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1 | # | |
2 | # File: makevc.env | |
3 | # Author: Ulrich Leodolter | |
4 | # Created: Wed May 17 08:36:42 1995 | |
5 | # Updated: | |
6 | # | |
7 | # MSVC++ 32-bit makefile include file | |
8 | # | |
9 | !include <ntwin32.mak> | |
10 | ||
11 | !if "$(RM)" == "" | |
12 | RM= erase | |
13 | !endif | |
14 | ||
15 | WXVERSION=23_2 | |
16 | WIN95=1 | |
17 | ||
18 | !if "$(WIN95)" == "0" | |
19 | # With 3.50, Win95 will use your existing icons to show smaller ones. | |
20 | # With 4.0, you'll have to follow Win95 procedures for icons or you'll get the | |
21 | # default Windows icon. | |
22 | APPVER=3.50 | |
23 | WINVERSION=-DWINVER=0x0350 # Generic WIN32 | |
24 | !else | |
25 | APPVER=3.50 # 4.0 | |
26 | # This means 'enable Windows 95 features' (in wxWindows and in VC++ 4.0). | |
27 | WINVERSION=-DWINVER=0x0400 /D__WIN95__ | |
28 | !endif | |
29 | ||
30 | # On Alpha machines, change to CPU=ALPHA | |
31 | CPU=i386 | |
32 | ||
33 | # Suffixes | |
34 | OBJSUFF=obj | |
35 | SRCSUFF=cpp | |
36 | ||
37 | WAITFLAG=/w | |
38 | ||
39 | # If you set wxUSE_IOSTREAMH to 0, remove -Dtry=__try -Dexcept=__except -Dleave=__leave -Dfinally=__finally | |
40 | #WINFLAGS=-c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo -D_X86_=1 -DWIN32 -D__WIN32__ $(WINVERSION) | |
41 | WINFLAGS=-c -W3 -nologo -DWIN32 -D__WIN32__ -D_WINDOWS $(WINVERSION) | |
42 | WINLINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:windows,$(APPVER) | |
43 | BASELINKFLAGS=/INCREMENTAL:NO /NOLOGO -machine:$(CPU) -subsystem:console,$(APPVER) | |
44 | WINLIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib oldnames.lib\ | |
45 | comctl32.lib ctl3d32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib # libci.lib # libci.lib required for VC++ 4.2 | |
46 | ||
47 | # Set a WXWIN environment variable be the path to your WXWIN directory | |
48 | WXDIR=$(WXWIN) | |
49 | ||
50 | WXSRC=$(WXDIR)\src\msw | |
51 | WXINC=$(WXDIR)\include | |
52 | WXBASESRC=$(WXDIR)\src\common | |
53 | ||
54 | ##################################################################### | |
55 | # These are the possible DLL/non-DLL usages: | |
56 | # | |
57 | # Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library | |
58 | #-------------------------------------------------------------------- | |
59 | # Normal application - - - wx.lib | |
60 | # | |
61 | # wxWin as DLL Defined - Defined wx$(WXVERSION).lib | |
62 | # | |
63 | # App using wxWin DLL - Defined - wx$(WXVERSION).lib | |
64 | # | |
65 | # App built as one DLL Defined - - wx.lib | |
66 | # | |
67 | ###################################################################### | |
68 | # | |
69 | # Compiling your app: | |
70 | #-------------------- | |
71 | # when compiling an app to use the DLL version of wxWindows | |
72 | # (but not to be a DLL itself), set WXUSINGDLL to 1 in your | |
73 | # makefile just before including ntwxwin.mak. | |
74 | # To compile wxWin _and_ app itself as a DLL, set DLL to 1 | |
75 | # in ntwxwin.mak, and do not set WXUSINGDLL. | |
76 | # | |
77 | # Compiling wxWindows: | |
78 | #--------------------- | |
79 | # Use the dll target to compile wxWindows as DLL; then make 'pch' | |
80 | # to generate a precompiled header for your apps to use. BUG: must compile without | |
81 | # wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. | |
82 | # Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) | |
83 | ||
84 | #DLL=0 | |
85 | ||
86 | !if "$(WXUSINGDLL)" == "1" | |
87 | EXTRADLLFLAGS=/DWXUSINGDLL=1 | |
88 | !endif | |
89 | ||
90 | !if "$(WXMAKINGDLL)" == "1" | |
91 | EXTRADLLFLAGS=/DWXMAKINGDLL=1 | |
92 | !endif | |
93 | ||
94 | !if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" | |
95 | EXTRADLLFLAGS= | |
96 | !endif | |
97 | ||
98 | !if "$(NOMAIN)" == "1" | |
99 | EXTRADLLFLAGS=$(EXTRADLLFLAGS) /DNOMAIN | |
100 | !endif | |
101 | ||
102 | !ifndef FINAL | |
103 | FINAL=0 | |
104 | DEBUG=1 | |
105 | !endif | |
106 | ||
107 | !ifndef DLL | |
108 | DLL=0 | |
109 | !endif | |
110 | ||
111 | # Set this to 1 if you don't want to use precompiled headers | |
112 | !ifndef NOPCH | |
113 | NOPCH=0 | |
114 | !endif | |
115 | ||
116 | # This sets 'D' to a suitable directory name | |
117 | # for this kind of build, and WXLIBNAME to one of wx (static release), wxd (static debug), | |
118 | # wx$(WXVERSION) (DLL release), wx$(WXVERSION)d (DLL debug) | |
119 | ||
120 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
121 | WXLIBNAME=wx$(WXVERSION) | |
122 | !else | |
123 | WXLIBNAME=wx | |
124 | !endif | |
125 | ||
126 | !if "$(NEW_WXLIBNAME)" != "" | |
127 | WXLIBNAME=$(NEW_WXLIBNAME) | |
128 | !endif | |
129 | ||
130 | !if "$(FINAL)" == "1" | |
131 | D=Release | |
132 | !else if "$(FINAL)" == "hybrid" | |
133 | D=Hybrid | |
134 | LIBEXT=h | |
135 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
136 | !else | |
137 | guilibsdll= oldnames.lib kernel32.lib \ | |
138 | ws2_32.lib mswsock.lib advapi32.lib user32.lib \ | |
139 | gdi32.lib comdlg32.lib winspool.lib | |
140 | D=Debug | |
141 | LIBEXT=d | |
142 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
143 | !endif | |
144 | ||
145 | !if "$(wxUSE_GUI)" == "0" | |
146 | WXLIBNAME=wxBase | |
147 | D=Base$(D) | |
148 | WXLIBNAME=$(WXLIBNAME)$(LIBEXT) | |
149 | !endif | |
150 | ||
151 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
152 | D=$(D)DLL | |
153 | !endif | |
154 | ||
155 | WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib | |
156 | ||
157 | INC=$(EXTRAINC) -I$(WXINC) -I$(WXDIR)/contrib/include -I$(WXDIR)/src/png -I$(WXDIR)/src/zlib -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/tiff | |
158 | ||
159 | !if "$(WXUSINGDLL)" == "1" || "$(wxUSE_GUI)" == "0" | |
160 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\zlib$(LIBEXT).lib | |
161 | !else | |
162 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib | |
163 | !endif | |
164 | ||
165 | MAKEPRECOMP=/YcWX/WXPREC.H | |
166 | OPTIONS= | |
167 | ||
168 | !if "$(FINAL)" == "0" | |
169 | OPT = /Od /Gy | |
170 | # ***N.B.*** to save space/time, comment out /FR to avoid browse info (.sbr files) being generated | |
171 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ # /DDEBUG=1 # /FR | |
172 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv # /PDB:NONE | |
173 | _CRTFLAG=/MDd | |
174 | ||
175 | !else if "$(FINAL)" == "hybrid" | |
176 | OPT = /Od /Gy | |
177 | DEBUG_FLAGS= /Zi /D__WXDEBUG__ /D__NO_VC_CRTDBG__ | |
178 | LINK_DEBUG_FLAGS=-debug:full -debugtype:cv | |
179 | _CRTFLAG=/MD | |
180 | ||
181 | !else | |
182 | # /O1 - smallest code | |
183 | # /O2 - fastest code | |
184 | OPT = /O1 # /O2 # /Od | |
185 | DEBUG_FLAGS= | |
186 | LINK_DEBUG_FLAGS=/RELEASE | |
187 | _CRTFLAG=/MD | |
188 | !endif | |
189 | ||
190 | ||
191 | !if "$(CRTFLAG)" == "" | |
192 | CRTFLAG=$(_CRTFLAG) | |
193 | !endif | |
194 | ||
195 | !if "$(DLL)" == "0" | |
196 | ||
197 | !if "$(NOPCH)" == "1" | |
198 | PCH= | |
199 | PRECOMP= | |
200 | MAKEPRECOMP= | |
201 | !else | |
202 | ||
203 | !if "$(wxUSE_GUI)" == "0" | |
204 | PCH=wxBase.pch | |
205 | !else | |
206 | PCH=wxvc.pch | |
207 | !endif | |
208 | ||
209 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$D\$(PCH) /Fd$(WXDIR)\src\msw\$D\vc60.pdb | |
210 | MAKEPRECOMP=/YcWX/WXPREC.H | |
211 | !endif | |
212 | ||
213 | ||
214 | ||
215 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
216 | # If you don't include wxprec.h, use CPPFLAGS2 | |
217 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) /D__WINDOWS__ /GX /DSTRICT $(OVERRIDEFLAGS) | |
218 | !if "$(wxUSE_GUI)" == "0" | |
219 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(BASELINKFLAGS) | |
220 | !else | |
221 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(WINLINKFLAGS) -entry:WinMainCRTStartup | |
222 | !endif | |
223 | DUMMY=dummy | |
224 | ||
225 | !else | |
226 | ||
227 | !if "$(WXMAKINGDLL)" == "1" | |
228 | PCH=wxvc.pch | |
229 | DUMMY=dummydll | |
230 | !else | |
231 | PCH=wxvc.pch | |
232 | DUMMY=dummy | |
233 | !endif | |
234 | ||
235 | PRECOMP=/YuWX/WXPREC.H /Fp$(WXDIR)\src\msw\$D\$(PCH) /Fd$(WXDIR)\lib\$(WXLIBNAME).pdb | |
236 | CPPFLAGS=$(WINFLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXMSW__ $(INC) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL | |
237 | CPPFLAGS2=$(WINFLAGS) $(DEBUG_FLAGS) /D__WXMSW__ $(INC) $(EXTRAFLAGS) $(OPT) /D_DLL $(CRTFLAG) $(EXTRADLLFLAGS) /D_WINDOWS /D__WINDOWS__ /D_WINDLL | |
238 | LINKFLAGS=$(LINK_DEBUG_FLAGS) -machine:i386 -subsystem:windows,$(APPVER) -dll # -entry:_DllMainCRTStartup$(DLLENTRY) | |
239 | !endif | |
240 | ||
241 | DUMMYOBJ=$(WXDIR)\src\msw\$D\$(DUMMY).obj | |
242 | ||
243 | .c.obj: | |
244 | cl @<< | |
245 | $(CPPFLAGS2) /Fo$@ /c $< | |
246 | << | |
247 | ||
248 | .cpp.obj: | |
249 | cl @<< | |
250 | $(CPPFLAGS2) /Fo$@ /c $< | |
251 | << | |
252 | ||
253 | #use CPPFLAGS2 so as not to use precompiled headers | |
254 | {}.c{$D}.obj: | |
255 | cl @<< | |
256 | $(CPPFLAGS2) /Fo$@ /c $< | |
257 | << | |
258 | ||
259 | {}.cpp{$D}.obj: | |
260 | cl @<< | |
261 | $(CPPFLAGS) /Fo$@ /c /Tp $< | |
262 | << | |
263 |