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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: life.cpp | |
3 | // Purpose: The game of Life, created by J. H. Conway | |
4 | // Author: Guillermo Rodriguez Garcia, <guille@iies.es> | |
5 | // Modified by: | |
6 | // Created: Jan/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000, Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // headers, declarations, constants | |
14 | // ========================================================================== | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma implementation "life.h" | |
18 | #endif | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/wx.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/statline.h" | |
32 | #include "wx/wfstream.h" | |
33 | #include "wx/filedlg.h" | |
34 | ||
35 | #include "life.h" | |
36 | #include "game.h" | |
37 | #include "dialogs.h" | |
38 | #include "reader.h" | |
39 | ||
40 | // -------------------------------------------------------------------------- | |
41 | // resources | |
42 | // -------------------------------------------------------------------------- | |
43 | ||
44 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) | |
45 | // application icon | |
46 | #include "mondrian.xpm" | |
47 | ||
48 | // bitmap buttons for the toolbar | |
49 | #include "bitmaps/reset.xpm" | |
50 | #include "bitmaps/open.xpm" | |
51 | #include "bitmaps/play.xpm" | |
52 | #include "bitmaps/stop.xpm" | |
53 | #include "bitmaps/zoomin.xpm" | |
54 | #include "bitmaps/zoomout.xpm" | |
55 | #include "bitmaps/info.xpm" | |
56 | ||
57 | // navigator | |
58 | #include "bitmaps/north.xpm" | |
59 | #include "bitmaps/south.xpm" | |
60 | #include "bitmaps/east.xpm" | |
61 | #include "bitmaps/west.xpm" | |
62 | #include "bitmaps/center.xpm" | |
63 | #endif | |
64 | ||
65 | // -------------------------------------------------------------------------- | |
66 | // constants | |
67 | // -------------------------------------------------------------------------- | |
68 | ||
69 | // IDs for the controls and the menu commands. Exluding those already defined | |
70 | // by wxWidgets, such as wxID_NEW. | |
71 | enum | |
72 | { | |
73 | // timer | |
74 | ID_TIMER = wxID_HIGHEST, | |
75 | ||
76 | // file menu | |
77 | ID_SAMPLES, | |
78 | ||
79 | // view menu | |
80 | ID_SHOWNAV, | |
81 | ID_ORIGIN, | |
82 | ID_CENTER, | |
83 | ID_NORTH, | |
84 | ID_SOUTH, | |
85 | ID_EAST, | |
86 | ID_WEST, | |
87 | ID_ZOOMIN, | |
88 | ID_ZOOMOUT, | |
89 | ID_INFO, | |
90 | ||
91 | // game menu | |
92 | ID_START, | |
93 | ID_STEP, | |
94 | ID_STOP, | |
95 | ID_TOPSPEED, | |
96 | ||
97 | // speed selection slider | |
98 | ID_SLIDER | |
99 | }; | |
100 | ||
101 | // -------------------------------------------------------------------------- | |
102 | // event tables and other macros for wxWidgets | |
103 | // -------------------------------------------------------------------------- | |
104 | ||
105 | // Event tables | |
106 | BEGIN_EVENT_TABLE(LifeFrame, wxFrame) | |
107 | EVT_MENU (wxID_NEW, LifeFrame::OnMenu) | |
108 | EVT_MENU (wxID_OPEN, LifeFrame::OnOpen) | |
109 | EVT_MENU (ID_SAMPLES, LifeFrame::OnSamples) | |
110 | EVT_MENU (wxID_ABOUT, LifeFrame::OnMenu) | |
111 | EVT_MENU (wxID_EXIT, LifeFrame::OnMenu) | |
112 | EVT_MENU (ID_SHOWNAV, LifeFrame::OnMenu) | |
113 | EVT_MENU (ID_ORIGIN, LifeFrame::OnNavigate) | |
114 | EVT_BUTTON (ID_CENTER, LifeFrame::OnNavigate) | |
115 | EVT_BUTTON (ID_NORTH, LifeFrame::OnNavigate) | |
116 | EVT_BUTTON (ID_SOUTH, LifeFrame::OnNavigate) | |
117 | EVT_BUTTON (ID_EAST, LifeFrame::OnNavigate) | |
118 | EVT_BUTTON (ID_WEST, LifeFrame::OnNavigate) | |
119 | EVT_MENU (ID_ZOOMIN, LifeFrame::OnZoom) | |
120 | EVT_MENU (ID_ZOOMOUT, LifeFrame::OnZoom) | |
121 | EVT_MENU (ID_INFO, LifeFrame::OnMenu) | |
122 | EVT_MENU (ID_START, LifeFrame::OnMenu) | |
123 | EVT_MENU (ID_STEP, LifeFrame::OnMenu) | |
124 | EVT_MENU (ID_STOP, LifeFrame::OnMenu) | |
125 | EVT_MENU (ID_TOPSPEED, LifeFrame::OnMenu) | |
126 | EVT_COMMAND_SCROLL (ID_SLIDER, LifeFrame::OnSlider) | |
127 | EVT_TIMER (ID_TIMER, LifeFrame::OnTimer) | |
128 | EVT_CLOSE ( LifeFrame::OnClose) | |
129 | END_EVENT_TABLE() | |
130 | ||
131 | BEGIN_EVENT_TABLE(LifeNavigator, wxMiniFrame) | |
132 | EVT_CLOSE ( LifeNavigator::OnClose) | |
133 | END_EVENT_TABLE() | |
134 | ||
135 | BEGIN_EVENT_TABLE(LifeCanvas, wxWindow) | |
136 | EVT_PAINT ( LifeCanvas::OnPaint) | |
137 | EVT_SCROLLWIN ( LifeCanvas::OnScroll) | |
138 | EVT_SIZE ( LifeCanvas::OnSize) | |
139 | EVT_MOTION ( LifeCanvas::OnMouse) | |
140 | EVT_LEFT_DOWN ( LifeCanvas::OnMouse) | |
141 | EVT_LEFT_UP ( LifeCanvas::OnMouse) | |
142 | EVT_LEFT_DCLICK ( LifeCanvas::OnMouse) | |
143 | EVT_ERASE_BACKGROUND( LifeCanvas::OnEraseBackground) | |
144 | END_EVENT_TABLE() | |
145 | ||
146 | ||
147 | // Create a new application object | |
148 | IMPLEMENT_APP(LifeApp) | |
149 | ||
150 | ||
151 | // ========================================================================== | |
152 | // implementation | |
153 | // ========================================================================== | |
154 | ||
155 | // some shortcuts | |
156 | #define ADD_TOOL(id, bmp, tooltip, help) \ | |
157 | toolBar->AddTool(id, bmp, wxNullBitmap, false, wxDefaultCoord, wxDefaultCoord, (wxObject *)NULL, tooltip, help) | |
158 | ||
159 | ||
160 | // -------------------------------------------------------------------------- | |
161 | // LifeApp | |
162 | // -------------------------------------------------------------------------- | |
163 | ||
164 | // 'Main program' equivalent: the program execution "starts" here | |
165 | bool LifeApp::OnInit() | |
166 | { | |
167 | // create the main application window | |
168 | LifeFrame *frame = new LifeFrame(); | |
169 | ||
170 | // show it and tell the application that it's our main window | |
171 | frame->Show(true); | |
172 | SetTopWindow(frame); | |
173 | ||
174 | // just for Motif | |
175 | #ifdef __WXMOTIF__ | |
176 | frame->UpdateInfoText(); | |
177 | #endif | |
178 | ||
179 | // enter the main message loop and run the app | |
180 | return true; | |
181 | } | |
182 | ||
183 | // -------------------------------------------------------------------------- | |
184 | // LifeFrame | |
185 | // -------------------------------------------------------------------------- | |
186 | ||
187 | // frame constructor | |
188 | LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY, | |
189 | _("Life!"), wxPoint(200, 200) ) | |
190 | { | |
191 | // frame icon | |
192 | SetIcon(wxICON(mondrian)); | |
193 | ||
194 | // menu bar | |
195 | wxMenu *menuFile = new wxMenu(wxMENU_TEAROFF); | |
196 | wxMenu *menuView = new wxMenu(wxMENU_TEAROFF); | |
197 | wxMenu *menuGame = new wxMenu(wxMENU_TEAROFF); | |
198 | wxMenu *menuHelp = new wxMenu(wxMENU_TEAROFF); | |
199 | ||
200 | menuFile->Append(wxID_NEW, _("&New"), _("Start a new game")); | |
201 | menuFile->Append(wxID_OPEN, _("&Open..."), _("Open an existing Life pattern")); | |
202 | menuFile->Append(ID_SAMPLES, _("&Sample game..."), _("Select a sample configuration")); | |
203 | menuFile->AppendSeparator(); | |
204 | menuFile->Append(wxID_EXIT, _("E&xit\tAlt-X"), _("Quit this program")); | |
205 | ||
206 | menuView->Append(ID_SHOWNAV, _("Navigation &toolbox"), _("Show or hide toolbox"), wxITEM_CHECK); | |
207 | menuView->Check(ID_SHOWNAV, true); | |
208 | menuView->AppendSeparator(); | |
209 | menuView->Append(ID_ORIGIN, _("&Absolute origin"), _("Go to (0, 0)")); | |
210 | menuView->Append(ID_CENTER, _("&Center of mass"), _("Find center of mass")); | |
211 | menuView->Append(ID_NORTH, _("&North"), _("Find northernmost cell")); | |
212 | menuView->Append(ID_SOUTH, _("&South"), _("Find southernmost cell")); | |
213 | menuView->Append(ID_EAST, _("&East"), _("Find easternmost cell")); | |
214 | menuView->Append(ID_WEST, _("&West"), _("Find westernmost cell")); | |
215 | menuView->AppendSeparator(); | |
216 | menuView->Append(ID_ZOOMIN, _("Zoom &in\tCtrl-I"), _("Zoom in")); | |
217 | menuView->Append(ID_ZOOMOUT, _("Zoom &out\tCtrl-O"), _("Zoom out")); | |
218 | menuView->Append(ID_INFO, _("&Description\tCtrl-D"), _("View pattern description")); | |
219 | ||
220 | menuGame->Append(ID_START, _("&Start\tCtrl-S"), _("Start")); | |
221 | menuGame->Append(ID_STEP, _("&Next\tCtrl-N"), _("Single step")); | |
222 | menuGame->Append(ID_STOP, _("S&top\tCtrl-T"), _("Stop")); | |
223 | menuGame->Enable(ID_STOP, false); | |
224 | menuGame->AppendSeparator(); | |
225 | menuGame->Append(ID_TOPSPEED, _("T&op speed!"), _("Go as fast as possible")); | |
226 | ||
227 | menuHelp->Append(wxID_ABOUT, _("&About\tCtrl-A"), _("Show about dialog")); | |
228 | ||
229 | wxMenuBar *menuBar = new wxMenuBar(); | |
230 | menuBar->Append(menuFile, _("&File")); | |
231 | menuBar->Append(menuView, _("&View")); | |
232 | menuBar->Append(menuGame, _("&Game")); | |
233 | menuBar->Append(menuHelp, _("&Help")); | |
234 | SetMenuBar(menuBar); | |
235 | ||
236 | // tool bar | |
237 | wxBitmap tbBitmaps[7]; | |
238 | ||
239 | tbBitmaps[0] = wxBITMAP(reset); | |
240 | tbBitmaps[1] = wxBITMAP(open); | |
241 | tbBitmaps[2] = wxBITMAP(zoomin); | |
242 | tbBitmaps[3] = wxBITMAP(zoomout); | |
243 | tbBitmaps[4] = wxBITMAP(info); | |
244 | tbBitmaps[5] = wxBITMAP(play); | |
245 | tbBitmaps[6] = wxBITMAP(stop); | |
246 | ||
247 | wxToolBar *toolBar = CreateToolBar(); | |
248 | toolBar->SetMargins(5, 5); | |
249 | toolBar->SetToolBitmapSize(wxSize(16, 16)); | |
250 | ||
251 | ADD_TOOL(wxID_NEW, tbBitmaps[0], _("New"), _("Start a new game")); | |
252 | ADD_TOOL(wxID_OPEN, tbBitmaps[1], _("Open"), _("Open an existing Life pattern")); | |
253 | toolBar->AddSeparator(); | |
254 | ADD_TOOL(ID_ZOOMIN, tbBitmaps[2], _("Zoom in"), _("Zoom in")); | |
255 | ADD_TOOL(ID_ZOOMOUT, tbBitmaps[3], _("Zoom out"), _("Zoom out")); | |
256 | ADD_TOOL(ID_INFO, tbBitmaps[4], _("Description"), _("Show description")); | |
257 | toolBar->AddSeparator(); | |
258 | ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start")); | |
259 | ADD_TOOL(ID_STOP, tbBitmaps[6], _("Stop"), _("Stop")); | |
260 | ||
261 | toolBar->Realize(); | |
262 | toolBar->EnableTool(ID_STOP, false); // must be after Realize() ! | |
263 | ||
264 | #if wxUSE_STATUSBAR | |
265 | // status bar | |
266 | CreateStatusBar(2); | |
267 | SetStatusText(_("Welcome to Life!")); | |
268 | #endif // wxUSE_STATUSBAR | |
269 | ||
270 | // game and timer | |
271 | m_life = new Life(); | |
272 | m_timer = new wxTimer(this, ID_TIMER); | |
273 | m_running = false; | |
274 | m_topspeed = false; | |
275 | m_interval = 500; | |
276 | m_tics = 0; | |
277 | ||
278 | // We use two different panels to reduce flicker in wxGTK, because | |
279 | // some widgets (like wxStaticText) don't have their own X11 window, | |
280 | // and thus updating the text would result in a refresh of the canvas | |
281 | // if they belong to the same parent. | |
282 | ||
283 | wxPanel *panel1 = new wxPanel(this, wxID_ANY); | |
284 | wxPanel *panel2 = new wxPanel(this, wxID_ANY); | |
285 | ||
286 | // canvas | |
287 | m_canvas = new LifeCanvas(panel1, m_life); | |
288 | ||
289 | // info panel | |
290 | m_text = new wxStaticText(panel2, wxID_ANY, | |
291 | wxEmptyString, | |
292 | wxDefaultPosition, | |
293 | wxDefaultSize, | |
294 | wxALIGN_CENTER | wxST_NO_AUTORESIZE); | |
295 | ||
296 | wxSlider *slider = new wxSlider(panel2, ID_SLIDER, | |
297 | 5, 1, 10, | |
298 | wxDefaultPosition, | |
299 | wxSize(200, wxDefaultCoord), | |
300 | wxSL_HORIZONTAL | wxSL_AUTOTICKS); | |
301 | ||
302 | UpdateInfoText(); | |
303 | ||
304 | // component layout | |
305 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
306 | wxBoxSizer *sizer2 = new wxBoxSizer(wxVERTICAL); | |
307 | wxBoxSizer *sizer3 = new wxBoxSizer(wxVERTICAL); | |
308 | ||
309 | #if wxUSE_STATLINE | |
310 | sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW ); | |
311 | #endif // wxUSE_STATLINE | |
312 | sizer1->Add( m_canvas, 1, wxGROW | wxALL, 2 ); | |
313 | #if wxUSE_STATLINE | |
314 | sizer1->Add( new wxStaticLine(panel1, wxID_ANY), 0, wxGROW ); | |
315 | #endif // wxUSE_STATLINE | |
316 | panel1->SetSizer( sizer1 ); | |
317 | sizer1->Fit( panel1 ); | |
318 | ||
319 | sizer2->Add( m_text, 0, wxGROW | wxTOP, 4 ); | |
320 | sizer2->Add( slider, 0, wxCENTRE | wxALL, 4 ); | |
321 | ||
322 | panel2->SetSizer( sizer2 ); | |
323 | sizer2->Fit( panel2 ); | |
324 | ||
325 | sizer3->Add( panel1, 1, wxGROW ); | |
326 | sizer3->Add( panel2, 0, wxGROW ); | |
327 | SetSizer( sizer3 ); | |
328 | sizer3->Fit( this ); | |
329 | ||
330 | // set minimum frame size | |
331 | sizer3->SetSizeHints( this ); | |
332 | ||
333 | // navigator frame | |
334 | m_navigator = new LifeNavigator(this); | |
335 | } | |
336 | ||
337 | LifeFrame::~LifeFrame() | |
338 | { | |
339 | delete m_timer; | |
340 | } | |
341 | ||
342 | void LifeFrame::UpdateInfoText() | |
343 | { | |
344 | wxString msg; | |
345 | ||
346 | msg.Printf(_(" Generation: %u (T: %u ms), Population: %u "), | |
347 | m_tics, | |
348 | m_topspeed? 0 : m_interval, | |
349 | m_life->GetNumCells()); | |
350 | m_text->SetLabel(msg); | |
351 | } | |
352 | ||
353 | // Enable or disable tools and menu entries according to the current | |
354 | // state. See also wxEVT_UPDATE_UI events for a slightly different | |
355 | // way to do this. | |
356 | void LifeFrame::UpdateUI() | |
357 | { | |
358 | // start / stop | |
359 | GetToolBar()->EnableTool(ID_START, !m_running); | |
360 | GetToolBar()->EnableTool(ID_STOP, m_running); | |
361 | GetMenuBar()->Enable(ID_START, !m_running); | |
362 | GetMenuBar()->Enable(ID_STEP, !m_running); | |
363 | GetMenuBar()->Enable(ID_STOP, m_running); | |
364 | GetMenuBar()->Enable(ID_TOPSPEED, !m_topspeed); | |
365 | ||
366 | // zooming | |
367 | int cellsize = m_canvas->GetCellSize(); | |
368 | GetToolBar()->EnableTool(ID_ZOOMIN, cellsize < 32); | |
369 | GetToolBar()->EnableTool(ID_ZOOMOUT, cellsize > 1); | |
370 | GetMenuBar()->Enable(ID_ZOOMIN, cellsize < 32); | |
371 | GetMenuBar()->Enable(ID_ZOOMOUT, cellsize > 1); | |
372 | } | |
373 | ||
374 | // Event handlers ----------------------------------------------------------- | |
375 | ||
376 | // OnMenu handles all events which don't have their own event handler | |
377 | void LifeFrame::OnMenu(wxCommandEvent& event) | |
378 | { | |
379 | switch (event.GetId()) | |
380 | { | |
381 | case wxID_NEW: | |
382 | { | |
383 | // stop if it was running | |
384 | OnStop(); | |
385 | m_life->Clear(); | |
386 | m_canvas->Recenter(0, 0); | |
387 | m_tics = 0; | |
388 | UpdateInfoText(); | |
389 | break; | |
390 | } | |
391 | case wxID_ABOUT: | |
392 | { | |
393 | LifeAboutDialog dialog(this); | |
394 | dialog.ShowModal(); | |
395 | break; | |
396 | } | |
397 | case wxID_EXIT: | |
398 | { | |
399 | // true is to force the frame to close | |
400 | Close(true); | |
401 | break; | |
402 | } | |
403 | case ID_SHOWNAV: | |
404 | { | |
405 | bool checked = GetMenuBar()->GetMenu(1)->IsChecked(ID_SHOWNAV); | |
406 | m_navigator->Show(checked); | |
407 | break; | |
408 | } | |
409 | case ID_INFO: | |
410 | { | |
411 | wxString desc = m_life->GetDescription(); | |
412 | ||
413 | if ( desc.IsEmpty() ) | |
414 | desc = _("Not available"); | |
415 | ||
416 | // should we make the description editable here? | |
417 | wxMessageBox(desc, _("Description"), wxOK | wxICON_INFORMATION); | |
418 | ||
419 | break; | |
420 | } | |
421 | case ID_START : OnStart(); break; | |
422 | case ID_STEP : OnStep(); break; | |
423 | case ID_STOP : OnStop(); break; | |
424 | case ID_TOPSPEED: | |
425 | { | |
426 | m_running = true; | |
427 | m_topspeed = true; | |
428 | UpdateUI(); | |
429 | while (m_running && m_topspeed) | |
430 | { | |
431 | OnStep(); | |
432 | wxYield(); | |
433 | } | |
434 | break; | |
435 | } | |
436 | } | |
437 | } | |
438 | ||
439 | void LifeFrame::OnOpen(wxCommandEvent& WXUNUSED(event)) | |
440 | { | |
441 | wxFileDialog filedlg(this, | |
442 | _("Choose a file to open"), | |
443 | wxEmptyString, | |
444 | wxEmptyString, | |
445 | _("Life patterns (*.lif)|*.lif|All files (*.*)|*.*"), | |
446 | wxOPEN | wxFILE_MUST_EXIST); | |
447 | ||
448 | if (filedlg.ShowModal() == wxID_OK) | |
449 | { | |
450 | wxFileInputStream stream(filedlg.GetPath()); | |
451 | LifeReader reader(stream); | |
452 | ||
453 | // the reader handles errors itself, no need to do anything here | |
454 | if (reader.IsOk()) | |
455 | { | |
456 | // stop if running and put the pattern | |
457 | OnStop(); | |
458 | m_life->Clear(); | |
459 | m_life->SetPattern(reader.GetPattern()); | |
460 | ||
461 | // recenter canvas | |
462 | m_canvas->Recenter(0, 0); | |
463 | m_tics = 0; | |
464 | UpdateInfoText(); | |
465 | } | |
466 | } | |
467 | } | |
468 | ||
469 | void LifeFrame::OnSamples(wxCommandEvent& WXUNUSED(event)) | |
470 | { | |
471 | // stop if it was running | |
472 | OnStop(); | |
473 | ||
474 | // dialog box | |
475 | LifeSamplesDialog dialog(this); | |
476 | ||
477 | if (dialog.ShowModal() == wxID_OK) | |
478 | { | |
479 | const LifePattern pattern = dialog.GetPattern(); | |
480 | ||
481 | // put the pattern | |
482 | m_life->Clear(); | |
483 | m_life->SetPattern(pattern); | |
484 | ||
485 | // recenter canvas | |
486 | m_canvas->Recenter(0, 0); | |
487 | m_tics = 0; | |
488 | UpdateInfoText(); | |
489 | } | |
490 | } | |
491 | ||
492 | void LifeFrame::OnZoom(wxCommandEvent& event) | |
493 | { | |
494 | int cellsize = m_canvas->GetCellSize(); | |
495 | ||
496 | if ((event.GetId() == ID_ZOOMIN) && cellsize < 32) | |
497 | { | |
498 | m_canvas->SetCellSize(cellsize * 2); | |
499 | UpdateUI(); | |
500 | } | |
501 | else if ((event.GetId() == ID_ZOOMOUT) && cellsize > 1) | |
502 | { | |
503 | m_canvas->SetCellSize(cellsize / 2); | |
504 | UpdateUI(); | |
505 | } | |
506 | } | |
507 | ||
508 | void LifeFrame::OnNavigate(wxCommandEvent& event) | |
509 | { | |
510 | LifeCell c; | |
511 | ||
512 | switch (event.GetId()) | |
513 | { | |
514 | case ID_NORTH: c = m_life->FindNorth(); break; | |
515 | case ID_SOUTH: c = m_life->FindSouth(); break; | |
516 | case ID_WEST: c = m_life->FindWest(); break; | |
517 | case ID_EAST: c = m_life->FindEast(); break; | |
518 | case ID_CENTER: c = m_life->FindCenter(); break; | |
519 | default : | |
520 | wxFAIL; | |
521 | // Fall through! | |
522 | case ID_ORIGIN: c.i = c.j = 0; break; | |
523 | } | |
524 | ||
525 | m_canvas->Recenter(c.i, c.j); | |
526 | } | |
527 | ||
528 | void LifeFrame::OnSlider(wxScrollEvent& event) | |
529 | { | |
530 | m_interval = event.GetPosition() * 100; | |
531 | ||
532 | if (m_running) | |
533 | { | |
534 | OnStop(); | |
535 | OnStart(); | |
536 | } | |
537 | ||
538 | UpdateInfoText(); | |
539 | } | |
540 | ||
541 | void LifeFrame::OnTimer(wxTimerEvent& WXUNUSED(event)) | |
542 | { | |
543 | OnStep(); | |
544 | } | |
545 | ||
546 | void LifeFrame::OnClose(wxCloseEvent& WXUNUSED(event)) | |
547 | { | |
548 | // Stop if it was running; this is absolutely needed because | |
549 | // the frame won't be actually destroyed until there are no | |
550 | // more pending events, and this in turn won't ever happen | |
551 | // if the timer is running faster than the window can redraw. | |
552 | OnStop(); | |
553 | Destroy(); | |
554 | } | |
555 | ||
556 | void LifeFrame::OnStart() | |
557 | { | |
558 | if (!m_running) | |
559 | { | |
560 | m_timer->Start(m_interval); | |
561 | m_running = true; | |
562 | UpdateUI(); | |
563 | } | |
564 | } | |
565 | ||
566 | void LifeFrame::OnStop() | |
567 | { | |
568 | if (m_running) | |
569 | { | |
570 | m_timer->Stop(); | |
571 | m_running = false; | |
572 | m_topspeed = false; | |
573 | UpdateUI(); | |
574 | } | |
575 | } | |
576 | ||
577 | void LifeFrame::OnStep() | |
578 | { | |
579 | if (m_life->NextTic()) | |
580 | m_tics++; | |
581 | else | |
582 | OnStop(); | |
583 | ||
584 | m_canvas->DrawChanged(); | |
585 | UpdateInfoText(); | |
586 | } | |
587 | ||
588 | ||
589 | // -------------------------------------------------------------------------- | |
590 | // LifeNavigator miniframe | |
591 | // -------------------------------------------------------------------------- | |
592 | ||
593 | LifeNavigator::LifeNavigator(wxWindow *parent) | |
594 | : wxMiniFrame(parent, wxID_ANY, | |
595 | _("Navigation"), | |
596 | wxDefaultPosition, | |
597 | wxDefaultSize, | |
598 | wxCAPTION | wxSIMPLE_BORDER) | |
599 | { | |
600 | wxPanel *panel = new wxPanel(this, wxID_ANY); | |
601 | wxBoxSizer *sizer1 = new wxBoxSizer(wxVERTICAL); | |
602 | wxBoxSizer *sizer2 = new wxBoxSizer(wxHORIZONTAL); | |
603 | ||
604 | // create bitmaps and masks for the buttons | |
605 | wxBitmap | |
606 | bmpn = wxBITMAP(north), | |
607 | bmpw = wxBITMAP(west), | |
608 | bmpc = wxBITMAP(center), | |
609 | bmpe = wxBITMAP(east), | |
610 | bmps = wxBITMAP(south); | |
611 | ||
612 | #if !defined(__WXGTK__) && !defined(__WXMOTIF__) && !defined(__WXMAC__) | |
613 | bmpn.SetMask(new wxMask(bmpn, *wxLIGHT_GREY)); | |
614 | bmpw.SetMask(new wxMask(bmpw, *wxLIGHT_GREY)); | |
615 | bmpc.SetMask(new wxMask(bmpc, *wxLIGHT_GREY)); | |
616 | bmpe.SetMask(new wxMask(bmpe, *wxLIGHT_GREY)); | |
617 | bmps.SetMask(new wxMask(bmps, *wxLIGHT_GREY)); | |
618 | #endif | |
619 | ||
620 | // create the buttons and attach tooltips to them | |
621 | wxBitmapButton | |
622 | *bn = new wxBitmapButton(panel, ID_NORTH, bmpn), | |
623 | *bw = new wxBitmapButton(panel, ID_WEST , bmpw), | |
624 | *bc = new wxBitmapButton(panel, ID_CENTER, bmpc), | |
625 | *be = new wxBitmapButton(panel, ID_EAST , bmpe), | |
626 | *bs = new wxBitmapButton(panel, ID_SOUTH, bmps); | |
627 | ||
628 | #if wxUSE_TOOLTIPS | |
629 | bn->SetToolTip(_("Find northernmost cell")); | |
630 | bw->SetToolTip(_("Find westernmost cell")); | |
631 | bc->SetToolTip(_("Find center of mass")); | |
632 | be->SetToolTip(_("Find easternmost cell")); | |
633 | bs->SetToolTip(_("Find southernmost cell")); | |
634 | #endif | |
635 | ||
636 | // add buttons to sizers | |
637 | sizer2->Add( bw, 0, wxCENTRE | wxWEST, 4 ); | |
638 | sizer2->Add( bc, 0, wxCENTRE); | |
639 | sizer2->Add( be, 0, wxCENTRE | wxEAST, 4 ); | |
640 | sizer1->Add( bn, 0, wxCENTRE | wxNORTH, 4 ); | |
641 | sizer1->Add( sizer2 ); | |
642 | sizer1->Add( bs, 0, wxCENTRE | wxSOUTH, 4 ); | |
643 | ||
644 | // set the panel and miniframe size | |
645 | panel->SetSizer(sizer1); | |
646 | ||
647 | sizer1->Fit(panel); | |
648 | SetClientSize(panel->GetSize()); | |
649 | wxSize sz = GetSize(); | |
650 | SetSizeHints(sz.x, sz.y, sz.x, sz.y); | |
651 | ||
652 | // move it to a sensible position | |
653 | wxRect parentRect = parent->GetRect(); | |
654 | wxSize childSize = GetSize(); | |
655 | int x = parentRect.GetX() + | |
656 | parentRect.GetWidth(); | |
657 | int y = parentRect.GetY() + | |
658 | (parentRect.GetHeight() - childSize.GetHeight()) / 4; | |
659 | Move(x, y); | |
660 | ||
661 | // done | |
662 | Show(true); | |
663 | } | |
664 | ||
665 | void LifeNavigator::OnClose(wxCloseEvent& event) | |
666 | { | |
667 | // avoid if we can | |
668 | if (event.CanVeto()) | |
669 | event.Veto(); | |
670 | else | |
671 | Destroy(); | |
672 | } | |
673 | ||
674 | ||
675 | // -------------------------------------------------------------------------- | |
676 | // LifeCanvas | |
677 | // -------------------------------------------------------------------------- | |
678 | ||
679 | // canvas constructor | |
680 | LifeCanvas::LifeCanvas(wxWindow *parent, Life *life, bool interactive) | |
681 | : wxWindow(parent, wxID_ANY, wxDefaultPosition, wxSize(100, 100), | |
682 | wxSUNKEN_BORDER|wxFULL_REPAINT_ON_RESIZE) | |
683 | { | |
684 | m_life = life; | |
685 | m_interactive = interactive; | |
686 | m_cellsize = 8; | |
687 | m_status = MOUSE_NOACTION; | |
688 | m_viewportX = 0; | |
689 | m_viewportY = 0; | |
690 | m_viewportH = 0; | |
691 | m_viewportW = 0; | |
692 | ||
693 | if (m_interactive) | |
694 | SetCursor(*wxCROSS_CURSOR); | |
695 | ||
696 | // reduce flicker if wxEVT_ERASE_BACKGROUND is not available | |
697 | SetBackgroundColour(*wxWHITE); | |
698 | } | |
699 | ||
700 | LifeCanvas::~LifeCanvas() | |
701 | { | |
702 | delete m_life; | |
703 | } | |
704 | ||
705 | // recenter at the given position | |
706 | void LifeCanvas::Recenter(wxInt32 i, wxInt32 j) | |
707 | { | |
708 | m_viewportX = i - m_viewportW / 2; | |
709 | m_viewportY = j - m_viewportH / 2; | |
710 | ||
711 | // redraw everything | |
712 | Refresh(false); | |
713 | } | |
714 | ||
715 | // set the cell size and refresh display | |
716 | void LifeCanvas::SetCellSize(int cellsize) | |
717 | { | |
718 | m_cellsize = cellsize; | |
719 | ||
720 | // find current center | |
721 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
722 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
723 | ||
724 | // get current canvas size and adjust viewport accordingly | |
725 | int w, h; | |
726 | GetClientSize(&w, &h); | |
727 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
728 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
729 | ||
730 | // recenter | |
731 | m_viewportX = cx - m_viewportW / 2; | |
732 | m_viewportY = cy - m_viewportH / 2; | |
733 | ||
734 | // adjust scrollbars | |
735 | if (m_interactive) | |
736 | { | |
737 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
738 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
739 | m_thumbX = m_viewportW; | |
740 | m_thumbY = m_viewportH; | |
741 | } | |
742 | ||
743 | Refresh(false); | |
744 | } | |
745 | ||
746 | // draw a cell | |
747 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, bool alive) | |
748 | { | |
749 | wxClientDC dc(this); | |
750 | ||
751 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
752 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
753 | ||
754 | dc.BeginDrawing(); | |
755 | DrawCell(i, j, dc); | |
756 | dc.EndDrawing(); | |
757 | } | |
758 | ||
759 | void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc) | |
760 | { | |
761 | wxCoord x = CellToX(i); | |
762 | wxCoord y = CellToY(j); | |
763 | ||
764 | // if cellsize is 1 or 2, there will be no grid | |
765 | switch (m_cellsize) | |
766 | { | |
767 | case 1: | |
768 | dc.DrawPoint(x, y); | |
769 | break; | |
770 | case 2: | |
771 | dc.DrawRectangle(x, y, 2, 2); | |
772 | break; | |
773 | default: | |
774 | dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1); | |
775 | } | |
776 | } | |
777 | ||
778 | // draw all changed cells | |
779 | void LifeCanvas::DrawChanged() | |
780 | { | |
781 | wxClientDC dc(this); | |
782 | ||
783 | size_t ncells; | |
784 | LifeCell *cells; | |
785 | bool done = false; | |
786 | ||
787 | m_life->BeginFind(m_viewportX, | |
788 | m_viewportY, | |
789 | m_viewportX + m_viewportW, | |
790 | m_viewportY + m_viewportH, | |
791 | true); | |
792 | ||
793 | dc.BeginDrawing(); | |
794 | ||
795 | if (m_cellsize == 1) | |
796 | { | |
797 | dc.SetPen(*wxBLACK_PEN); | |
798 | } | |
799 | else | |
800 | { | |
801 | dc.SetPen(*wxTRANSPARENT_PEN); | |
802 | dc.SetBrush(*wxBLACK_BRUSH); | |
803 | } | |
804 | dc.SetLogicalFunction(wxINVERT); | |
805 | ||
806 | while (!done) | |
807 | { | |
808 | done = m_life->FindMore(&cells, &ncells); | |
809 | ||
810 | for (size_t m = 0; m < ncells; m++) | |
811 | DrawCell(cells[m].i, cells[m].j, dc); | |
812 | } | |
813 | dc.EndDrawing(); | |
814 | } | |
815 | ||
816 | // event handlers | |
817 | void LifeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
818 | { | |
819 | wxPaintDC dc(this); | |
820 | wxRect rect = GetUpdateRegion().GetBox(); | |
821 | wxCoord x, y, w, h; | |
822 | wxInt32 i0, j0, i1, j1; | |
823 | ||
824 | // find damaged area | |
825 | x = rect.GetX(); | |
826 | y = rect.GetY(); | |
827 | w = rect.GetWidth(); | |
828 | h = rect.GetHeight(); | |
829 | ||
830 | i0 = XToCell(x); | |
831 | j0 = YToCell(y); | |
832 | i1 = XToCell(x + w - 1); | |
833 | j1 = YToCell(y + h - 1); | |
834 | ||
835 | size_t ncells; | |
836 | LifeCell *cells; | |
837 | ||
838 | m_life->BeginFind(i0, j0, i1, j1, false); | |
839 | bool done = m_life->FindMore(&cells, &ncells); | |
840 | ||
841 | // erase all damaged cells and draw the grid | |
842 | dc.BeginDrawing(); | |
843 | dc.SetBrush(*wxWHITE_BRUSH); | |
844 | ||
845 | if (m_cellsize <= 2) | |
846 | { | |
847 | // no grid | |
848 | dc.SetPen(*wxWHITE_PEN); | |
849 | dc.DrawRectangle(x, y, w, h); | |
850 | } | |
851 | else | |
852 | { | |
853 | x = CellToX(i0); | |
854 | y = CellToY(j0); | |
855 | w = CellToX(i1 + 1) - x + 1; | |
856 | h = CellToY(j1 + 1) - y + 1; | |
857 | ||
858 | dc.SetPen(*wxLIGHT_GREY_PEN); | |
859 | for (wxInt32 yy = y; yy <= (y + h - m_cellsize); yy += m_cellsize) | |
860 | dc.DrawRectangle(x, yy, w, m_cellsize + 1); | |
861 | for (wxInt32 xx = x; xx <= (x + w - m_cellsize); xx += m_cellsize) | |
862 | dc.DrawLine(xx, y, xx, y + h); | |
863 | } | |
864 | ||
865 | // draw all alive cells | |
866 | dc.SetPen(*wxBLACK_PEN); | |
867 | dc.SetBrush(*wxBLACK_BRUSH); | |
868 | ||
869 | while (!done) | |
870 | { | |
871 | for (size_t m = 0; m < ncells; m++) | |
872 | DrawCell(cells[m].i, cells[m].j, dc); | |
873 | ||
874 | done = m_life->FindMore(&cells, &ncells); | |
875 | } | |
876 | ||
877 | // last set | |
878 | for (size_t m = 0; m < ncells; m++) | |
879 | DrawCell(cells[m].i, cells[m].j, dc); | |
880 | ||
881 | dc.EndDrawing(); | |
882 | } | |
883 | ||
884 | void LifeCanvas::OnMouse(wxMouseEvent& event) | |
885 | { | |
886 | if (!m_interactive) | |
887 | return; | |
888 | ||
889 | // which cell are we pointing at? | |
890 | wxInt32 i = XToCell( event.GetX() ); | |
891 | wxInt32 j = YToCell( event.GetY() ); | |
892 | ||
893 | #if wxUSE_STATUSBAR | |
894 | // set statusbar text | |
895 | wxString msg; | |
896 | msg.Printf(_("Cell: (%d, %d)"), i, j); | |
897 | ((LifeFrame *) wxGetApp().GetTopWindow())->SetStatusText(msg, 1); | |
898 | #endif // wxUSE_STATUSBAR | |
899 | ||
900 | // NOTE that wxMouseEvent::LeftDown() and wxMouseEvent::LeftIsDown() | |
901 | // have different semantics. The first one is used to signal that the | |
902 | // button was just pressed (i.e., in "button down" events); the second | |
903 | // one just describes the current status of the button, independently | |
904 | // of the mouse event type. LeftIsDown is typically used in "mouse | |
905 | // move" events, to test if the button is _still_ pressed. | |
906 | ||
907 | // is the button down? | |
908 | if (!event.LeftIsDown()) | |
909 | { | |
910 | m_status = MOUSE_NOACTION; | |
911 | return; | |
912 | } | |
913 | ||
914 | // was it pressed just now? | |
915 | if (event.LeftDown()) | |
916 | { | |
917 | // yes: start a new action and toggle this cell | |
918 | m_status = (m_life->IsAlive(i, j)? MOUSE_ERASING : MOUSE_DRAWING); | |
919 | ||
920 | m_mi = i; | |
921 | m_mj = j; | |
922 | m_life->SetCell(i, j, m_status == MOUSE_DRAWING); | |
923 | DrawCell(i, j, m_status == MOUSE_DRAWING); | |
924 | } | |
925 | else if ((m_mi != i) || (m_mj != j)) | |
926 | { | |
927 | // no: continue ongoing action | |
928 | bool alive = (m_status == MOUSE_DRAWING); | |
929 | ||
930 | // prepare DC and pen + brush to optimize drawing | |
931 | wxClientDC dc(this); | |
932 | dc.SetPen(alive? *wxBLACK_PEN : *wxWHITE_PEN); | |
933 | dc.SetBrush(alive? *wxBLACK_BRUSH : *wxWHITE_BRUSH); | |
934 | dc.BeginDrawing(); | |
935 | ||
936 | // draw a line of cells using Bresenham's algorithm | |
937 | wxInt32 d, ii, jj, di, ai, si, dj, aj, sj; | |
938 | di = i - m_mi; | |
939 | ai = abs(di) << 1; | |
940 | si = (di < 0)? -1 : 1; | |
941 | dj = j - m_mj; | |
942 | aj = abs(dj) << 1; | |
943 | sj = (dj < 0)? -1 : 1; | |
944 | ||
945 | ii = m_mi; | |
946 | jj = m_mj; | |
947 | ||
948 | if (ai > aj) | |
949 | { | |
950 | // iterate over i | |
951 | d = aj - (ai >> 1); | |
952 | ||
953 | while (ii != i) | |
954 | { | |
955 | m_life->SetCell(ii, jj, alive); | |
956 | DrawCell(ii, jj, dc); | |
957 | if (d >= 0) | |
958 | { | |
959 | jj += sj; | |
960 | d -= ai; | |
961 | } | |
962 | ii += si; | |
963 | d += aj; | |
964 | } | |
965 | } | |
966 | else | |
967 | { | |
968 | // iterate over j | |
969 | d = ai - (aj >> 1); | |
970 | ||
971 | while (jj != j) | |
972 | { | |
973 | m_life->SetCell(ii, jj, alive); | |
974 | DrawCell(ii, jj, dc); | |
975 | if (d >= 0) | |
976 | { | |
977 | ii += si; | |
978 | d -= aj; | |
979 | } | |
980 | jj += sj; | |
981 | d += ai; | |
982 | } | |
983 | } | |
984 | ||
985 | // last cell | |
986 | m_life->SetCell(ii, jj, alive); | |
987 | DrawCell(ii, jj, dc); | |
988 | m_mi = ii; | |
989 | m_mj = jj; | |
990 | ||
991 | dc.EndDrawing(); | |
992 | } | |
993 | ||
994 | ((LifeFrame *) wxGetApp().GetTopWindow())->UpdateInfoText(); | |
995 | } | |
996 | ||
997 | void LifeCanvas::OnSize(wxSizeEvent& event) | |
998 | { | |
999 | // find center | |
1000 | wxInt32 cx = m_viewportX + m_viewportW / 2; | |
1001 | wxInt32 cy = m_viewportY + m_viewportH / 2; | |
1002 | ||
1003 | // get new size | |
1004 | wxCoord w = event.GetSize().GetX(); | |
1005 | wxCoord h = event.GetSize().GetY(); | |
1006 | m_viewportW = (w + m_cellsize - 1) / m_cellsize; | |
1007 | m_viewportH = (h + m_cellsize - 1) / m_cellsize; | |
1008 | ||
1009 | // recenter | |
1010 | m_viewportX = cx - m_viewportW / 2; | |
1011 | m_viewportY = cy - m_viewportH / 2; | |
1012 | ||
1013 | // scrollbars | |
1014 | if (m_interactive) | |
1015 | { | |
1016 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1017 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1018 | m_thumbX = m_viewportW; | |
1019 | m_thumbY = m_viewportH; | |
1020 | } | |
1021 | ||
1022 | // allow default processing | |
1023 | event.Skip(); | |
1024 | } | |
1025 | ||
1026 | void LifeCanvas::OnScroll(wxScrollWinEvent& event) | |
1027 | { | |
1028 | WXTYPE type = (WXTYPE)event.GetEventType(); | |
1029 | int pos = event.GetPosition(); | |
1030 | int orient = event.GetOrientation(); | |
1031 | ||
1032 | // calculate scroll increment | |
1033 | int scrollinc = 0; | |
1034 | if (type == wxEVT_SCROLLWIN_TOP) | |
1035 | { | |
1036 | if (orient == wxHORIZONTAL) | |
1037 | scrollinc = -m_viewportW; | |
1038 | else | |
1039 | scrollinc = -m_viewportH; | |
1040 | } | |
1041 | else | |
1042 | if (type == wxEVT_SCROLLWIN_BOTTOM) | |
1043 | { | |
1044 | if (orient == wxHORIZONTAL) | |
1045 | scrollinc = m_viewportW; | |
1046 | else | |
1047 | scrollinc = m_viewportH; | |
1048 | } | |
1049 | else | |
1050 | if (type == wxEVT_SCROLLWIN_LINEUP) | |
1051 | { | |
1052 | scrollinc = -1; | |
1053 | } | |
1054 | else | |
1055 | if (type == wxEVT_SCROLLWIN_LINEDOWN) | |
1056 | { | |
1057 | scrollinc = +1; | |
1058 | } | |
1059 | else | |
1060 | if (type == wxEVT_SCROLLWIN_PAGEUP) | |
1061 | { | |
1062 | scrollinc = -10; | |
1063 | } | |
1064 | else | |
1065 | if (type == wxEVT_SCROLLWIN_PAGEDOWN) | |
1066 | { | |
1067 | scrollinc = +10; | |
1068 | } | |
1069 | else | |
1070 | if (type == wxEVT_SCROLLWIN_THUMBTRACK) | |
1071 | { | |
1072 | if (orient == wxHORIZONTAL) | |
1073 | { | |
1074 | scrollinc = pos - m_thumbX; | |
1075 | m_thumbX = pos; | |
1076 | } | |
1077 | else | |
1078 | { | |
1079 | scrollinc = pos - m_thumbY; | |
1080 | m_thumbY = pos; | |
1081 | } | |
1082 | } | |
1083 | else | |
1084 | if (type == wxEVT_SCROLLWIN_THUMBRELEASE) | |
1085 | { | |
1086 | m_thumbX = m_viewportW; | |
1087 | m_thumbY = m_viewportH; | |
1088 | } | |
1089 | ||
1090 | #if defined(__WXGTK__) || defined(__WXMOTIF__) | |
1091 | // wxGTK and wxMotif update the thumb automatically (wxMSW doesn't); | |
1092 | // so reset it back as we always want it to be in the same position. | |
1093 | if (type != wxEVT_SCROLLWIN_THUMBTRACK) | |
1094 | { | |
1095 | SetScrollbar(wxHORIZONTAL, m_viewportW, m_viewportW, 3 * m_viewportW); | |
1096 | SetScrollbar(wxVERTICAL, m_viewportH, m_viewportH, 3 * m_viewportH); | |
1097 | } | |
1098 | #endif | |
1099 | ||
1100 | if (scrollinc == 0) return; | |
1101 | ||
1102 | // scroll the window and adjust the viewport | |
1103 | if (orient == wxHORIZONTAL) | |
1104 | { | |
1105 | m_viewportX += scrollinc; | |
1106 | ScrollWindow( -m_cellsize * scrollinc, 0, (const wxRect *) NULL); | |
1107 | } | |
1108 | else | |
1109 | { | |
1110 | m_viewportY += scrollinc; | |
1111 | ScrollWindow( 0, -m_cellsize * scrollinc, (const wxRect *) NULL); | |
1112 | } | |
1113 | } | |
1114 | ||
1115 | void LifeCanvas::OnEraseBackground(wxEraseEvent& WXUNUSED(event)) | |
1116 | { | |
1117 | // do nothing. I just don't want the background to be erased, you know. | |
1118 | } | |
1119 | ||
1120 |