.0 / M_PI;
49
50//-----------------------------------------------------------------------------
51// Local functions
52//-----------------------------------------------------------------------------
53
54static inline double dmin(double a, double b) { return a < b ? a : b; }
55static inline double dmax(double a, double b) { return a > b ? a : b; }
56
57static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
58static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
59
60//-----------------------------------------------------------------------------
61// device context implementation
62//
63// more and more of the dc functionality should be implemented by calling
64// the appropricate wxGDIPlusContext, but we will have to do that step by step
65// also coordinate conversions should be moved to native matrix ops
66//-----------------------------------------------------------------------------
67
68// we always stock two context states, one at entry, to be able to preserve the
69// state we were called with, the other one after changing to HI Graphics orientation
70// (this one is used for getting back clippings etc)
71
72//-----------------------------------------------------------------------------
73// wxGraphicsPath implementation
74//-----------------------------------------------------------------------------
75
76#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
77
78#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
79#include <commdlg.h>
80#endif
81
82// TODO remove this dependency (gdiplus needs the macros)
83
84#ifndef max
85#define max(a,b) (((a) > (b)) ? (a) : (b))
86#endif
87
88#ifndef min
89#define min(a,b) (((a) < (b)) ? (a) : (b))
90#endif
91
92#include "gdiplus.h"
93using namespace Gdiplus;
94
95class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
96{
97public :
98 wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
99 ~wxGDIPlusPathData();
100
101 virtual wxGraphicsObjectRefData *Clone() const;
102
103 //
104 // These are the path primitives from which everything else can be constructed
105 //
106
107 // begins a new subpath at (x,y)
108 virtual void MoveToPoint( wxDouble x, wxDouble y );
109
110 // adds a straight line from the current point to (x,y)
111 virtual void AddLineToPoint( wxDouble x, wxDouble y );
112
113 // adds a cubic Bezier curve from the current point, using two control points and an end point
114 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
115
116
117 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
118 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
119
120 // gets the last point of the current path, (0,0) if not yet set
121 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
122
123 // adds another path
124 virtual void AddPath( const wxGraphicsPathData* path );
125
126 // closes the current sub-path
127 virtual void CloseSubpath();
128
129 //
130 // These are convenience functions which - if not available natively will be assembled
131 // using the primitives from above
132 //
133
134 // appends a rectangle as a new closed subpath
135 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
136 /*
137
138 // appends an ellipsis as a new closed subpath fitting the passed rectangle
139 virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ;
140
141 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
142 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
143*/
144
145 // returns the native path
146 virtual void * GetNativePath() const { return m_path; }
147
148 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
149 virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
150
151 // transforms each point of this path by the matrix
152 virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
153
154 // gets the bounding box enclosing all points (possibly including control points)
155 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
156
157 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
158
159private :
160 GraphicsPath* m_path;
161};
162
163class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
164{
165public :
166 wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
167 virtual ~wxGDIPlusMatrixData() ;
168
169 virtual wxGraphicsObjectRefData* Clone() const ;
170
171 // concatenates the matrix
172 virtual void Concat( const wxGraphicsMatrixData *t );
173
174 // sets the matrix to the respective values
175 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
176 wxDouble tx=0.0, wxDouble ty=0.0);
177
178 // gets the component valuess of the matrix
179 virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
180 wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
181
182 // makes this the inverse matrix
183 virtual void Invert();
184
185 // returns true if the elements of the transformation matrix are equal ?
186 virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
187
188 // return true if this is the identity matrix
189 virtual bool IsIdentity() const;
190
191 //
192 // transformation
193 //
194
195 // add the translation to this matrix
196 virtual void Translate( wxDouble dx , wxDouble dy );
197
198 // add the scale to this matrix
199 virtual void Scale( wxDouble xScale , wxDouble yScale );
200
201 // add the rotation to this matrix (radians)
202 virtual void Rotate( wxDouble angle );
203
204 //
205 // apply the transforms
206 //
207
208 // applies that matrix to the point
209 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
210
211 // applies the matrix except for translations
212 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
213
214 // returns the native representation
215 virtual void * GetNativeMatrix() const;
216private:
217 Matrix* m_matrix ;
218} ;
219
220class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
221{
222public:
223 wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
224 ~wxGDIPlusPenData();
225
226 void Init();
227
228 virtual wxDouble GetWidth() { return m_width; }
229 virtual Pen* GetGDIPlusPen() { return m_pen; }
230
231protected :
232 Pen* m_pen;
233 Image* m_penImage;
234 Brush* m_penBrush;
235
236 wxDouble m_width;
237};
238
239class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData
240{
241public:
242 wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
243 wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
244 ~wxGDIPlusBrushData ();
245
246 void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
247 const wxColour&c1, const wxColour&c2 );
248 void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
249 const wxColour &oColor, const wxColour &cColor );
250 virtual Brush* GetGDIPlusBrush() { return m_brush; }
251
252protected:
253 virtual void Init();
254
255private :
256 Brush* m_brush;
257 Image* m_brushImage;
258 GraphicsPath* m_brushPath;
259};
260
261class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData
262{
263public:
264 wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
265 ~wxGDIPlusFontData();
266
267 virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
268 virtual Font* GetGDIPlusFont() { return m_font; }
269private :
270 Brush* m_textBrush;
271 Font* m_font;
272};
273
274class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
275{
276public:
277 wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
278 wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
279 wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
280 wxGDIPlusContext();
281
282 virtual ~wxGDIPlusContext();
283
284 virtual void Clip( const wxRegion &region );
285 // clips drawings to the rect
286 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
287
288 // resets the clipping to original extent
289 virtual void ResetClip();
290
291 virtual void * GetNativeContext();
292
293 virtual void StrokePath( const wxGraphicsPath& p );
294 virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
295
296 virtual void Translate( wxDouble dx , wxDouble dy );
297 virtual void Scale( wxDouble xScale , wxDouble yScale );
298 virtual void Rotate( wxDouble angle );
299
300 // concatenates this transform with the current transform of this context
301 virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
302
303 // sets the transform of this context
304 virtual void SetTransform( const wxGraphicsMatrix& matrix );
305
306 // gets the matrix of this context
307 virtual wxGraphicsMatrix GetTransform() const;
308
309 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
310 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
311 virtual void PushState();
312 virtual void PopState();
313
314 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
315 virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
316 wxDouble *descent, wxDouble *externalLeading ) const;
317 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
318
319private:
320 void Init();
321 void SetDefaults();
322
323 Graphics* m_context;
324 vector<GraphicsState> m_stateStack;
325 GraphicsState m_state1;
326 GraphicsState m_state2;
327
328 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
329};
330
331//-----------------------------------------------------------------------------
332// wxGDIPlusPen implementation
333//-----------------------------------------------------------------------------
334
335wxGDIPlusPenData::~wxGDIPlusPenData()
336{
337 delete m_pen;
338 delete m_penImage;
339 delete m_penBrush;
340}
341
342void wxGDIPlusPenData::Init()
343{
344 m_pen = NULL ;
345 m_penImage = NULL;
346 m_penBrush = NULL;
347}
348
349wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
350: wxGraphicsObjectRefData(renderer)
351{
352 Init();
353 m_width = pen.GetWidth();
354 if (m_width <= 0.0)
355 m_width = 0.1;
356
357 m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
358 pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
359
360 LineCap cap;
361 switch ( pen.GetCap() )
362 {
363 case wxCAP_ROUND :
364 cap = LineCapRound;
365 break;
366
367 case wxCAP_PROJECTING :
368 cap = LineCapSquare;
369 break;
370
371 case wxCAP_BUTT :
372 cap = LineCapFlat; // TODO verify
373 break;
374
375 default :
376 cap = LineCapFlat;
377 break;
378 }
379 m_pen->SetLineCap(cap,cap, DashCapFlat);
380
381 LineJoin join;
382 switch ( pen.GetJoin() )
383 {
384 case wxJOIN_BEVEL :
385 join = LineJoinBevel;
386 break;
387
388 case wxJOIN_MITER :
389 join = LineJoinMiter;
390 break;
391
392 case wxJOIN_ROUND :
393 join = LineJoinRound;
394 break;
395
396 default :
397 join = LineJoinMiter;
398 break;
399 }
400
401 m_pen->SetLineJoin(join);
402
403 m_pen->SetDashStyle(DashStyleSolid);
404
405 DashStyle dashStyle = DashStyleSolid;
406 switch ( pen.GetStyle() )
407 {
408 case wxSOLID :
409 break;
410
411 case wxDOT :
412 dashStyle = DashStyleDot;
413 break;
414
415 case wxLONG_DASH :
416 dashStyle = DashStyleDash; // TODO verify
417 break;
418
419 case wxSHORT_DASH :
420 dashStyle = DashStyleDash;
421 break;
422
423 case wxDOT_DASH :
424 dashStyle = DashStyleDashDot;
425 break;
426 case wxUSER_DASH :
427 {
428 dashStyle = DashStyleCustom;
429 wxDash *dashes;
430 int count = pen.GetDashes( &dashes );
431 if ((dashes != NULL) && (count > 0))
432 {
433 REAL *userLengths = new REAL[count];
434 for ( int i = 0; i < count; ++i )
435 {
436 userLengths[i] = dashes[i];
437 }
438 m_pen->SetDashPattern( userLengths, count);
439 delete[] userLengths;
440 }
441 }
442 break;
443 case wxSTIPPLE :
444 {
445 wxBitmap* bmp = pen.GetStipple();
446 if ( bmp && bmp->Ok() )
447 {
448 m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
449 m_penBrush = new TextureBrush(m_penImage);
450 m_pen->SetBrush( m_penBrush );
451 }
452
453 }
454 break;
455 default :
456 if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
457 {
458 HatchStyle style = HatchStyleHorizontal;
459 switch( pen.GetStyle() )
460 {
461 case wxBDIAGONAL_HATCH :
462 style = HatchStyleBackwardDiagonal;
463 break ;
464 case wxCROSSDIAG_HATCH :
465 style = HatchStyleDiagonalCross;
466 break ;
467 case wxFDIAGONAL_HATCH :
468 style = HatchStyleForwardDiagonal;
469 break ;
470 case wxCROSS_HATCH :
471 style = HatchStyleCross;
472 break ;
473 case wxHORIZONTAL_HATCH :
474 style = HatchStyleHorizontal;
475 break ;
476 case wxVERTICAL_HATCH :
477 style = HatchStyleVertical;
478 break ;
479
480 }
481 m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
482 pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
483 m_pen->SetBrush( m_penBrush );
484 }
485 break;
486 }
487 if ( dashStyle != DashStyleSolid )
488 m_pen->SetDashStyle(dashStyle);
489}
490
491//-----------------------------------------------------------------------------
492// wxGDIPlusBrush implementation
493//-----------------------------------------------------------------------------
494
495wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
496: wxGraphicsObjectRefData(renderer)
497{
498 Init();
499}
500
501wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
502: wxGraphicsObjectRefData(renderer)
503{
504 Init();
505 if ( brush.GetStyle() == wxSOLID)
506 {
507 m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
508 brush.GetColour().Green() , brush.GetColour().Blue() ) );
509 }
510 else if ( brush.IsHatch() )
511 {
512 HatchStyle style = HatchStyleHorizontal;
513 switch( brush.GetStyle() )
514 {
515 case wxBDIAGONAL_HATCH :
516 style = HatchStyleBackwardDiagonal;
517 break ;
518 case wxCROSSDIAG_HATCH :
519 style = HatchStyleDiagonalCross;
520 break ;
521 case wxFDIAGONAL_HATCH :
522 style = HatchStyleForwardDiagonal;
523 break ;
524 case wxCROSS_HATCH :
525 style = HatchStyleCross;
526 break ;
527 case wxHORIZONTAL_HATCH :
528 style = HatchStyleHorizontal;
529 break ;
530 case wxVERTICAL_HATCH :
531 style = HatchStyleVertical;
532 break ;
533
534 }
535 m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
536 brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
537 }
538 else
539 {
540 wxBitmap* bmp = brush.GetStipple();
541 if ( bmp && bmp->Ok() )
542 {
543 wxDELETE( m_brushImage );
544 m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
545 m_brush = new TextureBrush(m_brushImage);
546 }
547 }
548}
549
550wxGDIPlusBrushData::~wxGDIPlusBrushData()
551{
552 delete m_brush;
553 delete m_brushImage;
554 delete m_brushPath;
555};
556
557void wxGDIPlusBrushData::Init()
558{
559 m_brush = NULL;
560 m_brushImage= NULL;
561 m_brushPath= NULL;
562}
563
564void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
565{
566 m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
567 Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
568 Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
569}
570
571void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
572 const wxColour &oColor, const wxColour &cColor)
573{
574 // Create a path that consists of a single circle.
575 m_brushPath = new GraphicsPath();
576 m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
577
578 PathGradientBrush *b = new PathGradientBrush(m_brushPath);
579 m_brush = b;
580 b->SetCenterPoint( PointF(xo,yo));
581 b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
582
583 Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
584 int count = 1;
585 b->SetSurroundColors(colors, &count);
586}
587
588//-----------------------------------------------------------------------------
589// wxGDIPlusFont implementation
590//-----------------------------------------------------------------------------
591
592wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
593 const wxColour& col ) : wxGraphicsObjectRefData( renderer )
594{
595 m_textBrush = NULL;
596 m_font = NULL;
597
598 wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
599 int size = font.GetPointSize();
600 int style = FontStyleRegular;
601 if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
602 style |= FontStyleItalic;
603 if ( font.GetUnderlined() )
604 style |= FontStyleUnderline;
605 if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
606 style |= FontStyleBold;
607 m_font = new Font( s , size , style );
608 m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
609 col.Green() , col.Blue() ));
610}
611
612wxGDIPlusFontData::~wxGDIPlusFontData()
613{
614 delete m_textBrush;
615 delete m_font;
616}
617
618//-----------------------------------------------------------------------------
619// wxGDIPlusPath implementation
620//-----------------------------------------------------------------------------
621
622wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
623{
624 if ( path )
625 m_path = path;
626 else
627 m_path = new GraphicsPath();
628}
629
630wxGDIPlusPathData::~wxGDIPlusPathData()
631{
632 delete m_path;
633}
634
635wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
636{
637 return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
638}
639
640//
641// The Primitives
642//
643
644void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
645{
646 m_path->StartFigure();
647 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
648}
649
650void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
651{
652 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
653}
654
655void wxGDIPlusPathData::CloseSubpath()
656{
657 m_path->CloseFigure();
658}
659
660void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
661{
662 PointF c1(cx1,cy1);
663 PointF c2(cx2,cy2);
664 PointF end(x,y);
665 PointF start;
666 m_path->GetLastPoint(&start);
667 m_path->AddBezier(start,c1,c2,end);
668}
669
670// gets the last point of the current path, (0,0) if not yet set
671void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
672{
673 PointF start;
674 m_path->GetLastPoint(&start);
675 *x = start.X ;
676 *y = start.Y ;
677}
678
679void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
680{
681 double sweepAngle = endAngle - startAngle ;
682 if( abs(sweepAngle) >= 2*M_PI)
683 {
684 sweepAngle = 2 * M_PI;
685 }
686 else
687 {
688 if ( clockwise )
689 {
690 if( sweepAngle < 0 )
691 sweepAngle += 2 * M_PI;
692 }
693 else
694 {
695 if( sweepAngle > 0 )
696 sweepAngle -= 2 * M_PI;
697
698 }
699 }
700 m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
701}
702
703void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
704{
705 m_path->AddRectangle(RectF(x,y,w,h));
706}
707
708void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
709{
710 m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
711}
712
713
714// transforms each point of this path by the matrix
715void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
716{
717 m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
718}
719
720// gets the bounding box enclosing all points (possibly including control points)
721void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
722{
723 RectF bounds;
724 m_path->GetBounds( &bounds, NULL, NULL) ;
725 *x = bounds.X;
726 *y = bounds.Y;
727 *w = bounds.Width;
728 *h = bounds.Height;
729}
730
731bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
732{
733 m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
734 return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
735}
736
737//-----------------------------------------------------------------------------
738// wxGDIPlusMatrixData implementation
739//-----------------------------------------------------------------------------
740
741wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
742 : wxGraphicsMatrixData(renderer)
743{
744 if ( matrix )
745 m_matrix = matrix ;
746 else
747 m_matrix = new Matrix();
748}
749
750wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
751{
752 delete m_matrix;
753}
754
755wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
756{
757 return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
758}
759
760// concatenates the matrix
761void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
762{
763 m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
764}
765
766// sets the matrix to the respective values
767void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
768 wxDouble tx, wxDouble ty)
769{
770 m_matrix->SetElements(a,b,c,d,tx,ty);
771}
772
773// gets the component valuess of the matrix
774void wxGDIPlusMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
775 wxDouble* d, wxDouble* tx, wxDouble* ty) const
776{
777 REAL elements[6];
778 m_matrix->GetElements(elements);
779 if (a) *a = elements[0];
780 if (b) *b = elements[1];
781 if (c) *c = elements[2];
782 if (d) *d = elements[3];
783 if (tx) *tx= elements[4];
784 if (ty) *ty= elements[5];
785}
786
787// makes this the inverse matrix
788void wxGDIPlusMatrixData::Invert()
789{
790 m_matrix->Invert();
791}
792
793// returns true if the elements of the transformation matrix are equal ?
794bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
795{
796 return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
797}
798
799// return true if this is the identity matrix
800bool wxGDIPlusMatrixData::IsIdentity() const
801{
802 return m_matrix->IsIdentity() == TRUE ;
803}
804
805//
806// transformation
807//
808
809// add the translation to this matrix
810void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
811{
812 m_matrix->Translate(dx,dy);
813}
814
815// add the scale to this matrix
816void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
817{
818 m_matrix->Scale(xScale,yScale);
819}
820
821// add the rotation to this matrix (radians)
822void wxGDIPlusMatrixData::Rotate( wxDouble angle )
823{
824 m_matrix->Rotate( angle );
825}
826
827//
828// apply the transforms
829//
830
831// applies that matrix to the point
832void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
833{
834 PointF pt(*x,*y);
835 m_matrix->TransformPoints(&pt);
836 *x = pt.X;
837 *y = pt.Y;
838}
839
840// applies the matrix except for translations
841void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
842{
843 PointF pt(*dx,*dy);
844 m_matrix->TransformVectors(&pt);
845 *dx = pt.X;
846 *dy = pt.Y;
847}
848
849// returns the native representation
850void * wxGDIPlusMatrixData::GetNativeMatrix() const
851{
852 return m_matrix;
853}
854
855//-----------------------------------------------------------------------------
856// wxGDIPlusContext implementation
857//-----------------------------------------------------------------------------
858
859IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
860
861wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
862 : wxGraphicsContext(renderer)
863{
864 Init();
865 m_context = new Graphics( hdc);
866 SetDefaults();
867}
868
869wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
870 : wxGraphicsContext(renderer)
871{
872 Init();
873 m_context = new Graphics( hwnd);
874 SetDefaults();
875}
876
877wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
878 : wxGraphicsContext(renderer)
879{
880 Init();
881 m_context = gr;
882 SetDefaults();
883}
884
885wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
886{
887 Init();
888}
889
890void wxGDIPlusContext::Init()
891{
892 m_context = NULL;
893 m_state1 = 0;
894 m_state2= 0;
895}
896
897void wxGDIPlusContext::SetDefaults()
898{
899 m_context->SetSmoothingMode(SmoothingModeHighQuality);
900 m_state1 = m_context->Save();
901 m_state2 = m_context->Save();
902}
903
904wxGDIPlusContext::~wxGDIPlusContext()
905{
906 if ( m_context )
907 {
908 m_context->Restore( m_state2 );
909 m_context->Restore( m_state1 );
910 delete m_context;
911 }
912}
913
914
915void wxGDIPlusContext::Clip( const wxRegion &region )
916{
917 Region rgn((HRGN)region.GetHRGN());
918 m_context->SetClip(&rgn,CombineModeIntersect);
919}
920
921void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
922{
923 m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
924}
925
926void wxGDIPlusContext::ResetClip()
927{
928 m_context->ResetClip();
929}
930
931void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
932{
933 if ( !m_pen.IsNull() )
934 {
935 m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
936 }
937}
938
939void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
940{
941 if ( !m_brush.IsNull() )
942 {
943 ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
944 m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
945 (GraphicsPath*) path.GetNativePath());
946 }
947}
948
949void wxGDIPlusContext::Rotate( wxDouble angle )
950{
951 m_context->RotateTransform( RadToDeg(angle) );
952}
953
954void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
955{
956 m_context->TranslateTransform( dx , dy );
957}
958
959void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
960{
961 m_context->ScaleTransform(xScale,yScale);
962}
963
964void wxGDIPlusContext::PushState()
965{
966 GraphicsState state = m_context->Save();
967 m_stateStack.push_back(state);
968}
969
970void wxGDIPlusContext::PopState()
971{
972 GraphicsState state = m_stateStack.back();
973 m_stateStack.pop_back();
974 m_context->Restore(state);
975}
976
977// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
978// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
979// bytes as parameter
980
981void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
982{
983 Bitmap* image = NULL;
984 Bitmap* helper = NULL;
985 if ( bmp.GetMask() )
986 {
987 Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
988
989 size_t width = interim.GetWidth();
990 size_t height = interim.GetHeight();
991 Rect bounds(0,0,width,height);
992
993 image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
994
995 Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
996 wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
997
998 BitmapData dataMask ;
999 interimMask.LockBits(&bounds,ImageLockModeRead,
1000 interimMask.GetPixelFormat(),&dataMask);
1001
1002
1003 BitmapData imageData ;
1004 image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
1005
1006 BYTE maskPattern = 0 ;
1007 BYTE maskByte = 0;
1008 size_t maskIndex ;
1009
1010 for ( size_t y = 0 ; y < height ; ++y)
1011 {
1012 maskIndex = 0 ;
1013 for( size_t x = 0 ; x < width; ++x)
1014 {
1015 if ( x % 8 == 0)
1016 {
1017 maskPattern = 0x80;
1018 maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
1019 maskIndex++;
1020 }
1021 else
1022 maskPattern = maskPattern >> 1;
1023
1024 ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
1025 if ( (maskByte & maskPattern) == 0 )
1026 *dest = 0x00000000;
1027 else
1028 {
1029 Color c ;
1030 interim.GetPixel(x,y,&c) ;
1031 *dest = (c.GetValue() | Color::AlphaMask);
1032 }
1033 }
1034 }
1035
1036 image->UnlockBits(&imageData);
1037
1038 interimMask.UnlockBits(&dataMask);
1039 interim.UnlockBits(&dataMask);
1040 }
1041 else
1042 {
1043 image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
1044 if ( GetPixelFormatSize(image->GetPixelFormat()) == 32 )
1045 {
1046 size_t width = image->GetWidth();
1047 size_t height = image->GetHeight();
1048 Rect bounds(0,0,width,height);
1049 BitmapData data ;
1050
1051 helper = image ;
1052 image = NULL ;
1053 helper->LockBits(&bounds, ImageLockModeRead,
1054 helper->GetPixelFormat(),&data);
1055
1056 image = new Bitmap(data.Width, data.Height, data.Stride,
1057 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1058
1059 helper->UnlockBits(&data);
1060 }
1061 }
1062 if ( image )
1063 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1064 delete image ;
1065 delete helper ;
1066}
1067
1068void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
1069{
1070 HICON hIcon = (HICON)icon.GetHICON();
1071 ICONINFO iconInfo ;
1072 // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
1073 if (!GetIconInfo(hIcon,&iconInfo))
1074 return;
1075
1076 BITMAP iconBmpData ;
1077 GetObject(iconInfo.hbmColor,sizeof(BITMAP),&iconBmpData);
1078 Bitmap interim(iconInfo.hbmColor,NULL);
1079
1080 Bitmap* image = NULL ;
1081
1082 if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
1083 {
1084 image = Bitmap::FromHICON(hIcon);
1085 }
1086 else
1087 {
1088 size_t width = interim.GetWidth();
1089 size_t height = interim.GetHeight();
1090 Rect bounds(0,0,width,height);
1091 BitmapData data ;
1092
1093 interim.LockBits(&bounds, ImageLockModeRead,
1094 interim.GetPixelFormat(),&data);
1095 image = new Bitmap(data.Width, data.Height, data.Stride,
1096 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1097 interim.UnlockBits(&data);
1098 }
1099
1100 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1101
1102 delete image ;
1103 DeleteObject(iconInfo.hbmColor);
1104 DeleteObject(iconInfo.hbmMask);
1105}
1106
1107void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
1108{
1109 if ( m_font.IsNull() || str.IsEmpty())
1110 return ;
1111
1112 wxWCharBuffer s = str.wc_str( *wxConvUI );
1113 m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
1114 PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
1115 // TODO m_backgroundMode == wxSOLID
1116}
1117
1118void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
1119 wxDouble *descent, wxDouble *externalLeading ) const
1120{
1121 wxWCharBuffer s = str.wc_str( *wxConvUI );
1122 FontFamily ffamily ;
1123 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1124
1125 f->GetFamily(&ffamily) ;
1126
1127 REAL factorY = m_context->GetDpiY() / 72.0 ;
1128
1129 REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
1130 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1131 REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
1132 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1133 REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
1134 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1135
1136 if ( height )
1137 *height = rHeight * factorY + 0.5 ;
1138 if ( descent )
1139 *descent = rDescent * factorY + 0.5 ;
1140 if ( externalLeading )
1141 *externalLeading = (rHeight - rAscent - rDescent) * factorY + 0.5 ;
1142 // measuring empty strings is not guaranteed, so do it by hand
1143 if ( str.IsEmpty())
1144 {
1145 if ( width )
1146 *width = 0 ;
1147 }
1148 else
1149 {
1150 // MeasureString does return a rectangle that is way too large, so it is
1151 // not usable here
1152 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1153 StringFormat strFormat;
1154 CharacterRange strRange(0,wcslen(s));
1155 strFormat.SetMeasurableCharacterRanges(1,&strRange);
1156 Region region ;
1157 m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,&region) ;
1158 RectF bbox ;
1159 region.GetBounds(&bbox,m_context);
1160 if ( width )
1161 *width = bbox.GetRight()-bbox.GetLeft()+0.5;
1162 }
1163}
1164
1165void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
1166{
1167 widths.Empty();
1168 widths.Add(0, text.length());
1169
1170 if (text.empty())
1171 return;
1172
1173 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1174 wxWCharBuffer ws = text.wc_str( *wxConvUI );
1175 size_t len = wcslen( ws ) ;
1176 wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
1177
1178 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1179 StringFormat strFormat;
1180
1181 CharacterRange* ranges = new CharacterRange[len] ;
1182 Region* regions = new Region[len];
1183 for( size_t i = 0 ; i < len ; ++i)
1184 {
1185 ranges[i].First = i ;
1186 ranges[i].Length = 1 ;
1187 }
1188 strFormat.SetMeasurableCharacterRanges(len,ranges);
1189 m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
1190
1191 RectF bbox ;
1192 for ( size_t i = 0 ; i < len ; ++i)
1193 {
1194 regions[i].GetBounds(&bbox,m_context);
1195 widths[i] = bbox.GetRight()-bbox.GetLeft();
1196 }
1197}
1198
1199void* wxGDIPlusContext::GetNativeContext()
1200{
1201 return m_context;
1202}
1203
1204// concatenates this transform with the current transform of this context
1205void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
1206{
1207 m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
1208}
1209
1210// sets the transform of this context
1211void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
1212{
1213 m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
1214}
1215
1216// gets the matrix of this context
1217wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
1218{
1219 wxGraphicsMatrix matrix = CreateMatrix();
1220 m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
1221 return matrix;
1222}
1223//-----------------------------------------------------------------------------
1224// wxGDIPlusRenderer declaration
1225//-----------------------------------------------------------------------------
1226
1227class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer
1228{
1229public :
1230 wxGDIPlusRenderer()
1231 {
1232 m_loaded = false;
1233 m_gditoken = 0;
1234 }
1235
1236 virtual ~wxGDIPlusRenderer()
1237 {
1238 if (m_loaded)
1239 {
1240 Unload();
1241 }
1242 }
1243
1244 // Context
1245
1246 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
1247
1248 virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
1249
1250 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
1251
1252 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
1253
1254 virtual wxGraphicsContext * CreateContext( wxWindow* window );
1255
1256 virtual wxGraphicsContext * CreateMeasuringContext();
1257
1258 // Path
1259
1260 virtual wxGraphicsPath CreatePath();
1261
1262 // Matrix
1263
1264 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
1265 wxDouble tx=0.0, wxDouble ty=0.0);
1266
1267
1268 virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
1269
1270 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
1271
1272 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1273 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1274 const wxColour&c1, const wxColour&c2) ;
1275
1276 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1277 // with radius r and color cColor
1278 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1279 const wxColour &oColor, const wxColour &cColor) ;
1280
1281 // sets the font
1282 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
1283protected :
1284 void EnsureIsLoaded();
1285 void Load();
1286 void Unload();
1287
1288private :
1289 bool m_loaded;
1290 ULONG_PTR m_gditoken;
1291
1292 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
1293} ;
1294
1295//-----------------------------------------------------------------------------
1296// wxGDIPlusRenderer implementation
1297//-----------------------------------------------------------------------------
1298
1299IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
1300
1301static wxGDIPlusRenderer gs_GDIPlusRenderer;
1302
1303wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
1304{
1305 return &gs_GDIPlusRenderer;
1306}
1307
1308void wxGDIPlusRenderer::EnsureIsLoaded()
1309{
1310 if (!m_loaded)
1311 {
1312 Load();
1313 }
1314}
1315
1316void wxGDIPlusRenderer::Load()
1317{
1318 GdiplusStartupInput input;
1319 GdiplusStartupOutput output;
1320 GdiplusStartup(&m_gditoken,&input,&output);
1321 m_loaded = true;
1322}
1323
1324void wxGDIPlusRenderer::Unload()
1325{
1326 if ( m_gditoken )
1327 GdiplusShutdown(m_gditoken);
1328}
1329
1330wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
1331{
1332 EnsureIsLoaded();
1333 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1334}
1335
1336wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
1337{
1338 EnsureIsLoaded();
1339 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1340}
1341
1342wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
1343{
1344 EnsureIsLoaded();
1345 return NULL;
1346 // TODO use GetDC(NULL) but then we have to release it from the context
1347 //return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1348}
1349
1350wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
1351{
1352 EnsureIsLoaded();
1353 return new wxGDIPlusContext(this,(Graphics*) context);
1354}
1355
1356
1357wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
1358{
1359 EnsureIsLoaded();
1360 return new wxGDIPlusContext(this,(HWND) window);
1361}
1362
1363wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
1364{
1365 EnsureIsLoaded();
1366 return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
1367}
1368
1369// Path
1370
1371wxGraphicsPath wxGDIPlusRenderer::CreatePath()
1372{
1373 EnsureIsLoaded();
1374 wxGraphicsPath m;
1375 m.SetRefData( new wxGDIPlusPathData(this));
1376 return m;
1377}
1378
1379
1380// Matrix
1381
1382wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
1383 wxDouble tx, wxDouble ty)
1384
1385{
1386 EnsureIsLoaded();
1387 wxGraphicsMatrix m;
1388 wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
1389 data->Set( a,b,c,d,tx,ty ) ;
1390 m.SetRefData(data);
1391 return m;
1392}
1393
1394wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
1395{
1396 EnsureIsLoaded();
1397 if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
1398 return wxNullGraphicsPen;
1399 else
1400 {
1401 wxGraphicsPen p;
1402 p.SetRefData(new wxGDIPlusPenData( this, pen ));
1403 return p;
1404 }
1405}
1406
1407wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
1408{
1409 EnsureIsLoaded();
1410 if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
1411 return wxNullGraphicsBrush;
1412 else
1413 {
1414 wxGraphicsBrush p;
1415 p.SetRefData(new wxGDIPlusBrushData( this, brush ));
1416 return p;
1417 }
1418}
1419
1420// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1421wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1422 const wxColour&c1, const wxColour&c2)
1423{
1424 EnsureIsLoaded();
1425 wxGraphicsBrush p;
1426 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1427 d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
1428 p.SetRefData(d);
1429 return p;
1430 }
1431
1432// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1433// with radius r and color cColor
1434wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1435 const wxColour &oColor, const wxColour &cColor)
1436{
1437 EnsureIsLoaded();
1438 wxGraphicsBrush p;
1439 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1440 d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
1441 p.SetRefData(d);
1442 return p;
1443}
1444
1445// sets the font
1446wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
1447{
1448 EnsureIsLoaded();
1449 if ( font.Ok() )
1450 {
1451 wxGraphicsFont p;
1452 p.SetRefData(new wxGDIPlusFontData( this , font, col ));
1453 return p;
1454 }
1455 else
1456 return wxNullGraphicsFont;
1457}
1458
1459#endif // wxUSE_GRAPHICS_CONTEXT