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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dragimgg.cpp | |
3 | // Purpose: Generic wxDragImage implementation | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/2/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "dragimgg.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include <stdio.h> | |
33 | #include "wx/setup.h" | |
34 | #include "wx/window.h" | |
35 | #include "wx/frame.h" | |
36 | #include "wx/dcclient.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #include "wx/dcmemory.h" | |
39 | #include "wx/settings.h" | |
40 | #endif | |
41 | ||
42 | #include "wx/log.h" | |
43 | #include "wx/intl.h" | |
44 | ||
45 | #ifdef __WIN16__ | |
46 | #define wxUSE_IMAGE_IN_DRAGIMAGE 0 | |
47 | #else | |
48 | #define wxUSE_IMAGE_IN_DRAGIMAGE 1 | |
49 | #endif | |
50 | ||
51 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
52 | #include "wx/image.h" | |
53 | #endif | |
54 | ||
55 | #include "wx/generic/dragimgg.h" | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // macros | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject) | |
62 | ||
63 | // ============================================================================ | |
64 | // implementation | |
65 | // ============================================================================ | |
66 | ||
67 | // ---------------------------------------------------------------------------- | |
68 | // wxGenericDragImage ctors/dtor | |
69 | // ---------------------------------------------------------------------------- | |
70 | ||
71 | wxGenericDragImage::wxGenericDragImage() | |
72 | { | |
73 | Init(); | |
74 | } | |
75 | ||
76 | wxGenericDragImage::~wxGenericDragImage() | |
77 | { | |
78 | if (m_windowDC) | |
79 | { | |
80 | delete m_windowDC; | |
81 | } | |
82 | } | |
83 | ||
84 | void wxGenericDragImage::Init() | |
85 | { | |
86 | m_isDirty = FALSE; | |
87 | m_isShown = FALSE; | |
88 | m_windowDC = (wxDC*) NULL; | |
89 | m_window = (wxWindow*) NULL; | |
90 | m_fullScreen = FALSE; | |
91 | } | |
92 | ||
93 | // Attributes | |
94 | //////////////////////////////////////////////////////////////////////////// | |
95 | ||
96 | ||
97 | // Operations | |
98 | //////////////////////////////////////////////////////////////////////////// | |
99 | ||
100 | // Create a drag image from a bitmap and optional cursor | |
101 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor, const wxPoint& hotspot) | |
102 | { | |
103 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
104 | // as we drag. This currently will only work within one window. | |
105 | ||
106 | m_cursor = cursor; | |
107 | m_hotspot = hotspot; | |
108 | m_bitmap = image; | |
109 | ||
110 | return TRUE ; | |
111 | } | |
112 | ||
113 | // Create a drag image from an icon and optional cursor | |
114 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor, const wxPoint& hotspot) | |
115 | { | |
116 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
117 | // as we drag. This currently will only work within one window. | |
118 | ||
119 | m_cursor = cursor; | |
120 | m_hotspot = hotspot; | |
121 | m_icon = image; | |
122 | ||
123 | return TRUE ; | |
124 | } | |
125 | ||
126 | // Create a drag image from a string and optional cursor | |
127 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor, const wxPoint& hotspot) | |
128 | { | |
129 | wxFont font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
130 | ||
131 | long w, h; | |
132 | wxScreenDC dc; | |
133 | dc.SetFont(font); | |
134 | dc.GetTextExtent(str, & w, & h); | |
135 | dc.SetFont(wxNullFont); | |
136 | ||
137 | wxMemoryDC dc2; | |
138 | dc2.SetFont(font); | |
139 | ||
140 | // Sometimes GetTextExtent isn't accurate enough, so make it longer | |
141 | wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2); | |
142 | dc2.SelectObject(bitmap); | |
143 | ||
144 | dc2.SetBackground(* wxWHITE_BRUSH); | |
145 | dc2.Clear(); | |
146 | dc2.SetBackgroundMode(wxTRANSPARENT); | |
147 | dc2.SetTextForeground(* wxLIGHT_GREY); | |
148 | dc2.DrawText(str, 0, 0); | |
149 | dc2.DrawText(str, 1, 0); | |
150 | dc2.DrawText(str, 2, 0); | |
151 | dc2.DrawText(str, 1, 1); | |
152 | dc2.DrawText(str, 2, 1); | |
153 | dc2.DrawText(str, 1, 2); | |
154 | dc2.DrawText(str, 2, 2); | |
155 | ||
156 | dc2.SetTextForeground(* wxBLACK); | |
157 | dc2.DrawText(str, 1, 1); | |
158 | ||
159 | dc2.SelectObject(wxNullBitmap); | |
160 | ||
161 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
162 | // Make the bitmap masked | |
163 | wxImage image(bitmap); | |
164 | image.SetMaskColour(255, 255, 255); | |
165 | bitmap = image.ConvertToBitmap(); | |
166 | #endif | |
167 | ||
168 | return Create(bitmap, cursor, hotspot); | |
169 | } | |
170 | ||
171 | // Create a drag image for the given tree control item | |
172 | bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
173 | { | |
174 | wxString str = treeCtrl.GetItemText(id); | |
175 | return Create(str); | |
176 | } | |
177 | ||
178 | // Create a drag image for the given list control item | |
179 | bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id) | |
180 | { | |
181 | wxString str = listCtrl.GetItemText(id); | |
182 | return Create(str); | |
183 | } | |
184 | ||
185 | // Begin drag | |
186 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen, wxRect* rect) | |
187 | { | |
188 | wxASSERT_MSG( (window != 0), wxT("Window must not be null in BeginDrag.")); | |
189 | ||
190 | m_window = window; | |
191 | m_fullScreen = fullScreen; | |
192 | ||
193 | if (rect) | |
194 | m_boundingRect = * rect; | |
195 | ||
196 | m_isDirty = FALSE; | |
197 | m_isDirty = FALSE; | |
198 | ||
199 | if (window) | |
200 | { | |
201 | window->CaptureMouse(); | |
202 | ||
203 | if (m_cursor.Ok()) | |
204 | { | |
205 | m_oldCursor = window->GetCursor(); | |
206 | window->SetCursor(m_cursor); | |
207 | } | |
208 | } | |
209 | ||
210 | // Make a copy of the window so we can repair damage done as the image is | |
211 | // dragged. | |
212 | ||
213 | wxSize clientSize; | |
214 | wxPoint pt(0, 0); | |
215 | if (!m_fullScreen) | |
216 | { | |
217 | clientSize = window->GetClientSize(); | |
218 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
219 | m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y; | |
220 | } | |
221 | else | |
222 | { | |
223 | int w, h; | |
224 | wxDisplaySize(& w, & h); | |
225 | clientSize.x = w; clientSize.y = h; | |
226 | if (rect) | |
227 | { | |
228 | pt.x = m_boundingRect.x; pt.y = m_boundingRect.y; | |
229 | clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height; | |
230 | } | |
231 | else | |
232 | { | |
233 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
234 | m_boundingRect.width = w; m_boundingRect.height = h; | |
235 | } | |
236 | } | |
237 | ||
238 | if (!m_backingBitmap.Ok() || (m_backingBitmap.GetWidth() < clientSize.x || m_backingBitmap.GetHeight() < clientSize.y)) | |
239 | m_backingBitmap = wxBitmap(clientSize.x, clientSize.y); | |
240 | ||
241 | if (!m_fullScreen) | |
242 | m_windowDC = new wxClientDC(window); | |
243 | else | |
244 | { | |
245 | m_windowDC = new wxScreenDC; | |
246 | ||
247 | #if 0 | |
248 | // Use m_boundingRect to limit the area considered. | |
249 | ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect); | |
250 | #endif | |
251 | ||
252 | m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y, | |
253 | m_boundingRect.width, m_boundingRect.height); | |
254 | } | |
255 | ||
256 | return TRUE; | |
257 | } | |
258 | ||
259 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
260 | // corner of the image. This is full screen only. fullScreenRect gives the | |
261 | // position of the window on the screen, to restrict the drag to. | |
262 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect) | |
263 | { | |
264 | wxRect rect; | |
265 | ||
266 | int x = fullScreenRect->GetPosition().x; | |
267 | int y = fullScreenRect->GetPosition().y; | |
268 | ||
269 | wxSize sz = fullScreenRect->GetSize(); | |
270 | ||
271 | if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame))) | |
272 | fullScreenRect->GetParent()->ClientToScreen(& x, & y); | |
273 | ||
274 | rect.x = x; rect.y = y; | |
275 | rect.width = sz.x; rect.height = sz.y; | |
276 | ||
277 | return BeginDrag(hotspot, window, TRUE, & rect); | |
278 | } | |
279 | ||
280 | // End drag | |
281 | bool wxGenericDragImage::EndDrag() | |
282 | { | |
283 | if (m_window) | |
284 | { | |
285 | m_window->ReleaseMouse(); | |
286 | if (m_cursor.Ok() && m_oldCursor.Ok()) | |
287 | { | |
288 | m_window->SetCursor(m_oldCursor); | |
289 | } | |
290 | } | |
291 | ||
292 | if (m_windowDC) | |
293 | { | |
294 | m_windowDC->DestroyClippingRegion(); | |
295 | delete m_windowDC; | |
296 | m_windowDC = (wxDC*) NULL; | |
297 | } | |
298 | ||
299 | m_repairBitmap = wxNullBitmap; | |
300 | ||
301 | return TRUE; | |
302 | } | |
303 | ||
304 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
305 | // is non-NULL, or in screen coordinates if NULL. | |
306 | bool wxGenericDragImage::Move(const wxPoint& pt) | |
307 | { | |
308 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Move()" ); | |
309 | ||
310 | // Erase at old position, then show at the current position | |
311 | wxPoint oldPos = m_position; | |
312 | ||
313 | bool eraseOldImage = (m_isDirty && m_isShown); | |
314 | ||
315 | if (m_isShown) | |
316 | RedrawImage(oldPos, pt, eraseOldImage, TRUE); | |
317 | ||
318 | m_position = pt; | |
319 | ||
320 | if (m_isShown) | |
321 | m_isDirty = TRUE; | |
322 | ||
323 | return TRUE; | |
324 | } | |
325 | ||
326 | bool wxGenericDragImage::Show() | |
327 | { | |
328 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Show()" ); | |
329 | ||
330 | // Show at the current position | |
331 | ||
332 | if (!m_isShown) | |
333 | { | |
334 | // This is where we restore the backing bitmap, in case | |
335 | // something has changed on the window. | |
336 | ||
337 | wxMemoryDC memDC; | |
338 | memDC.SelectObject(m_backingBitmap); | |
339 | memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); | |
340 | memDC.SelectObject(wxNullBitmap); | |
341 | ||
342 | RedrawImage(m_position, m_position, FALSE, TRUE); | |
343 | } | |
344 | ||
345 | m_isShown = TRUE; | |
346 | m_isDirty = TRUE; | |
347 | ||
348 | return TRUE; | |
349 | } | |
350 | ||
351 | bool wxGenericDragImage::Hide() | |
352 | { | |
353 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), "No window DC in wxGenericDragImage::Hide()" ); | |
354 | ||
355 | // Repair the old position | |
356 | ||
357 | if (m_isShown && m_isDirty) | |
358 | { | |
359 | RedrawImage(m_position, m_position, TRUE, FALSE); | |
360 | } | |
361 | ||
362 | m_isShown = FALSE; | |
363 | m_isDirty = FALSE; | |
364 | ||
365 | return TRUE; | |
366 | } | |
367 | ||
368 | // More efficient: erase and redraw simultaneously if possible | |
369 | bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, | |
370 | bool eraseOld, bool drawNew) | |
371 | { | |
372 | if (!m_windowDC) | |
373 | return FALSE; | |
374 | ||
375 | if (!m_backingBitmap.Ok()) | |
376 | return FALSE; | |
377 | ||
378 | wxRect oldRect(GetImageRect(oldPos)); | |
379 | wxRect newRect(GetImageRect(newPos)); | |
380 | ||
381 | wxRect fullRect; | |
382 | ||
383 | // Full rect: the combination of both rects | |
384 | if (eraseOld && drawNew) | |
385 | { | |
386 | int oldRight = oldRect.GetRight(); | |
387 | int oldBottom = oldRect.GetBottom(); | |
388 | int newRight = newRect.GetRight(); | |
389 | int newBottom = newRect.GetBottom(); | |
390 | ||
391 | wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y)); | |
392 | wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom)); | |
393 | ||
394 | fullRect.x = topLeft.x; fullRect.y = topLeft.y; | |
395 | fullRect.SetRight(bottomRight.x); | |
396 | fullRect.SetBottom(bottomRight.y); | |
397 | } | |
398 | else if (eraseOld) | |
399 | fullRect = oldRect; | |
400 | else if (drawNew) | |
401 | fullRect = newRect; | |
402 | ||
403 | // Make the bitmap bigger than it need be, so we don't | |
404 | // keep reallocating all the time. | |
405 | int excess = 50; | |
406 | ||
407 | if (!m_repairBitmap.Ok() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight())) | |
408 | { | |
409 | m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess); | |
410 | } | |
411 | ||
412 | wxMemoryDC memDC; | |
413 | memDC.SelectObject(m_backingBitmap); | |
414 | ||
415 | wxMemoryDC memDCTemp; | |
416 | memDCTemp.SelectObject(m_repairBitmap); | |
417 | ||
418 | // Draw the backing bitmap onto the repair bitmap. | |
419 | // If full-screen, we may have specified the rect on the | |
420 | // screen that we're using for our backing bitmap. | |
421 | // So subtract this when we're blitting from the backing bitmap | |
422 | // (translate from screen to backing-bitmap coords). | |
423 | ||
424 | memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y); | |
425 | ||
426 | // If drawing, draw the image onto the mem DC | |
427 | if (drawNew) | |
428 | { | |
429 | int x = newPos.x - fullRect.x; | |
430 | int y = newPos.y - fullRect.y; | |
431 | if (m_bitmap.Ok()) | |
432 | memDCTemp.DrawBitmap(m_bitmap, x, y, (m_bitmap.GetMask() != 0)); | |
433 | else if (m_icon.Ok()) | |
434 | memDCTemp.DrawIcon(m_icon, x, y); | |
435 | } | |
436 | ||
437 | // Now blit to the window | |
438 | // Finally, blit the temp mem DC to the window. | |
439 | m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0); | |
440 | ||
441 | memDCTemp.SelectObject(wxNullBitmap); | |
442 | memDC.SelectObject(wxNullBitmap); | |
443 | ||
444 | return TRUE; | |
445 | } | |
446 | ||
447 | wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const | |
448 | { | |
449 | if (m_bitmap.Ok()) | |
450 | { | |
451 | return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight()); | |
452 | } | |
453 | else if (m_icon.Ok()) | |
454 | { | |
455 | return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight()); | |
456 | } | |
457 | else | |
458 | { | |
459 | return wxRect(pos.x, pos.y, 0, 0); | |
460 | } | |
461 | } | |
462 |