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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/geometry.cpp | |
3 | // Purpose: Common Geometry Classes | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) 1999 Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #if wxUSE_GEOMETRY | |
20 | ||
21 | #include "wx/geometry.h" | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/log.h" | |
25 | #endif | |
26 | ||
27 | #include <string.h> | |
28 | ||
29 | #include "wx/datstrm.h" | |
30 | ||
31 | // | |
32 | // wxPoint2D | |
33 | // | |
34 | ||
35 | // | |
36 | // wxRect2D | |
37 | // | |
38 | ||
39 | // wxDouble version | |
40 | ||
41 | // for the following calculations always remember | |
42 | // that the right and bottom edges are not part of a rect | |
43 | ||
44 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const | |
45 | { | |
46 | wxDouble left,right,bottom,top; | |
47 | left = wxMax ( m_x , rect.m_x ); | |
48 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
49 | top = wxMax ( m_y , rect.m_y ); | |
50 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
51 | ||
52 | if ( left < right && top < bottom ) | |
53 | { | |
54 | return true; | |
55 | } | |
56 | return false; | |
57 | } | |
58 | ||
59 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
60 | { | |
61 | wxDouble left,right,bottom,top; | |
62 | left = wxMax ( src1.m_x , src2.m_x ); | |
63 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
64 | top = wxMax ( src1.m_y , src2.m_y ); | |
65 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
66 | ||
67 | if ( left < right && top < bottom ) | |
68 | { | |
69 | dest->m_x = left; | |
70 | dest->m_y = top; | |
71 | dest->m_width = right - left; | |
72 | dest->m_height = bottom - top; | |
73 | } | |
74 | else | |
75 | { | |
76 | dest->m_width = dest->m_height = 0; | |
77 | } | |
78 | } | |
79 | ||
80 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
81 | { | |
82 | wxDouble left,right,bottom,top; | |
83 | ||
84 | left = wxMin ( src1.m_x , src2.m_x ); | |
85 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
86 | top = wxMin ( src1.m_y , src2.m_y ); | |
87 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
88 | ||
89 | dest->m_x = left; | |
90 | dest->m_y = top; | |
91 | dest->m_width = right - left; | |
92 | dest->m_height = bottom - top; | |
93 | } | |
94 | ||
95 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) | |
96 | { | |
97 | wxDouble x = pt.m_x; | |
98 | wxDouble y = pt.m_y; | |
99 | ||
100 | if ( x < m_x ) | |
101 | { | |
102 | SetLeft( x ); | |
103 | } | |
104 | else if ( x < m_x + m_width ) | |
105 | { | |
106 | // contained | |
107 | } | |
108 | else | |
109 | { | |
110 | SetRight( x ); | |
111 | } | |
112 | ||
113 | if ( y < m_y ) | |
114 | { | |
115 | SetTop( y ); | |
116 | } | |
117 | else if ( y < m_y + m_height ) | |
118 | { | |
119 | // contained | |
120 | } | |
121 | else | |
122 | { | |
123 | SetBottom( y ); | |
124 | } | |
125 | } | |
126 | ||
127 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
128 | { | |
129 | if ( GetLeft() < rect.GetLeft() ) | |
130 | SetLeft( rect.GetLeft() ); | |
131 | ||
132 | if ( GetRight() > rect.GetRight() ) | |
133 | SetRight( rect.GetRight() ); | |
134 | ||
135 | if ( GetBottom() > rect.GetBottom() ) | |
136 | SetBottom( rect.GetBottom() ); | |
137 | ||
138 | if ( GetTop() < rect.GetTop() ) | |
139 | SetTop( rect.GetTop() ); | |
140 | } | |
141 | ||
142 | wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r ) | |
143 | { | |
144 | m_x = r.m_x; | |
145 | m_y = r.m_y; | |
146 | m_width = r.m_width; | |
147 | m_height = r.m_height; | |
148 | return *this; | |
149 | } | |
150 | ||
151 | // integer version | |
152 | ||
153 | // for the following calculations always remember | |
154 | // that the right and bottom edges are not part of a rect | |
155 | ||
156 | // wxPoint2D | |
157 | ||
158 | #if wxUSE_STREAMS | |
159 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const | |
160 | { | |
161 | stream.Write32( m_x ); | |
162 | stream.Write32( m_y ); | |
163 | } | |
164 | ||
165 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) | |
166 | { | |
167 | m_x = stream.Read32(); | |
168 | m_y = stream.Read32(); | |
169 | } | |
170 | #endif // wxUSE_STREAMS | |
171 | ||
172 | wxDouble wxPoint2DInt::GetVectorAngle() const | |
173 | { | |
174 | if ( m_x == 0 ) | |
175 | { | |
176 | if ( m_y >= 0 ) | |
177 | return 90; | |
178 | else | |
179 | return 270; | |
180 | } | |
181 | if ( m_y == 0 ) | |
182 | { | |
183 | if ( m_x >= 0 ) | |
184 | return 0; | |
185 | else | |
186 | return 180; | |
187 | } | |
188 | ||
189 | // casts needed for MIPSpro compiler under SGI | |
190 | wxDouble deg = atan2( (double)m_y , (double)m_x ) * 180 / M_PI; | |
191 | if ( deg < 0 ) | |
192 | { | |
193 | deg += 360; | |
194 | } | |
195 | return deg; | |
196 | } | |
197 | ||
198 | ||
199 | void wxPoint2DInt::SetVectorAngle( wxDouble degrees ) | |
200 | { | |
201 | wxDouble length = GetVectorLength(); | |
202 | m_x = (int)(length * cos( degrees / 180 * M_PI )); | |
203 | m_y = (int)(length * sin( degrees / 180 * M_PI )); | |
204 | } | |
205 | ||
206 | wxDouble wxPoint2DDouble::GetVectorAngle() const | |
207 | { | |
208 | if ( wxIsNullDouble(m_x) ) | |
209 | { | |
210 | if ( m_y >= 0 ) | |
211 | return 90; | |
212 | else | |
213 | return 270; | |
214 | } | |
215 | if ( wxIsNullDouble(m_y) ) | |
216 | { | |
217 | if ( m_x >= 0 ) | |
218 | return 0; | |
219 | else | |
220 | return 180; | |
221 | } | |
222 | wxDouble deg = atan2( m_y , m_x ) * 180 / M_PI; | |
223 | if ( deg < 0 ) | |
224 | { | |
225 | deg += 360; | |
226 | } | |
227 | return deg; | |
228 | } | |
229 | ||
230 | void wxPoint2DDouble::SetVectorAngle( wxDouble degrees ) | |
231 | { | |
232 | wxDouble length = GetVectorLength(); | |
233 | m_x = length * cos( degrees / 180 * M_PI ); | |
234 | m_y = length * sin( degrees / 180 * M_PI ); | |
235 | } | |
236 | ||
237 | // wxRect2D | |
238 | ||
239 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const | |
240 | { | |
241 | wxInt32 left,right,bottom,top; | |
242 | left = wxMax ( m_x , rect.m_x ); | |
243 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ); | |
244 | top = wxMax ( m_y , rect.m_y ); | |
245 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ); | |
246 | ||
247 | if ( left < right && top < bottom ) | |
248 | { | |
249 | return true; | |
250 | } | |
251 | return false; | |
252 | } | |
253 | ||
254 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
255 | { | |
256 | wxInt32 left,right,bottom,top; | |
257 | left = wxMax ( src1.m_x , src2.m_x ); | |
258 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
259 | top = wxMax ( src1.m_y , src2.m_y ); | |
260 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
261 | ||
262 | if ( left < right && top < bottom ) | |
263 | { | |
264 | dest->m_x = left; | |
265 | dest->m_y = top; | |
266 | dest->m_width = right - left; | |
267 | dest->m_height = bottom - top; | |
268 | } | |
269 | else | |
270 | { | |
271 | dest->m_width = dest->m_height = 0; | |
272 | } | |
273 | } | |
274 | ||
275 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
276 | { | |
277 | wxInt32 left,right,bottom,top; | |
278 | ||
279 | left = wxMin ( src1.m_x , src2.m_x ); | |
280 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ); | |
281 | top = wxMin ( src1.m_y , src2.m_y ); | |
282 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ); | |
283 | ||
284 | dest->m_x = left; | |
285 | dest->m_y = top; | |
286 | dest->m_width = right - left; | |
287 | dest->m_height = bottom - top; | |
288 | } | |
289 | ||
290 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) | |
291 | { | |
292 | wxInt32 x = pt.m_x; | |
293 | wxInt32 y = pt.m_y; | |
294 | ||
295 | if ( x < m_x ) | |
296 | { | |
297 | SetLeft( x ); | |
298 | } | |
299 | else if ( x < m_x + m_width ) | |
300 | { | |
301 | // contained | |
302 | } | |
303 | else | |
304 | { | |
305 | SetRight( x ); | |
306 | } | |
307 | ||
308 | if ( y < m_y ) | |
309 | { | |
310 | SetTop( y ); | |
311 | } | |
312 | else if ( y < m_y + m_height ) | |
313 | { | |
314 | // contained | |
315 | } | |
316 | else | |
317 | { | |
318 | SetBottom( y ); | |
319 | } | |
320 | } | |
321 | ||
322 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
323 | { | |
324 | if ( GetLeft() < rect.GetLeft() ) | |
325 | SetLeft( rect.GetLeft() ); | |
326 | ||
327 | if ( GetRight() > rect.GetRight() ) | |
328 | SetRight( rect.GetRight() ); | |
329 | ||
330 | if ( GetBottom() > rect.GetBottom() ) | |
331 | SetBottom( rect.GetBottom() ); | |
332 | ||
333 | if ( GetTop() < rect.GetTop() ) | |
334 | SetTop( rect.GetTop() ); | |
335 | } | |
336 | ||
337 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
338 | { | |
339 | m_x = r.m_x; | |
340 | m_y = r.m_y; | |
341 | m_width = r.m_width; | |
342 | m_height = r.m_height; | |
343 | return *this; | |
344 | } | |
345 | ||
346 | #if wxUSE_STREAMS | |
347 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const | |
348 | { | |
349 | stream.Write32( m_x ); | |
350 | stream.Write32( m_y ); | |
351 | stream.Write32( m_width ); | |
352 | stream.Write32( m_height ); | |
353 | } | |
354 | ||
355 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) | |
356 | { | |
357 | m_x = stream.Read32(); | |
358 | m_y = stream.Read32(); | |
359 | m_width = stream.Read32(); | |
360 | m_height = stream.Read32(); | |
361 | } | |
362 | #endif // wxUSE_STREAMS | |
363 | ||
364 | #endif // wxUSE_GEOMETRY |