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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/dcclient.cpp | |
3 | // Purpose: wxWindowDC, wxClientDC and wxPaintDC | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-08-10 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 REA Elektronik GmbH | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #include "wx/dcclient.h" | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/window.h" | |
30 | #endif | |
31 | ||
32 | #include "wx/dfb/private.h" | |
33 | ||
34 | #define TRACE_PAINT _T("paint") | |
35 | ||
36 | // =========================================================================== | |
37 | // implementation | |
38 | // =========================================================================== | |
39 | ||
40 | //----------------------------------------------------------------------------- | |
41 | // wxWindowDC | |
42 | //----------------------------------------------------------------------------- | |
43 | ||
44 | IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC) | |
45 | ||
46 | wxWindowDC::wxWindowDC(wxWindow *win) | |
47 | { | |
48 | InitForWin(win, NULL); | |
49 | } | |
50 | ||
51 | void wxWindowDC::InitForWin(wxWindow *win, const wxRect *rect) | |
52 | { | |
53 | m_win = win; | |
54 | ||
55 | wxCHECK_RET( win, _T("invalid window") ); | |
56 | ||
57 | // obtain the surface used for painting: | |
58 | wxPoint origin; | |
59 | wxIDirectFBSurfacePtr surface; | |
60 | ||
61 | if ( !win->IsShownOnScreen() ) | |
62 | { | |
63 | // we're painting on invisible window: the changes won't have any | |
64 | // effect, as the window will be repainted anyhow when it is shown, but | |
65 | // we still need a valid DC so that e.g. text extents can be measured, | |
66 | // so let's create a dummy surface that has the same format as the real | |
67 | // one would have and let the code paint on it: | |
68 | wxLogTrace(TRACE_PAINT, _T("%p ('%s'): creating dummy DC surface"), | |
69 | win, win->GetName().c_str()); | |
70 | wxSize size(rect ? rect->GetSize() : win->GetSize()); | |
71 | surface = win->GetDfbSurface()->CreateCompatible(size); | |
72 | } | |
73 | else | |
74 | { | |
75 | wxRect rectOrig(rect ? *rect : wxRect(win->GetSize())); | |
76 | ||
77 | // compute painting rectangle after clipping if we're in PaintWindow | |
78 | // code, otherwise paint on the entire window: | |
79 | wxRect r(rectOrig); | |
80 | if ( win->GetTLW()->IsPainting() ) | |
81 | r.Intersect(win->GetUpdateRegion().AsRect()); | |
82 | ||
83 | wxCHECK_RET( !r.IsEmpty(), _T("invalid painting rectangle") ); | |
84 | ||
85 | // if the DC was clipped thanks to rectPaint, we must adjust the origin | |
86 | // accordingly; but we do *not* adjust for 'rect', because | |
87 | // rect.GetPosition() has coordinates (0,0) in the DC: | |
88 | origin.x = rectOrig.x - r.x; | |
89 | origin.y = rectOrig.y - r.y; | |
90 | ||
91 | wxLogTrace(TRACE_PAINT, | |
92 | _T("%p ('%s'): creating DC for area [%i,%i,%i,%i], clipped to [%i,%i,%i,%i], origin [%i,%i]"), | |
93 | win, win->GetName().c_str(), | |
94 | rectOrig.x, rectOrig.y, rectOrig.GetRight(), rectOrig.GetBottom(), | |
95 | r.x, r.y, r.GetRight(), r.GetBottom(), | |
96 | origin.x, origin.y); | |
97 | ||
98 | DFBRectangle dfbrect = { r.x, r.y, r.width, r.height }; | |
99 | surface = win->GetDfbSurface()->GetSubSurface(&dfbrect); | |
100 | } | |
101 | ||
102 | if ( !surface ) | |
103 | return; | |
104 | ||
105 | Init(surface); | |
106 | SetFont(win->GetFont()); | |
107 | ||
108 | // offset coordinates to account for subsurface's origin coordinates: | |
109 | SetDeviceOrigin(origin.x, origin.y); | |
110 | } | |
111 | ||
112 | wxWindowDC::~wxWindowDC() | |
113 | { | |
114 | wxIDirectFBSurfacePtr surface(GetDirectFBSurface()); | |
115 | if ( !surface || !m_win ) | |
116 | return; | |
117 | ||
118 | // painting on hidden window has no effect on TLW's surface, don't | |
119 | // waste time flipping the dummy surface: | |
120 | if ( !m_win->IsShownOnScreen() ) | |
121 | return; | |
122 | ||
123 | // if no painting was done on the DC, we don't have to flip the surface: | |
124 | if ( !m_isBBoxValid ) | |
125 | return; | |
126 | ||
127 | if ( !m_win->GetTLW()->IsPainting() ) | |
128 | { | |
129 | // FIXME: flip only modified parts of the surface | |
130 | surface->FlipToFront(); | |
131 | } | |
132 | // else: don't flip the surface, wxTLW will do it when it finishes | |
133 | // painting of its invalidated areas | |
134 | } | |
135 | ||
136 | //----------------------------------------------------------------------------- | |
137 | // wxClientDC | |
138 | //----------------------------------------------------------------------------- | |
139 | ||
140 | IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC) | |
141 | ||
142 | wxClientDC::wxClientDC(wxWindow *win) | |
143 | { | |
144 | wxCHECK_RET( win, _T("invalid window") ); | |
145 | ||
146 | wxRect rect = win->GetClientRect(); | |
147 | InitForWin(win, &rect); | |
148 | } | |
149 | ||
150 | //----------------------------------------------------------------------------- | |
151 | // wxPaintDC | |
152 | //----------------------------------------------------------------------------- | |
153 | ||
154 | IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC) |