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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/frame.h
3// Purpose: wxFrame class interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.11.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_FRAME_H_BASE_
13#define _WX_FRAME_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#ifdef __GNUG__
20 #pragma interface "framebase.h"
21#endif
22
23#include "wx/toplevel.h" // the base class
24
25// the default names for various classs
26WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
27WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
28WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
29
30class WXDLLEXPORT wxFrame;
31class WXDLLEXPORT wxMenuBar;
32class WXDLLEXPORT wxStatusBar;
33class WXDLLEXPORT wxToolBar;
34
35// ----------------------------------------------------------------------------
36// wxFrame is a top-level window with optional menubar, statusbar and toolbar
37//
38// For each of *bars, a frame may have several of them, but only one is
39// managed by the frame, i.e. resized/moved when the frame is and whose size
40// is accounted for in client size calculations - all others should be taken
41// care of manually. The CreateXXXBar() functions create this, main, XXXBar,
42// but the actual creation is done in OnCreateXXXBar() functions which may be
43// overridden to create custom objects instead of standard ones when
44// CreateXXXBar() is called.
45// ----------------------------------------------------------------------------
46
47// FIXME - temporary hack in absence of wxTLW !!
48#ifndef wxTopLevelWindowNative
49class WXDLLEXPORT wxFrameBase : public wxTopLevelWindowBase
50#else
51class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
52#endif
53{
54public:
55 // construction
56 wxFrameBase();
57#ifdef __DARWIN__
58 virtual ~wxFrameBase() { }
59#endif
60
61 wxFrame *New(wxWindow *parent,
62 wxWindowID id,
63 const wxString& title,
64 const wxPoint& pos = wxDefaultPosition,
65 const wxSize& size = wxDefaultSize,
66 long style = wxDEFAULT_FRAME_STYLE,
67 const wxString& name = wxFrameNameStr);
68
69 // frame state
70 // -----------
71
72 // get the origin of the client area (which may be different from (0, 0)
73 // if the frame has a toolbar) in client coordinates
74 virtual wxPoint GetClientAreaOrigin() const;
75
76 // menu bar functions
77 // ------------------
78
79#if wxUSE_MENUS
80 virtual void SetMenuBar(wxMenuBar *menubar);
81 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
82#endif // wxUSE_MENUS
83
84 // call this to simulate a menu command
85 bool Command(int id) { return ProcessCommand(id); }
86
87 // process menu command: returns TRUE if processed
88 bool ProcessCommand(int id);
89
90 // status bar functions
91 // --------------------
92#if wxUSE_STATUSBAR
93 // create the main status bar by calling OnCreateStatusBar()
94 virtual wxStatusBar* CreateStatusBar(int number = 1,
95 long style = wxST_SIZEGRIP,
96 wxWindowID id = 0,
97 const wxString& name =
98 wxStatusLineNameStr);
99 // return a new status bar
100 virtual wxStatusBar *OnCreateStatusBar(int number,
101 long style,
102 wxWindowID id,
103 const wxString& name);
104 // get the main status bar
105 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
106
107 // sets the main status bar
108 void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
109
110 // forward these to status bar
111 virtual void SetStatusText(const wxString &text, int number = 0);
112 virtual void SetStatusWidths(int n, const int widths_field[]);
113#endif // wxUSE_STATUSBAR
114
115 // toolbar functions
116 // -----------------
117#if wxUSE_TOOLBAR
118 // create main toolbar bycalling OnCreateToolBar()
119 virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
120 wxWindowID id = -1,
121 const wxString& name = wxToolBarNameStr);
122 // return a new toolbar
123 virtual wxToolBar *OnCreateToolBar(long style,
124 wxWindowID id,
125 const wxString& name );
126
127 // get/set the main toolbar
128 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
129 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
130#endif // wxUSE_TOOLBAR
131
132 // implementation only from now on
133 // -------------------------------
134
135 // event handlers
136 void OnIdle(wxIdleEvent& event);
137 void OnMenuHighlight(wxMenuEvent& event);
138
139#if wxUSE_MENUS
140 // send wxUpdateUIEvents for all menu items (called from OnIdle())
141 void DoMenuUpdates();
142 void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
143#endif // wxUSE_MENUS
144
145protected:
146 // the frame main menu/status/tool bars
147 // ------------------------------------
148
149 // this (non virtual!) function should be called from dtor to delete the
150 // main menubar, statusbar and toolbar (if any)
151 void DeleteAllBars();
152
153 // test whether this window makes part of the frame
154 virtual bool IsOneOfBars(const wxWindow *win) const;
155
156#if wxUSE_MENUS
157 // override to update menu bar position when the frame size changes
158 virtual void PositionMenuBar() { }
159
160 // override to do something special when the menu bar is being removed
161 // from the frame
162 virtual void DetachMenuBar();
163
164 // override to do something special when the menu bar is attached to the
165 // frame
166 virtual void AttachMenuBar(wxMenuBar *menubar);
167
168 wxMenuBar *m_frameMenuBar;
169#endif // wxUSE_MENUS
170
171#if wxUSE_STATUSBAR
172 // override to update status bar position (or anything else) when
173 // something changes
174 virtual void PositionStatusBar() { }
175
176 // show the help string for this menu item in the given status bar: the
177 // status bar pointer can be NULL; return TRUE if help was shown
178 bool ShowMenuHelp(wxStatusBar *statbar, int id);
179
180 wxStatusBar *m_frameStatusBar;
181#endif // wxUSE_STATUSBAR
182
183#if wxUSE_TOOLBAR
184 // override to update status bar position (or anything else) when
185 // something changes
186 virtual void PositionToolBar() { }
187
188 wxToolBar *m_frameToolBar;
189#endif // wxUSE_TOOLBAR
190
191 DECLARE_EVENT_TABLE()
192};
193
194// include the real class declaration
195#if defined(__WXMSW__)
196 #include "wx/msw/frame.h"
197 #define wxFrameNative wxFrameMSW
198#elif defined(__WXGTK__)
199 #include "wx/gtk/frame.h"
200 #define wxFrameNative wxFrameGTK
201#elif defined(__WXMOTIF__)
202 #include "wx/motif/frame.h"
203#elif defined(__WXMAC__)
204 #include "wx/mac/frame.h"
205 #define wxFrameNative wxFrameMac
206#elif defined(__WXMGL__)
207 #include "wx/mgl/frame.h"
208 #define wxFrameNative wxFrameMGL
209#elif defined(__WXPM__)
210 #include "wx/os2/frame.h"
211 #define wxFrameNative wxFrameOS2
212#endif
213
214#ifdef __WXUNIVERSAL__
215 #include "wx/univ/frame.h"
216#else // !__WXUNIVERSAL__
217 #ifdef wxFrameNative
218 class WXDLLEXPORT wxFrame : public wxFrameNative
219 {
220 public:
221 // construction
222 wxFrame() { Init(); }
223 wxFrame(wxWindow *parent,
224 wxWindowID id,
225 const wxString& title,
226 const wxPoint& pos = wxDefaultPosition,
227 const wxSize& size = wxDefaultSize,
228 long style = wxDEFAULT_FRAME_STYLE,
229 const wxString& name = wxFrameNameStr)
230 {
231 Init();
232 Create(parent, id, title, pos, size, style, name);
233 }
234
235 DECLARE_DYNAMIC_CLASS(wxFrame)
236 };
237 #endif // wxFrameNative
238#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
239
240#endif
241 // _WX_FRAME_H_BASE_