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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/event.cpp
3// Purpose: Event classes
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20// For compilers that support precompilation, includes "wx.h".
21#include "wx/wxprec.h"
22
23#ifdef __BORLANDC__
24 #pragma hdrstop
25#endif
26
27#include "wx/event.h"
28#include "wx/eventfilter.h"
29#include "wx/evtloop.h"
30
31#ifndef WX_PRECOMP
32 #include "wx/list.h"
33 #include "wx/log.h"
34 #include "wx/app.h"
35 #include "wx/utils.h"
36 #include "wx/stopwatch.h"
37 #include "wx/module.h"
38
39 #if wxUSE_GUI
40 #include "wx/window.h"
41 #include "wx/control.h"
42 #include "wx/dc.h"
43 #include "wx/spinbutt.h"
44 #include "wx/textctrl.h"
45 #include "wx/validate.h"
46 #endif // wxUSE_GUI
47#endif
48
49#include "wx/thread.h"
50
51#if wxUSE_BASE
52 #include "wx/scopedptr.h"
53
54 wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
55 wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
56#endif // wxUSE_BASE
57
58// ----------------------------------------------------------------------------
59// wxWin macros
60// ----------------------------------------------------------------------------
61
62#if wxUSE_BASE
63 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
64 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
65 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
66 IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxEvent)
67#endif // wxUSE_BASE
68
69#if wxUSE_GUI
70 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
71 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
72 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
73 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
74 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
75 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
76 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
77 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
78 IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
79 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
80 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
81 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
82 IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
83 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
84 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
85 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
86 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
87 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
88 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
89 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
90 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
91 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
92 IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
93 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
94 IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
95 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
96 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
97 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
98 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
99 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
100 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
101 IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
102 IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
103 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
104 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
105 IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
106#endif // wxUSE_GUI
107
108#if wxUSE_BASE
109
110const wxEventTable *wxEvtHandler::GetEventTable() const
111 { return &wxEvtHandler::sm_eventTable; }
112
113const wxEventTable wxEvtHandler::sm_eventTable =
114 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
115
116wxEventHashTable &wxEvtHandler::GetEventHashTable() const
117 { return wxEvtHandler::sm_eventHashTable; }
118
119wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
120
121const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
122 { wxDECLARE_EVENT_TABLE_TERMINATOR() };
123
124
125// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
126// leaked, so we need to manually clean up all event tables before checking for
127// the memory leaks when using it, however this breaks re-initializing the
128// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
129// event tables won't be rebuilt the next time, so disable this by default
130#if wxUSE_MEMORY_TRACING
131
132class wxEventTableEntryModule: public wxModule
133{
134public:
135 wxEventTableEntryModule() { }
136 virtual bool OnInit() { return true; }
137 virtual void OnExit() { wxEventHashTable::ClearAll(); }
138
139 DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
140};
141
142IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
143
144#endif // wxUSE_MEMORY_TRACING
145
146// ----------------------------------------------------------------------------
147// global variables
148// ----------------------------------------------------------------------------
149
150// common event types are defined here, other event types are defined by the
151// components which use them
152
153const wxEventType wxEVT_FIRST = 10000;
154const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
155const wxEventType wxEVT_NULL = wxNewEventType();
156
157wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent );
158
159// Thread event
160wxDEFINE_EVENT( wxEVT_THREAD, wxThreadEvent );
161
162#endif // wxUSE_BASE
163
164#if wxUSE_GUI
165
166wxDEFINE_EVENT( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent );
167wxDEFINE_EVENT( wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent );
168wxDEFINE_EVENT( wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent );
169wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent );
170wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent );
171wxDEFINE_EVENT( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent );
172wxDEFINE_EVENT( wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent );
173wxDEFINE_EVENT( wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent );
174wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent );
175wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent );
176wxDEFINE_EVENT( wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent );
177wxDEFINE_EVENT( wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent );
178wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent );
179wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent );
180wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent );
181wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRL_UPDATED, wxCommandEvent );
182wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxCommandEvent );
183wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent );
184wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_DROPDOWN, wxCommandEvent);
185wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_CLOSEUP, wxCommandEvent);
186
187// Mouse event types
188wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent );
189wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent );
190wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent );
191wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent );
192wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent );
193wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent );
194wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent );
195wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent );
196wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent );
197wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent );
198wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent );
199wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent );
200wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent );
201wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent );
202wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent );
203wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent );
204wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent );
205wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent );
206wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent );
207wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent );
208wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent );
209wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent );
210
211// Character input event type
212wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent );
213wxDEFINE_EVENT( wxEVT_AFTER_CHAR, wxKeyEvent );
214wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent );
215wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent );
216wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent );
217wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent );
218#if wxUSE_HOTKEY
219wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent );
220#endif
221
222// Set cursor event
223wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent );
224
225// wxScrollbar and wxSlider event identifiers
226wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent );
227wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent );
228wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent );
229wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent );
230wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent );
231wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent );
232wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent );
233wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent );
234wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent );
235
236// Due to a bug in older wx versions, wxSpinEvents were being sent with type of
237// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
238// with the type-safe events in place, these event types are associated with
239// wxScrollEvent. To allow handling of spin events, new event types have been
240// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
241// the spin event types are being initialized with the scroll event types.
242
243#if wxUSE_SPINBTN
244
245wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP );
246wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN );
247wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK );
248
249#endif // wxUSE_SPINBTN
250
251// Scroll events from wxWindow
252wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent );
253wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent );
254wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent );
255wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent );
256wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent );
257wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent );
258wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent );
259wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent );
260
261// System events
262wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent );
263wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent );
264wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent );
265wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent );
266wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent );
267wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent );
268wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent );
269wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent );
270wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent );
271wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent );
272wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent );
273wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent );
274wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent );
275wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent );
276wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent );
277wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent );
278wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent );
279wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent );
280wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent );
281wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent );
282wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent );
283wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent );
284wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent );
285wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent );
286wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent );
287wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent );
288wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent );
289wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent );
290wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent );
291wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent );
292wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent );
293wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent );
294wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent );
295wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent );
296wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent );
297wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent );
298wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent );
299
300// Clipboard events
301wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent );
302wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent );
303wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent );
304
305// Generic command events
306// Note: a click is a higher-level event than button down/up
307wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent );
308wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent );
309wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent );
310wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent );
311wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent );
312wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent );
313wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent );
314
315// Help events
316wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent );
317wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent );
318
319#endif // wxUSE_GUI
320
321#if wxUSE_BASE
322
323wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
324
325// ============================================================================
326// implementation
327// ============================================================================
328
329// ----------------------------------------------------------------------------
330// event initialization
331// ----------------------------------------------------------------------------
332
333int wxNewEventType()
334{
335 // MT-FIXME
336 static int s_lastUsedEventType = wxEVT_FIRST;
337
338 return s_lastUsedEventType++;
339}
340// ----------------------------------------------------------------------------
341// wxEventFunctor
342// ----------------------------------------------------------------------------
343
344wxEventFunctor::~wxEventFunctor()
345{
346}
347
348// ----------------------------------------------------------------------------
349// wxEvent
350// ----------------------------------------------------------------------------
351
352/*
353 * General wxWidgets events, covering all interesting things that might happen
354 * (button clicking, resizing, setting text in widgets, etc.).
355 *
356 * For each completely new event type, derive a new event class.
357 *
358 */
359
360wxEvent::wxEvent(int theId, wxEventType commandType)
361{
362 m_eventType = commandType;
363 m_eventObject = NULL;
364 m_timeStamp = 0;
365 m_id = theId;
366 m_skipped = false;
367 m_callbackUserData = NULL;
368 m_handlerToProcessOnlyIn = NULL;
369 m_isCommandEvent = false;
370 m_propagationLevel = wxEVENT_PROPAGATE_NONE;
371 m_wasProcessed = false;
372}
373
374wxEvent::wxEvent(const wxEvent& src)
375 : wxObject(src)
376 , m_eventObject(src.m_eventObject)
377 , m_eventType(src.m_eventType)
378 , m_timeStamp(src.m_timeStamp)
379 , m_id(src.m_id)
380 , m_callbackUserData(src.m_callbackUserData)
381 , m_handlerToProcessOnlyIn(NULL)
382 , m_propagationLevel(src.m_propagationLevel)
383 , m_skipped(src.m_skipped)
384 , m_isCommandEvent(src.m_isCommandEvent)
385 , m_wasProcessed(false)
386{
387}
388
389wxEvent& wxEvent::operator=(const wxEvent& src)
390{
391 wxObject::operator=(src);
392
393 m_eventObject = src.m_eventObject;
394 m_eventType = src.m_eventType;
395 m_timeStamp = src.m_timeStamp;
396 m_id = src.m_id;
397 m_callbackUserData = src.m_callbackUserData;
398 m_handlerToProcessOnlyIn = NULL;
399 m_propagationLevel = src.m_propagationLevel;
400 m_skipped = src.m_skipped;
401 m_isCommandEvent = src.m_isCommandEvent;
402
403 // don't change m_wasProcessed
404
405 return *this;
406}
407
408#endif // wxUSE_BASE
409
410#if wxUSE_GUI
411
412// ----------------------------------------------------------------------------
413// wxCommandEvent
414// ----------------------------------------------------------------------------
415
416#ifdef __VISUALC__
417 // 'this' : used in base member initializer list (for m_commandString)
418 #pragma warning(disable:4355)
419#endif
420
421wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
422 : wxEvent(theId, commandType)
423{
424 m_clientData = NULL;
425 m_clientObject = NULL;
426 m_isCommandEvent = true;
427
428 // the command events are propagated upwards by default
429 m_propagationLevel = wxEVENT_PROPAGATE_MAX;
430}
431
432#ifdef __VISUALC__
433 #pragma warning(default:4355)
434#endif
435
436wxString wxCommandEvent::GetString() const
437{
438 if (m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
439 {
440 return m_cmdString;
441 }
442 else
443 {
444#if wxUSE_TEXTCTRL
445 wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
446 if ( txt )
447 return txt->GetValue();
448 else
449#endif // wxUSE_TEXTCTRL
450 return m_cmdString;
451 }
452}
453
454// ----------------------------------------------------------------------------
455// wxUpdateUIEvent
456// ----------------------------------------------------------------------------
457
458#if wxUSE_LONGLONG
459wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
460#endif
461
462long wxUpdateUIEvent::sm_updateInterval = 0;
463
464wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
465
466// Can we update?
467bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
468{
469 // Don't update if we've switched global updating off
470 // and this window doesn't support updates.
471 if (win &&
472 (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
473 ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
474 return false;
475
476 // Don't update children of the hidden windows: this is useless as any
477 // change to their state won't be seen by the user anyhow. Notice that this
478 // argument doesn't apply to the hidden windows (with visible parent)
479 // themselves as they could be shown by their EVT_UPDATE_UI handler.
480 if ( win->GetParent() && !win->GetParent()->IsShownOnScreen() )
481 return false;
482
483 if (sm_updateInterval == -1)
484 return false;
485
486 if (sm_updateInterval == 0)
487 return true;
488
489#if wxUSE_STOPWATCH && wxUSE_LONGLONG
490 wxLongLong now = wxGetLocalTimeMillis();
491 if (now > (sm_lastUpdate + sm_updateInterval))
492 {
493 return true;
494 }
495
496 return false;
497#else
498 // If we don't have wxStopWatch or wxLongLong, we
499 // should err on the safe side and update now anyway.
500 return true;
501#endif
502}
503
504// Reset the update time to provide a delay until the next
505// time we should update
506void wxUpdateUIEvent::ResetUpdateTime()
507{
508#if wxUSE_STOPWATCH && wxUSE_LONGLONG
509 if (sm_updateInterval > 0)
510 {
511 wxLongLong now = wxGetLocalTimeMillis();
512 if (now > (sm_lastUpdate + sm_updateInterval))
513 {
514 sm_lastUpdate = now;
515 }
516 }
517#endif
518}
519
520// ----------------------------------------------------------------------------
521// wxScrollEvent
522// ----------------------------------------------------------------------------
523
524wxScrollEvent::wxScrollEvent(wxEventType commandType,
525 int id,
526 int pos,
527 int orient)
528 : wxCommandEvent(commandType, id)
529{
530 m_extraLong = orient;
531 m_commandInt = pos;
532}
533
534// ----------------------------------------------------------------------------
535// wxScrollWinEvent
536// ----------------------------------------------------------------------------
537
538wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
539 int pos,
540 int orient)
541{
542 m_eventType = commandType;
543 m_extraLong = orient;
544 m_commandInt = pos;
545}
546
547// ----------------------------------------------------------------------------
548// wxMouseEvent
549// ----------------------------------------------------------------------------
550
551wxMouseEvent::wxMouseEvent(wxEventType commandType)
552{
553 m_eventType = commandType;
554
555 m_x = 0;
556 m_y = 0;
557
558 m_leftDown = false;
559 m_middleDown = false;
560 m_rightDown = false;
561 m_aux1Down = false;
562 m_aux2Down = false;
563
564 m_clickCount = -1;
565
566 m_wheelRotation = 0;
567 m_wheelDelta = 0;
568 m_linesPerAction = 0;
569 m_wheelAxis = 0;
570}
571
572void wxMouseEvent::Assign(const wxMouseEvent& event)
573{
574 wxEvent::operator=(event);
575
576 // Borland C++ 5.82 doesn't compile an explicit call to an implicitly
577 // defined operator=() so need to do it this way:
578 *static_cast<wxMouseState *>(this) = event;
579
580 m_x = event.m_x;
581 m_y = event.m_y;
582
583 m_leftDown = event.m_leftDown;
584 m_middleDown = event.m_middleDown;
585 m_rightDown = event.m_rightDown;
586 m_aux1Down = event.m_aux1Down;
587 m_aux2Down = event.m_aux2Down;
588
589 m_wheelRotation = event.m_wheelRotation;
590 m_wheelDelta = event.m_wheelDelta;
591 m_linesPerAction = event.m_linesPerAction;
592 m_wheelAxis = event.m_wheelAxis;
593}
594
595// return true if was a button dclick event
596bool wxMouseEvent::ButtonDClick(int but) const
597{
598 switch (but)
599 {
600 default:
601 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
602 // fall through
603
604 case wxMOUSE_BTN_ANY:
605 return (LeftDClick() || MiddleDClick() || RightDClick() ||
606 Aux1DClick() || Aux2DClick());
607
608 case wxMOUSE_BTN_LEFT:
609 return LeftDClick();
610
611 case wxMOUSE_BTN_MIDDLE:
612 return MiddleDClick();
613
614 case wxMOUSE_BTN_RIGHT:
615 return RightDClick();
616
617 case wxMOUSE_BTN_AUX1:
618 return Aux1DClick();
619
620 case wxMOUSE_BTN_AUX2:
621 return Aux2DClick();
622 }
623}
624
625// return true if was a button down event
626bool wxMouseEvent::ButtonDown(int but) const
627{
628 switch (but)
629 {
630 default:
631 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
632 // fall through
633
634 case wxMOUSE_BTN_ANY:
635 return (LeftDown() || MiddleDown() || RightDown() ||
636 Aux1Down() || Aux2Down());
637
638 case wxMOUSE_BTN_LEFT:
639 return LeftDown();
640
641 case wxMOUSE_BTN_MIDDLE:
642 return MiddleDown();
643
644 case wxMOUSE_BTN_RIGHT:
645 return RightDown();
646
647 case wxMOUSE_BTN_AUX1:
648 return Aux1Down();
649
650 case wxMOUSE_BTN_AUX2:
651 return Aux2Down();
652 }
653}
654
655// return true if was a button up event
656bool wxMouseEvent::ButtonUp(int but) const
657{
658 switch (but)
659 {
660 default:
661 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
662 // fall through
663
664 case wxMOUSE_BTN_ANY:
665 return (LeftUp() || MiddleUp() || RightUp() ||
666 Aux1Up() || Aux2Up());
667
668 case wxMOUSE_BTN_LEFT:
669 return LeftUp();
670
671 case wxMOUSE_BTN_MIDDLE:
672 return MiddleUp();
673
674 case wxMOUSE_BTN_RIGHT:
675 return RightUp();
676
677 case wxMOUSE_BTN_AUX1:
678 return Aux1Up();
679
680 case wxMOUSE_BTN_AUX2:
681 return Aux2Up();
682 }
683}
684
685// return true if the given button is currently changing state
686bool wxMouseEvent::Button(int but) const
687{
688 switch (but)
689 {
690 default:
691 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
692 // fall through
693
694 case wxMOUSE_BTN_ANY:
695 return ButtonUp(wxMOUSE_BTN_ANY) ||
696 ButtonDown(wxMOUSE_BTN_ANY) ||
697 ButtonDClick(wxMOUSE_BTN_ANY);
698
699 case wxMOUSE_BTN_LEFT:
700 return LeftDown() || LeftUp() || LeftDClick();
701
702 case wxMOUSE_BTN_MIDDLE:
703 return MiddleDown() || MiddleUp() || MiddleDClick();
704
705 case wxMOUSE_BTN_RIGHT:
706 return RightDown() || RightUp() || RightDClick();
707
708 case wxMOUSE_BTN_AUX1:
709 return Aux1Down() || Aux1Up() || Aux1DClick();
710
711 case wxMOUSE_BTN_AUX2:
712 return Aux2Down() || Aux2Up() || Aux2DClick();
713 }
714}
715
716int wxMouseEvent::GetButton() const
717{
718 for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
719 {
720 if ( Button(i) )
721 {
722 return i;
723 }
724 }
725
726 return wxMOUSE_BTN_NONE;
727}
728
729// Find the logical position of the event given the DC
730wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
731{
732 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
733 return pt;
734}
735
736// ----------------------------------------------------------------------------
737// wxKeyEvent
738// ----------------------------------------------------------------------------
739
740wxKeyEvent::wxKeyEvent(wxEventType type)
741{
742 m_eventType = type;
743 m_keyCode = WXK_NONE;
744#if wxUSE_UNICODE
745 m_uniChar = WXK_NONE;
746#endif
747}
748
749wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
750 : wxEvent(evt),
751 wxKeyboardState(evt)
752{
753 m_x = evt.m_x;
754 m_y = evt.m_y;
755
756 m_keyCode = evt.m_keyCode;
757 m_rawCode = evt.m_rawCode;
758 m_rawFlags = evt.m_rawFlags;
759
760#if wxUSE_UNICODE
761 m_uniChar = evt.m_uniChar;
762#endif
763}
764
765bool wxKeyEvent::IsKeyInCategory(int category) const
766{
767 switch ( GetKeyCode() )
768 {
769 case WXK_LEFT:
770 case WXK_RIGHT:
771 case WXK_UP:
772 case WXK_DOWN:
773 case WXK_NUMPAD_LEFT:
774 case WXK_NUMPAD_RIGHT:
775 case WXK_NUMPAD_UP:
776 case WXK_NUMPAD_DOWN:
777 return (category & WXK_CATEGORY_ARROW) != 0;
778
779 case WXK_PAGEDOWN:
780 case WXK_END:
781 case WXK_NUMPAD_PAGEUP:
782 case WXK_NUMPAD_PAGEDOWN:
783 return (category & WXK_CATEGORY_PAGING) != 0;
784
785 case WXK_HOME:
786 case WXK_PAGEUP:
787 case WXK_NUMPAD_HOME:
788 case WXK_NUMPAD_END:
789 return (category & WXK_CATEGORY_JUMP) != 0;
790
791 case WXK_TAB:
792 case WXK_NUMPAD_TAB:
793 return (category & WXK_CATEGORY_TAB) != 0;
794
795 case WXK_BACK:
796 case WXK_DELETE:
797 case WXK_NUMPAD_DELETE:
798 return (category & WXK_CATEGORY_CUT) != 0;
799
800 default:
801 return false;
802 }
803}
804
805// ----------------------------------------------------------------------------
806// wxWindowCreateEvent
807// ----------------------------------------------------------------------------
808
809wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
810{
811 SetEventType(wxEVT_CREATE);
812 SetEventObject(win);
813}
814
815// ----------------------------------------------------------------------------
816// wxWindowDestroyEvent
817// ----------------------------------------------------------------------------
818
819wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
820{
821 SetEventType(wxEVT_DESTROY);
822 SetEventObject(win);
823}
824
825// ----------------------------------------------------------------------------
826// wxChildFocusEvent
827// ----------------------------------------------------------------------------
828
829wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
830 : wxCommandEvent(wxEVT_CHILD_FOCUS)
831{
832 SetEventObject(win);
833}
834
835// ----------------------------------------------------------------------------
836// wxHelpEvent
837// ----------------------------------------------------------------------------
838
839/* static */
840wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
841{
842 if ( origin == Origin_Unknown )
843 {
844 // assume that the event comes from the help button if it's not from
845 // keyboard and that pressing F1 always results in the help event
846 origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
847 }
848
849 return origin;
850}
851
852#endif // wxUSE_GUI
853
854
855#if wxUSE_BASE
856
857// ----------------------------------------------------------------------------
858// wxEventHashTable
859// ----------------------------------------------------------------------------
860
861static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
862
863wxEventHashTable* wxEventHashTable::sm_first = NULL;
864
865wxEventHashTable::wxEventHashTable(const wxEventTable &table)
866 : m_table(table),
867 m_rebuildHash(true)
868{
869 AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
870
871 m_next = sm_first;
872 if (m_next)
873 m_next->m_previous = this;
874 sm_first = this;
875}
876
877wxEventHashTable::~wxEventHashTable()
878{
879 if (m_next)
880 m_next->m_previous = m_previous;
881 if (m_previous)
882 m_previous->m_next = m_next;
883 if (sm_first == this)
884 sm_first = m_next;
885
886 Clear();
887}
888
889void wxEventHashTable::Clear()
890{
891 for ( size_t i = 0; i < m_size; i++ )
892 {
893 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
894 delete eTTnode;
895 }
896
897 wxDELETEA(m_eventTypeTable);
898
899 m_size = 0;
900}
901
902#if wxUSE_MEMORY_TRACING
903
904// Clear all tables
905void wxEventHashTable::ClearAll()
906{
907 wxEventHashTable* table = sm_first;
908 while (table)
909 {
910 table->Clear();
911 table = table->m_next;
912 }
913}
914
915#endif // wxUSE_MEMORY_TRACING
916
917bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
918{
919 if (m_rebuildHash)
920 {
921 InitHashTable();
922 m_rebuildHash = false;
923 }
924
925 if (!m_eventTypeTable)
926 return false;
927
928 // Find all entries for the given event type.
929 wxEventType eventType = event.GetEventType();
930 const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
931 if (eTTnode && eTTnode->eventType == eventType)
932 {
933 // Now start the search for an event handler
934 // that can handle an event with the given ID.
935 const wxEventTableEntryPointerArray&
936 eventEntryTable = eTTnode->eventEntryTable;
937
938 const size_t count = eventEntryTable.GetCount();
939 for (size_t n = 0; n < count; n++)
940 {
941 const wxEventTableEntry& entry = *eventEntryTable[n];
942 if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) )
943 return true;
944 }
945 }
946
947 return false;
948}
949
950void wxEventHashTable::InitHashTable()
951{
952 // Loop over the event tables and all its base tables.
953 const wxEventTable *table = &m_table;
954 while (table)
955 {
956 // Retrieve all valid event handler entries
957 const wxEventTableEntry *entry = table->entries;
958 while (entry->m_fn != 0)
959 {
960 // Add the event entry in the Hash.
961 AddEntry(*entry);
962
963 entry++;
964 }
965
966 table = table->baseTable;
967 }
968
969 // Let's free some memory.
970 size_t i;
971 for(i = 0; i < m_size; i++)
972 {
973 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
974 if (eTTnode)
975 {
976 eTTnode->eventEntryTable.Shrink();
977 }
978 }
979}
980
981void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
982{
983 // This might happen 'accidentally' as the app is exiting
984 if (!m_eventTypeTable)
985 return;
986
987 EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
988 EventTypeTablePointer eTTnode = *peTTnode;
989
990 if (eTTnode)
991 {
992 if (eTTnode->eventType != entry.m_eventType)
993 {
994 // Resize the table!
995 GrowEventTypeTable();
996 // Try again to add it.
997 AddEntry(entry);
998 return;
999 }
1000 }
1001 else
1002 {
1003 eTTnode = new EventTypeTable;
1004 eTTnode->eventType = entry.m_eventType;
1005 *peTTnode = eTTnode;
1006 }
1007
1008 // Fill all hash entries between entry.m_id and entry.m_lastId...
1009 eTTnode->eventEntryTable.Add(&entry);
1010}
1011
1012void wxEventHashTable::AllocEventTypeTable(size_t size)
1013{
1014 m_eventTypeTable = new EventTypeTablePointer[size];
1015 memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
1016 m_size = size;
1017}
1018
1019void wxEventHashTable::GrowEventTypeTable()
1020{
1021 size_t oldSize = m_size;
1022 EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
1023
1024 // TODO: Search the most optimal grow sequence
1025 AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
1026
1027 for ( size_t i = 0; i < oldSize; /* */ )
1028 {
1029 EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
1030 if (eTToldNode)
1031 {
1032 EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
1033 EventTypeTablePointer eTTnode = *peTTnode;
1034
1035 // Check for collision, we don't want any.
1036 if (eTTnode)
1037 {
1038 GrowEventTypeTable();
1039 continue; // Don't increment the counter,
1040 // as we still need to add this element.
1041 }
1042 else
1043 {
1044 // Get the old value and put it in the new table.
1045 *peTTnode = oldEventTypeTable[i];
1046 }
1047 }
1048
1049 i++;
1050 }
1051
1052 delete[] oldEventTypeTable;
1053}
1054
1055// ----------------------------------------------------------------------------
1056// wxEvtHandler
1057// ----------------------------------------------------------------------------
1058
1059wxEvtHandler::wxEvtHandler()
1060{
1061 m_nextHandler = NULL;
1062 m_previousHandler = NULL;
1063 m_enabled = true;
1064 m_dynamicEvents = NULL;
1065 m_pendingEvents = NULL;
1066
1067 // no client data (yet)
1068 m_clientData = NULL;
1069 m_clientDataType = wxClientData_None;
1070}
1071
1072wxEvtHandler::~wxEvtHandler()
1073{
1074 Unlink();
1075
1076 if (m_dynamicEvents)
1077 {
1078 for ( wxList::iterator it = m_dynamicEvents->begin(),
1079 end = m_dynamicEvents->end();
1080 it != end;
1081 ++it )
1082 {
1083 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
1084
1085 // Remove ourselves from sink destructor notifications
1086 // (this has usually been done, in wxTrackable destructor)
1087 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1088 if ( eventSink )
1089 {
1090 wxEventConnectionRef * const
1091 evtConnRef = FindRefInTrackerList(eventSink);
1092 if ( evtConnRef )
1093 {
1094 eventSink->RemoveNode(evtConnRef);
1095 delete evtConnRef;
1096 }
1097 }
1098
1099 delete entry->m_callbackUserData;
1100 delete entry;
1101 }
1102 delete m_dynamicEvents;
1103 }
1104
1105 // Remove us from the list of the pending events if necessary.
1106 if (wxTheApp)
1107 wxTheApp->RemovePendingEventHandler(this);
1108
1109 DeletePendingEvents();
1110
1111 // we only delete object data, not untyped
1112 if ( m_clientDataType == wxClientData_Object )
1113 delete m_clientObject;
1114}
1115
1116void wxEvtHandler::Unlink()
1117{
1118 // this event handler must take itself out of the chain of handlers:
1119
1120 if (m_previousHandler)
1121 m_previousHandler->SetNextHandler(m_nextHandler);
1122
1123 if (m_nextHandler)
1124 m_nextHandler->SetPreviousHandler(m_previousHandler);
1125
1126 m_nextHandler = NULL;
1127 m_previousHandler = NULL;
1128}
1129
1130bool wxEvtHandler::IsUnlinked() const
1131{
1132 return m_previousHandler == NULL &&
1133 m_nextHandler == NULL;
1134}
1135
1136wxEventFilter* wxEvtHandler::ms_filterList = NULL;
1137
1138/* static */ void wxEvtHandler::AddFilter(wxEventFilter* filter)
1139{
1140 wxCHECK_RET( filter, "NULL filter" );
1141
1142 filter->m_next = ms_filterList;
1143 ms_filterList = filter;
1144}
1145
1146/* static */ void wxEvtHandler::RemoveFilter(wxEventFilter* filter)
1147{
1148 wxEventFilter* prev = NULL;
1149 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1150 {
1151 if ( f == filter )
1152 {
1153 // Set the previous list element or the list head to the next
1154 // element.
1155 if ( prev )
1156 prev->m_next = f->m_next;
1157 else
1158 ms_filterList = f->m_next;
1159
1160 // Also reset the next pointer in the filter itself just to avoid
1161 // having possibly dangling pointers, even though it's not strictly
1162 // necessary.
1163 f->m_next = NULL;
1164
1165 // Skip the assert below.
1166 return;
1167 }
1168 }
1169
1170 wxFAIL_MSG( "Filter not found" );
1171}
1172
1173#if wxUSE_THREADS
1174
1175bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
1176{
1177 // check that we are really in a child thread
1178 wxASSERT_MSG( !wxThread::IsMain(),
1179 wxT("use ProcessEvent() in main thread") );
1180
1181 AddPendingEvent(event);
1182
1183 return true;
1184}
1185
1186#endif // wxUSE_THREADS
1187
1188void wxEvtHandler::QueueEvent(wxEvent *event)
1189{
1190 wxCHECK_RET( event, "NULL event can't be posted" );
1191
1192 if (!wxTheApp)
1193 {
1194 // we need an event loop which manages the list of event handlers with
1195 // pending events... cannot proceed without it!
1196 wxLogDebug("No application object! Cannot queue this event!");
1197
1198 // anyway delete the given event to avoid memory leaks
1199 delete event;
1200
1201 return;
1202 }
1203
1204 // 1) Add this event to our list of pending events
1205 wxENTER_CRIT_SECT( m_pendingEventsLock );
1206
1207 if ( !m_pendingEvents )
1208 m_pendingEvents = new wxList;
1209
1210 m_pendingEvents->Append(event);
1211
1212 // 2) Add this event handler to list of event handlers that
1213 // have pending events.
1214
1215 wxTheApp->AppendPendingEventHandler(this);
1216
1217 // only release m_pendingEventsLock now because otherwise there is a race
1218 // condition as described in the ticket #9093: we could process the event
1219 // just added to m_pendingEvents in our ProcessPendingEvents() below before
1220 // we had time to append this pointer to wxHandlersWithPendingEvents list; thus
1221 // breaking the invariant that a handler should be in the list iff it has
1222 // any pending events to process
1223 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1224
1225 // 3) Inform the system that new pending events are somewhere,
1226 // and that these should be processed in idle time.
1227 wxWakeUpIdle();
1228}
1229
1230void wxEvtHandler::DeletePendingEvents()
1231{
1232 if (m_pendingEvents)
1233 m_pendingEvents->DeleteContents(true);
1234 wxDELETE(m_pendingEvents);
1235}
1236
1237void wxEvtHandler::ProcessPendingEvents()
1238{
1239 if (!wxTheApp)
1240 {
1241 // we need an event loop which manages the list of event handlers with
1242 // pending events... cannot proceed without it!
1243 wxLogDebug("No application object! Cannot process pending events!");
1244 return;
1245 }
1246
1247 // we need to process only a single pending event in this call because
1248 // each call to ProcessEvent() could result in the destruction of this
1249 // same event handler (see the comment at the end of this function)
1250
1251 wxENTER_CRIT_SECT( m_pendingEventsLock );
1252
1253 // this method is only called by wxApp if this handler does have
1254 // pending events
1255 wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
1256 "should have pending events if called" );
1257
1258 wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
1259 wxEvent* pEvent = static_cast<wxEvent *>(node->GetData());
1260
1261 // find the first event which can be processed now:
1262 wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive();
1263 if (evtLoop && evtLoop->IsYielding())
1264 {
1265 while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory()))
1266 {
1267 node = node->GetNext();
1268 pEvent = node ? static_cast<wxEvent *>(node->GetData()) : NULL;
1269 }
1270
1271 if (!node)
1272 {
1273 // all our events are NOT processable now... signal this:
1274 wxTheApp->DelayPendingEventHandler(this);
1275
1276 // see the comment at the beginning of evtloop.h header for the
1277 // logic behind YieldFor() and behind DelayPendingEventHandler()
1278
1279 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1280
1281 return;
1282 }
1283 }
1284
1285 wxEventPtr event(pEvent);
1286
1287 // it's important we remove event from list before processing it, else a
1288 // nested event loop, for example from a modal dialog, might process the
1289 // same event again.
1290 m_pendingEvents->Erase(node);
1291
1292 if ( m_pendingEvents->IsEmpty() )
1293 {
1294 // if there are no more pending events left, we don't need to
1295 // stay in this list
1296 wxTheApp->RemovePendingEventHandler(this);
1297 }
1298
1299 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1300
1301 ProcessEvent(*event);
1302
1303 // careful: this object could have been deleted by the event handler
1304 // executed by the above ProcessEvent() call, so we can't access any fields
1305 // of this object any more
1306}
1307
1308/* static */
1309bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry,
1310 wxEvtHandler *handler,
1311 wxEvent& event)
1312{
1313 int tableId1 = entry.m_id,
1314 tableId2 = entry.m_lastId;
1315
1316 // match only if the event type is the same and the id is either -1 in
1317 // the event table (meaning "any") or the event id matches the id
1318 // specified in the event table either exactly or by falling into
1319 // range between first and last
1320 if ((tableId1 == wxID_ANY) ||
1321 (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
1322 (tableId2 != wxID_ANY &&
1323 (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
1324 {
1325 event.Skip(false);
1326 event.m_callbackUserData = entry.m_callbackUserData;
1327
1328#if wxUSE_EXCEPTIONS
1329 if ( wxTheApp )
1330 {
1331 // call the handler via wxApp method which allows the user to catch
1332 // any exceptions which may be thrown by any handler in the program
1333 // in one place
1334 wxTheApp->CallEventHandler(handler, *entry.m_fn, event);
1335 }
1336 else
1337#endif // wxUSE_EXCEPTIONS
1338 {
1339 (*entry.m_fn)(handler, event);
1340 }
1341
1342 if (!event.GetSkipped())
1343 return true;
1344 }
1345
1346 return false;
1347}
1348
1349bool wxEvtHandler::DoTryApp(wxEvent& event)
1350{
1351 if ( wxTheApp && (this != wxTheApp) )
1352 {
1353 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
1354 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
1355 // processed appropriately via SearchEventTable.
1356 if ( event.GetEventType() != wxEVT_IDLE )
1357 {
1358 if ( wxTheApp->ProcessEvent(event) )
1359 return true;
1360 }
1361 }
1362
1363 return false;
1364}
1365
1366bool wxEvtHandler::TryBefore(wxEvent& event)
1367{
1368#if WXWIN_COMPATIBILITY_2_8
1369 // call the old virtual function to keep the code overriding it working
1370 return TryValidator(event);
1371#else
1372 wxUnusedVar(event);
1373 return false;
1374#endif
1375}
1376
1377bool wxEvtHandler::TryAfter(wxEvent& event)
1378{
1379 // We only want to pass the window to the application object once even if
1380 // there are several chained handlers. Ensure that this is what happens by
1381 // only calling DoTryApp() if there is no next handler (which would do it).
1382 //
1383 // Notice that, unlike simply calling TryAfter() on the last handler in the
1384 // chain only from ProcessEvent(), this also works with wxWindow object in
1385 // the middle of the chain: its overridden TryAfter() will still be called
1386 // and propagate the event upwards the window hierarchy even if it's not
1387 // the last one in the chain (which, admittedly, shouldn't happen often).
1388 if ( GetNextHandler() )
1389 return GetNextHandler()->TryAfter(event);
1390
1391#if WXWIN_COMPATIBILITY_2_8
1392 // as above, call the old virtual function for compatibility
1393 return TryParent(event);
1394#else
1395 return DoTryApp(event);
1396#endif
1397}
1398
1399bool wxEvtHandler::ProcessEvent(wxEvent& event)
1400{
1401 // The very first thing we do is to allow any registered filters to hook
1402 // into event processing in order to globally pre-process all events.
1403 //
1404 // Note that we should only do it if we're the first event handler called
1405 // to avoid calling FilterEvent() multiple times as the event goes through
1406 // the event handler chain and possibly upwards the window hierarchy.
1407 if ( !event.WasProcessed() )
1408 {
1409 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1410 {
1411 int rc = f->FilterEvent(event);
1412 if ( rc != wxEventFilter::Event_Skip )
1413 {
1414 wxASSERT_MSG( rc == wxEventFilter::Event_Ignore ||
1415 rc == wxEventFilter::Event_Processed,
1416 "unexpected FilterEvent() return value" );
1417
1418 return rc != wxEventFilter::Event_Ignore;
1419 }
1420 //else: proceed normally
1421 }
1422 }
1423
1424 // Short circuit the event processing logic if we're requested to process
1425 // this event in this handler only, see DoTryChain() for more details.
1426 if ( event.ShouldProcessOnlyIn(this) )
1427 return TryBeforeAndHere(event);
1428
1429
1430 // Try to process the event in this handler itself.
1431 if ( ProcessEventLocally(event) )
1432 {
1433 // It is possible that DoTryChain() called from ProcessEventLocally()
1434 // returned true but the event was not really processed: this happens
1435 // if a custom handler ignores the request to process the event in this
1436 // handler only and in this case we should skip the post processing
1437 // done in TryAfter() but still return the correct value ourselves to
1438 // indicate whether we did or did not find a handler for this event.
1439 return !event.GetSkipped();
1440 }
1441
1442 // If we still didn't find a handler, propagate the event upwards the
1443 // window chain and/or to the application object.
1444 if ( TryAfter(event) )
1445 return true;
1446
1447
1448 // No handler found anywhere, bail out.
1449 return false;
1450}
1451
1452bool wxEvtHandler::ProcessEventLocally(wxEvent& event)
1453{
1454 // Try the hooks which should be called before our own handlers and this
1455 // handler itself first. Notice that we should not call ProcessEvent() on
1456 // this one as we're already called from it, which explains why we do it
1457 // here and not in DoTryChain()
1458 return TryBeforeAndHere(event) || DoTryChain(event);
1459}
1460
1461bool wxEvtHandler::DoTryChain(wxEvent& event)
1462{
1463 for ( wxEvtHandler *h = GetNextHandler(); h; h = h->GetNextHandler() )
1464 {
1465 // We need to process this event at the level of this handler only
1466 // right now, the pre-/post-processing was either already done by
1467 // ProcessEvent() from which we were called or will be done by it when
1468 // we return.
1469 //
1470 // However we must call ProcessEvent() and not TryHereOnly() because the
1471 // existing code (including some in wxWidgets itself) expects the
1472 // overridden ProcessEvent() in its custom event handlers pushed on a
1473 // window to be called.
1474 //
1475 // So we must call ProcessEvent() but it must not do what it usually
1476 // does. To resolve this paradox we set up a special flag inside the
1477 // object itself to let ProcessEvent() know that it shouldn't do any
1478 // pre/post-processing for this event if it gets it. Note that this
1479 // only applies to this handler, if the event is passed to another one
1480 // by explicitly calling its ProcessEvent(), pre/post-processing should
1481 // be done as usual.
1482 //
1483 // Final complication is that if the implementation of ProcessEvent()
1484 // called wxEvent::DidntHonourProcessOnlyIn() (as the gross hack that
1485 // is wxScrollHelperEvtHandler::ProcessEvent() does) and ignored our
1486 // request to process event in this handler only, we have to compensate
1487 // for it by not processing the event further because this was already
1488 // done by that rogue event handler.
1489 wxEventProcessInHandlerOnly processInHandlerOnly(event, h);
1490 if ( h->ProcessEvent(event) )
1491 {
1492 // Make sure "skipped" flag is not set as the event was really
1493 // processed in this case. Normally it shouldn't be set anyhow but
1494 // make sure just in case the user code does something strange.
1495 event.Skip(false);
1496
1497 return true;
1498 }
1499
1500 if ( !event.ShouldProcessOnlyIn(h) )
1501 {
1502 // Still return true to indicate that no further processing should
1503 // be undertaken but ensure that "skipped" flag is set so that the
1504 // caller knows that the event was not really processed.
1505 event.Skip();
1506
1507 return true;
1508 }
1509 }
1510
1511 return false;
1512}
1513
1514bool wxEvtHandler::TryHereOnly(wxEvent& event)
1515{
1516 // If the event handler is disabled it doesn't process any events
1517 if ( !GetEvtHandlerEnabled() )
1518 return false;
1519
1520 // Handle per-instance dynamic event tables first
1521 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
1522 return true;
1523
1524 // Then static per-class event tables
1525 if ( GetEventHashTable().HandleEvent(event, this) )
1526 return true;
1527
1528 // We don't have a handler for this event.
1529 return false;
1530}
1531
1532bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
1533{
1534#if wxUSE_EXCEPTIONS
1535 try
1536 {
1537#endif
1538 return ProcessEvent(event);
1539#if wxUSE_EXCEPTIONS
1540 }
1541 catch ( ... )
1542 {
1543 // notice that we do it in 2 steps to avoid warnings about possibly
1544 // uninitialized loop variable from some versions of g++ which are not
1545 // smart enough to figure out that GetActive() doesn't throw and so
1546 // that loop will always be initialized
1547 wxEventLoopBase *loop = NULL;
1548 try
1549 {
1550 loop = wxEventLoopBase::GetActive();
1551
1552 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
1553 {
1554 if ( loop )
1555 loop->Exit();
1556 }
1557 //else: continue running current event loop
1558
1559 return false;
1560 }
1561 catch ( ... )
1562 {
1563 // OnExceptionInMainLoop() threw, possibly rethrowing the same
1564 // exception again: very good, but we still need Exit() to
1565 // be called
1566 if ( loop )
1567 loop->Exit();
1568 throw;
1569 }
1570 }
1571#endif // wxUSE_EXCEPTIONS
1572}
1573
1574bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
1575{
1576 const wxEventType eventType = event.GetEventType();
1577 for ( int i = 0; table.entries[i].m_fn != 0; i++ )
1578 {
1579 const wxEventTableEntry& entry = table.entries[i];
1580 if ( eventType == entry.m_eventType )
1581 {
1582 if ( ProcessEventIfMatchesId(entry, this, event) )
1583 return true;
1584 }
1585 }
1586
1587 return false;
1588}
1589
1590void wxEvtHandler::DoBind(int id,
1591 int lastId,
1592 wxEventType eventType,
1593 wxEventFunctor *func,
1594 wxObject *userData)
1595{
1596 wxDynamicEventTableEntry *entry =
1597 new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
1598
1599 if (!m_dynamicEvents)
1600 m_dynamicEvents = new wxList;
1601
1602 // Insert at the front of the list so most recent additions are found first
1603 m_dynamicEvents->Insert( (wxObject*) entry );
1604
1605 // Make sure we get to know when a sink is destroyed
1606 wxEvtHandler *eventSink = func->GetEvtHandler();
1607 if ( eventSink && eventSink != this )
1608 {
1609 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1610 if ( evtConnRef )
1611 evtConnRef->IncRef( );
1612 else
1613 new wxEventConnectionRef(this, eventSink);
1614 }
1615}
1616
1617bool
1618wxEvtHandler::DoUnbind(int id,
1619 int lastId,
1620 wxEventType eventType,
1621 const wxEventFunctor& func,
1622 wxObject *userData)
1623{
1624 if (!m_dynamicEvents)
1625 return false;
1626
1627 // Remove connection from tracker node (wxEventConnectionRef)
1628 wxEvtHandler *eventSink = func.GetEvtHandler();
1629 if ( eventSink && eventSink != this )
1630 {
1631 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1632 if ( evtConnRef )
1633 evtConnRef->DecRef();
1634 }
1635
1636 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1637 while (node)
1638 {
1639 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1640
1641 if ((entry->m_id == id) &&
1642 ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
1643 ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
1644 entry->m_fn->IsMatching(func) &&
1645 ((entry->m_callbackUserData == userData) || !userData))
1646 {
1647 delete entry->m_callbackUserData;
1648 m_dynamicEvents->Erase( node );
1649 delete entry;
1650 return true;
1651 }
1652 node = node->GetNext();
1653 }
1654 return false;
1655}
1656
1657bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
1658{
1659 wxCHECK_MSG( m_dynamicEvents, false,
1660 wxT("caller should check that we have dynamic events") );
1661
1662 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1663 while (node)
1664 {
1665 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1666
1667 // get next node before (maybe) calling the event handler as it could
1668 // call Disconnect() invalidating the current node
1669 node = node->GetNext();
1670
1671 if ( event.GetEventType() == entry->m_eventType )
1672 {
1673 wxEvtHandler *handler = entry->m_fn->GetEvtHandler();
1674 if ( !handler )
1675 handler = this;
1676 if ( ProcessEventIfMatchesId(*entry, handler, event) )
1677 return true;
1678 }
1679 }
1680
1681 return false;
1682}
1683
1684void wxEvtHandler::DoSetClientObject( wxClientData *data )
1685{
1686 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1687 wxT("can't have both object and void client data") );
1688
1689 if ( m_clientObject )
1690 delete m_clientObject;
1691
1692 m_clientObject = data;
1693 m_clientDataType = wxClientData_Object;
1694}
1695
1696wxClientData *wxEvtHandler::DoGetClientObject() const
1697{
1698 // it's not an error to call GetClientObject() on a window which doesn't
1699 // have client data at all - NULL will be returned
1700 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1701 wxT("this window doesn't have object client data") );
1702
1703 return m_clientObject;
1704}
1705
1706void wxEvtHandler::DoSetClientData( void *data )
1707{
1708 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1709 wxT("can't have both object and void client data") );
1710
1711 m_clientData = data;
1712 m_clientDataType = wxClientData_Void;
1713}
1714
1715void *wxEvtHandler::DoGetClientData() const
1716{
1717 // it's not an error to call GetClientData() on a window which doesn't have
1718 // client data at all - NULL will be returned
1719 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1720 wxT("this window doesn't have void client data") );
1721
1722 return m_clientData;
1723}
1724
1725// A helper to find an wxEventConnectionRef object
1726wxEventConnectionRef *
1727wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
1728{
1729 for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
1730 {
1731 // we only want wxEventConnectionRef nodes here
1732 wxEventConnectionRef *evtConnRef = node->ToEventConnection();
1733 if ( evtConnRef && evtConnRef->m_src == this )
1734 {
1735 wxASSERT( evtConnRef->m_sink==eventSink );
1736 return evtConnRef;
1737 }
1738 }
1739
1740 return NULL;
1741}
1742
1743void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
1744{
1745 wxASSERT(m_dynamicEvents);
1746
1747 // remove all connections with this sink
1748 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
1749 while (node)
1750 {
1751 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1752 node_nxt = node->GetNext();
1753
1754 if ( entry->m_fn->GetEvtHandler() == sink )
1755 {
1756 delete entry->m_callbackUserData;
1757 m_dynamicEvents->Erase( node );
1758 delete entry;
1759 }
1760 node = node_nxt;
1761 }
1762}
1763
1764#endif // wxUSE_BASE
1765
1766#if wxUSE_GUI
1767
1768// Find a window with the focus, that is also a descendant of the given window.
1769// This is used to determine the window to initially send commands to.
1770wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
1771{
1772 // Process events starting with the window with the focus, if any.
1773 wxWindow* focusWin = wxWindow::FindFocus();
1774 wxWindow* win = focusWin;
1775
1776 // Check if this is a descendant of this frame.
1777 // If not, win will be set to NULL.
1778 while (win)
1779 {
1780 if (win == ancestor)
1781 break;
1782 else
1783 win = win->GetParent();
1784 }
1785 if (win == NULL)
1786 focusWin = NULL;
1787
1788 return focusWin;
1789}
1790
1791// ----------------------------------------------------------------------------
1792// wxEventBlocker
1793// ----------------------------------------------------------------------------
1794
1795wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
1796{
1797 wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
1798
1799 m_window = win;
1800
1801 Block(type);
1802 m_window->PushEventHandler(this);
1803}
1804
1805wxEventBlocker::~wxEventBlocker()
1806{
1807 wxEvtHandler *popped = m_window->PopEventHandler(false);
1808 wxCHECK_RET(popped == this,
1809 wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
1810}
1811
1812bool wxEventBlocker::ProcessEvent(wxEvent& event)
1813{
1814 // should this event be blocked?
1815 for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
1816 {
1817 wxEventType t = (wxEventType)m_eventsToBlock[i];
1818 if ( t == wxEVT_ANY || t == event.GetEventType() )
1819 return true; // yes, it should: mark this event as processed
1820 }
1821
1822 return false;
1823}
1824
1825#endif // wxUSE_GUI
1826