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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/univ/checkbox.cpp | |
3 | // Purpose: wxCheckBox implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_CHECKBOX | |
27 | ||
28 | #include "wx/checkbox.h" | |
29 | ||
30 | #ifndef WX_PRECOMP | |
31 | #include "wx/dcclient.h" | |
32 | #include "wx/validate.h" | |
33 | ||
34 | #include "wx/button.h" // for wxACTION_BUTTON_XXX | |
35 | #endif | |
36 | ||
37 | #include "wx/univ/theme.h" | |
38 | #include "wx/univ/renderer.h" | |
39 | #include "wx/univ/inphand.h" | |
40 | #include "wx/univ/colschem.h" | |
41 | ||
42 | // ============================================================================ | |
43 | // implementation | |
44 | // ============================================================================ | |
45 | ||
46 | IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl) | |
47 | ||
48 | // ---------------------------------------------------------------------------- | |
49 | // wxCheckBox | |
50 | // ---------------------------------------------------------------------------- | |
51 | ||
52 | void wxCheckBox::Init() | |
53 | { | |
54 | m_isPressed = false; | |
55 | m_status = Status_Unchecked; | |
56 | } | |
57 | ||
58 | bool wxCheckBox::Create(wxWindow *parent, | |
59 | wxWindowID id, | |
60 | const wxString &label, | |
61 | const wxPoint &pos, | |
62 | const wxSize &size, | |
63 | long style, | |
64 | const wxValidator& validator, | |
65 | const wxString &name) | |
66 | { | |
67 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
68 | return false; | |
69 | ||
70 | SetLabel(label); | |
71 | SetBestSize(size); | |
72 | ||
73 | CreateInputHandler(wxINP_HANDLER_CHECKBOX); | |
74 | ||
75 | return true; | |
76 | } | |
77 | ||
78 | // ---------------------------------------------------------------------------- | |
79 | // checkbox interface | |
80 | // ---------------------------------------------------------------------------- | |
81 | ||
82 | bool wxCheckBox::GetValue() const | |
83 | { | |
84 | return (Get3StateValue() != wxCHK_UNCHECKED); | |
85 | } | |
86 | ||
87 | void wxCheckBox::SetValue(bool value) | |
88 | { | |
89 | Set3StateValue( value ? wxCHK_CHECKED : wxCHK_UNCHECKED ); | |
90 | } | |
91 | ||
92 | void wxCheckBox::OnCheck() | |
93 | { | |
94 | // we do nothing here | |
95 | } | |
96 | ||
97 | // ---------------------------------------------------------------------------- | |
98 | // indicator bitmaps | |
99 | // ---------------------------------------------------------------------------- | |
100 | ||
101 | wxBitmap wxCheckBox::GetBitmap(State state, Status status) const | |
102 | { | |
103 | wxBitmap bmp = m_bitmaps[state][status]; | |
104 | if ( !bmp.Ok() ) | |
105 | bmp = m_bitmaps[State_Normal][status]; | |
106 | ||
107 | return bmp; | |
108 | } | |
109 | ||
110 | void wxCheckBox::SetBitmap(const wxBitmap& bmp, State state, Status status) | |
111 | { | |
112 | m_bitmaps[state][status] = bmp; | |
113 | } | |
114 | ||
115 | // ---------------------------------------------------------------------------- | |
116 | // drawing | |
117 | // ---------------------------------------------------------------------------- | |
118 | ||
119 | wxCheckBox::State wxCheckBox::GetState(int flags) const | |
120 | { | |
121 | if ( flags & wxCONTROL_DISABLED ) | |
122 | return State_Disabled; | |
123 | else if ( flags & wxCONTROL_PRESSED ) | |
124 | return State_Pressed; | |
125 | else if ( flags & wxCONTROL_CURRENT ) | |
126 | return State_Current; | |
127 | else | |
128 | return State_Normal; | |
129 | } | |
130 | ||
131 | void wxCheckBox::DoDraw(wxControlRenderer *renderer) | |
132 | { | |
133 | int flags = GetStateFlags(); | |
134 | ||
135 | wxDC& dc = renderer->GetDC(); | |
136 | dc.SetFont(GetFont()); | |
137 | dc.SetTextForeground(GetForegroundColour()); | |
138 | ||
139 | switch ( Get3StateValue() ) | |
140 | { | |
141 | case wxCHK_CHECKED: flags |= wxCONTROL_CHECKED; break; | |
142 | case wxCHK_UNDETERMINED: flags |= wxCONTROL_UNDETERMINED; break; | |
143 | default: /* do nothing */ break; | |
144 | } | |
145 | ||
146 | wxBitmap bitmap(GetBitmap(GetState(flags), m_status)); | |
147 | ||
148 | renderer->GetRenderer()-> | |
149 | DrawCheckButton(dc, | |
150 | GetLabel(), | |
151 | bitmap, | |
152 | renderer->GetRect(), | |
153 | flags, | |
154 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT | |
155 | : wxALIGN_LEFT, | |
156 | GetAccelIndex()); | |
157 | } | |
158 | ||
159 | // ---------------------------------------------------------------------------- | |
160 | // geometry calculations | |
161 | // ---------------------------------------------------------------------------- | |
162 | ||
163 | wxSize wxCheckBox::GetBitmapSize() const | |
164 | { | |
165 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); | |
166 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) | |
167 | : GetRenderer()->GetCheckBitmapSize(); | |
168 | } | |
169 | ||
170 | wxSize wxCheckBox::DoGetBestClientSize() const | |
171 | { | |
172 | wxClientDC dc(wxConstCast(this, wxCheckBox)); | |
173 | dc.SetFont(GetFont()); | |
174 | wxCoord width, height; | |
175 | dc.GetMultiLineTextExtent(GetLabel(), &width, &height); | |
176 | ||
177 | wxSize sizeBmp = GetBitmapSize(); | |
178 | if ( height < sizeBmp.y ) | |
179 | height = sizeBmp.y; | |
180 | ||
181 | #if defined(wxUNIV_COMPATIBLE_MSW) && wxUNIV_COMPATIBLE_MSW | |
182 | // FIXME: flag nowhere defined so perhaps should be removed? | |
183 | ||
184 | // this looks better but is different from what wxMSW does | |
185 | height += GetCharHeight()/2; | |
186 | #endif // wxUNIV_COMPATIBLE_MSW | |
187 | ||
188 | width += sizeBmp.x + 2*GetCharWidth(); | |
189 | ||
190 | return wxSize(width, height); | |
191 | } | |
192 | ||
193 | // ---------------------------------------------------------------------------- | |
194 | // checkbox actions | |
195 | // ---------------------------------------------------------------------------- | |
196 | ||
197 | void wxCheckBox::DoSet3StateValue(wxCheckBoxState state) | |
198 | { | |
199 | Status status; | |
200 | switch ( state ) | |
201 | { | |
202 | case wxCHK_UNCHECKED: status = Status_Unchecked; break; | |
203 | case wxCHK_CHECKED: status = Status_Checked; break; | |
204 | default: wxFAIL_MSG(_T("Unknown checkbox state")); | |
205 | case wxCHK_UNDETERMINED: status = Status_3rdState; break; | |
206 | } | |
207 | if ( status != m_status ) | |
208 | { | |
209 | m_status = status; | |
210 | ||
211 | if ( m_status == Status_Checked ) | |
212 | { | |
213 | // invoke the hook | |
214 | OnCheck(); | |
215 | } | |
216 | ||
217 | Refresh(); | |
218 | } | |
219 | } | |
220 | ||
221 | wxCheckBoxState wxCheckBox::DoGet3StateValue() const | |
222 | { | |
223 | switch ( m_status ) | |
224 | { | |
225 | case Status_Checked: return wxCHK_CHECKED; | |
226 | case Status_Unchecked: return wxCHK_UNCHECKED; | |
227 | default: /* go further */ break; | |
228 | } | |
229 | return wxCHK_UNDETERMINED; | |
230 | } | |
231 | ||
232 | void wxCheckBox::Press() | |
233 | { | |
234 | if ( !m_isPressed ) | |
235 | { | |
236 | m_isPressed = true; | |
237 | ||
238 | Refresh(); | |
239 | } | |
240 | } | |
241 | ||
242 | void wxCheckBox::Release() | |
243 | { | |
244 | if ( m_isPressed ) | |
245 | { | |
246 | m_isPressed = false; | |
247 | ||
248 | Refresh(); | |
249 | } | |
250 | } | |
251 | ||
252 | void wxCheckBox::Toggle() | |
253 | { | |
254 | m_isPressed = false; | |
255 | ||
256 | Status status = m_status; | |
257 | ||
258 | switch ( Get3StateValue() ) | |
259 | { | |
260 | case wxCHK_CHECKED: | |
261 | Set3StateValue(Is3rdStateAllowedForUser() ? wxCHK_UNDETERMINED : wxCHK_UNCHECKED); | |
262 | break; | |
263 | ||
264 | case wxCHK_UNCHECKED: | |
265 | Set3StateValue(wxCHK_CHECKED); | |
266 | break; | |
267 | ||
268 | case wxCHK_UNDETERMINED: | |
269 | Set3StateValue(wxCHK_UNCHECKED); | |
270 | break; | |
271 | } | |
272 | ||
273 | if( status != m_status ) | |
274 | SendEvent(); | |
275 | } | |
276 | ||
277 | void wxCheckBox::ChangeValue(bool value) | |
278 | { | |
279 | SetValue(value); | |
280 | ||
281 | SendEvent(); | |
282 | } | |
283 | ||
284 | void wxCheckBox::SendEvent() | |
285 | { | |
286 | wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId()); | |
287 | InitCommandEvent(event); | |
288 | wxCheckBoxState state = Get3StateValue(); | |
289 | ||
290 | // If the style flag to allow the user setting the undetermined state | |
291 | // is not set, then skip the undetermined state and set it to unchecked. | |
292 | if ( state == wxCHK_UNDETERMINED && !Is3rdStateAllowedForUser() ) | |
293 | { | |
294 | state = wxCHK_UNCHECKED; | |
295 | Set3StateValue(state); | |
296 | } | |
297 | ||
298 | event.SetInt(state); | |
299 | Command(event); | |
300 | } | |
301 | ||
302 | // ---------------------------------------------------------------------------- | |
303 | // input handling | |
304 | // ---------------------------------------------------------------------------- | |
305 | ||
306 | bool wxCheckBox::PerformAction(const wxControlAction& action, | |
307 | long numArg, | |
308 | const wxString& strArg) | |
309 | { | |
310 | if ( action == wxACTION_BUTTON_PRESS ) | |
311 | Press(); | |
312 | else if ( action == wxACTION_BUTTON_RELEASE ) | |
313 | Release(); | |
314 | if ( action == wxACTION_CHECKBOX_CHECK ) | |
315 | ChangeValue(true); | |
316 | else if ( action == wxACTION_CHECKBOX_CLEAR ) | |
317 | ChangeValue(false); | |
318 | else if ( action == wxACTION_CHECKBOX_TOGGLE ) | |
319 | Toggle(); | |
320 | else | |
321 | return wxControl::PerformAction(action, numArg, strArg); | |
322 | ||
323 | return true; | |
324 | } | |
325 | ||
326 | // ---------------------------------------------------------------------------- | |
327 | // wxStdCheckboxInputHandler | |
328 | // ---------------------------------------------------------------------------- | |
329 | ||
330 | wxStdCheckboxInputHandler::wxStdCheckboxInputHandler(wxInputHandler *inphand) | |
331 | : wxStdButtonInputHandler(inphand) | |
332 | { | |
333 | } | |
334 | ||
335 | bool wxStdCheckboxInputHandler::HandleActivation(wxInputConsumer *consumer, | |
336 | bool WXUNUSED(activated)) | |
337 | { | |
338 | // only the focused checkbox appearance changes when the app gains/loses | |
339 | // activation | |
340 | return consumer->GetInputWindow()->IsFocused(); | |
341 | } | |
342 | ||
343 | #endif // wxUSE_CHECKBOX |