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1 | # Microsoft Developer Studio Project File - Name="wxUniv" - Package Owner=<4> | |
2 | # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
3 | # ** DO NOT EDIT ** | |
4 | ||
5 | # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
6 | ||
7 | CFG=wxUniv - Win32 Debug | |
8 | !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
9 | !MESSAGE use the Export Makefile command and run | |
10 | !MESSAGE | |
11 | !MESSAGE NMAKE /f "wxUniv.mak". | |
12 | !MESSAGE | |
13 | !MESSAGE You can specify a configuration when running NMAKE | |
14 | !MESSAGE by defining the macro CFG on the command line. For example: | |
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16 | !MESSAGE NMAKE /f "wxUniv.mak" CFG="wxUniv - Win32 Debug" | |
17 | !MESSAGE | |
18 | !MESSAGE Possible choices for configuration are: | |
19 | !MESSAGE | |
20 | !MESSAGE "wxUniv - Win32 Release" (based on "Win32 (x86) Static Library") | |
21 | !MESSAGE "wxUniv - Win32 Debug" (based on "Win32 (x86) Static Library") | |
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23 | ||
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1121 | ||
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1126 | SOURCE=.\msw\ole\droptgt.cpp | |
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1129 | ||
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1191 | ||
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1199 | ||
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1211 | ||
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1223 | ||
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1283 | ||
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1287 | ||
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1303 | # Begin Source File | |
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1305 | SOURCE=..\include\wx\univ\setup.h | |
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1308 | InputPath=..\include\wx\univ\setup.h | |
1309 | ||
1310 | "../lib/univ/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1311 | copy "$(InputPath)" ..\lib\univ\wx\setup.h | |
1312 | ||
1313 | # End Custom Build | |
1314 | !ELSEIF "$(CFG)" == "wxUniv - Win32 Debug" | |
1315 | # Begin Custom Build - Creating lib\univd\wx\setup.h from $(InputPath) | |
1316 | InputPath=..\include\wx\univ\setup.h | |
1317 | ||
1318 | "../lib/univd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" | |
1319 | copy "$(InputPath)" ..\lib\univd\wx\setup.h | |
1320 | ||
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1336 | # Begin Source File | |
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1341 | ||
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1401 | ||
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1404 | # Begin Source File | |
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1433 | ||
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1436 | # Begin Source File | |
1437 | ||
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1440 | # Begin Source File | |
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