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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/gtk/sockgtk.cpp
3// Purpose: implementation of wxGTK-specific socket event handling
4// Author: Guilhem Lavaux, Vadim Zeitlin
5// Created: 1999
6// RCS-ID: $Id$
7// Copyright: (c) 1999, 2007 wxWidgets dev team
8// (c) 2009 Vadim Zeitlin
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#if wxUSE_SOCKETS
16
17#include "wx/apptrait.h"
18#include "wx/private/fdiomanager.h"
19
20#include <glib.h>
21
22extern "C" {
23static gboolean wxSocket_Input(GIOChannel*, GIOCondition condition, gpointer data)
24{
25 wxFDIOHandler * const handler = static_cast<wxFDIOHandler *>(data);
26
27 if (condition & G_IO_IN)
28 {
29 handler->OnReadWaiting();
30
31 // we could have lost connection while reading in which case we
32 // shouldn't call OnWriteWaiting() as the socket is now closed and it
33 // would assert
34 if ( !handler->IsOk() )
35 return true;
36 }
37
38 if (condition & G_IO_OUT)
39 handler->OnWriteWaiting();
40
41 return true;
42}
43}
44
45class GTKFDIOManager : public wxFDIOManager
46{
47public:
48 virtual int AddInput(wxFDIOHandler *handler, int fd, Direction d)
49 {
50 return g_io_add_watch(
51 g_io_channel_unix_new(fd),
52 d == OUTPUT ? G_IO_OUT : G_IO_IN,
53 wxSocket_Input,
54 handler);
55 }
56
57 virtual void
58 RemoveInput(wxFDIOHandler* WXUNUSED(handler), int fd, Direction WXUNUSED(d))
59 {
60 g_source_remove(fd);
61 }
62};
63
64wxFDIOManager *wxGUIAppTraits::GetFDIOManager()
65{
66 static GTKFDIOManager s_manager;
67 return &s_manager;
68}
69
70#endif // wxUSE_SOCKETS