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1/////////////////////////////////////////////////////////////////////////////
2// Name: gdicmn.h
3// Purpose: Common GDI classes, types and declarations
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GDICMNH__
13#define _WX_GDICMNH__
14
15// ---------------------------------------------------------------------------
16// headers
17// ---------------------------------------------------------------------------
18
19#include "wx/defs.h"
20#include "wx/list.h"
21#include "wx/string.h"
22#include "wx/fontenc.h"
23#include "wx/hashmap.h"
24#include "wx/math.h"
25
26// ---------------------------------------------------------------------------
27// forward declarations
28// ---------------------------------------------------------------------------
29
30class WXDLLIMPEXP_CORE wxBitmap;
31class WXDLLIMPEXP_CORE wxBrush;
32class WXDLLIMPEXP_CORE wxColour;
33class WXDLLIMPEXP_CORE wxCursor;
34class WXDLLIMPEXP_CORE wxFont;
35class WXDLLIMPEXP_CORE wxIcon;
36class WXDLLIMPEXP_CORE wxPalette;
37class WXDLLIMPEXP_CORE wxPen;
38class WXDLLIMPEXP_CORE wxRegion;
39class WXDLLIMPEXP_BASE wxString;
40
41// ---------------------------------------------------------------------------
42// constants
43// ---------------------------------------------------------------------------
44
45// Bitmap flags
46enum wxBitmapType
47{
48 wxBITMAP_TYPE_INVALID, // should be == 0 for compatibility!
49 wxBITMAP_TYPE_BMP,
50 wxBITMAP_TYPE_BMP_RESOURCE,
51 wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
52 wxBITMAP_TYPE_ICO,
53 wxBITMAP_TYPE_ICO_RESOURCE,
54 wxBITMAP_TYPE_CUR,
55 wxBITMAP_TYPE_CUR_RESOURCE,
56 wxBITMAP_TYPE_XBM,
57 wxBITMAP_TYPE_XBM_DATA,
58 wxBITMAP_TYPE_XPM,
59 wxBITMAP_TYPE_XPM_DATA,
60 wxBITMAP_TYPE_TIF,
61 wxBITMAP_TYPE_TIF_RESOURCE,
62 wxBITMAP_TYPE_GIF,
63 wxBITMAP_TYPE_GIF_RESOURCE,
64 wxBITMAP_TYPE_PNG,
65 wxBITMAP_TYPE_PNG_RESOURCE,
66 wxBITMAP_TYPE_JPEG,
67 wxBITMAP_TYPE_JPEG_RESOURCE,
68 wxBITMAP_TYPE_PNM,
69 wxBITMAP_TYPE_PNM_RESOURCE,
70 wxBITMAP_TYPE_PCX,
71 wxBITMAP_TYPE_PCX_RESOURCE,
72 wxBITMAP_TYPE_PICT,
73 wxBITMAP_TYPE_PICT_RESOURCE,
74 wxBITMAP_TYPE_ICON,
75 wxBITMAP_TYPE_ICON_RESOURCE,
76 wxBITMAP_TYPE_ANI,
77 wxBITMAP_TYPE_IFF,
78 wxBITMAP_TYPE_MACCURSOR,
79 wxBITMAP_TYPE_MACCURSOR_RESOURCE,
80 wxBITMAP_TYPE_ANY = 50
81};
82
83// Standard cursors
84enum wxStockCursor
85{
86 wxCURSOR_NONE, // should be 0
87 wxCURSOR_ARROW,
88 wxCURSOR_RIGHT_ARROW,
89 wxCURSOR_BULLSEYE,
90 wxCURSOR_CHAR,
91 wxCURSOR_CROSS,
92 wxCURSOR_HAND,
93 wxCURSOR_IBEAM,
94 wxCURSOR_LEFT_BUTTON,
95 wxCURSOR_MAGNIFIER,
96 wxCURSOR_MIDDLE_BUTTON,
97 wxCURSOR_NO_ENTRY,
98 wxCURSOR_PAINT_BRUSH,
99 wxCURSOR_PENCIL,
100 wxCURSOR_POINT_LEFT,
101 wxCURSOR_POINT_RIGHT,
102 wxCURSOR_QUESTION_ARROW,
103 wxCURSOR_RIGHT_BUTTON,
104 wxCURSOR_SIZENESW,
105 wxCURSOR_SIZENS,
106 wxCURSOR_SIZENWSE,
107 wxCURSOR_SIZEWE,
108 wxCURSOR_SIZING,
109 wxCURSOR_SPRAYCAN,
110 wxCURSOR_WAIT,
111 wxCURSOR_WATCH,
112 wxCURSOR_BLANK,
113#ifdef __WXGTK__
114 wxCURSOR_DEFAULT, // standard X11 cursor
115#endif
116#ifdef __WXMAC__
117 wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow
118#endif
119#ifdef __X__
120 // Not yet implemented for Windows
121 wxCURSOR_CROSS_REVERSE,
122 wxCURSOR_DOUBLE_ARROW,
123 wxCURSOR_BASED_ARROW_UP,
124 wxCURSOR_BASED_ARROW_DOWN,
125#endif // X11
126
127 wxCURSOR_ARROWWAIT,
128
129 wxCURSOR_MAX
130};
131
132#ifndef __WXGTK__
133 #define wxCURSOR_DEFAULT wxCURSOR_ARROW
134#endif
135
136// ---------------------------------------------------------------------------
137// macros
138// ---------------------------------------------------------------------------
139
140/* Useful macro for creating icons portably, for example:
141
142 wxIcon *icon = new wxICON(mondrian);
143
144 expands into:
145
146 wxIcon *icon = new wxIcon("mondrian"); // On wxMSW
147 wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK
148 */
149
150#ifdef __WXMSW__
151 // Load from a resource
152 #define wxICON(X) wxIcon(wxT(#X))
153#elif defined(__WXPM__)
154 // Load from a resource
155 #define wxICON(X) wxIcon(wxT(#X))
156#elif defined(__WXMGL__)
157 // Initialize from an included XPM
158 #define wxICON(X) wxIcon( (const char**) X##_xpm )
159#elif defined(__WXGTK__)
160 // Initialize from an included XPM
161 #define wxICON(X) wxIcon( (const char**) X##_xpm )
162#elif defined(__WXMAC__)
163 // Initialize from an included XPM
164 #define wxICON(X) wxIcon( (const char**) X##_xpm )
165#elif defined(__WXMOTIF__)
166 // Initialize from an included XPM
167 #define wxICON(X) wxIcon( X##_xpm )
168#elif defined(__WXX11__)
169 // Initialize from an included XPM
170 #define wxICON(X) wxIcon( X##_xpm )
171#else
172 // This will usually mean something on any platform
173 #define wxICON(X) wxIcon(wxT(#X))
174#endif // platform
175
176/* Another macro: this one is for portable creation of bitmaps. We assume that
177 under Unix bitmaps live in XPMs and under Windows they're in ressources.
178 */
179
180#if defined(__WXMSW__) || defined(__WXPM__)
181 #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
182#elif defined(__WXGTK__) || \
183 defined(__WXMOTIF__) || \
184 defined(__WXX11__) || \
185 defined(__WXMAC__) || \
186 defined(__WXMGL__) || \
187 defined(__WXCOCOA__)
188 // Initialize from an included XPM
189 #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm )
190#else // other platforms
191 #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM)
192#endif // platform
193
194// ===========================================================================
195// classes
196// ===========================================================================
197
198// ---------------------------------------------------------------------------
199// wxSize
200// ---------------------------------------------------------------------------
201
202class WXDLLEXPORT wxSize
203{
204public:
205 // members are public for compatibility, don't use them directly.
206 int x, y;
207
208 // constructors
209 wxSize() : x(0), y(0) { }
210 wxSize(int xx, int yy) : x(xx), y(yy) { }
211
212 // no copy ctor or assignment operator - the defaults are ok
213
214 bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
215 bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
216
217 wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
218 wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
219 wxSize operator/(int i) const { return wxSize(x / i, y / i); }
220 wxSize operator*(int i) const { return wxSize(x * i, y * i); }
221
222 wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
223 wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
224 wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
225 wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
226
227 void IncTo(const wxSize& sz)
228 { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
229 void DecTo(const wxSize& sz)
230 { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; }
231
232 // accessors
233 void Set(int xx, int yy) { x = xx; y = yy; }
234 void SetWidth(int w) { x = w; }
235 void SetHeight(int h) { y = h; }
236
237 int GetWidth() const { return x; }
238 int GetHeight() const { return y; }
239
240 bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; }
241
242 // combine this size with the other one replacing the default (i.e. equal
243 // to wxDefaultCoord) components of this object with those of the other
244 void SetDefaults(const wxSize& size)
245 {
246 if ( x == wxDefaultCoord )
247 x = size.x;
248 if ( y == wxDefaultCoord )
249 y = size.y;
250 }
251
252 // compatibility
253 int GetX() const { return x; }
254 int GetY() const { return y; }
255};
256
257// ---------------------------------------------------------------------------
258// Point classes: with real or integer coordinates
259// ---------------------------------------------------------------------------
260
261class WXDLLEXPORT wxRealPoint
262{
263public:
264 double x;
265 double y;
266
267 wxRealPoint() : x(0.0), y(0.0) { }
268 wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
269
270 wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
271 wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
272
273 bool operator==(const wxRealPoint& pt) const
274 {
275 return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
276 }
277 bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
278};
279
280
281class WXDLLEXPORT wxPoint
282{
283public:
284 int x, y;
285
286 wxPoint() : x(0), y(0) { }
287 wxPoint(int xx, int yy) : x(xx), y(yy) { }
288
289 // no copy ctor or assignment operator - the defaults are ok
290
291 // comparison
292 bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
293 bool operator!=(const wxPoint& p) const { return !(*this == p); }
294
295 // arithmetic operations (component wise)
296 wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
297 wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
298
299 wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
300 wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
301
302 wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
303 wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
304
305 wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
306 wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
307};
308
309// ---------------------------------------------------------------------------
310// wxRect
311// ---------------------------------------------------------------------------
312
313class WXDLLEXPORT wxRect
314{
315public:
316 wxRect()
317 : x(0), y(0), width(0), height(0)
318 { }
319 wxRect(int xx, int yy, int ww, int hh)
320 : x(xx), y(yy), width(ww), height(hh)
321 { }
322 wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
323 wxRect(const wxPoint& pt, const wxSize& size)
324 : x(pt.x), y(pt.y), width(size.x), height(size.y)
325 { }
326 wxRect(const wxSize& size)
327 : x(0), y(0), width(size.x), height(size.y)
328 { }
329
330 // default copy ctor and assignment operators ok
331
332 int GetX() const { return x; }
333 void SetX(int xx) { x = xx; }
334
335 int GetY() const { return y; }
336 void SetY(int yy) { y = yy; }
337
338 int GetWidth() const { return width; }
339 void SetWidth(int w) { width = w; }
340
341 int GetHeight() const { return height; }
342 void SetHeight(int h) { height = h; }
343
344 wxPoint GetPosition() const { return wxPoint(x, y); }
345 void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; }
346
347 wxSize GetSize() const { return wxSize(width, height); }
348 void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); }
349
350 bool IsEmpty() const { return (width <= 0) || (height <= 0); }
351
352 wxPoint GetTopLeft() const { return GetPosition(); }
353 wxPoint GetLeftTop() const { return GetTopLeft(); }
354 void SetTopLeft(const wxPoint &p) { SetPosition(p); }
355 void SetLeftTop(const wxPoint &p) { SetTopLeft(p); }
356
357 wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); }
358 wxPoint GetRightBottom() const { return GetBottomRight(); }
359 void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); }
360 void SetRightBottom(const wxPoint &p) { SetBottomRight(p); }
361
362 int GetLeft() const { return x; }
363 int GetTop() const { return y; }
364 int GetBottom() const { return y + height - 1; }
365 int GetRight() const { return x + width - 1; }
366
367 void SetLeft(int left) { x = left; }
368 void SetRight(int right) { width = right - x + 1; }
369 void SetTop(int top) { y = top; }
370 void SetBottom(int bottom) { height = bottom - y + 1; }
371
372 // operations with rect
373 wxRect& Inflate(wxCoord dx, wxCoord dy);
374 wxRect& Inflate(wxCoord d) { return Inflate(d, d); }
375 wxRect Inflate(wxCoord dx, wxCoord dy) const
376 {
377 wxRect r = *this;
378 r.Inflate(dx, dy);
379 return r;
380 }
381
382 wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); }
383 wxRect& Deflate(wxCoord d) { return Inflate(-d); }
384 wxRect Deflate(wxCoord dx, wxCoord dy) const
385 {
386 wxRect r = *this;
387 r.Deflate(dx, dy);
388 return r;
389 }
390
391 void Offset(wxCoord dx, wxCoord dy) { x += dx; y += dy; }
392 void Offset(const wxPoint& pt) { Offset(pt.x, pt.y); }
393
394 wxRect& Intersect(const wxRect& rect);
395 wxRect Intersect(const wxRect& rect) const
396 {
397 wxRect r = *this;
398 r.Intersect(rect);
399 return r;
400 }
401
402 wxRect& Union(const wxRect& rect);
403 wxRect Union(const wxRect& rect) const
404 {
405 wxRect r = *this;
406 r.Union(rect);
407 return r;
408 }
409
410 // compare rectangles
411 bool operator==(const wxRect& rect) const;
412 bool operator!=(const wxRect& rect) const { return !(*this == rect); }
413
414 // return true if the point is (not strcitly) inside the rect
415 bool Inside(int x, int y) const;
416 bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); }
417
418 // return true if the rectangles have a non empty intersection
419 bool Intersects(const wxRect& rect) const;
420
421
422 // these are like Union() but don't ignore empty rectangles
423 wxRect operator+(const wxRect& rect) const;
424 wxRect& operator+=(const wxRect& rect)
425 {
426 *this = *this + rect;
427 return *this;
428 }
429
430
431public:
432 int x, y, width, height;
433};
434
435// ---------------------------------------------------------------------------
436// Management of pens, brushes and fonts
437// ---------------------------------------------------------------------------
438
439typedef wxInt8 wxDash;
440
441class WXDLLEXPORT wxPenList : public wxList
442{
443public:
444 wxPenList() { }
445 ~wxPenList();
446
447 void AddPen(wxPen *pen);
448 void RemovePen(wxPen *pen);
449 wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
450};
451
452class WXDLLEXPORT wxBrushList : public wxList
453{
454public:
455 wxBrushList() { }
456 ~wxBrushList();
457
458 void AddBrush(wxBrush *brush);
459 void RemoveBrush(wxBrush *brush);
460 wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID);
461};
462
463class WXDLLEXPORT wxFontList : public wxList
464{
465public:
466 wxFontList() { }
467 ~wxFontList();
468
469 void AddFont(wxFont *font);
470 void RemoveFont(wxFont *font);
471 wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
472 bool underline = false,
473 const wxString& face = wxEmptyString,
474 wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
475};
476
477WX_DECLARE_STRING_HASH_MAP( wxColour *, wxStringToColourHashMap );
478
479class WXDLLEXPORT wxColourDatabase
480{
481public:
482 wxColourDatabase();
483 ~wxColourDatabase();
484
485 // find colour by name or name for the given colour
486 wxColour Find(const wxString& name) const;
487 wxString FindName(const wxColour& colour) const;
488
489 // add a new colour to the database
490 void AddColour(const wxString& name, const wxColour& colour);
491
492 // deprecated, use Find() instead
493 wxDEPRECATED( wxColour *FindColour(const wxString& name) );
494
495
496#ifdef __WXPM__
497 // PM keeps its own type of colour table
498 long* m_palTable;
499 size_t m_nSize;
500#endif
501
502private:
503 // load the database with the built in colour values when called for the
504 // first time, do nothing after this
505 void Initialize();
506
507 wxStringToColourHashMap *m_map;
508};
509
510class WXDLLEXPORT wxBitmapList : public wxList
511{
512public:
513 wxBitmapList(){}
514 ~wxBitmapList();
515
516 void AddBitmap(wxBitmap *bitmap);
517 void RemoveBitmap(wxBitmap *bitmap);
518};
519
520class WXDLLEXPORT wxResourceCache: public wxList
521{
522public:
523 wxResourceCache() { }
524#if !wxUSE_STL
525 wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
526#endif
527 ~wxResourceCache();
528};
529
530// ---------------------------------------------------------------------------
531// global variables
532// ---------------------------------------------------------------------------
533
534// Lists of GDI objects
535extern WXDLLEXPORT_DATA(wxPenList*) wxThePenList;
536extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList;
537extern WXDLLEXPORT_DATA(wxFontList*) wxTheFontList;
538extern WXDLLEXPORT_DATA(wxBitmapList*) wxTheBitmapList;
539
540// Stock objects
541extern WXDLLEXPORT_DATA(wxFont*) wxNORMAL_FONT;
542extern WXDLLEXPORT_DATA(wxFont*) wxSMALL_FONT;
543extern WXDLLEXPORT_DATA(wxFont*) wxITALIC_FONT;
544extern WXDLLEXPORT_DATA(wxFont*) wxSWISS_FONT;
545
546extern WXDLLEXPORT_DATA(wxPen*) wxRED_PEN;
547extern WXDLLEXPORT_DATA(wxPen*) wxCYAN_PEN;
548extern WXDLLEXPORT_DATA(wxPen*) wxGREEN_PEN;
549extern WXDLLEXPORT_DATA(wxPen*) wxBLACK_PEN;
550extern WXDLLEXPORT_DATA(wxPen*) wxWHITE_PEN;
551extern WXDLLEXPORT_DATA(wxPen*) wxTRANSPARENT_PEN;
552extern WXDLLEXPORT_DATA(wxPen*) wxBLACK_DASHED_PEN;
553extern WXDLLEXPORT_DATA(wxPen*) wxGREY_PEN;
554extern WXDLLEXPORT_DATA(wxPen*) wxMEDIUM_GREY_PEN;
555extern WXDLLEXPORT_DATA(wxPen*) wxLIGHT_GREY_PEN;
556
557extern WXDLLEXPORT_DATA(wxBrush*) wxBLUE_BRUSH;
558extern WXDLLEXPORT_DATA(wxBrush*) wxGREEN_BRUSH;
559extern WXDLLEXPORT_DATA(wxBrush*) wxWHITE_BRUSH;
560extern WXDLLEXPORT_DATA(wxBrush*) wxBLACK_BRUSH;
561extern WXDLLEXPORT_DATA(wxBrush*) wxGREY_BRUSH;
562extern WXDLLEXPORT_DATA(wxBrush*) wxMEDIUM_GREY_BRUSH;
563extern WXDLLEXPORT_DATA(wxBrush*) wxLIGHT_GREY_BRUSH;
564extern WXDLLEXPORT_DATA(wxBrush*) wxTRANSPARENT_BRUSH;
565extern WXDLLEXPORT_DATA(wxBrush*) wxCYAN_BRUSH;
566extern WXDLLEXPORT_DATA(wxBrush*) wxRED_BRUSH;
567
568extern WXDLLEXPORT_DATA(wxColour*) wxBLACK;
569extern WXDLLEXPORT_DATA(wxColour*) wxWHITE;
570extern WXDLLEXPORT_DATA(wxColour*) wxRED;
571extern WXDLLEXPORT_DATA(wxColour*) wxBLUE;
572extern WXDLLEXPORT_DATA(wxColour*) wxGREEN;
573extern WXDLLEXPORT_DATA(wxColour*) wxCYAN;
574extern WXDLLEXPORT_DATA(wxColour*) wxLIGHT_GREY;
575
576// 'Null' objects
577extern WXDLLEXPORT_DATA(wxBitmap) wxNullBitmap;
578extern WXDLLEXPORT_DATA(wxIcon) wxNullIcon;
579extern WXDLLEXPORT_DATA(wxCursor) wxNullCursor;
580extern WXDLLEXPORT_DATA(wxPen) wxNullPen;
581extern WXDLLEXPORT_DATA(wxBrush) wxNullBrush;
582extern WXDLLEXPORT_DATA(wxPalette) wxNullPalette;
583extern WXDLLEXPORT_DATA(wxFont) wxNullFont;
584extern WXDLLEXPORT_DATA(wxColour) wxNullColour;
585
586// Stock cursors types
587extern WXDLLEXPORT_DATA(wxCursor*) wxSTANDARD_CURSOR;
588extern WXDLLEXPORT_DATA(wxCursor*) wxHOURGLASS_CURSOR;
589extern WXDLLEXPORT_DATA(wxCursor*) wxCROSS_CURSOR;
590
591extern WXDLLEXPORT_DATA(wxColourDatabase*) wxTheColourDatabase;
592
593extern WXDLLEXPORT_DATA(const wxChar) wxPanelNameStr[];
594
595extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize;
596extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition;
597
598// The list of objects which should be deleted
599extern WXDLLEXPORT_DATA(wxList) wxPendingDelete;
600
601// ---------------------------------------------------------------------------
602// global functions
603// ---------------------------------------------------------------------------
604
605// resource management
606extern void WXDLLEXPORT wxInitializeStockObjects();
607extern void WXDLLEXPORT wxInitializeStockLists();
608extern void WXDLLEXPORT wxDeleteStockObjects();
609extern void WXDLLEXPORT wxDeleteStockLists();
610
611// is the display colour (or monochrome)?
612extern bool WXDLLEXPORT wxColourDisplay();
613
614// Returns depth of screen
615extern int WXDLLEXPORT wxDisplayDepth();
616#define wxGetDisplayDepth wxDisplayDepth
617
618// get the display size
619extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
620extern wxSize WXDLLEXPORT wxGetDisplaySize();
621extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height);
622extern wxSize WXDLLEXPORT wxGetDisplaySizeMM();
623
624// Get position and size of the display workarea
625extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height);
626extern wxRect WXDLLEXPORT wxGetClientDisplayRect();
627
628// set global cursor
629extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
630
631#endif
632 // _WX_GDICMNH__