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1 | #ifndef _WX_GLCANVAS_H_BASE_ | |
2 | #define _WX_GLCANVAS_H_BASE_ | |
3 | ||
4 | #include "wx/defs.h" | |
5 | ||
6 | #if wxUSE_GLCANVAS | |
7 | ||
8 | #if defined(__WXMSW__) | |
9 | #include "wx/msw/glcanvas.h" | |
10 | #elif defined(__WXMOTIF__) | |
11 | #include "wx/motif/glcanvas.h" | |
12 | #elif defined(__WXGTK__) | |
13 | #include "wx/gtk/glcanvas.h" | |
14 | #elif defined(__WXMAC__) | |
15 | #include "wx/mac/glcanvas.h" | |
16 | #elif defined(__WXPM__) | |
17 | #include "wx/os2/glcanvas.h" | |
18 | #elif defined(__WXSTUBS__) | |
19 | #include "wx/stubs/glcanvas.h" | |
20 | #endif | |
21 | ||
22 | class WXDLLEXPORT wxGLApp : public wxApp | |
23 | { | |
24 | public: | |
25 | wxGLApp() : wxApp() { } | |
26 | virtual ~wxGLApp(); | |
27 | ||
28 | // use this in the constructor of the user-derived wxGLApp class to | |
29 | // determine if an OpenGL rendering context with these attributes | |
30 | // is available - returns TRUE if so, FALSE if not. | |
31 | bool InitGLVisual(int *attribList); | |
32 | ||
33 | private: | |
34 | DECLARE_DYNAMIC_CLASS(wxGLApp) | |
35 | }; | |
36 | ||
37 | #endif | |
38 | // wxUSE_GLCANVAS | |
39 | #endif | |
40 | // _WX_GLCANVAS_H_BASE_ |