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1\chapter{Introduction}\label{introduction}
2\pagenumbering{arabic}%
3\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
4\setfooter{\thepage}{}{}{}{}{\thepage}%
5
6\section{What is wxWindows?}
7
8wxWindows is a C++ framework providing GUI (Graphical User
9Interface) and other facilities on more than one platform. Version 2 currently
10supports MS Windows (16-bit, Windows 95 and Windows NT), Unix with GTK+, Unix with Motif,
11and Mac. An OS/2 port is in progress.
12
13wxWindows was originally developed at the Artificial Intelligence
14Applications Institute, University of Edinburgh, for internal use,
15and was first made publicly available in 1993.
16Version 2 is a vastly improved version written and maintained by
17Julian Smart, Robert Roebling, Vadim Zeitlin and many others.
18
19This manual discusses wxWindows in the context of multi-platform
20development.\helpignore{For more detail on the wxWindows version 2.0 API
21(Application Programming Interface) please refer to the separate
22wxWindows reference manual.}
23
24Please note that in the following, ``MS Windows" often refers to all
25platforms related to Microsoft Windows, including 16-bit and 32-bit
26variants, unless otherwise stated. All trademarks are acknowledged.
27
28\section{Why another cross-platform development tool?}
29
30wxWindows was developed to provide a cheap and flexible way to maximize
31investment in GUI application development. While a number of commercial
32class libraries already existed for cross-platform development,
33none met all of the following criteria:
34
35\begin{enumerate}\itemsep=0pt
36\item low price;
37\item source availability;
38\item simplicity of programming;
39\item support for a wide range of compilers.
40\end{enumerate}
41
42Since wxWindows was started, several other free or almost-free GUI frameworks have
43emerged. However, none has the range of features, flexibility, documentation and the
44well-established development team that wxWindows has.
45
46As open source software, wxWindows has
47benefited from comments, ideas, bug fixes, enhancements and the sheer
48enthusiasm of users. This gives wxWindows a
49certain advantage over its commercial competitors (and over free libraries
50without an independent development team), plus a robustness against
51the transience of one individual or company. This openness and
52availability of source code is especially important when the future of
53thousands of lines of application code may depend upon the longevity of
54the underlying class library.
55
56Version 2 goes much further than previous versions in terms of generality and features,
57allowing applications to be produced
58that are often indistinguishable from those produced using single-platform
59toolkits such as Motif, GTK+ and MFC.
60
61The importance of using a platform-independent class library cannot be
62overstated, since GUI application development is very time-consuming,
63and sustained popularity of particular GUIs cannot be guaranteed.
64Code can very quickly become obsolete if it addresses the wrong
65platform or audience. wxWindows helps to insulate the programmer from
66these winds of change. Although wxWindows may not be suitable for
67every application (such as an OLE-intensive program), it provides access to most of the functionality a
68GUI program normally requires, plus many extras such as network programming,
69PostScript output, and HTML rendering; and it can of course be extended as needs dictate. As a bonus, it provides
70a far cleaner and easier programming interface than the native
71APIs. Programmers may find it worthwhile to use wxWindows even if they
72are developing on only one platform.
73
74It is impossible to sum up the functionality of wxWindows in a few paragraphs, but
75here are some of the benefits:
76
77\begin{itemize}\itemsep=0pt
78\item Low cost (free, in fact!)
79\item You get the source.
80\item Available on a variety of popular platforms.
81\item Works with almost all popular C++ compilers and Python.
82\item Over 50 example programs.
83\item Over 1000 pages of printable and on-line documentation.
84\item Includes Tex2RTF, to allow you to produce your own documentation
85in Windows Help, HTML and Word RTF formats.
86\item Simple-to-use, object-oriented API.
87\item Flexible event system.
88\item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
89\item Constraint-based and sizer-based layouts.
90\item Print/preview and document/view architectures.
91\item Toolbar, notebook, tree control, advanced list control classes.
92\item PostScript generation under Unix, normal MS Windows printing on the PC.
93\item MDI (Multiple Document Interface) support.
94\item Can be used to create DLLs under Windows, dynamic libraries on Unix.
95\item Common dialogs for file browsing, printing, colour selection, etc.
96\item Under MS Windows, support for creating metafiles and copying
97them to the clipboard.
98\item An API for invoking help from applications.
99\item Ready-to-use HTML window (supporting a subset of HTML).
100\item Dialog Editor for building dialogs.
101\item Network support via a family of socket and protocol classes.
102\item Support for platform independent image processing.
103\item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
104\end{itemize}
105
106\section{Changes from version 1.xx}\label{versionchanges}
107
108These are a few of the major differences between versions 1.xx and 2.0.
109
110Removals:
111
112\begin{itemize}\itemsep=0pt
113\item XView is no longer supported;
114\item all controls (panel items) no longer have labels attached to them;
115\item wxForm has been removed;
116\item wxCanvasDC, wxPanelDC removed (replaced by wxClientDC, wxWindowDC, wxPaintDC which
117can be used for any window);
118\item wxMultiText, wxTextWindow, wxText removed and replaced by wxTextCtrl;
119\item classes no longer divided into generic and platform-specific parts, for efficiency.
120\end{itemize}
121
122Additions and changes:
123
124\begin{itemize}\itemsep=0pt
125\item class hierarchy changed, and restrictions about subwindow nesting lifted;
126\item header files reorganized to conform to normal C++ standards;
127\item classes less dependent on each another, to reduce executable size;
128\item wxString used instead of char* wherever possible;
129\item the number of separate but mandatory utilities reduced;
130\item the event system has been overhauled, with
131virtual functions and callbacks being replaced with MFC-like event tables;
132\item new controls, such as wxTreeCtrl, wxListCtrl, wxSpinButton;
133\item less inconsistency about what events can be handled, so for example
134mouse clicks or key presses on controls can now be intercepted;
135\item the status bar is now a separate class, wxStatusBar, and is
136implemented in generic wxWindows code;
137\item some renaming of controls for greater consistency;
138\item wxBitmap has the notion of bitmap handlers to allow for extension to new formats
139without ifdefing;
140\item new dialogs: wxPageSetupDialog, wxFileDialog, wxDirDialog,
141wxMessageDialog, wxSingleChoiceDialog, wxTextEntryDialog;
142\item GDI objects are reference-counted and are now passed to most functions
143by reference, making memory management far easier;
144\item wxSystemSettings class allows querying for various system-wide properties
145such as dialog font, colours, user interface element sizes, and so on;
146\item better platform look and feel conformance;
147\item toolbar functionality now separated out into a family of classes with the
148same API;
149\item device contexts are no longer accessed using wxWindow::GetDC - they are created
150temporarily with the window as an argument;
151\item events from sliders and scrollbars can be handled more flexibly;
152\item the handling of window close events has been changed in line with the new
153event system;
154\item the concept of {\it validator} has been added to allow much easier coding of
155the relationship between controls and application data;
156\item the documentation has been revised, with more cross-referencing.
157\end{itemize}
158
159Platform-specific changes:
160
161\begin{itemize}\itemsep=0pt
162\item The Windows header file (windows.h) is no longer included by wxWindows headers;
163\item wx.dll supported under Visual C++;
164\item the full range of Windows 95 window decorations are supported, such as modal frame
165borders;
166\item MDI classes brought out of wxFrame into separate classes, and made more flexible.
167\end{itemize}
168
169
170\section{Changes from version 2.0}\label{versionchanges20}
171
172These are a few of the differences between versions 2.0 and 2.2.
173
174Removals:
175
176\begin{itemize}\itemsep=0pt
177\item GTK 1.0 no longer supported.
178\end{itemize}
179
180Additions and changes:
181
182\begin{itemize}\itemsep=0pt
183\item Corrected many classes to conform better to documented behaviour.
184\item Added handlers for more image formats (Now GIF, JPEG, PCX, BMP, XPM, PNG, PNM).
185\item Improved support for socket and network functions.
186\item Support for different national font encodings.
187\item Sizer based layout system.
188\item HTML widget and help system.
189\item Added some controls (e.g. wxSpinCtrl) and supplemented many.
190\item Many optical improvements to GTK port.
191\item Support for menu accelerators in GTK port.
192\item Enhanced and improved support for scrolling, including child windows.
193\item Complete rewrite of clipboard and drag and drop classes.
194\item Improved support for ODBC databases.
195\item Improved tab traversal in dialogs.
196\end{itemize}
197
198
199\section{wxWindows requirements}\label{requirements}
200
201To make use of wxWindows, you currently need one or both of the
202following setups.
203
204(a) PC:
205
206\begin{enumerate}\itemsep=0pt
207\item A 486 or higher PC running MS Windows.
208\item A Windows compiler: most are supported, but please see {\tt install.txt} for
209details. Supported compilers include Microsoft Visual C++ 4.0 or higher, Borland C++, Cygwin,
210Metrowerks CodeWarrior.
211\item At least 60 MB of disk space.
212\end{enumerate}
213
214(b) Unix:
215
216\begin{enumerate}\itemsep=0pt
217\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
218\item Almost any Unix workstation, and one of: GTK+ 1.2, Motif 1.2 or higher, Lesstif.
219\item At least 60 MB of disk space.
220\end{enumerate}
221
222\section{Availability and location of wxWindows}
223
224\winhelponly{wxWindows is available by anonymous FTP and World Wide Web
225from ftp://www.remstar.com/pub/wxwin and/or http://www.wxwindows.org.}
226\winhelpignore{wxWindows is available by anonymous FTP and World Wide Web
227from \urlref{ftp://www.remstar.com/pub/wxwin}{ftp://www.remstar.com/pub/wxwin}
228and/or \urlref{http://www.wxwindows.org}{http://www.wxwindows.org}.}
229
230You can also buy a CD-ROM using the form on the Web site, or by contacting:
231
232Julian Smart\\
23312 North Street West\\
234Uppingham\\
235Rutland\\
236LE15 9SG\\
237julian.smart@ukonline.co.uk
238
239\section{Acknowledgments}
240
241Thanks are due to AIAI for being willing to release the original version of
242wxWindows into the public domain, and to our patient partners.
243
244We would particularly like to thank the following for their contributions to wxWindows, and the many others who have been involved in
245the project over the years. Apologies for any unintentional omissions from this list.
246
247Yiorgos Adamopoulos, Jamshid Afshar, Alejandro Aguilar-Sierra, AIAI, Patrick Albert, Karsten Ballueder, Michael Bedward, Kai Bendorf, Yura Bidus, Keith
248Gary Boyce, Chris Breeze, Pete Britton, Ian Brown, C. Buckley, Dmitri Chubraev, Robin Corbet, Cecil Coupe, Andrew Davison, Neil Dudman, Robin
249Dunn, Hermann Dunkel, Jos van Eijndhoven, Tom Felici, Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries, Dominic Gallagher,
250Guillermo Rodriguez Garcia, Wolfram Gloger, Norbert Grotz, Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle, Harco de Hilster, Cord Hockemeyer, Markus
251Holzem, Olaf Klein, Leif Jensen, Bart Jourquin, Guilhem Lavaux, Jan Lessner, Nicholas Liebmann, Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu
252M\"{a}nnist\"{o}, Scott Maxwell, Thomas Myers, Oliver Niedung, Stefan Neis, Hernan Otero, Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
253Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella, Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Vaclav Slavik, Stein Somers, Petr Smilauer, Neil Smith,
254Kari Syst\"{a}, Arthur Tetzlaff-Deas, Jonathan Tonberg, Jyrki Tuomi, David Webster, Janos Vegh, Andrea Venturoli, Vadim Zeitlin, Xiaokun Zhu, Edward Zimmermann.
255
256`Graphplace', the basis for the wxGraphLayout library, is copyright Dr. Jos
257T.J. van Eijndhoven of Eindhoven University of Technology. The code has
258been used in wxGraphLayout with his permission.
259
260We also acknowledge the author of XFIG, the excellent Unix drawing tool,
261from the source of which we have borrowed some spline drawing code.
262His copyright is included below.
263
264{\it XFig2.1 is copyright (c) 1985 by Supoj Sutanthavibul. Permission to
265use, copy, modify, distribute, and sell this software and its
266documentation for any purpose is hereby granted without fee, provided
267that the above copyright notice appear in all copies and that both that
268copyright notice and this permission notice appear in supporting
269documentation, and that the name of M.I.T. not be used in advertising or
270publicity pertaining to distribution of the software without specific,
271written prior permission. M.I.T. makes no representations about the
272suitability of this software for any purpose. It is provided ``as is''
273without express or implied warranty.}
274
275\chapter{Multi-platform development with wxWindows}\label{multiplat}
276\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
277\setfooter{\thepage}{}{}{}{}{\thepage}%
278
279This chapter describes the practical details of using wxWindows. Please
280see the file install.txt for up-to-date installation instructions, and
281changes.txt for differences between versions.
282
283\section{Include files}
284
285The main include file is {\tt "wx/wx.h"}; this includes the most commonly
286used modules of wxWindows.
287
288To save on compilation time, include only those header files relevant to the
289source file. If you are using precompiled headers, you should include
290the following section before any other includes:
291
292\begin{verbatim}
293// For compilers that support precompilation, includes "wx.h".
294#include <wx/wxprec.h>
295
296#ifdef __BORLANDC__
297#pragma hdrstop
298#endif
299
300#ifndef WX_PRECOMP
301// Include your minimal set of headers here, or wx.h
302#include <wx/wx.h>
303#endif
304
305... now your other include files ...
306\end{verbatim}
307
308The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
309may seem quirky, it is in fact the end result of a lot of experimentation,
310and several Windows compilers to use precompilation (those tested are Microsoft Visual C++, Borland C++
311and Watcom C++).
312
313Borland precompilation is largely automatic. Visual C++ requires specification of {\tt "wx/wxprec.h"} as
314the file to use for precompilation. Watcom C++ is automatic apart from the specification of
315the .pch file. Watcom C++ is strange in requiring the precompiled header to be used only for
316object files compiled in the same directory as that in which the precompiled header was created.
317Therefore, the wxWindows Watcom C++ makefiles go through hoops deleting and recreating
318a single precompiled header file for each module, thus preventing an accumulation of many
319multi-megabyte .pch files.
320
321\section{Libraries}
322
323The GTK and Motif ports of wxWindow can create either a static library or a shared
324library on most Unix or Unix-like systems. The static library is called libwx\_gtk.a
325and libwx\_motif.a whereas the name of the shared library is dependent on the
326system it is created on and the version you are using. The library name for the
327GTK version of wxWindows 2.2 on Linux and Solaris will be libwx\_gtk-2.2.so.0.0.0,
328on HP-UX, it will be libwx\_gtk-2.2.sl, on AIX just libwx\_gtk.a etc.
329
330Under Windows, use the library wx.lib (release) or wxd.lib (debug) for stand-alone Windows
331applications, or wxdll.lib (wxdlld.lib) for creating DLLs.
332
333\section{Configuration}
334
335Options are configurable in the file
336\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some
337settings are a matter of taste, some help with platform-specific problems, and
338others can be set to minimize the size of the library. Please see the setup.h file
339and {\tt install.txt} files for details on configuration.
340
341Under Unix (GTK and Motif) the corresponding setup.h files are generated automatically
342when configuring the wxWindows using the "configure" script. When using the RPM packages
343for installing wxWindows on Linux, a correct setup.h is shipped in the package and
344this must not be changed.
345
346\section{Makefiles}
347
348At the moment there is no attempt to make Unix makefiles and
349PC makefiles compatible, i.e. one makefile is required for
350each environment. The Unix ports use a sophisticated system based
351on the GNU autoconf tool and this system will create the
352makefiles as required on the respective platform. Although the
353makefiles are not identical in Windows, Mac and Unix, care has
354been taken to make them relatively similar so that moving from
355one platform to another will be painless.
356
357Sample makefiles for Unix (suffix .unx), MS C++ (suffix .DOS and .NT), Borland
358C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos
359and utilities.
360
361The controlling makefile for wxWindows is in the MS-Windows
362directory {\tt src/msw} for the different Windows compiler and
363in the build directory when using the Unix ports. The build
364directory can be chosen by the user. It is the directory in
365which the "configure" script is run. This can be the normal
366base directory (by running {\tt ./configure} there) or any other
367directory (e.g. {\tt ../configure} after creating a build-directory
368in the directory level above the base directory).
369
370Please see the platform-specific {\tt install.txt} file for further details.
371
372\section{Windows-specific files}
373
374wxWindows application compilation under MS Windows requires at least two
375extra files, resource and module definition files.
376
377\subsection{Resource file}\label{resources}
378
379The least that must be defined in the Windows resource file (extension RC)
380is the following statement:
381
382\begin{verbatim}
383rcinclude "wx/msw/wx.rc"
384\end{verbatim}
385
386which includes essential internal wxWindows definitions. The resource script
387may also contain references to icons, cursors, etc., for example:
388
389\begin{verbatim}
390wxicon icon wx.ico
391\end{verbatim}
392
393The icon can then be referenced by name when creating a frame icon. See
394the MS Windows SDK documentation.
395
396\normalbox{Note: include wx.rc {\it after} any ICON statements
397so programs that search your executable for icons (such
398as the Program Manager) find your application icon first.}
399
400\subsection{Module definition file}
401
402A module definition file (extension DEF) is required for 16-bit applications, and
403looks like the following:
404
405\begin{verbatim}
406NAME Hello
407DESCRIPTION 'Hello'
408EXETYPE WINDOWS
409STUB 'WINSTUB.EXE'
410CODE PRELOAD MOVEABLE DISCARDABLE
411DATA PRELOAD MOVEABLE MULTIPLE
412HEAPSIZE 1024
413STACKSIZE 8192
414\end{verbatim}
415
416The only lines which will usually have to be changed per application are
417NAME and DESCRIPTION.
418
419\section{Allocating and deleting wxWindows objects}
420
421In general, classes derived from wxWindow must dynamically allocated
422with {\it new} and deleted with {\it delete}. If you delete a window,
423all of its children and descendants will be automatically deleted,
424so you don't need to delete these descendants explicitly.
425
426When deleting a frame or dialog, use {\bf Destroy} rather than {\bf delete} so
427that the wxWindows delayed deletion can take effect. This waits until idle time
428(when all messages have been processed) to actually delete the window, to avoid
429problems associated with the GUI sending events to deleted windows.
430
431Don't create a window on the stack, because this will interfere
432with delayed deletion.
433
434If you decide to allocate a C++ array of objects (such as wxBitmap) that may
435be cleaned up by wxWindows, make sure you delete the array explicitly
436before wxWindows has a chance to do so on exit, since calling {\it delete} on
437array members will cause memory problems.
438
439wxColour can be created statically: it is not automatically cleaned
440up and is unlikely to be shared between other objects; it is lightweight
441enough for copies to be made.
442
443Beware of deleting objects such as a wxPen or wxBitmap if they are still in use.
444Windows is particularly sensitive to this: so make sure you
445make calls like wxDC::SetPen(wxNullPen) or wxDC::SelectObject(wxNullBitmap) before deleting
446a drawing object that may be in use. Code that doesn't do this will probably work
447fine on some platforms, and then fail under Windows.
448
449\section{Architecture dependency}
450
451A problem which sometimes arises from writing multi-platform programs is that
452the basic C types are not defined the same on all platforms. This holds true
453for both the length in bits of the standard types (such as int and long) as
454well as their byte order, which might be little endian (typically
455on Intel computers) or big endian (typically on some Unix workstations). wxWindows
456defines types and macros that make it easy to write architecture independent
457code. The types are:
458
459wxInt32, wxInt16, wxInt8, wxUint32, wxUint16 = wxWord, wxUint8 = wxByte
460
461where wxInt32 stands for a 32-bit signed integer type etc. You can also check
462which architecture the program is compiled on using the wxBYTE\_ORDER define
463which is either wxBIG\_ENDIAN or wxLITTLE\_ENDIAN (in the future maybe wxPDP\_ENDIAN
464as well).
465
466The macros handling bit-swapping with respect to the applications endianness
467are described in the \helpref{Macros}{macros} section.
468
469\section{Conditional compilation}
470
471One of the purposes of wxWindows is to reduce the need for conditional
472compilation in source code, which can be messy and confusing to follow.
473However, sometimes it is necessary to incorporate platform-specific
474features (such as metafile use under MS Windows). The symbols
475listed in the file {\tt symbols.txt} may be used for this purpose,
476along with any user-supplied ones.
477
478\section{C++ issues}
479
480The following documents some miscellaneous C++ issues.
481
482\subsection{Templates}
483
484wxWindows does not use templates since it is a notoriously unportable feature.
485
486\subsection{RTTI}
487
488wxWindows does not use run-time type information since wxWindows provides
489its own run-time type information system, implemented using macros.
490
491\subsection{Type of NULL}
492
493Some compilers (e.g. the native IRIX cc) define NULL to be 0L so that
494no conversion to pointers is allowed. Because of that, all these
495occurrences of NULL in the GTK port use an explicit conversion such
496as
497
498{\small
499\begin{verbatim}
500 wxWindow *my_window = (wxWindow*) NULL;
501\end{verbatim}
502}
503
504It is recommended to adhere to this in all code using wxWindows as
505this make the code (a bit) more portable.
506
507\subsection{Precompiled headers}
508
509Some compilers, such as Borland C++ and Microsoft C++, support
510precompiled headers. This can save a great deal of compiling time. The
511recommended approach is to precompile {\tt "wx.h"}, using this
512precompiled header for compiling both wxWindows itself and any
513wxWindows applications. For Windows compilers, two dummy source files
514are provided (one for normal applications and one for creating DLLs)
515to allow initial creation of the precompiled header.
516
517However, there are several downsides to using precompiled headers. One
518is that to take advantage of the facility, you often need to include
519more header files than would normally be the case. This means that
520changing a header file will cause more recompilations (in the case of
521wxWindows, everything needs to be recompiled since everything includes {\tt "wx.h"}!)
522
523A related problem is that for compilers that don't have precompiled
524headers, including a lot of header files slows down compilation
525considerably. For this reason, you will find (in the common
526X and Windows parts of the library) conditional
527compilation that under Unix, includes a minimal set of headers;
528and when using Visual C++, includes {\tt wx.h}. This should help provide
529the optimal compilation for each compiler, although it is
530biased towards the precompiled headers facility available
531in Microsoft C++.
532
533\section{File handling}
534
535When building an application which may be used under different
536environments, one difficulty is coping with documents which may be
537moved to different directories on other machines. Saving a file which
538has pointers to full pathnames is going to be inherently unportable. One
539approach is to store filenames on their own, with no directory
540information. The application searches through a number of locally
541defined directories to find the file. To support this, the class {\bf
542wxPathList} makes adding directories and searching for files easy, and
543the global function {\bf wxFileNameFromPath} allows the application to
544strip off the filename from the path if the filename must be stored.
545This has undesirable ramifications for people who have documents of the
546same name in different directories.
547
548As regards the limitations of DOS 8+3 single-case filenames versus
549unrestricted Unix filenames, the best solution is to use DOS filenames
550for your application, and also for document filenames {\it if} the user
551is likely to be switching platforms regularly. Obviously this latter
552choice is up to the application user to decide. Some programs (such as
553YACC and LEX) generate filenames incompatible with DOS; the best
554solution here is to have your Unix makefile rename the generated files
555to something more compatible before transferring the source to DOS.
556Transferring DOS files to Unix is no problem, of course, apart from EOL
557conversion for which there should be a utility available (such as
558dos2unix).
559
560See also the File Functions section of the reference manual for
561descriptions of miscellaneous file handling functions.
562
563\begin{comment}
564\chapter{Utilities supplied with wxWindows}\label{utilities}
565\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
566\setfooter{\thepage}{}{}{}{}{\thepage}%
567
568A number of `extras' are supplied with wxWindows, to complement
569the GUI functionality in the main class library. These are found
570below the utils directory and usually have their own source, library
571and documentation directories. For other user-contributed packages,
572see the directory ftp://www.remstar.com/pub/wxwin/contrib, which is
573more easily accessed via the Contributions page on the Web site.
574
575\section{wxHelp}\label{wxhelp}
576
577wxHelp is a stand-alone program, written using wxWindows,
578for displaying hypertext help. It is necessary since not all target
579systems (notably X) supply an adequate
580standard for on-line help. wxHelp is modeled on the MS Windows help
581system, with contents, search and browse buttons, but does not reformat
582text to suit the size of window, as WinHelp does, and its input files
583are uncompressed ASCII with some embedded font commands and an .xlp
584extension. Most wxWindows documentation (user manuals and class
585references) is supplied in wxHelp format, and also in Windows Help
586format. The wxWindows 2.0 project will presently use an HTML widget
587in a new and improved wxHelp implementation, under X.
588
589Note that an application can be programmed to use Windows Help under
590MS Windows, and wxHelp under X. An alternative help viewer under X is
591Mosaic, a World Wide Web viewer that uses HTML as its native hypertext
592format. However, this is not currently integrated with wxWindows
593applications.
594
595wxHelp works in two modes---edit and end-user. In edit mode, an ASCII
596file may be marked up with different fonts and colours, and divided into
597sections. In end-user mode, no editing is possible, and the user browses
598principally by clicking on highlighted blocks.
599
600When an application invokes wxHelp, subsequent sections, blocks or
601files may be viewed using the same instance of wxHelp since the two
602programs are linked using wxWindows interprocess communication
603facilities. When the application exits, that application's instance of
604wxHelp may be made to exit also. See the {\bf wxHelpControllerBase} entry in the
605reference section for how an application controls wxHelp.
606
607\section{Tex2RTF}\label{textortf}
608
609Supplied with wxWindows is a utility called Tex2RTF for converting\rtfsp
610\LaTeX\ manuals to the following formats:
611
612\begin{description}
613\item[wxHelp]
614wxWindows help system format (XLP).
615\item[Linear RTF]
616Rich Text Format suitable for importing into a word processor.
617\item[Windows Help RTF]
618Rich Text Format suitable for compiling into a WinHelp HLP file with the
619help compiler.
620\item[HTML]
621HTML is the native format for Mosaic, the main hypertext viewer for
622the World Wide Web. Since it is freely available it is a good candidate
623for being the wxWindows help system under X, as an alternative to wxHelp.
624\end{description}
625
626Tex2RTF is used for the wxWindows manuals and can be used independently
627by authors wishing to create on-line and printed manuals from the same\rtfsp
628\LaTeX\ source. Please see the separate documentation for Tex2RTF.
629
630\section{wxTreeLayout}
631
632This is a simple class library for drawing trees in a reasonably pretty
633fashion. It provides only minimal default drawing capabilities, since
634the algorithm is meant to be used for implementing custom tree-based
635tools.
636
637Directed graphs may also be drawn using this library, if cycles are
638removed before the nodes and arcs are passed to the algorithm.
639
640Tree displays are used in many applications: directory browsers,
641hypertext systems, class browsers, and decision trees are a few
642possibilities.
643
644See the separate manual and the directory utils/wxtree.
645
646\section{wxGraphLayout}
647
648The wxGraphLayout class is based on a tool called `graphplace' by Dr.
649Jos T.J. van Eijndhoven of Eindhoven University of Technology. Given a
650(possibly cyclic) directed graph, it does its best to lay out the nodes
651in a sensible manner. There are many applications (such as diagramming)
652where it is required to display a graph with no human intervention. Even
653if manual repositioning is later required, this algorithm can make a good
654first attempt.
655
656See the separate manual and the directory utils/wxgraph.
657
658\section{Colours}\label{coloursampler}
659
660A colour sampler for viewing colours and their names on each
661platform.
662
663%
664\chapter{Tutorial}\label{tutorial}
665\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
666\setfooter{\thepage}{}{}{}{}{\thepage}%
667
668To be written.
669\end{comment}
670
671\chapter{Programming strategies}\label{strategies}
672\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
673\setfooter{\thepage}{}{}{}{}{\thepage}%
674
675This chapter is intended to list strategies that may be useful when
676writing and debugging wxWindows programs. If you have any good tips,
677please submit them for inclusion here.
678
679\section{Strategies for reducing programming errors}
680
681\subsection{Use ASSERT}
682
683Although I haven't done this myself within wxWindows, it is good
684practice to use ASSERT statements liberally, that check for conditions that
685should or should not hold, and print out appropriate error messages.
686These can be compiled out of a non-debugging version of wxWindows
687and your application. Using ASSERT is an example of `defensive programming':
688it can alert you to problems later on.
689
690\subsection{Use wxString in preference to character arrays}
691
692Using wxString can be much safer and more convenient than using char *.
693Again, I haven't practiced what I'm preaching, but I'm now trying to use
694wxString wherever possible. You can reduce the possibility of memory
695leaks substantially, and it is much more convenient to use the overloaded
696operators than functions such as strcmp. wxString won't add a significant
697overhead to your program; the overhead is compensated for by easier
698manipulation (which means less code).
699
700The same goes for other data types: use classes wherever possible.
701
702\section{Strategies for portability}
703
704\subsection{Use relative positioning or constraints}
705
706Don't use absolute panel item positioning if you can avoid it. Different GUIs have
707very differently sized panel items. Consider using the constraint system, although this
708can be complex to program.
709
710Alternatively, you could use alternative .wrc (wxWindows resource files) on different
711platforms, with slightly different dimensions in each. Or space your panel items out
712to avoid problems.
713
714\subsection{Use wxWindows resource files}
715
716Use .wrc (wxWindows resource files) where possible, because they can be easily changed
717independently of source code. Bitmap resources can be set up to load different
718kinds of bitmap depending on platform (see the section on resource files).
719
720\section{Strategies for debugging}\label{debugstrategies}
721
722\subsection{Positive thinking}
723
724It is common to blow up the problem in one's imagination, so that it seems to threaten
725weeks, months or even years of work. The problem you face may seem insurmountable:
726but almost never is. Once you have been programming for some time, you will be able
727to remember similar incidents that threw you into the depths of despair. But
728remember, you always solved the problem, somehow!
729
730Perseverance is often the key, even though a seemingly trivial problem
731can take an apparently inordinate amount of time to solve. In the end,
732you will probably wonder why you worried so much. That's not to say it
733isn't painful at the time. Try not to worry -- there are many more important
734things in life.
735
736\subsection{Simplify the problem}
737
738Reduce the code exhibiting the problem to the smallest program possible
739that exhibits the problem. If it is not possible to reduce a large and
740complex program to a very small program, then try to ensure your code
741doesn't hide the problem (you may have attempted to minimize the problem
742in some way: but now you want to expose it).
743
744With luck, you can add a small amount of code that causes the program
745to go from functioning to non-functioning state. This should give a clue
746to the problem. In some cases though, such as memory leaks or wrong
747deallocation, this can still give totally spurious results!
748
749\subsection{Use a debugger}
750
751This sounds like facetious advice, but it is surprising how often people
752don't use a debugger. Often it is an overhead to install or learn how to
753use a debugger, but it really is essential for anything but the most
754trivial programs.
755
756\subsection{Use logging functions}
757
758There is a variety of logging functions that you can use in your program:
759see \helpref{Logging functions}{logfunctions}.
760
761Using tracing statements may be more convenient than using the debugger
762in some circumstances (such as when your debugger doesn't support a lot
763of debugging code, or you wish to print a bunch of variables).
764
765\subsection{Use the wxWindows debugging facilities}
766
767You can use wxDebugContext to check for
768memory leaks and corrupt memory: in fact in debugging mode, wxWindows will
769automatically check for memory leaks at the end of the program if wxWindows is suitably
770configured. Depending on the operating system and compiler, more or less
771specific information about the problem will be logged.
772
773You should also use \helpref{debug macros}{debugmacros} as part of a `defensive programming' strategy,
774scattering wxASSERTs liberally to test for problems in your code as early as possible. Forward thinking
775will save a surprising amount of time in the long run.
776
777See the \helpref{debugging overview}{debuggingoverview} for further information.
778
779\subsection{Check Windows debug messages}
780
781Under Windows, it is worth running your program with
782\urlref{DbgView}{http://www.sysinternals.com} running or
783some other program that shows Windows-generated debug messages. It is
784possible it will show invalid handles being used. You may have fun seeing
785what commercial programs cause these normally hidden errors! Microsoft
786recommend using the debugging version of Windows, which shows up even
787more problems. However, I doubt it is worth the hassle for most
788applications. wxWindows is designed to minimize the possibility of such
789errors, but they can still happen occasionally, slipping through unnoticed
790because they are not severe enough to cause a crash.
791
792\subsection{Genetic mutation}
793
794If we had sophisticated genetic algorithm tools that could be applied
795to programming, we could use them. Until then, a common -- if rather irrational --
796technique is to just make arbitrary changes to the code until something
797different happens. You may have an intuition why a change will make a difference;
798otherwise, just try altering the order of code, comment lines out, anything
799to get over an impasse. Obviously, this is usually a last resort.
800