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1 | /* ------------------------------------------------------------------------- | |
2 | * Project: GSocket (Generic Socket) | |
3 | * Name: gsockmsw.cpp | |
4 | * Author: Guillermo Rodriguez Garcia <guille@iies.es> | |
5 | * Purpose: GSocket GUI-specific MSW code | |
6 | * CVSID: $Id$ | |
7 | * ------------------------------------------------------------------------- | |
8 | */ | |
9 | ||
10 | // For compilers that support precompilation, includes "wx.h". | |
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | /* | |
18 | * TODO: for WinCE we need to replace WSAAsyncSelect | |
19 | * (Windows message-based notification of network events for a socket) | |
20 | * with another mechanism. | |
21 | * We may need to have a separate thread that polls for socket events | |
22 | * using select() and sends a message to the main thread. | |
23 | */ | |
24 | ||
25 | /* including rasasync.h (included from windows.h itself included from | |
26 | * wx/setup.h and/or winsock.h results in this warning for | |
27 | * RPCNOTIFICATION_ROUTINE | |
28 | */ | |
29 | #ifdef _MSC_VER | |
30 | # pragma warning(disable:4115) /* named type definition in parentheses */ | |
31 | #endif | |
32 | ||
33 | /* This needs to be before the wx/defs/h inclusion | |
34 | * for some reason | |
35 | */ | |
36 | ||
37 | #ifdef __WXWINCE__ | |
38 | /* windows.h results in tons of warnings at max warning level */ | |
39 | # ifdef _MSC_VER | |
40 | # pragma warning(push, 1) | |
41 | # endif | |
42 | # include <windows.h> | |
43 | # ifdef _MSC_VER | |
44 | # pragma warning(pop) | |
45 | # pragma warning(disable:4514) | |
46 | # endif | |
47 | #endif | |
48 | ||
49 | #ifndef __GSOCKET_STANDALONE__ | |
50 | # include "wx/platform.h" | |
51 | # include "wx/setup.h" | |
52 | #endif | |
53 | ||
54 | #if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) | |
55 | ||
56 | #ifndef __GSOCKET_STANDALONE__ | |
57 | ||
58 | #include "wx/msw/gsockmsw.h" | |
59 | #include "wx/gsocket.h" | |
60 | ||
61 | extern "C" HINSTANCE wxGetInstance(void); | |
62 | #define INSTANCE wxGetInstance() | |
63 | ||
64 | #else | |
65 | ||
66 | #include "gsockmsw.h" | |
67 | #include "gsocket.h" | |
68 | ||
69 | /* If not using wxWidgets, a global var called hInst must | |
70 | * be available and it must contain the app's instance | |
71 | * handle. | |
72 | */ | |
73 | #define INSTANCE hInst | |
74 | ||
75 | #endif /* __GSOCKET_STANDALONE__ */ | |
76 | ||
77 | #ifndef __WXWINCE__ | |
78 | #include <assert.h> | |
79 | #else | |
80 | #define assert(x) | |
81 | #include <winsock.h> | |
82 | #include "wx/msw/wince/net.h" | |
83 | #endif | |
84 | ||
85 | #include <string.h> | |
86 | #include <stdio.h> | |
87 | #include <stdlib.h> | |
88 | #include <stddef.h> | |
89 | #include <ctype.h> | |
90 | ||
91 | #include <winsock.h> | |
92 | ||
93 | #ifdef _MSC_VER | |
94 | # pragma warning(default:4115) /* named type definition in parentheses */ | |
95 | #endif | |
96 | ||
97 | #define CLASSNAME TEXT("_GSocket_Internal_Window_Class") | |
98 | ||
99 | /* implemented in utils.cpp */ | |
100 | extern "C" WXDLLIMPEXP_BASE HWND | |
101 | wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc); | |
102 | ||
103 | /* Maximum number of different GSocket objects at a given time. | |
104 | * This value can be modified at will, but it CANNOT be greater | |
105 | * than (0x7FFF - WM_USER + 1) | |
106 | */ | |
107 | #define MAXSOCKETS 1024 | |
108 | ||
109 | #if (MAXSOCKETS > (0x7FFF - WM_USER + 1)) | |
110 | #error "MAXSOCKETS is too big!" | |
111 | #endif | |
112 | ||
113 | typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long); | |
114 | ||
115 | LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM); | |
116 | ||
117 | /* Global variables */ | |
118 | ||
119 | extern HINSTANCE INSTANCE; | |
120 | static HWND hWin; | |
121 | static CRITICAL_SECTION critical; | |
122 | static GSocket* socketList[MAXSOCKETS]; | |
123 | static int firstAvailable; | |
124 | static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL; | |
125 | static HMODULE gs_wsock32dll = 0; | |
126 | ||
127 | bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop() | |
128 | { return true; } | |
129 | ||
130 | /* Global initializers */ | |
131 | ||
132 | bool GSocketGUIFunctionsTableConcrete::OnInit() | |
133 | { | |
134 | static LPCTSTR pclassname = NULL; | |
135 | int i; | |
136 | ||
137 | /* Create internal window for event notifications */ | |
138 | hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc); | |
139 | if (!hWin) | |
140 | return false; | |
141 | ||
142 | /* Initialize socket list */ | |
143 | InitializeCriticalSection(&critical); | |
144 | ||
145 | for (i = 0; i < MAXSOCKETS; i++) | |
146 | { | |
147 | socketList[i] = NULL; | |
148 | } | |
149 | firstAvailable = 0; | |
150 | ||
151 | /* Load WSAAsyncSelect from wsock32.dll (we don't link against it | |
152 | statically to avoid dependency on wsock32.dll for apps that don't use | |
153 | sockets): */ | |
154 | gs_wsock32dll = LoadLibraryA("wsock32.dll"); | |
155 | if (!gs_wsock32dll) | |
156 | return false; | |
157 | gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll, | |
158 | "WSAAsyncSelect"); | |
159 | if (!gs_WSAAsyncSelect) | |
160 | return false; | |
161 | ||
162 | return true; | |
163 | } | |
164 | ||
165 | void GSocketGUIFunctionsTableConcrete::OnExit() | |
166 | { | |
167 | /* Destroy internal window */ | |
168 | DestroyWindow(hWin); | |
169 | UnregisterClass(CLASSNAME, INSTANCE); | |
170 | ||
171 | /* Unlock wsock32.dll */ | |
172 | if (gs_wsock32dll) | |
173 | { | |
174 | FreeLibrary(gs_wsock32dll); | |
175 | gs_wsock32dll = 0; | |
176 | } | |
177 | ||
178 | /* Delete critical section */ | |
179 | DeleteCriticalSection(&critical); | |
180 | } | |
181 | ||
182 | /* Per-socket GUI initialization / cleanup */ | |
183 | ||
184 | bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket) | |
185 | { | |
186 | int i; | |
187 | ||
188 | /* Allocate a new message number for this socket */ | |
189 | EnterCriticalSection(&critical); | |
190 | ||
191 | i = firstAvailable; | |
192 | while (socketList[i] != NULL) | |
193 | { | |
194 | i = (i + 1) % MAXSOCKETS; | |
195 | ||
196 | if (i == firstAvailable) /* abort! */ | |
197 | { | |
198 | LeaveCriticalSection(&critical); | |
199 | return false; | |
200 | } | |
201 | } | |
202 | socketList[i] = socket; | |
203 | firstAvailable = (i + 1) % MAXSOCKETS; | |
204 | socket->m_msgnumber = (i + WM_USER); | |
205 | ||
206 | LeaveCriticalSection(&critical); | |
207 | ||
208 | return true; | |
209 | } | |
210 | ||
211 | void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket) | |
212 | { | |
213 | /* Remove the socket from the list */ | |
214 | EnterCriticalSection(&critical); | |
215 | socketList[(socket->m_msgnumber - WM_USER)] = NULL; | |
216 | LeaveCriticalSection(&critical); | |
217 | } | |
218 | ||
219 | /* Windows proc for asynchronous event handling */ | |
220 | ||
221 | LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd, | |
222 | UINT uMsg, | |
223 | WPARAM wParam, | |
224 | LPARAM lParam) | |
225 | { | |
226 | GSocket *socket; | |
227 | GSocketEvent event; | |
228 | GSocketCallback cback; | |
229 | char *data; | |
230 | ||
231 | if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1)) | |
232 | { | |
233 | EnterCriticalSection(&critical); | |
234 | socket = socketList[(uMsg - WM_USER)]; | |
235 | event = (GSocketEvent) -1; | |
236 | cback = NULL; | |
237 | data = NULL; | |
238 | ||
239 | /* Check that the socket still exists (it has not been | |
240 | * destroyed) and for safety, check that the m_fd field | |
241 | * is what we expect it to be. | |
242 | */ | |
243 | if ((socket != NULL) && (socket->m_fd == wParam)) | |
244 | { | |
245 | switch WSAGETSELECTEVENT(lParam) | |
246 | { | |
247 | case FD_READ: event = GSOCK_INPUT; break; | |
248 | case FD_WRITE: event = GSOCK_OUTPUT; break; | |
249 | case FD_ACCEPT: event = GSOCK_CONNECTION; break; | |
250 | case FD_CONNECT: | |
251 | { | |
252 | if (WSAGETSELECTERROR(lParam) != 0) | |
253 | event = GSOCK_LOST; | |
254 | else | |
255 | event = GSOCK_CONNECTION; | |
256 | break; | |
257 | } | |
258 | case FD_CLOSE: event = GSOCK_LOST; break; | |
259 | } | |
260 | ||
261 | if (event != -1) | |
262 | { | |
263 | cback = socket->m_cbacks[event]; | |
264 | data = socket->m_data[event]; | |
265 | ||
266 | if (event == GSOCK_LOST) | |
267 | socket->m_detected = GSOCK_LOST_FLAG; | |
268 | else | |
269 | socket->m_detected |= (1 << event); | |
270 | } | |
271 | } | |
272 | ||
273 | /* OK, we can now leave the critical section because we have | |
274 | * already obtained the callback address (we make no further | |
275 | * accesses to socket->whatever). However, the app should | |
276 | * be prepared to handle events from a socket that has just | |
277 | * been closed! | |
278 | */ | |
279 | LeaveCriticalSection(&critical); | |
280 | ||
281 | if (cback != NULL) | |
282 | (cback)(socket, event, data); | |
283 | ||
284 | return (LRESULT) 0; | |
285 | } | |
286 | else | |
287 | return DefWindowProc(hWnd, uMsg, wParam, lParam); | |
288 | } | |
289 | ||
290 | /* _GSocket_Enable_Events: | |
291 | * Enable all event notifications; we need to be notified of all | |
292 | * events for internal processing, but we will only notify users | |
293 | * when an appropiate callback function has been installed. | |
294 | */ | |
295 | void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket) | |
296 | { | |
297 | assert (socket != NULL); | |
298 | ||
299 | if (socket->m_fd != INVALID_SOCKET) | |
300 | { | |
301 | /* We could probably just subscribe to all events regardless | |
302 | * of the socket type, but MS recommends to do it this way. | |
303 | */ | |
304 | long lEvent = socket->m_server? | |
305 | FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE); | |
306 | ||
307 | gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent); | |
308 | } | |
309 | } | |
310 | ||
311 | /* _GSocket_Disable_Events: | |
312 | * Disable event notifications (when shutdowning the socket) | |
313 | */ | |
314 | void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket) | |
315 | { | |
316 | assert (socket != NULL); | |
317 | ||
318 | if (socket->m_fd != INVALID_SOCKET) | |
319 | { | |
320 | gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0); | |
321 | } | |
322 | } | |
323 | ||
324 | #else /* !wxUSE_SOCKETS */ | |
325 | ||
326 | /* | |
327 | * Translation unit shouldn't be empty, so include this typedef to make the | |
328 | * compiler (VC++ 6.0, for example) happy | |
329 | */ | |
330 | typedef void (*wxDummy)(); | |
331 | ||
332 | #endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */ |