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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #if wxUSE_GLCANVAS | |
23 | ||
24 | #ifndef WX_PRECOMP | |
25 | #include "wx/frame.h" | |
26 | #include "wx/settings.h" | |
27 | #include "wx/intl.h" | |
28 | #include "wx/log.h" | |
29 | #include "wx/app.h" | |
30 | #endif | |
31 | ||
32 | #include "wx/module.h" | |
33 | ||
34 | #include "wx/msw/private.h" | |
35 | ||
36 | // DLL options compatibility check: | |
37 | #include "wx/build.h" | |
38 | WX_CHECK_BUILD_OPTIONS("wxGL") | |
39 | ||
40 | #include "wx/glcanvas.h" | |
41 | ||
42 | #if GL_EXT_vertex_array | |
43 | #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) name | |
44 | #else | |
45 | #define WXUNUSED_WITHOUT_GL_EXT_vertex_array(name) WXUNUSED(name) | |
46 | #endif | |
47 | ||
48 | /* | |
49 | The following two compiler directives are specific to the Microsoft Visual | |
50 | C++ family of compilers | |
51 | ||
52 | Fundementally what they do is instruct the linker to use these two libraries | |
53 | for the resolution of symbols. In essence, this is the equivalent of adding | |
54 | these two libraries to either the Makefile or project file. | |
55 | ||
56 | This is NOT a recommended technique, and certainly is unlikely to be used | |
57 | anywhere else in wxWidgets given it is so specific to not only wxMSW, but | |
58 | also the VC compiler. However, in the case of opengl support, it's an | |
59 | applicable technique as opengl is optional in setup.h This code (wrapped by | |
60 | wxUSE_GLCANVAS), now allows opengl support to be added purely by modifying | |
61 | setup.h rather than by having to modify either the project or DSP fle. | |
62 | ||
63 | See MSDN for further information on the exact usage of these commands. | |
64 | */ | |
65 | #ifdef _MSC_VER | |
66 | # pragma comment( lib, "opengl32" ) | |
67 | # pragma comment( lib, "glu32" ) | |
68 | #endif | |
69 | ||
70 | ||
71 | static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass"); | |
72 | static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR"); | |
73 | ||
74 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, | |
75 | WPARAM wParam, LPARAM lParam); | |
76 | ||
77 | // ---------------------------------------------------------------------------- | |
78 | // wxGLModule is responsible for unregistering wxGLCanvasClass Windows class | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | class wxGLModule : public wxModule | |
82 | { | |
83 | public: | |
84 | bool OnInit() { return true; } | |
85 | void OnExit() { UnregisterClasses(); } | |
86 | ||
87 | // register the GL classes if not done yet, return true if ok, false if | |
88 | // registration failed | |
89 | static bool RegisterClasses(); | |
90 | ||
91 | // unregister the classes, done automatically on program termination | |
92 | static void UnregisterClasses(); | |
93 | ||
94 | private: | |
95 | // wxGLCanvas is only used from the main thread so this is MT-ok | |
96 | static bool ms_registeredGLClasses; | |
97 | ||
98 | DECLARE_DYNAMIC_CLASS(wxGLModule) | |
99 | }; | |
100 | ||
101 | IMPLEMENT_DYNAMIC_CLASS(wxGLModule, wxModule) | |
102 | ||
103 | bool wxGLModule::ms_registeredGLClasses = false; | |
104 | ||
105 | /* static */ | |
106 | bool wxGLModule::RegisterClasses() | |
107 | { | |
108 | if (ms_registeredGLClasses) | |
109 | return true; | |
110 | ||
111 | // We have to register a special window class because we need the CS_OWNDC | |
112 | // style for GLCanvas. | |
113 | ||
114 | /* | |
115 | From Angel Popov <jumpo@bitex.com> | |
116 | ||
117 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains | |
118 | how this problem can be fixed: | |
119 | ||
120 | "There are 5 common DCs available in Win95. These are aquired when you call | |
121 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
122 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
123 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
124 | ||
125 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
126 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
127 | apparently, because Windows re-assigns the HDC to a different window. The | |
128 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
129 | */ | |
130 | ||
131 | WNDCLASS wndclass; | |
132 | ||
133 | // the fields which are common to all classes | |
134 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
135 | wndclass.cbClsExtra = 0; | |
136 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
137 | wndclass.hInstance = wxhInstance; | |
138 | wndclass.hIcon = (HICON) NULL; | |
139 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
140 | wndclass.lpszMenuName = NULL; | |
141 | ||
142 | // Register the GLCanvas class name | |
143 | wndclass.hbrBackground = (HBRUSH)NULL; | |
144 | wndclass.lpszClassName = wxGLCanvasClassName; | |
145 | wndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
146 | ||
147 | if ( !::RegisterClass(&wndclass) ) | |
148 | { | |
149 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)")); | |
150 | return false; | |
151 | } | |
152 | ||
153 | // Register the GLCanvas class name for windows which don't do full repaint | |
154 | // on resize | |
155 | wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw; | |
156 | wndclass.style &= ~(CS_HREDRAW | CS_VREDRAW); | |
157 | ||
158 | if ( !::RegisterClass(&wndclass) ) | |
159 | { | |
160 | wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)")); | |
161 | ||
162 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
163 | ||
164 | return false; | |
165 | } | |
166 | ||
167 | ms_registeredGLClasses = true; | |
168 | ||
169 | return true; | |
170 | } | |
171 | ||
172 | /* static */ | |
173 | void wxGLModule::UnregisterClasses() | |
174 | { | |
175 | // we need to unregister the classes in case we're in a DLL which is | |
176 | // unloaded and then loaded again because if we don't, the registration is | |
177 | // going to fail in wxGLCanvas::Create() the next time we're loaded | |
178 | if ( ms_registeredGLClasses ) | |
179 | { | |
180 | ::UnregisterClass(wxGLCanvasClassName, wxhInstance); | |
181 | ::UnregisterClass(wxGLCanvasClassNameNoRedraw, wxhInstance); | |
182 | ||
183 | ms_registeredGLClasses = false; | |
184 | } | |
185 | } | |
186 | ||
187 | /* | |
188 | * GLContext implementation | |
189 | */ | |
190 | ||
191 | wxGLContext::wxGLContext(bool WXUNUSED(isRGB), wxGLCanvas *win, const wxPalette& WXUNUSED(palette)) | |
192 | { | |
193 | m_window = win; | |
194 | ||
195 | m_hDC = win->GetHDC(); | |
196 | ||
197 | m_glContext = wglCreateContext((HDC) m_hDC); | |
198 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); | |
199 | ||
200 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
201 | } | |
202 | ||
203 | wxGLContext::wxGLContext( | |
204 | bool WXUNUSED(isRGB), wxGLCanvas *win, | |
205 | const wxPalette& WXUNUSED(palette), | |
206 | const wxGLContext *other /* for sharing display lists */ | |
207 | ) | |
208 | { | |
209 | m_window = win; | |
210 | ||
211 | m_hDC = win->GetHDC(); | |
212 | ||
213 | m_glContext = wglCreateContext((HDC) m_hDC); | |
214 | wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGL context") ); | |
215 | ||
216 | if( other != 0 ) | |
217 | wglShareLists( other->m_glContext, m_glContext ); | |
218 | ||
219 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
220 | } | |
221 | ||
222 | wxGLContext::~wxGLContext() | |
223 | { | |
224 | if (m_glContext) | |
225 | { | |
226 | wglMakeCurrent(NULL, NULL); | |
227 | wglDeleteContext(m_glContext); | |
228 | } | |
229 | } | |
230 | ||
231 | void wxGLContext::SwapBuffers() | |
232 | { | |
233 | if (m_glContext) | |
234 | { | |
235 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
236 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
237 | } | |
238 | } | |
239 | ||
240 | void wxGLContext::SetCurrent() | |
241 | { | |
242 | if (m_glContext) | |
243 | { | |
244 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
245 | } | |
246 | ||
247 | /* | |
248 | setupPixelFormat(hDC); | |
249 | setupPalette(hDC); | |
250 | */ | |
251 | } | |
252 | ||
253 | void wxGLContext::SetColour(const wxChar *colour) | |
254 | { | |
255 | wxColour col = wxTheColourDatabase->Find(colour); | |
256 | if (col.Ok()) | |
257 | { | |
258 | float r = (float)(col.Red()/256.0); | |
259 | float g = (float)(col.Green()/256.0); | |
260 | float b = (float)(col.Blue()/256.0); | |
261 | glColor3f( r, g, b); | |
262 | } | |
263 | } | |
264 | ||
265 | ||
266 | /* | |
267 | * wxGLCanvas implementation | |
268 | */ | |
269 | ||
270 | IMPLEMENT_CLASS(wxGLCanvas, wxWindow) | |
271 | ||
272 | BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow) | |
273 | EVT_SIZE(wxGLCanvas::OnSize) | |
274 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
275 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
276 | END_EVENT_TABLE() | |
277 | ||
278 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
279 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
280 | int *attribList, const wxPalette& palette) : wxWindow() | |
281 | { | |
282 | m_glContext = (wxGLContext*) NULL; | |
283 | ||
284 | bool ret = Create(parent, id, pos, size, style, name); | |
285 | ||
286 | if ( ret ) | |
287 | { | |
288 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
289 | } | |
290 | ||
291 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
292 | ||
293 | SetupPixelFormat(attribList); | |
294 | SetupPalette(palette); | |
295 | ||
296 | m_glContext = new wxGLContext(true, this, palette); | |
297 | } | |
298 | ||
299 | wxGLCanvas::wxGLCanvas( wxWindow *parent, | |
300 | const wxGLContext *shared, wxWindowID id, | |
301 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
302 | int *attribList, const wxPalette& palette ) | |
303 | : wxWindow() | |
304 | { | |
305 | m_glContext = (wxGLContext*) NULL; | |
306 | ||
307 | bool ret = Create(parent, id, pos, size, style, name); | |
308 | ||
309 | if ( ret ) | |
310 | { | |
311 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
312 | } | |
313 | ||
314 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
315 | ||
316 | SetupPixelFormat(attribList); | |
317 | SetupPalette(palette); | |
318 | ||
319 | m_glContext = new wxGLContext(true, this, palette, shared ); | |
320 | } | |
321 | ||
322 | // Not very useful for wxMSW, but this is to be wxGTK compliant | |
323 | ||
324 | wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id, | |
325 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
326 | int *attribList, const wxPalette& palette ): | |
327 | wxWindow() | |
328 | { | |
329 | m_glContext = (wxGLContext*) NULL; | |
330 | ||
331 | bool ret = Create(parent, id, pos, size, style, name); | |
332 | ||
333 | if ( ret ) | |
334 | { | |
335 | SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)); | |
336 | } | |
337 | ||
338 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
339 | ||
340 | SetupPixelFormat(attribList); | |
341 | SetupPalette(palette); | |
342 | ||
343 | wxGLContext *sharedContext=0; | |
344 | if (shared) sharedContext=shared->GetContext(); | |
345 | m_glContext = new wxGLContext(true, this, palette, sharedContext ); | |
346 | } | |
347 | ||
348 | wxGLCanvas::~wxGLCanvas() | |
349 | { | |
350 | delete m_glContext; | |
351 | ||
352 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
353 | } | |
354 | ||
355 | // Replaces wxWindow::Create functionality, since we need to use a different | |
356 | // window class | |
357 | bool wxGLCanvas::Create(wxWindow *parent, | |
358 | wxWindowID id, | |
359 | const wxPoint& pos, | |
360 | const wxSize& size, | |
361 | long style, | |
362 | const wxString& name) | |
363 | { | |
364 | wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") ); | |
365 | ||
366 | if ( !wxGLModule::RegisterClasses() ) | |
367 | { | |
368 | wxLogError(_("Failed to register OpenGL window class.")); | |
369 | ||
370 | return false; | |
371 | } | |
372 | ||
373 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
374 | return false; | |
375 | ||
376 | parent->AddChild(this); | |
377 | ||
378 | DWORD msflags = 0; | |
379 | ||
380 | /* | |
381 | A general rule with OpenGL and Win32 is that any window that will have a | |
382 | HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. | |
383 | You can find references about this within the knowledge base and most OpenGL | |
384 | books that contain the wgl function descriptions. | |
385 | */ | |
386 | ||
387 | WXDWORD exStyle = 0; | |
388 | msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; | |
389 | msflags |= MSWGetStyle(style, & exStyle) ; | |
390 | ||
391 | return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle); | |
392 | } | |
393 | ||
394 | static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList) | |
395 | { | |
396 | if (attribList) { | |
397 | pfd.dwFlags &= ~PFD_DOUBLEBUFFER; | |
398 | pfd.iPixelType = PFD_TYPE_COLORINDEX; | |
399 | pfd.cColorBits = 0; | |
400 | int arg=0; | |
401 | ||
402 | while( (attribList[arg]!=0) ) | |
403 | { | |
404 | switch( attribList[arg++] ) | |
405 | { | |
406 | case WX_GL_RGBA: | |
407 | pfd.iPixelType = PFD_TYPE_RGBA; | |
408 | break; | |
409 | case WX_GL_BUFFER_SIZE: | |
410 | pfd.cColorBits = (BYTE)attribList[arg++]; | |
411 | break; | |
412 | case WX_GL_LEVEL: | |
413 | // this member looks like it may be obsolete | |
414 | if (attribList[arg] > 0) { | |
415 | pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE; | |
416 | } else if (attribList[arg] < 0) { | |
417 | pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE; | |
418 | } else { | |
419 | pfd.iLayerType = (BYTE)PFD_MAIN_PLANE; | |
420 | } | |
421 | arg++; | |
422 | break; | |
423 | case WX_GL_DOUBLEBUFFER: | |
424 | pfd.dwFlags |= PFD_DOUBLEBUFFER; | |
425 | break; | |
426 | case WX_GL_STEREO: | |
427 | pfd.dwFlags |= PFD_STEREO; | |
428 | break; | |
429 | case WX_GL_AUX_BUFFERS: | |
430 | pfd.cAuxBuffers = (BYTE)attribList[arg++]; | |
431 | break; | |
432 | case WX_GL_MIN_RED: | |
433 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cRedBits = (BYTE)attribList[arg++])); | |
434 | break; | |
435 | case WX_GL_MIN_GREEN: | |
436 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cGreenBits = (BYTE)attribList[arg++])); | |
437 | break; | |
438 | case WX_GL_MIN_BLUE: | |
439 | pfd.cColorBits = (BYTE)(pfd.cColorBits + (pfd.cBlueBits = (BYTE)attribList[arg++])); | |
440 | break; | |
441 | case WX_GL_MIN_ALPHA: | |
442 | // doesn't count in cColorBits | |
443 | pfd.cAlphaBits = (BYTE)attribList[arg++]; | |
444 | break; | |
445 | case WX_GL_DEPTH_SIZE: | |
446 | pfd.cDepthBits = (BYTE)attribList[arg++]; | |
447 | break; | |
448 | case WX_GL_STENCIL_SIZE: | |
449 | pfd.cStencilBits = (BYTE)attribList[arg++]; | |
450 | break; | |
451 | case WX_GL_MIN_ACCUM_RED: | |
452 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumRedBits = (BYTE)attribList[arg++])); | |
453 | break; | |
454 | case WX_GL_MIN_ACCUM_GREEN: | |
455 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumGreenBits = (BYTE)attribList[arg++])); | |
456 | break; | |
457 | case WX_GL_MIN_ACCUM_BLUE: | |
458 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumBlueBits = (BYTE)attribList[arg++])); | |
459 | break; | |
460 | case WX_GL_MIN_ACCUM_ALPHA: | |
461 | pfd.cAccumBits = (BYTE)(pfd.cAccumBits + (pfd.cAccumAlphaBits = (BYTE)attribList[arg++])); | |
462 | break; | |
463 | default: | |
464 | break; | |
465 | } | |
466 | } | |
467 | } | |
468 | } | |
469 | ||
470 | void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC) | |
471 | { | |
472 | PIXELFORMATDESCRIPTOR pfd = { | |
473 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
474 | 1, /* version */ | |
475 | PFD_SUPPORT_OPENGL | | |
476 | PFD_DRAW_TO_WINDOW | | |
477 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
478 | PFD_TYPE_RGBA, /* color type */ | |
479 | 16, /* prefered color depth */ | |
480 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
481 | 0, /* no alpha buffer */ | |
482 | 0, /* alpha bits (ignored) */ | |
483 | 0, /* no accumulation buffer */ | |
484 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
485 | 16, /* depth buffer */ | |
486 | 0, /* no stencil buffer */ | |
487 | 0, /* no auxiliary buffers */ | |
488 | PFD_MAIN_PLANE, /* main layer */ | |
489 | 0, /* reserved */ | |
490 | 0, 0, 0, /* no layer, visible, damage masks */ | |
491 | }; | |
492 | ||
493 | AdjustPFDForAttributes(pfd, attribList); | |
494 | ||
495 | int pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
496 | if (pixelFormat == 0) { | |
497 | wxLogLastError(_T("ChoosePixelFormat")); | |
498 | } | |
499 | else { | |
500 | if ( !::SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) ) { | |
501 | wxLogLastError(_T("SetPixelFormat")); | |
502 | } | |
503 | } | |
504 | } | |
505 | ||
506 | void wxGLCanvas::SetupPalette(const wxPalette& palette) | |
507 | { | |
508 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
509 | PIXELFORMATDESCRIPTOR pfd; | |
510 | ||
511 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
512 | ||
513 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
514 | { | |
515 | } | |
516 | else | |
517 | { | |
518 | return; | |
519 | } | |
520 | ||
521 | m_palette = palette; | |
522 | ||
523 | if ( !m_palette.Ok() ) | |
524 | { | |
525 | m_palette = CreateDefaultPalette(); | |
526 | } | |
527 | ||
528 | if (m_palette.Ok()) | |
529 | { | |
530 | ::SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
531 | ::RealizePalette((HDC) m_hDC); | |
532 | } | |
533 | } | |
534 | ||
535 | wxPalette wxGLCanvas::CreateDefaultPalette() | |
536 | { | |
537 | PIXELFORMATDESCRIPTOR pfd; | |
538 | int paletteSize; | |
539 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
540 | ||
541 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
542 | ||
543 | paletteSize = 1 << pfd.cColorBits; | |
544 | ||
545 | LOGPALETTE* pPal = | |
546 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
547 | pPal->palVersion = 0x300; | |
548 | pPal->palNumEntries = (WORD)paletteSize; | |
549 | ||
550 | /* build a simple RGB color palette */ | |
551 | { | |
552 | int redMask = (1 << pfd.cRedBits) - 1; | |
553 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
554 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
555 | int i; | |
556 | ||
557 | for (i=0; i<paletteSize; ++i) { | |
558 | pPal->palPalEntry[i].peRed = | |
559 | (BYTE)((((i >> pfd.cRedShift) & redMask) * 255) / redMask); | |
560 | pPal->palPalEntry[i].peGreen = | |
561 | (BYTE)((((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask); | |
562 | pPal->palPalEntry[i].peBlue = | |
563 | (BYTE)((((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask); | |
564 | pPal->palPalEntry[i].peFlags = 0; | |
565 | } | |
566 | } | |
567 | ||
568 | HPALETTE hPalette = CreatePalette(pPal); | |
569 | free(pPal); | |
570 | ||
571 | wxPalette palette; | |
572 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
573 | ||
574 | return palette; | |
575 | } | |
576 | ||
577 | void wxGLCanvas::SwapBuffers() | |
578 | { | |
579 | if (m_glContext) | |
580 | m_glContext->SwapBuffers(); | |
581 | } | |
582 | ||
583 | void wxGLCanvas::OnSize(wxSizeEvent& WXUNUSED(event)) | |
584 | { | |
585 | } | |
586 | ||
587 | void wxGLCanvas::SetCurrent() | |
588 | { | |
589 | if (m_glContext) | |
590 | { | |
591 | m_glContext->SetCurrent(); | |
592 | } | |
593 | } | |
594 | ||
595 | void wxGLCanvas::SetColour(const wxChar *colour) | |
596 | { | |
597 | if (m_glContext) | |
598 | m_glContext->SetColour(colour); | |
599 | } | |
600 | ||
601 | // TODO: Have to have this called by parent frame (?) | |
602 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
603 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
604 | { | |
605 | /* realize palette if this is the current window */ | |
606 | if ( GetPalette()->Ok() ) { | |
607 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
608 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
609 | ::RealizePalette((HDC) GetHDC()); | |
610 | Refresh(); | |
611 | event.SetPaletteRealized(true); | |
612 | } | |
613 | else | |
614 | event.SetPaletteRealized(false); | |
615 | } | |
616 | ||
617 | // I think this doesn't have to be propagated to child windows. | |
618 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
619 | { | |
620 | /* realize palette if this is *not* the current window */ | |
621 | if ( GetPalette() && | |
622 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
623 | { | |
624 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
625 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
626 | ::RealizePalette((HDC) GetHDC()); | |
627 | Refresh(); | |
628 | } | |
629 | } | |
630 | ||
631 | /* Give extensions proper function names. */ | |
632 | ||
633 | /* EXT_vertex_array */ | |
634 | void glArrayElementEXT(GLint WXUNUSED(i)) | |
635 | { | |
636 | } | |
637 | ||
638 | void glColorPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
639 | { | |
640 | } | |
641 | ||
642 | void glDrawArraysEXT(GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(mode), | |
643 | GLint WXUNUSED_WITHOUT_GL_EXT_vertex_array(first), | |
644 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count)) | |
645 | { | |
646 | #ifdef GL_EXT_vertex_array | |
647 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
648 | ||
649 | if ( !proc ) | |
650 | { | |
651 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
652 | } | |
653 | ||
654 | if ( proc ) | |
655 | (* proc) (mode, first, count); | |
656 | #endif | |
657 | } | |
658 | ||
659 | void glEdgeFlagPointerEXT(GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLboolean *WXUNUSED(pointer)) | |
660 | { | |
661 | } | |
662 | ||
663 | void glGetPointervEXT(GLenum WXUNUSED(pname), GLvoid* *WXUNUSED(params)) | |
664 | { | |
665 | } | |
666 | ||
667 | void glIndexPointerEXT(GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
668 | { | |
669 | } | |
670 | ||
671 | void glNormalPointerEXT(GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(type), | |
672 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(stride), | |
673 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count), | |
674 | const GLvoid *WXUNUSED_WITHOUT_GL_EXT_vertex_array(pointer)) | |
675 | { | |
676 | #ifdef GL_EXT_vertex_array | |
677 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
678 | ||
679 | if ( !proc ) | |
680 | { | |
681 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
682 | } | |
683 | ||
684 | if ( proc ) | |
685 | (* proc) (type, stride, count, pointer); | |
686 | #endif | |
687 | } | |
688 | ||
689 | void glTexCoordPointerEXT(GLint WXUNUSED(size), GLenum WXUNUSED(type), GLsizei WXUNUSED(stride), GLsizei WXUNUSED(count), const GLvoid *WXUNUSED(pointer)) | |
690 | { | |
691 | } | |
692 | ||
693 | void glVertexPointerEXT(GLint WXUNUSED_WITHOUT_GL_EXT_vertex_array(size), | |
694 | GLenum WXUNUSED_WITHOUT_GL_EXT_vertex_array(type), | |
695 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(stride), | |
696 | GLsizei WXUNUSED_WITHOUT_GL_EXT_vertex_array(count), | |
697 | const GLvoid *WXUNUSED_WITHOUT_GL_EXT_vertex_array(pointer)) | |
698 | { | |
699 | #ifdef GL_EXT_vertex_array | |
700 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
701 | ||
702 | if ( !proc ) | |
703 | { | |
704 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
705 | } | |
706 | if ( proc ) | |
707 | (* proc) (size, type, stride, count, pointer); | |
708 | #endif | |
709 | } | |
710 | ||
711 | /* EXT_color_subtable */ | |
712 | void glColorSubtableEXT(GLenum WXUNUSED(target), GLsizei WXUNUSED(start), GLsizei WXUNUSED(count), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
713 | { | |
714 | } | |
715 | ||
716 | /* EXT_color_table */ | |
717 | void glColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLsizei WXUNUSED(width), GLenum WXUNUSED(format), GLenum WXUNUSED(type), const GLvoid *WXUNUSED(table)) | |
718 | { | |
719 | } | |
720 | ||
721 | void glCopyColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(internalformat), GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width)) | |
722 | { | |
723 | } | |
724 | ||
725 | void glGetColorTableEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(format), GLenum WXUNUSED(type), GLvoid *WXUNUSED(table)) | |
726 | { | |
727 | } | |
728 | ||
729 | void glGetColorTableParamaterfvEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLfloat *WXUNUSED(params)) | |
730 | { | |
731 | } | |
732 | ||
733 | void glGetColorTavleParameterivEXT(GLenum WXUNUSED(target), GLenum WXUNUSED(pname), GLint *WXUNUSED(params)) | |
734 | { | |
735 | } | |
736 | ||
737 | /* SGI_compiled_vertex_array */ | |
738 | void glLockArraysSGI(GLint WXUNUSED(first), GLsizei WXUNUSED(count)) | |
739 | { | |
740 | } | |
741 | ||
742 | void glUnlockArraysSGI() | |
743 | { | |
744 | } | |
745 | ||
746 | ||
747 | /* SGI_cull_vertex */ | |
748 | void glCullParameterdvSGI(GLenum WXUNUSED(pname), GLdouble* WXUNUSED(params)) | |
749 | { | |
750 | } | |
751 | ||
752 | void glCullParameterfvSGI(GLenum WXUNUSED(pname), GLfloat* WXUNUSED(params)) | |
753 | { | |
754 | } | |
755 | ||
756 | /* SGI_index_func */ | |
757 | void glIndexFuncSGI(GLenum WXUNUSED(func), GLclampf WXUNUSED(ref)) | |
758 | { | |
759 | } | |
760 | ||
761 | /* SGI_index_material */ | |
762 | void glIndexMaterialSGI(GLenum WXUNUSED(face), GLenum WXUNUSED(mode)) | |
763 | { | |
764 | } | |
765 | ||
766 | /* WIN_swap_hint */ | |
767 | void glAddSwapHintRectWin(GLint WXUNUSED(x), GLint WXUNUSED(y), GLsizei WXUNUSED(width), GLsizei WXUNUSED(height)) | |
768 | { | |
769 | } | |
770 | ||
771 | ||
772 | //--------------------------------------------------------------------------- | |
773 | // wxGLApp | |
774 | //--------------------------------------------------------------------------- | |
775 | ||
776 | IMPLEMENT_CLASS(wxGLApp, wxApp) | |
777 | ||
778 | bool wxGLApp::InitGLVisual(int *attribList) | |
779 | { | |
780 | int pixelFormat; | |
781 | PIXELFORMATDESCRIPTOR pfd = { | |
782 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
783 | 1, /* version */ | |
784 | PFD_SUPPORT_OPENGL | | |
785 | PFD_DRAW_TO_WINDOW | | |
786 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
787 | PFD_TYPE_RGBA, /* color type */ | |
788 | 16, /* prefered color depth */ | |
789 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
790 | 0, /* no alpha buffer */ | |
791 | 0, /* alpha bits (ignored) */ | |
792 | 0, /* no accumulation buffer */ | |
793 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
794 | 16, /* depth buffer */ | |
795 | 0, /* no stencil buffer */ | |
796 | 0, /* no auxiliary buffers */ | |
797 | PFD_MAIN_PLANE, /* main layer */ | |
798 | 0, /* reserved */ | |
799 | 0, 0, 0, /* no layer, visible, damage masks */ | |
800 | }; | |
801 | ||
802 | AdjustPFDForAttributes(pfd, attribList); | |
803 | ||
804 | // use DC for whole (root) screen, since no windows have yet been created | |
805 | pixelFormat = ChoosePixelFormat(ScreenHDC(), &pfd); | |
806 | ||
807 | if (pixelFormat == 0) { | |
808 | wxLogError(_("Failed to initialize OpenGL")); | |
809 | return false; | |
810 | } | |
811 | ||
812 | return true; | |
813 | } | |
814 | ||
815 | wxGLApp::~wxGLApp() | |
816 | { | |
817 | } | |
818 | ||
819 | #endif | |
820 | // wxUSE_GLCANVAS |