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1/////////////////////////////////////////////////////////////////////////////
2// Name: dynlib.cpp
3// Purpose: Dynamic library management
4// Author: Guilhem Lavaux
5// Modified by:
6// Created: 20/07/98
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21# pragma implementation "dynlib.h"
22#endif
23
24#include "wx/wxprec.h"
25
26#ifdef __BORLANDC__
27 #pragma hdrstop
28#endif
29
30#if wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER
31
32#if defined(__WINDOWS__)
33 #include "wx/msw/private.h"
34#endif
35
36#include "wx/dynlib.h"
37#include "wx/filefn.h"
38#include "wx/intl.h"
39#include "wx/log.h"
40
41#if defined(__WXMAC__)
42 #include "wx/mac/private.h"
43#endif
44
45// ----------------------------------------------------------------------------
46// conditional compilation
47// ----------------------------------------------------------------------------
48
49#if defined(__WXPM__) || defined(__EMX__)
50# define INCL_DOS
51# include <os2.h>
52# define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
53# define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
54# define wxDllClose(handle) DosFreeModule(handle)
55#elif defined(HAVE_DLOPEN)
56 // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
57 // behaviour (Win won't let you load a library with missing symbols) and
58 // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
59 // otherwise. On True64-Unix RTLD_GLOBAL is not allowed and on VMS the
60 // second argument on dlopen is ignored.
61#ifdef __VMS
62# define wxDllOpen(lib) dlopen(lib.fn_str(), 0 )
63#elif defined( __osf__ )
64# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY )
65#else
66# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
67#endif
68#define wxDllGetSymbol(handle, name) dlsym(handle, name)
69# define wxDllClose dlclose
70#elif defined(HAVE_SHL_LOAD)
71# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
72# define wxDllClose shl_unload
73
74static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
75{
76 void *sym;
77 if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
78 return sym;
79 else
80 return 0;
81}
82
83#elif defined(__DARWIN__)
84/* Porting notes:
85 * The dlopen port is a port from dl_next.xs by Anno Siegel.
86 * dl_next.xs is itself a port from dl_dlopen.xs by Paul Marquess.
87 * The method used here is just to supply the sun style dlopen etc.
88 * functions in terms of Darwin NS*.
89 */
90void *dlopen(const char *path, int mode /* mode is ignored */);
91void *dlsym(void *handle, const char *symbol);
92int dlclose(void *handle);
93const char *dlerror(void);
94
95# define wxDllOpen(lib) dlopen(lib.fn_str(), 0)
96# define wxDllGetSymbol(handle, name) dlsym(handle, name)
97# define wxDllClose dlclose
98#elif defined(__WINDOWS__)
99 // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
100# ifdef __WIN32__
101#ifdef _UNICODE
102#ifdef __WXWINCE__
103# define wxDllOpen(lib) ::LoadLibrary(lib)
104#else
105# define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
106#endif
107#else
108# define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
109#endif
110# else // Win16
111# define wxDllOpen(lib) ::LoadLibrary(lib)
112# endif // Win32/16
113# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
114# define wxDllClose ::FreeLibrary
115#elif defined(__WXMAC__)
116# define wxDllClose(handle) CloseConnection(&((CFragConnectionID)handle))
117#else
118# error "Don't know how to load shared libraries on this platform."
119#endif // OS
120
121// ---------------------------------------------------------------------------
122// Global variables
123// ---------------------------------------------------------------------------
124
125wxLibraries wxTheLibraries;
126
127// ============================================================================
128// implementation
129// ============================================================================
130
131// construct the full name from the base shared object name: adds a .dll
132// suffix under Windows or .so under Unix
133static wxString ConstructLibraryName(const wxString& basename)
134{
135 wxString fullname;
136 fullname << basename << wxDllLoader::GetDllExt();
137
138 return fullname;
139}
140
141// ---------------------------------------------------------------------------
142// wxLibrary (one instance per dynamic library)
143// ---------------------------------------------------------------------------
144
145wxLibrary::wxLibrary(wxDllType handle)
146{
147 typedef wxClassInfo *(*t_get_first)(void);
148 t_get_first get_first;
149
150 m_handle = handle;
151
152 // Some system may use a local heap for library.
153 get_first = (t_get_first)GetSymbol(_T("wxGetClassFirst"));
154 // It is a wxWindows DLL.
155 if (get_first)
156 PrepareClasses(get_first());
157}
158
159wxLibrary::~wxLibrary()
160{
161 if ( m_handle )
162 {
163 wxDllClose(m_handle);
164 }
165}
166
167wxObject *wxLibrary::CreateObject(const wxString& name)
168{
169 wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
170
171 if (!info)
172 return NULL;
173
174 return info->CreateObject();
175}
176
177void wxLibrary::PrepareClasses(wxClassInfo *first)
178{
179 // Index all class infos by their class name
180 wxClassInfo *info = first;
181 while (info)
182 {
183 if (info->m_className)
184 classTable.Put(info->m_className, (wxObject *)info);
185 info = info->m_next;
186 }
187
188 // Set base pointers for each wxClassInfo
189 info = first;
190 while (info)
191 {
192 if (info->GetBaseClassName1())
193 info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
194 if (info->GetBaseClassName2())
195 info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
196 info = info->m_next;
197 }
198}
199
200void *wxLibrary::GetSymbol(const wxString& symbname)
201{
202 return wxDllLoader::GetSymbol(m_handle, symbname);
203}
204
205// ---------------------------------------------------------------------------
206// wxDllLoader
207// ---------------------------------------------------------------------------
208
209
210#if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
211const wxString wxDllLoader::ms_dllext( _T(".dll") );
212#elif defined(__UNIX__)
213#if defined(__HPUX__)
214const wxString wxDllLoader::ms_dllext( _T(".sl") );
215#else
216const wxString wxDllLoader::ms_dllext( _T(".so") );
217#endif
218#elif defined(__WXMAC__)
219const wxString wxDllLoader::ms_dllext( _T("") );
220#endif
221
222/* static */
223wxDllType wxDllLoader::GetProgramHandle()
224{
225#if defined( HAVE_DLOPEN ) && !defined(__EMX__)
226 // optain handle for main program
227 return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
228#elif defined (HAVE_SHL_LOAD)
229 // shl_findsymbol with NULL handle looks up in main program
230 return 0;
231#else
232 wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
233 return 0;
234#endif
235}
236
237/* static */
238wxDllType wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
239{
240 wxDllType handle;
241 bool failed = FALSE;
242
243#if defined(__WXMAC__) && !defined(__UNIX__)
244 FSSpec myFSSpec;
245 Ptr myMainAddr;
246 Str255 myErrName;
247
248 wxMacFilename2FSSpec( libname , &myFSSpec );
249
250 if( GetDiskFragment( &myFSSpec,
251 0,
252 kCFragGoesToEOF,
253 "\p",
254 kPrivateCFragCopy,
255 &((CFragConnectionID)handle),
256 &myMainAddr,
257 myErrName ) != noErr )
258 {
259 p2cstr( myErrName );
260 wxLogSysError( _("Failed to load shared library '%s' Error '%s'"),
261 libname.c_str(),
262 (char*)myErrName );
263 handle = 0;
264 failed = TRUE;
265 }
266
267#elif defined(__WXPM__) || defined(__EMX__)
268 char zError[256] = "";
269 wxDllOpen(zError, libname, handle);
270
271#else
272 handle = wxDllOpen(libname);
273
274#endif
275
276 if ( !handle )
277 {
278 wxString msg(_("Failed to load shared library '%s'"));
279
280#ifdef HAVE_DLERROR
281 const wxChar *err = dlerror();
282 if( err )
283 {
284 failed = TRUE;
285 wxLogError( msg, err );
286 }
287#else
288 failed = TRUE;
289 wxLogSysError( msg, libname.c_str() );
290#endif
291 }
292
293 if ( success )
294 *success = !failed;
295
296 return handle;
297}
298
299
300/* static */
301void wxDllLoader::UnloadLibrary(wxDllType handle)
302{
303 wxDllClose(handle);
304}
305
306/* static */
307void *wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *success)
308{
309 bool failed = FALSE;
310 void *symbol = 0;
311
312#if defined(__WXMAC__) && !defined(__UNIX__)
313 Ptr symAddress;
314 CFragSymbolClass symClass;
315 Str255 symName;
316
317 wxMacStringToPascal( name.c_str() , symName ) ;
318
319 if( FindSymbol( ((CFragConnectionID)dllHandle), symName, &symAddress, &symClass ) == noErr )
320 symbol = (void *)symAddress;
321
322#elif defined(__WXPM__) || defined(__EMX__)
323 wxDllGetSymbol(dllHandle, symbol);
324
325#else // Windows or Unix
326
327 // mb_str() is necessary in Unicode build
328 //
329 // "void *" cast is needed by gcc 3.1 + w32api 1.4, don't ask me why
330#ifdef __WXWINCE__
331 symbol = (void *) wxDllGetSymbol(dllHandle, name.c_str());
332#else
333 symbol = (void *) wxDllGetSymbol(dllHandle, name.mb_str());
334#endif
335
336#endif // OS
337
338 if ( !symbol )
339 {
340#ifdef HAVE_DLERROR
341 const wxChar *err = dlerror();
342 if( err )
343 {
344 wxLogError(wxT("%s"), err);
345 }
346#else
347 failed = TRUE;
348 wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
349 name.c_str());
350#endif
351 }
352
353 if( success )
354 *success = !failed;
355
356 return symbol;
357}
358
359// ---------------------------------------------------------------------------
360// wxLibraries (only one instance should normally exist)
361// ---------------------------------------------------------------------------
362
363wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
364{
365}
366
367wxLibraries::~wxLibraries()
368{
369 wxNode *node = m_loaded.First();
370
371 while (node) {
372 wxLibrary *lib = (wxLibrary *)node->Data();
373 delete lib;
374
375 node = node->Next();
376 }
377}
378
379wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
380{
381 wxLibrary *lib;
382 wxClassInfo *old_sm_first;
383 wxNode *node = m_loaded.Find(name.GetData());
384
385 if (node != NULL)
386 return ((wxLibrary *)node->Data());
387
388 // If DLL shares data, this is necessary.
389 old_sm_first = wxClassInfo::sm_first;
390 wxClassInfo::sm_first = NULL;
391
392 wxString libname = ConstructLibraryName(name);
393
394 bool success = FALSE;
395 wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
396 if(success)
397 {
398 lib = new wxLibrary(handle);
399 wxClassInfo::sm_first = old_sm_first;
400
401 m_loaded.Append(name.GetData(), lib);
402 }
403 else
404 lib = NULL;
405 return lib;
406}
407
408wxObject *wxLibraries::CreateObject(const wxString& path)
409{
410 wxNode *node = m_loaded.First();
411 wxObject *obj;
412
413 while (node) {
414 obj = ((wxLibrary *)node->Data())->CreateObject(path);
415 if (obj)
416 return obj;
417
418 node = node->Next();
419 }
420 return NULL;
421}
422
423#endif // wxUSE_DYNLIB_CLASS && !wxUSE_DYNAMIC_LOADER
424
425#if defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER)
426// ---------------------------------------------------------------------------
427// For Darwin/Mac OS X
428// supply the sun style dlopen functions in terms of Darwin NS*
429// ---------------------------------------------------------------------------
430
431#include <stdio.h>
432#include <mach-o/dyld.h>
433
434static char dl_last_error[1024];
435
436static
437void TranslateError(const char *path, int number)
438{
439 unsigned int index;
440 static char *OFIErrorStrings[] =
441 {
442 "%s(%d): Object Image Load Failure\n",
443 "%s(%d): Object Image Load Success\n",
444 "%s(%d): Not an recognisable object file\n",
445 "%s(%d): No valid architecture\n",
446 "%s(%d): Object image has an invalid format\n",
447 "%s(%d): Invalid access (permissions?)\n",
448 "%s(%d): Unknown error code from NSCreateObjectFileImageFromFile\n",
449 };
450#define NUM_OFI_ERRORS (sizeof(OFIErrorStrings) / sizeof(OFIErrorStrings[0]))
451
452 index = number;
453 if (index > NUM_OFI_ERRORS - 1) {
454 index = NUM_OFI_ERRORS - 1;
455 }
456 sprintf(dl_last_error, OFIErrorStrings[index], path, number);
457}
458
459const char *dlerror()
460{
461 return dl_last_error;
462}
463
464void *dlopen(const char *path, int WXUNUSED(mode) /* mode is ignored */)
465{
466 int dyld_result;
467 NSObjectFileImage ofile;
468 NSModule handle = NULL;
469
470 dyld_result = NSCreateObjectFileImageFromFile(path, &ofile);
471 if (dyld_result != NSObjectFileImageSuccess)
472 {
473 TranslateError(path, dyld_result);
474 }
475 else
476 {
477 // NSLinkModule will cause the run to abort on any link error's
478 // not very friendly but the error recovery functionality is limited.
479 handle = NSLinkModule(ofile, path, NSLINKMODULE_OPTION_BINDNOW);
480 }
481
482 return handle;
483}
484
485int dlclose(void *handle)
486{
487 NSUnLinkModule( handle, NSUNLINKMODULE_OPTION_NONE);
488 return 0;
489}
490
491void *dlsym(void *handle, const char *symbol)
492{
493 void *addr;
494
495 NSSymbol nsSymbol = NSLookupSymbolInModule( handle , symbol ) ;
496
497 if ( nsSymbol)
498 {
499 addr = NSAddressOfSymbol(nsSymbol);
500 }
501 else
502 {
503 addr = NULL;
504 }
505 return addr;
506}
507
508#endif // defined(__DARWIN__) && (wxUSE_DYNLIB_CLASS || wxUSE_DYNAMIC_LOADER)