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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/mgl/dcscreen.cpp | |
3 | // Author: Vaclav Slavik | |
4 | // Id: $Id$ | |
5 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | // For compilers that support precompilation, includes "wx.h". | |
10 | #include "wx/wxprec.h" | |
11 | ||
12 | #ifdef __BORLANDC__ | |
13 | #pragma hdrstop | |
14 | #endif | |
15 | ||
16 | #include "wx/dcscreen.h" | |
17 | ||
18 | #include "wx/mgl/private.h" | |
19 | ||
20 | IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxDC) | |
21 | ||
22 | wxScreenDC::wxScreenDC() | |
23 | :wxDC() | |
24 | { | |
25 | SetMGLDC(g_displayDC, FALSE /* no ownership */); | |
26 | ||
27 | // VS: we have to hide the mouse, otherwise rendering artifacts may occur | |
28 | MS_obscure(); | |
29 | } | |
30 | ||
31 | wxScreenDC::~wxScreenDC() | |
32 | { | |
33 | MS_show(); | |
34 | } |