]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/msw/app.cpp
fix to include correct files.lst for wxUniv
[wxWidgets.git] / src / msw / app.cpp
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
3// Purpose: wxApp
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ===========================================================================
13// declarations
14// ===========================================================================
15
16// ---------------------------------------------------------------------------
17// headers
18// ---------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "app.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#if defined(__BORLANDC__)
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48#endif
49
50#include "wx/log.h"
51#include "wx/module.h"
52
53#include "wx/msw/private.h"
54
55#if wxUSE_THREADS
56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64#endif // wxUSE_THREADS
65
66#if wxUSE_WX_RESOURCES
67 #include "wx/resource.h"
68#endif
69
70#if wxUSE_TOOLTIPS
71 #include "wx/tooltip.h"
72#endif // wxUSE_TOOLTIPS
73
74// OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
75// compilers don't support it (missing headers, libs, ...)
76#if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
77 #undef wxUSE_OLE
78
79 #define wxUSE_OLE 0
80#endif // broken compilers
81
82#if wxUSE_OLE
83 #include <ole2.h>
84#endif
85
86#include <string.h>
87#include <ctype.h>
88
89#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__))
90 #include <commctrl.h>
91#endif
92
93#ifndef __WXMICROWIN__
94#include "wx/msw/msvcrt.h"
95#endif
96
97// ----------------------------------------------------------------------------
98// conditional compilation
99// ----------------------------------------------------------------------------
100
101// The macro _WIN32_IE is defined by commctrl.h (unless it had already been
102// defined before) and shows us what common control features are available
103// during the compile time (it doesn't mean that they will be available during
104// the run-time, use GetComCtl32Version() to test for them!). The possible
105// values are:
106//
107// 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
108// 0x0300 4.70 IE 3.x
109// 0x0400 4.71 IE 4.0
110// 0x0401 4.72 IE 4.01 and Win98
111// 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
112
113#ifndef _WIN32_IE
114 // minimal set of features by default
115 #define _WIN32_IE 0x0200
116#endif
117
118#if _WIN32_IE >= 0x0300
119 #include <shlwapi.h>
120#endif
121
122// ---------------------------------------------------------------------------
123// global variables
124// ---------------------------------------------------------------------------
125
126extern wxChar *wxBuffer;
127extern wxList *wxWinHandleList;
128extern wxList WXDLLEXPORT wxPendingDelete;
129#ifndef __WXMICROWIN__
130extern void wxSetKeyboardHook(bool doIt);
131#endif
132
133MSG s_currentMsg;
134wxApp *wxTheApp = NULL;
135
136// NB: all "NoRedraw" classes must have the same names as the "normal" classes
137// with NR suffix - wxWindow::MSWCreate() supposes this
138const wxChar *wxFrameClassName = wxT("wxFrameClass");
139const wxChar *wxFrameClassNameNoRedraw = wxT("wxFrameClassNR");
140const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
141const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
142const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
143const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
144const wxChar *wxPanelClassName = wxT("wxPanelClass");
145const wxChar *wxPanelClassNameNR = wxT("wxPanelClassNR");
146const wxChar *wxCanvasClassName = wxT("wxCanvasClass");
147const wxChar *wxCanvasClassNameNR = wxT("wxCanvasClassNR");
148
149HICON wxSTD_FRAME_ICON = (HICON) NULL;
150HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
151HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
152
153HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
154HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
155HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
156
157HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
158
159LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
160
161// FIXME wxUSE_ON_FATAL_EXCEPTION is only supported for VC++ now because it
162// needs compiler support for Win32 SEH. Others (especially Borland)
163// probably have it too, but I'm not sure about how it works
164// JACS: get 'Cannot use __try in functions that require unwinding
165// in Unicode mode, so disabling.
166#if !defined(__VISUALC__) || defined(__WIN16__) || defined(UNICODE)
167 #undef wxUSE_ON_FATAL_EXCEPTION
168 #define wxUSE_ON_FATAL_EXCEPTION 0
169#endif // VC++
170
171#if wxUSE_ON_FATAL_EXCEPTION
172 static bool gs_handleExceptions = FALSE;
173#endif
174
175// ===========================================================================
176// implementation
177// ===========================================================================
178
179// ---------------------------------------------------------------------------
180// wxApp
181// ---------------------------------------------------------------------------
182
183IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
184
185BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
186 EVT_IDLE(wxApp::OnIdle)
187 EVT_END_SESSION(wxApp::OnEndSession)
188 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
189END_EVENT_TABLE()
190
191//// Initialize
192bool wxApp::Initialize()
193{
194 // the first thing to do is to check if we're trying to run an Unicode
195 // program under Win9x - if so, abort right now as it has no chance to
196 // work
197#if wxUSE_UNICODE
198 if ( wxGetOsVersion() != wxWINDOWS_NT )
199 {
200 // note that we can use MessageBoxW() as it's implemented even under
201 // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
202 // used by wxLocale are not
203 ::MessageBox
204 (
205 NULL,
206 _T("This program uses Unicode and requires Windows NT/2000.\nProgram aborted."),
207 _T("wxWindows Fatal Error"),
208 MB_ICONERROR | MB_OK
209 );
210
211 return FALSE;
212 }
213#endif // wxUSE_UNICODE
214
215 // Some people may wish to use this, but
216 // probably it shouldn't be here by default.
217#ifdef __WXDEBUG__
218 // wxRedirectIOToConsole();
219#endif
220
221 wxBuffer = new wxChar[1500]; // FIXME
222
223 wxClassInfo::InitializeClasses();
224
225#if wxUSE_THREADS
226 wxPendingEventsLocker = new wxCriticalSection;
227#endif
228
229 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
230 wxTheColourDatabase->Initialize();
231
232 wxInitializeStockLists();
233 wxInitializeStockObjects();
234
235#if wxUSE_WX_RESOURCES
236 wxInitializeResourceSystem();
237#endif
238
239 wxBitmap::InitStandardHandlers();
240
241#if defined(__WIN95__) && !defined(__WXMICROWIN__)
242 InitCommonControls();
243#endif // __WIN95__
244
245#if wxUSE_OLE || wxUSE_DRAG_AND_DROP
246
247#ifdef __WIN16__
248 // for OLE, enlarge message queue to be as large as possible
249 int iMsg = 96;
250 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
251 ;
252#endif // Win16
253
254 // we need to initialize OLE library
255 if ( FAILED(::OleInitialize(NULL)) )
256 wxLogError(_("Cannot initialize OLE"));
257
258#endif // wxUSE_OLE
259
260#if wxUSE_CTL3D
261 if (!Ctl3dRegister(wxhInstance))
262 wxLogError(wxT("Cannot register CTL3D"));
263
264 Ctl3dAutoSubclass(wxhInstance);
265#endif // wxUSE_CTL3D
266
267 // VZ: these icons are not in wx.rc anyhow (but should they?)!
268#if 0
269 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
270 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
271 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
272
273 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
274 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
275 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
276#endif // 0
277
278 RegisterWindowClasses();
279
280#ifndef __WXMICROWIN__
281 // Create the brush for disabling bitmap buttons
282
283 LOGBRUSH lb;
284 lb.lbStyle = BS_PATTERN;
285 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
286 if ( lb.lbHatch )
287 {
288 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
289 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
290 }
291 //else: wxWindows resources are probably not linked in
292#endif
293
294#if wxUSE_PENWINDOWS
295 wxRegisterPenWin();
296#endif
297
298 wxWinHandleList = new wxList(wxKEY_INTEGER);
299
300 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
301 // PLEASE DO NOT ALTER THIS.
302#if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL)
303 extern char wxDummyChar;
304 if (wxDummyChar) wxDummyChar++;
305#endif
306
307#ifndef __WXMICROWIN__
308 wxSetKeyboardHook(TRUE);
309#endif
310
311 wxModule::RegisterModules();
312 if (!wxModule::InitializeModules())
313 return FALSE;
314 return TRUE;
315}
316
317// ---------------------------------------------------------------------------
318// RegisterWindowClasses
319// ---------------------------------------------------------------------------
320
321// TODO we should only register classes really used by the app. For this it
322// would be enough to just delay the class registration until an attempt
323// to create a window of this class is made.
324bool wxApp::RegisterWindowClasses()
325{
326 WNDCLASS wndclass;
327
328 // for each class we register one with CS_(V|H)REDRAW style and one
329 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
330 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
331 static const long styleNoRedraw = CS_DBLCLKS;
332
333 // the fields which are common to all classes
334 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
335 wndclass.cbClsExtra = 0;
336 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
337 wndclass.hInstance = wxhInstance;
338 wndclass.hIcon = (HICON) NULL;
339 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
340 wndclass.lpszMenuName = NULL;
341
342 // Register the frame window class.
343 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
344 wndclass.lpszClassName = wxFrameClassName;
345 wndclass.style = styleNormal;
346
347 if ( !RegisterClass(&wndclass) )
348 {
349 wxLogLastError(wxT("RegisterClass(frame)"));
350
351 return FALSE;
352 }
353
354 // "no redraw" frame
355 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
356 wndclass.style = styleNoRedraw;
357
358 if ( !RegisterClass(&wndclass) )
359 {
360 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
361
362 return FALSE;
363 }
364
365 // Register the MDI frame window class.
366 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
367 wndclass.lpszClassName = wxMDIFrameClassName;
368 wndclass.style = styleNormal;
369
370 if ( !RegisterClass(&wndclass) )
371 {
372 wxLogLastError(wxT("RegisterClass(MDI parent)"));
373
374 return FALSE;
375 }
376
377 // "no redraw" MDI frame
378 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
379 wndclass.style = styleNoRedraw;
380
381 if ( !RegisterClass(&wndclass) )
382 {
383 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
384
385 return FALSE;
386 }
387
388 // Register the MDI child frame window class.
389 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
390 wndclass.lpszClassName = wxMDIChildFrameClassName;
391 wndclass.style = styleNormal;
392
393 if ( !RegisterClass(&wndclass) )
394 {
395 wxLogLastError(wxT("RegisterClass(MDI child)"));
396
397 return FALSE;
398 }
399
400 // "no redraw" MDI child frame
401 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
402 wndclass.style = styleNoRedraw;
403
404 if ( !RegisterClass(&wndclass) )
405 {
406 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
407
408 return FALSE;
409 }
410
411 // Register the panel window class.
412 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
413 wndclass.lpszClassName = wxPanelClassName;
414 wndclass.style = styleNormal;
415
416 if ( !RegisterClass(&wndclass) )
417 {
418 wxLogLastError(wxT("RegisterClass(panel)"));
419
420 return FALSE;
421 }
422
423 // Register the no redraw panel window class.
424 wndclass.lpszClassName = wxPanelClassNameNR;
425 wndclass.style = styleNoRedraw;
426
427 if ( !RegisterClass(&wndclass) )
428 {
429 wxLogLastError(wxT("RegisterClass(no redraw panel)"));
430
431 return FALSE;
432 }
433
434 // Register the canvas and textsubwindow class name
435 wndclass.hbrBackground = (HBRUSH)NULL;
436 wndclass.lpszClassName = wxCanvasClassName;
437
438 if ( !RegisterClass(&wndclass) )
439 {
440 wxLogLastError(wxT("RegisterClass(canvas)"));
441
442 return FALSE;
443 }
444
445 wndclass.lpszClassName = wxCanvasClassNameNR;
446 wndclass.style = styleNoRedraw;
447 if ( !RegisterClass(&wndclass) )
448 {
449 wxLogLastError(wxT("RegisterClass(no redraw canvas)"));
450
451 return FALSE;
452 }
453
454 return TRUE;
455}
456
457// ---------------------------------------------------------------------------
458// Convert Windows to argc, argv style
459// ---------------------------------------------------------------------------
460
461void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
462{
463 wxStringList args;
464
465 wxString cmdLine(lpCmdLine);
466 int count = 0;
467
468 // Get application name
469 wxChar name[260]; // 260 is MAX_PATH value from windef.h
470 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
471
472 args.Add(name);
473 count++;
474
475 wxStrcpy(name, wxFileNameFromPath(name));
476 wxStripExtension(name);
477 wxTheApp->SetAppName(name);
478
479 // Break up string
480 // Treat strings enclosed in double-quotes as single arguments
481 int i = 0;
482 int len = cmdLine.Length();
483 while (i < len)
484 {
485 // Skip whitespace
486 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
487 i ++;
488
489 if (i < len)
490 {
491 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
492 {
493 i ++;
494 int first = i;
495 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
496 i ++;
497
498 wxString arg(cmdLine.Mid(first, (i - first)));
499
500 args.Add(arg);
501 count ++;
502
503 if (i < len)
504 i ++; // Skip past 2nd quote
505 }
506 else // Unquoted argument
507 {
508 int first = i;
509 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
510 i ++;
511
512 wxString arg(cmdLine.Mid(first, (i - first)));
513
514 args.Add(arg);
515 count ++;
516 }
517 }
518 }
519
520 wxTheApp->argv = new wxChar*[count + 1];
521 for (i = 0; i < count; i++)
522 {
523 wxString arg(args[i]);
524 wxTheApp->argv[i] = copystring((const wxChar*)arg);
525 }
526 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
527 wxTheApp->argc = count;
528}
529
530//// Cleans up any wxWindows internal structures left lying around
531
532void wxApp::CleanUp()
533{
534 //// COMMON CLEANUP
535
536#if wxUSE_LOG
537 // flush the logged messages if any and install a 'safer' log target: the
538 // default one (wxLogGui) can't be used after the resources are freed just
539 // below and the user suppliedo ne might be even more unsafe (using any
540 // wxWindows GUI function is unsafe starting from now)
541 wxLog::DontCreateOnDemand();
542
543 // this will flush the old messages if any
544 delete wxLog::SetActiveTarget(new wxLogStderr);
545#endif // wxUSE_LOG
546
547 // One last chance for pending objects to be cleaned up
548 wxTheApp->DeletePendingObjects();
549
550 wxModule::CleanUpModules();
551
552#if wxUSE_WX_RESOURCES
553 wxCleanUpResourceSystem();
554
555 // wxDefaultResourceTable->ClearTable();
556#endif
557
558 wxDeleteStockObjects();
559
560 // Destroy all GDI lists, etc.
561 wxDeleteStockLists();
562
563 delete wxTheColourDatabase;
564 wxTheColourDatabase = NULL;
565
566 wxBitmap::CleanUpHandlers();
567
568 delete[] wxBuffer;
569 wxBuffer = NULL;
570
571 //// WINDOWS-SPECIFIC CLEANUP
572
573#ifndef __WXMICROWIN__
574 wxSetKeyboardHook(FALSE);
575#endif
576
577#if wxUSE_PENWINDOWS
578 wxCleanUpPenWin();
579#endif
580
581 if (wxSTD_FRAME_ICON)
582 DestroyIcon(wxSTD_FRAME_ICON);
583 if (wxSTD_MDICHILDFRAME_ICON)
584 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
585 if (wxSTD_MDIPARENTFRAME_ICON)
586 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
587
588 if (wxDEFAULT_FRAME_ICON)
589 DestroyIcon(wxDEFAULT_FRAME_ICON);
590 if (wxDEFAULT_MDICHILDFRAME_ICON)
591 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
592 if (wxDEFAULT_MDIPARENTFRAME_ICON)
593 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
594
595 if ( wxDisableButtonBrush )
596 ::DeleteObject( wxDisableButtonBrush );
597
598#if wxUSE_OLE
599 ::OleUninitialize();
600#endif
601
602#if wxUSE_CTL3D
603 Ctl3dUnregister(wxhInstance);
604#endif
605
606 if (wxWinHandleList)
607 delete wxWinHandleList;
608
609 // GL: I'm annoyed ... I don't know where to put this and I don't want to
610 // create a module for that as it's part of the core.
611 delete wxPendingEvents;
612
613#if wxUSE_THREADS
614 delete wxPendingEventsLocker;
615 // If we don't do the following, we get an apparent memory leak
616#if wxUSE_VALIDATORS
617 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
618#endif // wxUSE_VALIDATORS
619#endif // wxUSE_THREADS
620
621 wxClassInfo::CleanUpClasses();
622
623 delete wxTheApp;
624 wxTheApp = NULL;
625
626#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
627 // At this point we want to check if there are any memory
628 // blocks that aren't part of the wxDebugContext itself,
629 // as a special case. Then when dumping we need to ignore
630 // wxDebugContext, too.
631 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
632 {
633 wxLogMessage(wxT("There were memory leaks."));
634 wxDebugContext::Dump();
635 wxDebugContext::PrintStatistics();
636 }
637 // wxDebugContext::SetStream(NULL, NULL);
638#endif
639
640#if wxUSE_LOG
641 // do it as the very last thing because everything else can log messages
642 delete wxLog::SetActiveTarget(NULL);
643#endif // wxUSE_LOG
644}
645
646//----------------------------------------------------------------------
647// Entry point helpers, used by wxPython
648//----------------------------------------------------------------------
649
650int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) )
651{
652 return wxApp::Initialize();
653}
654
655int WXDLLEXPORT wxEntryInitGui()
656{
657 return wxTheApp->OnInitGui();
658}
659
660void WXDLLEXPORT wxEntryCleanup()
661{
662 wxApp::CleanUp();
663}
664
665
666#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
667
668// temporarily disable this warning which would be generated in release builds
669// because of __try
670#ifdef __VISUALC__
671 #pragma warning(disable: 4715) // not all control paths return a value
672#endif // Visual C++
673
674//----------------------------------------------------------------------
675// Main wxWindows entry point
676//----------------------------------------------------------------------
677int wxEntry(WXHINSTANCE hInstance,
678 WXHINSTANCE WXUNUSED(hPrevInstance),
679 char *lpCmdLine,
680 int nCmdShow,
681 bool enterLoop)
682{
683 // do check for memory leaks on program exit
684 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
685 // deallocated memory which may be used to simulate low-memory condition)
686#ifndef __WXMICROWIN__
687 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
688#endif
689
690#ifdef __MWERKS__
691#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
692 // This seems to be necessary since there are 'rogue'
693 // objects present at this point (perhaps global objects?)
694 // Setting a checkpoint will ignore them as far as the
695 // memory checking facility is concerned.
696 // Of course you may argue that memory allocated in globals should be
697 // checked, but this is a reasonable compromise.
698 wxDebugContext::SetCheckpoint();
699#endif
700#endif
701
702 // take everything into a try-except block to be able to call
703 // OnFatalException() if necessary
704#if wxUSE_ON_FATAL_EXCEPTION
705 __try {
706#endif
707 wxhInstance = (HINSTANCE) hInstance;
708
709 if (!wxEntryStart(0,0))
710 return 0;
711
712 // create the application object or ensure that one already exists
713 if (!wxTheApp)
714 {
715 // The app may have declared a global application object, but we recommend
716 // the IMPLEMENT_APP macro is used instead, which sets an initializer
717 // function for delayed, dynamic app object construction.
718 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
719 wxT("No initializer - use IMPLEMENT_APP macro.") );
720
721 wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) ();
722 }
723
724 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
725
726 // save the WinMain() parameters
727 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
728 wxTheApp->m_nCmdShow = nCmdShow;
729
730 // We really don't want timestamps by default, because it means
731 // we can't simply double-click on the error message and get to that
732 // line in the source. So VC++ at least, let's have a sensible default.
733#ifdef __VISUALC__
734 wxLog::SetTimestamp(NULL);
735#endif
736
737 int retValue = 0;
738
739 // it is common to create a modal dialog in OnInit() (to ask/notify the
740 // user about something) but it wouldn't work if we don't change the
741 // "exit on delete last frame" flag here as when this dialog is
742 // deleted, the app would terminate (it was the last top level window
743 // as the main frame wasn't created yet!), so disable this behaviour
744 // temproarily
745 bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete();
746 wxTheApp->SetExitOnFrameDelete(FALSE);
747
748 // init the app
749 retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1;
750
751 // restore the old flag value
752 wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete);
753
754 if ( retValue == 0 )
755 {
756 if ( enterLoop )
757 {
758 // run the main loop
759 retValue = wxTheApp->OnRun();
760 }
761 else
762 {
763 // we want to initialize, but not run or exit immediately.
764 return 1;
765 }
766 }
767 //else: app initialization failed, so we skipped OnRun()
768
769 wxWindow *topWindow = wxTheApp->GetTopWindow();
770 if ( topWindow )
771 {
772 // Forcibly delete the window.
773 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
774 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
775 {
776 topWindow->Close(TRUE);
777 wxTheApp->DeletePendingObjects();
778 }
779 else
780 {
781 delete topWindow;
782 wxTheApp->SetTopWindow(NULL);
783 }
784 }
785
786 wxTheApp->OnExit();
787
788 wxEntryCleanup();
789
790 return retValue;
791
792#if wxUSE_ON_FATAL_EXCEPTION
793 }
794 __except ( gs_handleExceptions ? EXCEPTION_EXECUTE_HANDLER
795 : EXCEPTION_CONTINUE_SEARCH ) {
796 if ( wxTheApp )
797 {
798 // give the user a chance to do something special about this
799 wxTheApp->OnFatalException();
800 }
801
802 ::ExitProcess(3); // the same exit code as abort()
803
804 // NOTREACHED
805 }
806#endif // wxUSE_ON_FATAL_EXCEPTION
807}
808
809// restore warning state
810#ifdef __VISUALC__
811 #pragma warning(default: 4715) // not all control paths return a value
812#endif // Visual C++
813
814#else /* _WINDLL */
815
816//----------------------------------------------------------------------
817// Entry point for wxWindows + the App in a DLL
818//----------------------------------------------------------------------
819
820int wxEntry(WXHINSTANCE hInstance)
821{
822 wxhInstance = (HINSTANCE) hInstance;
823 wxEntryStart(0, 0);
824
825 // The app may have declared a global application object, but we recommend
826 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
827 // for delayed, dynamic app object construction.
828 if (!wxTheApp)
829 {
830 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
831 "No initializer - use IMPLEMENT_APP macro." );
832
833 wxTheApp = (* wxApp::GetInitializerFunction()) ();
834 }
835
836 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
837
838 wxTheApp->argc = 0;
839 wxTheApp->argv = NULL;
840
841 wxEntryInitGui();
842
843 wxTheApp->OnInit();
844
845 wxWindow *topWindow = wxTheApp->GetTopWindow();
846 if ( topWindow && topWindow->GetHWND())
847 {
848 topWindow->Show(TRUE);
849 }
850
851 return 1;
852}
853#endif // _WINDLL
854
855//// Static member initialization
856
857wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
858
859wxApp::wxApp()
860{
861 argc = 0;
862 argv = NULL;
863 m_printMode = wxPRINT_WINDOWS;
864 m_auto3D = TRUE;
865}
866
867wxApp::~wxApp()
868{
869 // Delete command-line args
870 int i;
871 for (i = 0; i < argc; i++)
872 {
873 delete[] argv[i];
874 }
875 delete[] argv;
876}
877
878bool wxApp::Initialized()
879{
880#ifndef _WINDLL
881 if (GetTopWindow())
882 return TRUE;
883 else
884 return FALSE;
885#else // Assume initialized if DLL (no way of telling)
886 return TRUE;
887#endif
888}
889
890/*
891 * Get and process a message, returning FALSE if WM_QUIT
892 * received (and also set the flag telling the app to exit the main loop)
893 *
894 */
895bool wxApp::DoMessage()
896{
897 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
898 if ( rc == 0 )
899 {
900 // got WM_QUIT
901 m_keepGoing = FALSE;
902
903 return FALSE;
904 }
905 else if ( rc == -1 )
906 {
907 // should never happen, but let's test for it nevertheless
908 wxLogLastError(wxT("GetMessage"));
909 }
910 else
911 {
912#if wxUSE_THREADS
913 wxASSERT_MSG( wxThread::IsMain(),
914 wxT("only the main thread can process Windows messages") );
915
916 static bool s_hadGuiLock = TRUE;
917 static wxMsgArray s_aSavedMessages;
918
919 // if a secondary thread owns is doing GUI calls, save all messages for
920 // later processing - we can't process them right now because it will
921 // lead to recursive library calls (and we're not reentrant)
922 if ( !wxGuiOwnedByMainThread() )
923 {
924 s_hadGuiLock = FALSE;
925
926 // leave out WM_COMMAND messages: too dangerous, sometimes
927 // the message will be processed twice
928 if ( !wxIsWaitingForThread() ||
929 s_currentMsg.message != WM_COMMAND )
930 {
931 s_aSavedMessages.Add(s_currentMsg);
932 }
933
934 return TRUE;
935 }
936 else
937 {
938 // have we just regained the GUI lock? if so, post all of the saved
939 // messages
940 //
941 // FIXME of course, it's not _exactly_ the same as processing the
942 // messages normally - expect some things to break...
943 if ( !s_hadGuiLock )
944 {
945 s_hadGuiLock = TRUE;
946
947 size_t count = s_aSavedMessages.Count();
948 for ( size_t n = 0; n < count; n++ )
949 {
950 MSG& msg = s_aSavedMessages[n];
951
952 if ( !ProcessMessage((WXMSG *)&msg) )
953 {
954 ::TranslateMessage(&msg);
955 ::DispatchMessage(&msg);
956 }
957 }
958
959 s_aSavedMessages.Empty();
960 }
961 }
962#endif // wxUSE_THREADS
963
964 // Process the message
965 DoMessage((WXMSG *)&s_currentMsg);
966 }
967
968 return TRUE;
969}
970
971void wxApp::DoMessage(WXMSG *pMsg)
972{
973 if ( !ProcessMessage(pMsg) )
974 {
975 ::TranslateMessage((MSG *)pMsg);
976 ::DispatchMessage((MSG *)pMsg);
977 }
978}
979
980/*
981 * Keep trying to process messages until WM_QUIT
982 * received.
983 *
984 * If there are messages to be processed, they will all be
985 * processed and OnIdle will not be called.
986 * When there are no more messages, OnIdle is called.
987 * If OnIdle requests more time,
988 * it will be repeatedly called so long as there are no pending messages.
989 * A 'feature' of this is that once OnIdle has decided that no more processing
990 * is required, then it won't get processing time until further messages
991 * are processed (it'll sit in DoMessage).
992 */
993
994int wxApp::MainLoop()
995{
996 m_keepGoing = TRUE;
997
998 while ( m_keepGoing )
999 {
1000#if wxUSE_THREADS
1001 wxMutexGuiLeaveOrEnter();
1002#endif // wxUSE_THREADS
1003
1004 while ( !Pending() && ProcessIdle() )
1005 ;
1006
1007 // a message came or no more idle processing to do
1008 DoMessage();
1009 }
1010
1011 return s_currentMsg.wParam;
1012}
1013
1014// Returns TRUE if more time is needed.
1015bool wxApp::ProcessIdle()
1016{
1017 wxIdleEvent event;
1018 event.SetEventObject(this);
1019 ProcessEvent(event);
1020
1021 return event.MoreRequested();
1022}
1023
1024void wxApp::ExitMainLoop()
1025{
1026 // VZ: why not ::PostQuitMessage()?
1027 m_keepGoing = FALSE;
1028}
1029
1030bool wxApp::Pending()
1031{
1032 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
1033}
1034
1035void wxApp::Dispatch()
1036{
1037 DoMessage();
1038}
1039
1040/*
1041 * Give all windows a chance to preprocess
1042 * the message. Some may have accelerator tables, or have
1043 * MDI complications.
1044 */
1045
1046bool wxApp::ProcessMessage(WXMSG *wxmsg)
1047{
1048 MSG *msg = (MSG *)wxmsg;
1049 HWND hWnd = msg->hwnd;
1050 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hWnd);
1051
1052#if wxUSE_TOOLTIPS
1053 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
1054 // popup the tooltip bubbles
1055 if ( wndThis && (msg->message == WM_MOUSEMOVE) )
1056 {
1057 wxToolTip *tt = wndThis->GetToolTip();
1058 if ( tt )
1059 {
1060 tt->RelayEvent(wxmsg);
1061 }
1062 }
1063#endif // wxUSE_TOOLTIPS
1064
1065 // Try translations first; find the youngest window with
1066 // a translation table.
1067 wxWindow *wnd;
1068
1069 bool pastTopLevelWindow = FALSE;
1070 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
1071 {
1072 if ( !pastTopLevelWindow && wnd->MSWTranslateMessage(wxmsg))
1073 return TRUE;
1074 if ( wnd->MSWProcessMessage(wxmsg) )
1075 return TRUE;
1076
1077 // stop at first top level window, i.e. don't try to process the key
1078 // strokes originating in a dialog using the accelerators of the parent
1079 // frame - this doesn't make much sense
1080 if ( wnd->IsTopLevel() )
1081 pastTopLevelWindow = TRUE;
1082 }
1083
1084 return FALSE;
1085}
1086
1087void wxApp::OnIdle(wxIdleEvent& event)
1088{
1089 static bool s_inOnIdle = FALSE;
1090
1091 // Avoid recursion (via ProcessEvent default case)
1092 if ( s_inOnIdle )
1093 return;
1094
1095 s_inOnIdle = TRUE;
1096
1097 // If there are pending events, we must process them: pending events
1098 // are either events to the threads other than main or events posted
1099 // with wxPostEvent() functions
1100 // GRG: I have moved this here so that all pending events are processed
1101 // before starting to delete any objects. This behaves better (in
1102 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1103 // behaviour. Changed Feb/2000 before 2.1.14
1104 ProcessPendingEvents();
1105
1106 // 'Garbage' collection of windows deleted with Close().
1107 DeletePendingObjects();
1108
1109#if wxUSE_LOG
1110 // flush the logged messages if any
1111 wxLog::FlushActive();
1112#endif // wxUSE_LOG
1113
1114 // Send OnIdle events to all windows
1115 if ( SendIdleEvents() )
1116 {
1117 // SendIdleEvents() returns TRUE if at least one window requested more
1118 // idle events
1119 event.RequestMore(TRUE);
1120 }
1121
1122 s_inOnIdle = FALSE;
1123}
1124
1125// Send idle event to all top-level windows
1126bool wxApp::SendIdleEvents()
1127{
1128 bool needMore = FALSE;
1129
1130 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1131 while (node)
1132 {
1133 wxWindow* win = node->GetData();
1134 if (SendIdleEvents(win))
1135 needMore = TRUE;
1136 node = node->GetNext();
1137 }
1138
1139 return needMore;
1140}
1141
1142// Send idle event to window and all subwindows
1143bool wxApp::SendIdleEvents(wxWindow* win)
1144{
1145 bool needMore = FALSE;
1146
1147 wxIdleEvent event;
1148 event.SetEventObject(win);
1149 win->GetEventHandler()->ProcessEvent(event);
1150
1151 if (event.MoreRequested())
1152 needMore = TRUE;
1153
1154 wxNode* node = win->GetChildren().First();
1155 while (node)
1156 {
1157 wxWindow* win = (wxWindow*) node->Data();
1158 if (SendIdleEvents(win))
1159 needMore = TRUE;
1160
1161 node = node->Next();
1162 }
1163 return needMore;
1164}
1165
1166void wxApp::DeletePendingObjects()
1167{
1168 wxNode *node = wxPendingDelete.First();
1169 while (node)
1170 {
1171 wxObject *obj = (wxObject *)node->Data();
1172
1173 delete obj;
1174
1175 if (wxPendingDelete.Member(obj))
1176 delete node;
1177
1178 // Deleting one object may have deleted other pending
1179 // objects, so start from beginning of list again.
1180 node = wxPendingDelete.First();
1181 }
1182}
1183
1184void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1185{
1186 if (GetTopWindow())
1187 GetTopWindow()->Close(TRUE);
1188}
1189
1190// Default behaviour: close the application with prompts. The
1191// user can veto the close, and therefore the end session.
1192void wxApp::OnQueryEndSession(wxCloseEvent& event)
1193{
1194 if (GetTopWindow())
1195 {
1196 if (!GetTopWindow()->Close(!event.CanVeto()))
1197 event.Veto(TRUE);
1198 }
1199}
1200
1201/* static */
1202int wxApp::GetComCtl32Version()
1203{
1204#ifdef __WXMICROWIN__
1205 return 0;
1206#else
1207 // cache the result
1208 static int s_verComCtl32 = -1;
1209
1210 wxCRIT_SECT_DECLARE(csComCtl32);
1211 wxCRIT_SECT_LOCKER(lock, csComCtl32);
1212
1213 if ( s_verComCtl32 == -1 )
1214 {
1215 // initally assume no comctl32.dll at all
1216 s_verComCtl32 = 0;
1217
1218 // do we have it?
1219 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
1220
1221 // if so, then we can check for the version
1222 if ( hModuleComCtl32 )
1223 {
1224 // try to use DllGetVersion() if available in _headers_
1225 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1226 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1227 ::GetProcAddress(hModuleComCtl32, "DllGetVersion");
1228 if ( pfnDllGetVersion )
1229 {
1230 DLLVERSIONINFO dvi;
1231 dvi.cbSize = sizeof(dvi);
1232
1233 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1234 if ( FAILED(hr) )
1235 {
1236 wxLogApiError(_T("DllGetVersion"), hr);
1237 }
1238 else
1239 {
1240 // this is incompatible with _WIN32_IE values, but
1241 // compatible with the other values returned by
1242 // GetComCtl32Version()
1243 s_verComCtl32 = 100*dvi.dwMajorVersion +
1244 dvi.dwMinorVersion;
1245 }
1246 }
1247 #endif
1248 // DllGetVersion() unavailable either during compile or
1249 // run-time, try to guess the version otherwise
1250 if ( !s_verComCtl32 )
1251 {
1252 // InitCommonControlsEx is unique to 4.70 and later
1253 FARPROC theProc = ::GetProcAddress
1254 (
1255 hModuleComCtl32,
1256 "InitCommonControlsEx"
1257 );
1258
1259 if ( !theProc )
1260 {
1261 // not found, must be 4.00
1262 s_verComCtl32 = 400;
1263 }
1264 else
1265 {
1266 // many symbols appeared in comctl32 4.71, could use
1267 // any of them except may be DllInstall
1268 theProc = ::GetProcAddress
1269 (
1270 hModuleComCtl32,
1271 "InitializeFlatSB"
1272 );
1273 if ( !theProc )
1274 {
1275 // not found, must be 4.70
1276 s_verComCtl32 = 470;
1277 }
1278 else
1279 {
1280 // found, must be 4.71
1281 s_verComCtl32 = 471;
1282 }
1283 }
1284 }
1285 }
1286 }
1287
1288 return s_verComCtl32;
1289#endif
1290}
1291
1292void wxExit()
1293{
1294 wxLogError(_("Fatal error: exiting"));
1295
1296 wxApp::CleanUp();
1297 exit(0);
1298}
1299
1300// Yield to incoming messages
1301
1302static bool gs_inYield = FALSE;
1303
1304bool wxYield()
1305{
1306 // disable log flushing from here because a call to wxYield() shouldn't
1307 // normally result in message boxes popping up &c
1308 wxLog::Suspend();
1309
1310#ifdef __WXDEBUG__
1311 if (gs_inYield)
1312 wxFAIL_MSG( wxT("wxYield called recursively" ) );
1313#endif
1314
1315 gs_inYield = TRUE;
1316
1317 // we don't want to process WM_QUIT from here - it should be processed in
1318 // the main event loop in order to stop it
1319 MSG msg;
1320 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1321 msg.message != WM_QUIT )
1322 {
1323#if wxUSE_THREADS
1324 wxMutexGuiLeaveOrEnter();
1325#endif // wxUSE_THREADS
1326
1327 if ( !wxTheApp->DoMessage() )
1328 break;
1329 }
1330
1331 // If they are pending events, we must process them.
1332 if (wxTheApp)
1333 wxTheApp->ProcessPendingEvents();
1334
1335 // let the logs be flashed again
1336 wxLog::Resume();
1337
1338 gs_inYield = FALSE;
1339
1340 return TRUE;
1341}
1342
1343// Yield to incoming messages; but fail silently if recursion is detected.
1344bool wxYieldIfNeeded()
1345{
1346 if (gs_inYield)
1347 return FALSE;
1348
1349 return wxYield();
1350}
1351
1352bool wxHandleFatalExceptions(bool doit)
1353{
1354#if wxUSE_ON_FATAL_EXCEPTION
1355 // assume this can only be called from the main thread
1356 gs_handleExceptions = doit;
1357
1358 return TRUE;
1359#else
1360 wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to sue this function"));
1361
1362 (void)doit;
1363 return FALSE;
1364#endif
1365}
1366
1367//-----------------------------------------------------------------------------
1368// wxWakeUpIdle
1369//-----------------------------------------------------------------------------
1370
1371void wxWakeUpIdle()
1372{
1373 // Send the top window a dummy message so idle handler processing will
1374 // start up again. Doing it this way ensures that the idle handler
1375 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1376 // the same for the main app thread only)
1377 wxWindow *topWindow = wxTheApp->GetTopWindow();
1378 if ( topWindow )
1379 {
1380 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1381 {
1382 // should never happen
1383 wxLogLastError(wxT("PostMessage(WM_NULL)"));
1384 }
1385 }
1386}
1387
1388//-----------------------------------------------------------------------------
1389
1390wxIcon
1391wxApp::GetStdIcon(int which) const
1392{
1393 switch(which)
1394 {
1395 case wxICON_INFORMATION:
1396 return wxIcon("wxICON_INFO");
1397
1398 case wxICON_QUESTION:
1399 return wxIcon("wxICON_QUESTION");
1400
1401 case wxICON_EXCLAMATION:
1402 return wxIcon("wxICON_WARNING");
1403
1404 default:
1405 wxFAIL_MSG(wxT("requested non existent standard icon"));
1406 // still fall through
1407
1408 case wxICON_HAND:
1409 return wxIcon("wxICON_ERROR");
1410 }
1411}
1412
1413// For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1414// if in a separate file. So include it here to ensure it's linked.
1415#if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
1416#include "main.cpp"
1417#endif