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1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) | |
3 | * Name: gsockmsw.c | |
4 | * Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | * Purpose: GSocket GUI-specific MSW code | |
6 | * CVSID: $Id$ | |
7 | * ------------------------------------------------------------------------- | |
8 | */ | |
9 | ||
10 | /* | |
11 | * TODO: for WinCE we need to replace WSAAsyncSelect | |
12 | * (Windows message-based notification of network events for a socket) | |
13 | * with another mechanism. | |
14 | * We may need to have a separate thread that polls for socket events | |
15 | * using select() and sends a message to the main thread. | |
16 | */ | |
17 | ||
18 | /* | |
19 | * PLEASE don't put C++ comments here - this is a C source file. | |
20 | */ | |
21 | ||
22 | /* including rasasync.h (included from windows.h itself included from | |
23 | * wx/setup.h and/or winsock.h results in this warning for | |
24 | * RPCNOTIFICATION_ROUTINE | |
25 | */ | |
26 | #ifdef _MSC_VER | |
27 | # pragma warning(disable:4115) /* named type definition in parentheses */ | |
28 | #endif | |
29 | ||
30 | /* This needs to be before the wx/defs/h inclusion | |
31 | * for some reason | |
32 | */ | |
33 | ||
34 | #ifdef __WXWINCE__ | |
35 | #include <windows.h> | |
36 | #endif | |
37 | ||
38 | #ifndef __GSOCKET_STANDALONE__ | |
39 | #include "wx/defs.h" | |
40 | #include "wx/setup.h" | |
41 | #endif | |
42 | ||
43 | #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) | |
44 | ||
45 | #ifndef __GSOCKET_STANDALONE__ | |
46 | ||
47 | #include "wx/msw/gsockmsw.h" | |
48 | #include "wx/gsocket.h" | |
49 | ||
50 | #define INSTANCE wxGetInstance() | |
51 | ||
52 | #else | |
53 | ||
54 | #include "gsockmsw.h" | |
55 | #include "gsocket.h" | |
56 | ||
57 | /* If not using wxWindows, a global var called hInst must | |
58 | * be available and it must contain the app's instance | |
59 | * handle. | |
60 | */ | |
61 | #define INSTANCE hInst | |
62 | ||
63 | #endif /* __GSOCKET_STANDALONE__ */ | |
64 | ||
65 | #ifndef __WXWINCE__ | |
66 | #include <assert.h> | |
67 | #else | |
68 | #define assert(x) | |
69 | #include <winsock.h> | |
70 | #include "wx/msw/wince/net.h" | |
71 | #endif | |
72 | ||
73 | #include <string.h> | |
74 | #include <stdio.h> | |
75 | #include <stdlib.h> | |
76 | #include <stddef.h> | |
77 | #include <ctype.h> | |
78 | ||
79 | #include <winsock.h> | |
80 | ||
81 | #ifdef _MSC_VER | |
82 | # pragma warning(default:4115) /* named type definition in parentheses */ | |
83 | #endif | |
84 | ||
85 | #define CLASSNAME TEXT("_GSocket_Internal_Window_Class") | |
86 | #define WINDOWNAME TEXT("_GSocket_Internal_Window_Name") | |
87 | ||
88 | /* Maximum number of different GSocket objects at a given time. | |
89 | * This value can be modified at will, but it CANNOT be greater | |
90 | * than (0x7FFF - WM_USER + 1) | |
91 | */ | |
92 | #define MAXSOCKETS 1024 | |
93 | ||
94 | #if (MAXSOCKETS > (0x7FFF - WM_USER + 1)) | |
95 | #error "MAXSOCKETS is too big!" | |
96 | #endif | |
97 | ||
98 | ||
99 | /* Global variables */ | |
100 | ||
101 | extern HINSTANCE INSTANCE; | |
102 | static HWND hWin; | |
103 | static CRITICAL_SECTION critical; | |
104 | static GSocket* socketList[MAXSOCKETS]; | |
105 | static int firstAvailable; | |
106 | ||
107 | /* Global initializers */ | |
108 | ||
109 | int _GSocket_GUI_Init(void) | |
110 | { | |
111 | WNDCLASS winClass; | |
112 | int i; | |
113 | ||
114 | /* Create internal window for event notifications */ | |
115 | winClass.style = 0; | |
116 | winClass.lpfnWndProc = _GSocket_Internal_WinProc; | |
117 | winClass.cbClsExtra = 0; | |
118 | winClass.cbWndExtra = 0; | |
119 | winClass.hInstance = INSTANCE; | |
120 | winClass.hIcon = (HICON) NULL; | |
121 | winClass.hCursor = (HCURSOR) NULL; | |
122 | winClass.hbrBackground = (HBRUSH) NULL; | |
123 | winClass.lpszMenuName = (LPCTSTR) NULL; | |
124 | winClass.lpszClassName = CLASSNAME; | |
125 | ||
126 | RegisterClass(&winClass); | |
127 | hWin = CreateWindow(CLASSNAME, | |
128 | WINDOWNAME, | |
129 | 0, 0, 0, 0, 0, | |
130 | (HWND) NULL, (HMENU) NULL, INSTANCE, (LPVOID) NULL); | |
131 | ||
132 | if (!hWin) return FALSE; | |
133 | ||
134 | /* Initialize socket list */ | |
135 | InitializeCriticalSection(&critical); | |
136 | ||
137 | for (i = 0; i < MAXSOCKETS; i++) | |
138 | { | |
139 | socketList[i] = NULL; | |
140 | } | |
141 | firstAvailable = 0; | |
142 | ||
143 | return 1; | |
144 | } | |
145 | ||
146 | void _GSocket_GUI_Cleanup(void) | |
147 | { | |
148 | /* Destroy internal window */ | |
149 | DestroyWindow(hWin); | |
150 | UnregisterClass(CLASSNAME, INSTANCE); | |
151 | ||
152 | /* Delete critical section */ | |
153 | DeleteCriticalSection(&critical); | |
154 | } | |
155 | ||
156 | /* Per-socket GUI initialization / cleanup */ | |
157 | ||
158 | int _GSocket_GUI_Init_Socket(GSocket *socket) | |
159 | { | |
160 | int i; | |
161 | ||
162 | /* Allocate a new message number for this socket */ | |
163 | EnterCriticalSection(&critical); | |
164 | ||
165 | i = firstAvailable; | |
166 | while (socketList[i] != NULL) | |
167 | { | |
168 | i = (i + 1) % MAXSOCKETS; | |
169 | ||
170 | if (i == firstAvailable) /* abort! */ | |
171 | { | |
172 | LeaveCriticalSection(&critical); | |
173 | return FALSE; | |
174 | } | |
175 | } | |
176 | socketList[i] = socket; | |
177 | firstAvailable = (i + 1) % MAXSOCKETS; | |
178 | socket->m_msgnumber = (i + WM_USER); | |
179 | ||
180 | LeaveCriticalSection(&critical); | |
181 | ||
182 | return TRUE; | |
183 | } | |
184 | ||
185 | void _GSocket_GUI_Destroy_Socket(GSocket *socket) | |
186 | { | |
187 | /* Remove the socket from the list */ | |
188 | EnterCriticalSection(&critical); | |
189 | socketList[(socket->m_msgnumber - WM_USER)] = NULL; | |
190 | LeaveCriticalSection(&critical); | |
191 | } | |
192 | ||
193 | /* Windows proc for asynchronous event handling */ | |
194 | ||
195 | LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd, | |
196 | UINT uMsg, | |
197 | WPARAM wParam, | |
198 | LPARAM lParam) | |
199 | { | |
200 | GSocket *socket; | |
201 | GSocketEvent event; | |
202 | GSocketCallback cback; | |
203 | char *data; | |
204 | ||
205 | if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1)) | |
206 | { | |
207 | EnterCriticalSection(&critical); | |
208 | socket = socketList[(uMsg - WM_USER)]; | |
209 | event = (GSocketEvent) -1; | |
210 | cback = NULL; | |
211 | data = NULL; | |
212 | ||
213 | /* Check that the socket still exists (it has not been | |
214 | * destroyed) and for safety, check that the m_fd field | |
215 | * is what we expect it to be. | |
216 | */ | |
217 | if ((socket != NULL) && (socket->m_fd == wParam)) | |
218 | { | |
219 | switch WSAGETSELECTEVENT(lParam) | |
220 | { | |
221 | case FD_READ: event = GSOCK_INPUT; break; | |
222 | case FD_WRITE: event = GSOCK_OUTPUT; break; | |
223 | case FD_ACCEPT: event = GSOCK_CONNECTION; break; | |
224 | case FD_CONNECT: | |
225 | { | |
226 | if (WSAGETSELECTERROR(lParam) != 0) | |
227 | event = GSOCK_LOST; | |
228 | else | |
229 | event = GSOCK_CONNECTION; | |
230 | break; | |
231 | } | |
232 | case FD_CLOSE: event = GSOCK_LOST; break; | |
233 | } | |
234 | ||
235 | if (event != -1) | |
236 | { | |
237 | cback = socket->m_cbacks[event]; | |
238 | data = socket->m_data[event]; | |
239 | ||
240 | if (event == GSOCK_LOST) | |
241 | socket->m_detected = GSOCK_LOST_FLAG; | |
242 | else | |
243 | socket->m_detected |= (1 << event); | |
244 | } | |
245 | } | |
246 | ||
247 | /* OK, we can now leave the critical section because we have | |
248 | * already obtained the callback address (we make no further | |
249 | * accesses to socket->whatever). However, the app should | |
250 | * be prepared to handle events from a socket that has just | |
251 | * been closed! | |
252 | */ | |
253 | LeaveCriticalSection(&critical); | |
254 | ||
255 | if (cback != NULL) | |
256 | (cback)(socket, event, data); | |
257 | ||
258 | return (LRESULT) 0; | |
259 | } | |
260 | else | |
261 | return DefWindowProc(hWnd, uMsg, wParam, lParam); | |
262 | } | |
263 | ||
264 | /* _GSocket_Enable_Events: | |
265 | * Enable all event notifications; we need to be notified of all | |
266 | * events for internal processing, but we will only notify users | |
267 | * when an appropiate callback function has been installed. | |
268 | */ | |
269 | void _GSocket_Enable_Events(GSocket *socket) | |
270 | { | |
271 | assert (socket != NULL); | |
272 | ||
273 | if (socket->m_fd != INVALID_SOCKET) | |
274 | { | |
275 | /* We could probably just subscribe to all events regardless | |
276 | * of the socket type, but MS recommends to do it this way. | |
277 | */ | |
278 | long lEvent = socket->m_server? | |
279 | FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE); | |
280 | ||
281 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent); | |
282 | } | |
283 | } | |
284 | ||
285 | /* _GSocket_Disable_Events: | |
286 | * Disable event notifications (when shutdowning the socket) | |
287 | */ | |
288 | void _GSocket_Disable_Events(GSocket *socket) | |
289 | { | |
290 | assert (socket != NULL); | |
291 | ||
292 | if (socket->m_fd != INVALID_SOCKET) | |
293 | { | |
294 | WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); | |
295 | } | |
296 | } | |
297 | ||
298 | #else /* !wxUSE_SOCKETS */ | |
299 | ||
300 | /* | |
301 | * Translation unit shouldn't be empty, so include this typedef to make the | |
302 | * compiler (VC++ 6.0, for example) happy | |
303 | */ | |
304 | typedef void (*wxDummy)(); | |
305 | ||
306 | #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ |