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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: geometry.h | |
3 | // Purpose: Common Geometry Classes | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "geometry.h" | |
14 | #endif | |
15 | ||
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #include "wx/log.h" | |
26 | #include <string.h> | |
27 | ||
28 | ||
29 | #include "wx/geometry.h" | |
30 | #include "wx/datstrm.h" | |
31 | ||
32 | // | |
33 | // wxPoint2D | |
34 | // | |
35 | ||
36 | // | |
37 | // wxRect2D | |
38 | // | |
39 | ||
40 | // wxDouble version | |
41 | ||
42 | // for the following calculations always remember | |
43 | // that the right and bottom edges are not part of a rect | |
44 | ||
45 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const | |
46 | { | |
47 | wxDouble left,right,bottom,top ; | |
48 | left = wxMax ( m_x , rect.m_x ) ; | |
49 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ) ; | |
50 | top = wxMax ( m_y , rect.m_y ) ; | |
51 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ) ; | |
52 | ||
53 | if ( left < right && top < bottom ) | |
54 | { | |
55 | return TRUE ; | |
56 | } | |
57 | return FALSE ; | |
58 | } | |
59 | ||
60 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
61 | { | |
62 | wxDouble left,right,bottom,top ; | |
63 | left = wxMax ( src1.m_x , src2.m_x ) ; | |
64 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
65 | top = wxMax ( src1.m_y , src2.m_y ) ; | |
66 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
67 | ||
68 | if ( left < right && top < bottom ) | |
69 | { | |
70 | dest->m_x = left ; | |
71 | dest->m_y = top ; | |
72 | dest->m_width = right - left ; | |
73 | dest->m_height = bottom - top ; | |
74 | } | |
75 | else | |
76 | { | |
77 | dest->m_width = dest->m_height = 0 ; | |
78 | } | |
79 | } | |
80 | ||
81 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
82 | { | |
83 | wxDouble left,right,bottom,top ; | |
84 | ||
85 | left = wxMin ( src1.m_x , src2.m_x ) ; | |
86 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
87 | top = wxMin ( src1.m_y , src2.m_y ) ; | |
88 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
89 | ||
90 | dest->m_x = left ; | |
91 | dest->m_y = top ; | |
92 | dest->m_width = right - left ; | |
93 | dest->m_height = bottom - top ; | |
94 | } | |
95 | ||
96 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) | |
97 | { | |
98 | wxDouble x = pt.m_x ; | |
99 | wxDouble y = pt.m_y ; | |
100 | ||
101 | if ( x < m_x ) | |
102 | { | |
103 | SetLeft( x ) ; | |
104 | } | |
105 | else if ( x < m_x + m_width ) | |
106 | { | |
107 | // contained | |
108 | } | |
109 | else | |
110 | { | |
111 | SetRight( x ) ; | |
112 | } | |
113 | ||
114 | if ( y < m_y ) | |
115 | { | |
116 | SetTop( y ) ; | |
117 | } | |
118 | else if ( y < m_y + m_height ) | |
119 | { | |
120 | // contained | |
121 | } | |
122 | else | |
123 | { | |
124 | SetBottom( y ) ; | |
125 | } | |
126 | } | |
127 | ||
128 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
129 | { | |
130 | if ( GetLeft() < rect.GetLeft() ) | |
131 | SetLeft( rect.GetLeft() ) ; | |
132 | ||
133 | if ( GetRight() > rect.GetRight() ) | |
134 | SetRight( rect.GetRight() ) ; | |
135 | ||
136 | if ( GetBottom() > rect.GetBottom() ) | |
137 | SetBottom( rect.GetBottom() ) ; | |
138 | ||
139 | if ( GetTop() < rect.GetTop() ) | |
140 | SetTop( rect.GetTop() ) ; | |
141 | } | |
142 | ||
143 | // integer version | |
144 | ||
145 | // for the following calculations always remember | |
146 | // that the right and bottom edges are not part of a rect | |
147 | ||
148 | // wxPoint2D | |
149 | ||
150 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const | |
151 | { | |
152 | stream.Write32( m_x ) ; | |
153 | stream.Write32( m_y ) ; | |
154 | } | |
155 | ||
156 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) | |
157 | { | |
158 | m_x = stream.Read32() ; | |
159 | m_y = stream.Read32() ; | |
160 | } | |
161 | ||
162 | wxDouble wxPoint2DInt::GetVectorAngle() | |
163 | { | |
164 | if ( m_x == 0 ) | |
165 | { | |
166 | if ( m_y >= 0 ) | |
167 | return 90 ; | |
168 | else | |
169 | return 270 ; | |
170 | } | |
171 | if ( m_y == 0 ) | |
172 | { | |
173 | if ( m_x >= 0 ) | |
174 | return 0 ; | |
175 | else | |
176 | return 180 ; | |
177 | } | |
178 | wxDouble deg = atan2( m_y , m_x ) * 180 / 3.14159265359 ; | |
179 | if ( deg < 0 ) | |
180 | { | |
181 | deg += 360 ; | |
182 | } | |
183 | return deg ; | |
184 | } | |
185 | ||
186 | ||
187 | // wxRect2D | |
188 | ||
189 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const | |
190 | { | |
191 | wxInt32 left,right,bottom,top ; | |
192 | left = wxMax ( m_x , rect.m_x ) ; | |
193 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ) ; | |
194 | top = wxMax ( m_y , rect.m_y ) ; | |
195 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ) ; | |
196 | ||
197 | if ( left < right && top < bottom ) | |
198 | { | |
199 | return TRUE ; | |
200 | } | |
201 | return FALSE ; | |
202 | } | |
203 | ||
204 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
205 | { | |
206 | wxInt32 left,right,bottom,top ; | |
207 | left = wxMax ( src1.m_x , src2.m_x ) ; | |
208 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
209 | top = wxMax ( src1.m_y , src2.m_y ) ; | |
210 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
211 | ||
212 | if ( left < right && top < bottom ) | |
213 | { | |
214 | dest->m_x = left ; | |
215 | dest->m_y = top ; | |
216 | dest->m_width = right - left ; | |
217 | dest->m_height = bottom - top ; | |
218 | } | |
219 | else | |
220 | { | |
221 | dest->m_width = dest->m_height = 0 ; | |
222 | } | |
223 | } | |
224 | ||
225 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
226 | { | |
227 | wxInt32 left,right,bottom,top ; | |
228 | ||
229 | left = wxMin ( src1.m_x , src2.m_x ) ; | |
230 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
231 | top = wxMin ( src1.m_y , src2.m_y ) ; | |
232 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
233 | ||
234 | dest->m_x = left ; | |
235 | dest->m_y = top ; | |
236 | dest->m_width = right - left ; | |
237 | dest->m_height = bottom - top ; | |
238 | } | |
239 | ||
240 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) | |
241 | { | |
242 | wxInt32 x = pt.m_x ; | |
243 | wxInt32 y = pt.m_y ; | |
244 | ||
245 | if ( x < m_x ) | |
246 | { | |
247 | SetLeft( x ) ; | |
248 | } | |
249 | else if ( x < m_x + m_width ) | |
250 | { | |
251 | // contained | |
252 | } | |
253 | else | |
254 | { | |
255 | SetRight( x ) ; | |
256 | } | |
257 | ||
258 | if ( y < m_y ) | |
259 | { | |
260 | SetTop( y ) ; | |
261 | } | |
262 | else if ( y < m_y + m_height ) | |
263 | { | |
264 | // contained | |
265 | } | |
266 | else | |
267 | { | |
268 | SetBottom( y ) ; | |
269 | } | |
270 | } | |
271 | ||
272 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
273 | { | |
274 | if ( GetLeft() < rect.GetLeft() ) | |
275 | SetLeft( rect.GetLeft() ) ; | |
276 | ||
277 | if ( GetRight() > rect.GetRight() ) | |
278 | SetRight( rect.GetRight() ) ; | |
279 | ||
280 | if ( GetBottom() > rect.GetBottom() ) | |
281 | SetBottom( rect.GetBottom() ) ; | |
282 | ||
283 | if ( GetTop() < rect.GetTop() ) | |
284 | SetTop( rect.GetTop() ) ; | |
285 | } | |
286 | ||
287 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
288 | { | |
289 | m_x = r.m_x ; | |
290 | m_y = r.m_y ; | |
291 | m_width = r.m_width ; | |
292 | m_height = r.m_height ; | |
293 | return *this ; | |
294 | } | |
295 | ||
296 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const | |
297 | { | |
298 | stream.Write32( m_x ) ; | |
299 | stream.Write32( m_y ) ; | |
300 | stream.Write32( m_width ) ; | |
301 | stream.Write32( m_height ) ; | |
302 | } | |
303 | ||
304 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) | |
305 | { | |
306 | m_x = stream.Read32() ; | |
307 | m_y = stream.Read32() ; | |
308 | m_width = stream.Read32() ; | |
309 | m_height = stream.Read32() ; | |
310 | } | |
311 |