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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/mac/carbon/renderer.cpp
3// Purpose: implementation of wxRendererNative for Mac
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 20.07.2003
7// RCS-ID: $Id$
8// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
9// License: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// for compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19#ifndef WX_PRECOMP
20 #include "wx/string.h"
21 #include "wx/dc.h"
22 #include "wx/bitmap.h"
23 #include "wx/settings.h"
24 #include "wx/dcclient.h"
25 #include "wx/toplevel.h"
26#endif
27
28#include "wx/renderer.h"
29#include "wx/graphics.h"
30#include "wx/mac/uma.h"
31
32
33class WXDLLEXPORT wxRendererMac : public wxDelegateRendererNative
34{
35public:
36 // draw the header control button (used by wxListCtrl)
37 virtual void DrawHeaderButton( wxWindow *win,
38 wxDC& dc,
39 const wxRect& rect,
40 int flags = 0,
41 wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
42 wxHeaderButtonParams* params = NULL );
43
44 virtual int GetHeaderButtonHeight(wxWindow *win);
45
46 // draw the expanded/collapsed icon for a tree control item
47 virtual void DrawTreeItemButton( wxWindow *win,
48 wxDC& dc,
49 const wxRect& rect,
50 int flags = 0 );
51
52 // draw a (vertical) sash
53 virtual void DrawSplitterSash( wxWindow *win,
54 wxDC& dc,
55 const wxSize& size,
56 wxCoord position,
57 wxOrientation orient,
58 int flags = 0 );
59
60private:
61 // the tree buttons
62 wxBitmap m_bmpTreeExpanded;
63 wxBitmap m_bmpTreeCollapsed;
64};
65
66// ============================================================================
67// implementation
68// ============================================================================
69
70// static
71wxRendererNative& wxRendererNative::GetDefault()
72{
73 static wxRendererMac s_rendererMac;
74
75 return s_rendererMac;
76}
77
78void wxRendererMac::DrawHeaderButton( wxWindow *win,
79 wxDC& dc,
80 const wxRect& rect,
81 int flags,
82 wxHeaderSortIconType sortArrow,
83 wxHeaderButtonParams* params )
84{
85#if !wxMAC_USE_CORE_GRAPHICS
86 const wxCoord x = dc.LogicalToDeviceX(rect.x);
87 const wxCoord y = dc.LogicalToDeviceY(rect.y);
88 const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
89 const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
90#else
91 // now the wxGCDC is using native transformations
92 const wxCoord x = rect.x;
93 const wxCoord y = rect.y;
94 const wxCoord w = rect.width;
95 const wxCoord h = rect.height;
96#endif
97
98 dc.SetBrush( *wxTRANSPARENT_BRUSH );
99
100 HIRect headerRect = CGRectMake( x, y, w, h );
101 if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
102 {
103 Rect r =
104 {
105 (short) headerRect.origin.y, (short) headerRect.origin.x,
106 (short) (headerRect.origin.y + headerRect.size.height),
107 (short) (headerRect.origin.x + headerRect.size.width)
108 };
109
110 RgnHandle updateRgn = NewRgn();
111 RectRgn( updateRgn, &r );
112 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
113 DisposeRgn( updateRgn );
114 }
115 else
116 {
117 CGContextRef cgContext;
118
119#if wxMAC_USE_CORE_GRAPHICS
120 cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
121#else
122 Rect bounds;
123
124 GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
125 QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
126
127 CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
128 CGContextScaleCTM( cgContext, 1, -1 );
129
130 HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
131 CGContextClip( cgContext );
132 HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
133#endif
134
135 {
136 HIThemeButtonDrawInfo drawInfo;
137 HIRect labelRect;
138
139 memset( &drawInfo, 0, sizeof(drawInfo) );
140 drawInfo.version = 0;
141 drawInfo.kind = kThemeListHeaderButton;
142 drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
143 drawInfo.value = (flags & wxCONTROL_SELECTED) ? kThemeButtonOn : kThemeButtonOff;
144 drawInfo.adornment = kThemeAdornmentNone;
145
146 // The down arrow is drawn automatically, change it to an up arrow if needed.
147 if ( sortArrow == wxHDR_SORT_ICON_UP )
148 drawInfo.adornment = kThemeAdornmentHeaderButtonSortUp;
149
150 HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
151
152 // If we don't want any arrows we need to draw over the one already there
153 if ( (flags & wxCONTROL_SELECTED) && (sortArrow == wxHDR_SORT_ICON_NONE) )
154 {
155 // clip to the header rectangle
156 CGContextSaveGState( cgContext );
157 CGContextClipToRect( cgContext, headerRect );
158 // but draw bigger than that so the arrow will get clipped off
159 headerRect.size.width += 25;
160 HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
161 CGContextRestoreGState( cgContext );
162 }
163 }
164
165#if wxMAC_USE_CORE_GRAPHICS
166#else
167 QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
168#endif
169 }
170
171 // Reserve room for the arrows before writing the label, and turn off the
172 // flags we've already handled
173 wxRect newRect(rect);
174 if ( (flags & wxCONTROL_SELECTED) && (sortArrow != wxHDR_SORT_ICON_NONE) )
175 {
176 newRect.width -= 12;
177 sortArrow = wxHDR_SORT_ICON_NONE;
178 }
179 flags &= ~wxCONTROL_SELECTED;
180
181 DrawHeaderButtonContents(win, dc, newRect, flags, sortArrow, params);
182}
183
184
185int wxRendererMac::GetHeaderButtonHeight(wxWindow* WXUNUSED(win))
186{
187 SInt32 standardHeight;
188 OSStatus errStatus;
189
190 errStatus = GetThemeMetric( kThemeMetricListHeaderHeight, &standardHeight );
191 if (errStatus == noErr)
192 {
193 return standardHeight;
194 }
195 return -1;
196}
197
198void wxRendererMac::DrawTreeItemButton( wxWindow *win,
199 wxDC& dc,
200 const wxRect& rect,
201 int flags )
202{
203#if !wxMAC_USE_CORE_GRAPHICS
204 const wxCoord x = dc.LogicalToDeviceX(rect.x);
205 const wxCoord y = dc.LogicalToDeviceY(rect.y);
206 const wxCoord w = dc.LogicalToDeviceXRel(rect.width);
207 const wxCoord h = dc.LogicalToDeviceYRel(rect.height);
208#else
209 // now the wxGCDC is using native transformations
210 const wxCoord x = rect.x;
211 const wxCoord y = rect.y;
212 const wxCoord w = rect.width;
213 const wxCoord h = rect.height;
214#endif
215
216 dc.SetBrush( *wxTRANSPARENT_BRUSH );
217
218 HIRect headerRect = CGRectMake( x, y, w, h );
219 if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
220 {
221 Rect r =
222 {
223 (short) headerRect.origin.y, (short) headerRect.origin.x,
224 (short) (headerRect.origin.y + headerRect.size.height),
225 (short) (headerRect.origin.x + headerRect.size.width)
226 };
227
228 RgnHandle updateRgn = NewRgn();
229 RectRgn( updateRgn, &r );
230 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
231 DisposeRgn( updateRgn );
232 }
233 else
234 {
235 CGContextRef cgContext;
236
237#if wxMAC_USE_CORE_GRAPHICS
238 cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
239#else
240 Rect bounds;
241
242 GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
243 QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
244
245 CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
246 CGContextScaleCTM( cgContext, 1, -1 );
247
248 HIShapeReplacePathInCGContext( HIShapeCreateWithQDRgn( (RgnHandle) dc.m_macCurrentClipRgn ), cgContext );
249 CGContextClip( cgContext );
250 HIViewConvertRect( &headerRect, (HIViewRef) win->GetHandle(), (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
251#endif
252
253 {
254 HIThemeButtonDrawInfo drawInfo;
255 HIRect labelRect;
256
257 memset( &drawInfo, 0, sizeof(drawInfo) );
258 drawInfo.version = 0;
259 drawInfo.kind = kThemeDisclosureButton;
260 drawInfo.state = (flags & wxCONTROL_DISABLED) ? kThemeStateInactive : kThemeStateActive;
261 // Apple mailing list posts say to use the arrow adornment constants, but those don't work.
262 // We need to set the value using the 'old' DrawThemeButton constants instead.
263 drawInfo.value = (flags & wxCONTROL_EXPANDED) ? kThemeDisclosureDown : kThemeDisclosureRight;
264 drawInfo.adornment = kThemeAdornmentNone;
265
266 HIThemeDrawButton( &headerRect, &drawInfo, cgContext, kHIThemeOrientationNormal, &labelRect );
267
268 }
269
270#if wxMAC_USE_CORE_GRAPHICS
271#else
272 QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
273#endif
274 }
275}
276
277void wxRendererMac::DrawSplitterSash( wxWindow *win,
278 wxDC& dc,
279 const wxSize& size,
280 wxCoord position,
281 wxOrientation orient,
282 int WXUNUSED(flags) )
283{
284 bool hasMetal = win->MacGetTopLevelWindow()->MacGetMetalAppearance();
285 SInt32 height;
286 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight, &height );
287 HIRect splitterRect;
288 if (orient == wxVERTICAL)
289 splitterRect = CGRectMake( position, 0, height, size.y );
290 else
291 splitterRect = CGRectMake( 0, position, size.x, height );
292
293#if !wxMAC_USE_CORE_GRAPHICS
294 HIViewConvertRect(
295 &splitterRect,
296 (HIViewRef) win->GetHandle(),
297 (HIViewRef) win->MacGetTopLevelWindow()->GetHandle() );
298#endif
299
300 // under compositing we should only draw when called by the OS, otherwise just issue a redraw command
301 // strange redraw errors occur if we don't do this
302
303 if ( !dc.IsKindOf( CLASSINFO( wxPaintDC ) ) )
304 {
305 Rect r =
306 {
307 (short) splitterRect.origin.y,
308 (short) splitterRect.origin.x,
309 (short) (splitterRect.origin.y + splitterRect.size.height),
310 (short) (splitterRect.origin.x + splitterRect.size.width)
311 };
312
313 RgnHandle updateRgn = NewRgn();
314 RectRgn( updateRgn, &r );
315 HIViewSetNeedsDisplayInRegion( (HIViewRef) win->GetHandle(), updateRgn, true );
316 DisposeRgn( updateRgn );
317 }
318 else
319 {
320 CGContextRef cgContext;
321
322#if wxMAC_USE_CORE_GRAPHICS
323 cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext();
324#else
325 Rect bounds;
326 GetPortBounds( (CGrafPtr) dc.m_macPort, &bounds );
327 QDBeginCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
328 CGContextTranslateCTM( cgContext, 0, bounds.bottom - bounds.top );
329 CGContextScaleCTM( cgContext, 1, -1 );
330#endif
331
332 HIThemeSplitterDrawInfo drawInfo;
333 drawInfo.version = 0;
334 drawInfo.state = kThemeStateActive;
335 drawInfo.adornment = hasMetal ? kHIThemeSplitterAdornmentMetal : kHIThemeSplitterAdornmentNone;
336 HIThemeDrawPaneSplitter( &splitterRect, &drawInfo, cgContext, kHIThemeOrientationNormal );
337
338#if wxMAC_USE_CORE_GRAPHICS
339#else
340 QDEndCGContext( (CGrafPtr) dc.m_macPort, &cgContext );
341#endif
342 }
343}