]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/unix/evtloopunix.cpp | |
3 | // Purpose: wxEventLoop implementation | |
4 | // Author: Lukasz Michalski (lm@zork.pl) | |
5 | // Created: 2007-05-07 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 Zork Lukasz Michalski | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // =========================================================================== | |
12 | // declarations | |
13 | // =========================================================================== | |
14 | ||
15 | // --------------------------------------------------------------------------- | |
16 | // headers | |
17 | // --------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #if wxUSE_CONSOLE_EVENTLOOP | |
23 | ||
24 | #include "wx/evtloop.h" | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/app.h" | |
28 | #include "wx/log.h" | |
29 | #endif | |
30 | ||
31 | #include <errno.h> | |
32 | #include "wx/apptrait.h" | |
33 | #include "wx/scopedptr.h" | |
34 | #include "wx/thread.h" | |
35 | #include "wx/module.h" | |
36 | #include "wx/unix/pipe.h" | |
37 | #include "wx/unix/private/timer.h" | |
38 | #include "wx/unix/private/epolldispatcher.h" | |
39 | #include "wx/private/selectdispatcher.h" | |
40 | ||
41 | #if wxUSE_EVENTLOOP_SOURCE | |
42 | #include "wx/evtloopsrc.h" | |
43 | #endif // wxUSE_EVENTLOOP_SOURCE | |
44 | ||
45 | #define TRACE_EVENTS wxT("events") | |
46 | ||
47 | // =========================================================================== | |
48 | // wxEventLoop::PipeIOHandler implementation | |
49 | // =========================================================================== | |
50 | ||
51 | namespace wxPrivate | |
52 | { | |
53 | ||
54 | // pipe used for wake up messages: when a child thread wants to wake up | |
55 | // the event loop in the main thread it writes to this pipe | |
56 | class PipeIOHandler : public wxFDIOHandler | |
57 | { | |
58 | public: | |
59 | // default ctor does nothing, call Create() to really initialize the | |
60 | // object | |
61 | PipeIOHandler() : m_pipeIsEmpty(true) { } | |
62 | ||
63 | bool Create(); | |
64 | ||
65 | // this method can be, and normally is, called from another thread | |
66 | void WakeUp(); | |
67 | ||
68 | int GetReadFd() { return m_pipe[wxPipe::Read]; } | |
69 | ||
70 | // implement wxFDIOHandler pure virtual methods | |
71 | virtual void OnReadWaiting(); | |
72 | virtual void OnWriteWaiting() { } | |
73 | virtual void OnExceptionWaiting() { } | |
74 | ||
75 | private: | |
76 | wxPipe m_pipe; | |
77 | ||
78 | // Protects access to m_pipeIsEmpty. | |
79 | wxCriticalSection m_pipeLock; | |
80 | ||
81 | // This flag is set to true after writing to the pipe and reset to false | |
82 | // after reading from it in the main thread. Having it allows us to avoid | |
83 | // overflowing the pipe with too many writes if the main thread can't keep | |
84 | // up with reading from it. | |
85 | bool m_pipeIsEmpty; | |
86 | }; | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // initialization | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | bool PipeIOHandler::Create() | |
93 | { | |
94 | if ( !m_pipe.Create() ) | |
95 | { | |
96 | wxLogError(_("Failed to create wake up pipe used by event loop.")); | |
97 | return false; | |
98 | } | |
99 | ||
100 | ||
101 | if ( !m_pipe.MakeNonBlocking(wxPipe::Read) ) | |
102 | { | |
103 | wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode")); | |
104 | return false; | |
105 | } | |
106 | ||
107 | wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"), | |
108 | m_pipe[wxPipe::Read], m_pipe[wxPipe::Write]); | |
109 | ||
110 | return true; | |
111 | } | |
112 | ||
113 | // ---------------------------------------------------------------------------- | |
114 | // wakeup handling | |
115 | // ---------------------------------------------------------------------------- | |
116 | ||
117 | void PipeIOHandler::WakeUp() | |
118 | { | |
119 | wxCriticalSectionLocker lock(m_pipeLock); | |
120 | ||
121 | // No need to do anything if the pipe already contains something. | |
122 | if ( !m_pipeIsEmpty ) | |
123 | return; | |
124 | ||
125 | if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 ) | |
126 | { | |
127 | // don't use wxLog here, we can be in another thread and this could | |
128 | // result in dead locks | |
129 | perror("write(wake up pipe)"); | |
130 | } | |
131 | else | |
132 | { | |
133 | // We just wrote to it, so it's not empty any more. | |
134 | m_pipeIsEmpty = false; | |
135 | } | |
136 | } | |
137 | ||
138 | void PipeIOHandler::OnReadWaiting() | |
139 | { | |
140 | // got wakeup from child thread, remove the data that provoked it from the | |
141 | // pipe | |
142 | ||
143 | wxCriticalSectionLocker lock(m_pipeLock); | |
144 | ||
145 | char buf[4]; | |
146 | for ( ;; ) | |
147 | { | |
148 | const int size = read(GetReadFd(), buf, WXSIZEOF(buf)); | |
149 | ||
150 | if ( size > 0 ) | |
151 | { | |
152 | wxASSERT_MSG( size == 1, "Too many writes to wake-up pipe?" ); | |
153 | ||
154 | break; | |
155 | } | |
156 | ||
157 | if ( size == 0 || (size == -1 && errno == EAGAIN) ) | |
158 | { | |
159 | // No data available, not an error (but still surprising, | |
160 | // spurious wakeup?) | |
161 | break; | |
162 | } | |
163 | ||
164 | if ( errno == EINTR ) | |
165 | { | |
166 | // We were interrupted, try again. | |
167 | continue; | |
168 | } | |
169 | ||
170 | wxLogSysError(_("Failed to read from wake-up pipe")); | |
171 | ||
172 | return; | |
173 | } | |
174 | ||
175 | // The pipe is empty now, so future calls to WakeUp() would need to write | |
176 | // to it again. | |
177 | m_pipeIsEmpty = true; | |
178 | ||
179 | // writing to the wake up pipe will make wxConsoleEventLoop return from | |
180 | // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing | |
181 | // else needs to be done | |
182 | } | |
183 | ||
184 | } // namespace wxPrivate | |
185 | ||
186 | // =========================================================================== | |
187 | // wxEventLoop implementation | |
188 | // =========================================================================== | |
189 | ||
190 | //----------------------------------------------------------------------------- | |
191 | // initialization | |
192 | //----------------------------------------------------------------------------- | |
193 | ||
194 | wxConsoleEventLoop::wxConsoleEventLoop() | |
195 | { | |
196 | m_wakeupPipe = new wxPrivate::PipeIOHandler(); | |
197 | if ( !m_wakeupPipe->Create() ) | |
198 | { | |
199 | wxDELETE(m_wakeupPipe); | |
200 | m_dispatcher = NULL; | |
201 | return; | |
202 | } | |
203 | ||
204 | m_dispatcher = wxFDIODispatcher::Get(); | |
205 | if ( !m_dispatcher ) | |
206 | return; | |
207 | ||
208 | m_dispatcher->RegisterFD | |
209 | ( | |
210 | m_wakeupPipe->GetReadFd(), | |
211 | m_wakeupPipe, | |
212 | wxFDIO_INPUT | |
213 | ); | |
214 | } | |
215 | ||
216 | wxConsoleEventLoop::~wxConsoleEventLoop() | |
217 | { | |
218 | if ( m_wakeupPipe ) | |
219 | { | |
220 | if ( m_dispatcher ) | |
221 | { | |
222 | m_dispatcher->UnregisterFD(m_wakeupPipe->GetReadFd()); | |
223 | } | |
224 | ||
225 | delete m_wakeupPipe; | |
226 | } | |
227 | } | |
228 | ||
229 | //----------------------------------------------------------------------------- | |
230 | // adding & removing sources | |
231 | //----------------------------------------------------------------------------- | |
232 | ||
233 | #if wxUSE_EVENTLOOP_SOURCE | |
234 | ||
235 | // This class is a temporary bridge between event loop sources and | |
236 | // FDIODispatcher. It is going to be removed soon, when all subject interfaces | |
237 | // are modified | |
238 | class wxFDIOEventLoopSourceHandler : public wxFDIOHandler | |
239 | { | |
240 | public: | |
241 | wxFDIOEventLoopSourceHandler(wxEventLoopSourceHandler* handler) : | |
242 | m_impl(handler) { } | |
243 | ||
244 | virtual void OnReadWaiting() | |
245 | { | |
246 | m_impl->OnReadWaiting(); | |
247 | } | |
248 | virtual void OnWriteWaiting() | |
249 | { | |
250 | m_impl->OnWriteWaiting(); | |
251 | } | |
252 | ||
253 | virtual void OnExceptionWaiting() | |
254 | { | |
255 | m_impl->OnExceptionWaiting(); | |
256 | } | |
257 | ||
258 | protected: | |
259 | wxEventLoopSourceHandler* m_impl; | |
260 | }; | |
261 | ||
262 | wxEventLoopSource * | |
263 | wxConsoleEventLoop::AddSourceForFD(int fd, | |
264 | wxEventLoopSourceHandler *handler, | |
265 | int flags) | |
266 | { | |
267 | wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" ); | |
268 | ||
269 | wxLogTrace(wxTRACE_EVT_SOURCE, | |
270 | "Adding event loop source for fd=%d", fd); | |
271 | ||
272 | // we need a bridge to wxFDIODispatcher | |
273 | // | |
274 | // TODO: refactor the code so that only wxEventLoopSourceHandler is used | |
275 | wxScopedPtr<wxFDIOHandler> | |
276 | fdioHandler(new wxFDIOEventLoopSourceHandler(handler)); | |
277 | ||
278 | if ( !m_dispatcher->RegisterFD(fd, fdioHandler.get(), flags) ) | |
279 | return NULL; | |
280 | ||
281 | return new wxUnixEventLoopSource(m_dispatcher, fdioHandler.release(), | |
282 | fd, handler, flags); | |
283 | } | |
284 | ||
285 | wxUnixEventLoopSource::~wxUnixEventLoopSource() | |
286 | { | |
287 | wxLogTrace(wxTRACE_EVT_SOURCE, | |
288 | "Removing event loop source for fd=%d", m_fd); | |
289 | ||
290 | m_dispatcher->UnregisterFD(m_fd); | |
291 | ||
292 | delete m_fdioHandler; | |
293 | } | |
294 | ||
295 | #endif // wxUSE_EVENTLOOP_SOURCE | |
296 | ||
297 | //----------------------------------------------------------------------------- | |
298 | // events dispatch and loop handling | |
299 | //----------------------------------------------------------------------------- | |
300 | ||
301 | bool wxConsoleEventLoop::Pending() const | |
302 | { | |
303 | if ( m_dispatcher->HasPending() ) | |
304 | return true; | |
305 | ||
306 | #if wxUSE_TIMER | |
307 | wxUsecClock_t nextTimer; | |
308 | if ( wxTimerScheduler::Get().GetNext(&nextTimer) && | |
309 | !wxMilliClockToLong(nextTimer) ) | |
310 | return true; | |
311 | #endif // wxUSE_TIMER | |
312 | ||
313 | return false; | |
314 | } | |
315 | ||
316 | bool wxConsoleEventLoop::Dispatch() | |
317 | { | |
318 | DispatchTimeout(static_cast<unsigned long>( | |
319 | wxFDIODispatcher::TIMEOUT_INFINITE)); | |
320 | ||
321 | return true; | |
322 | } | |
323 | ||
324 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) | |
325 | { | |
326 | #if wxUSE_TIMER | |
327 | // check if we need to decrease the timeout to account for a timer | |
328 | wxUsecClock_t nextTimer; | |
329 | if ( wxTimerScheduler::Get().GetNext(&nextTimer) ) | |
330 | { | |
331 | unsigned long timeUntilNextTimer = wxMilliClockToLong(nextTimer / 1000); | |
332 | if ( timeUntilNextTimer < timeout ) | |
333 | timeout = timeUntilNextTimer; | |
334 | } | |
335 | #endif // wxUSE_TIMER | |
336 | ||
337 | bool hadEvent = m_dispatcher->Dispatch(timeout) > 0; | |
338 | ||
339 | #if wxUSE_TIMER | |
340 | if ( wxTimerScheduler::Get().NotifyExpired() ) | |
341 | hadEvent = true; | |
342 | #endif // wxUSE_TIMER | |
343 | ||
344 | return hadEvent ? 1 : -1; | |
345 | } | |
346 | ||
347 | void wxConsoleEventLoop::WakeUp() | |
348 | { | |
349 | m_wakeupPipe->WakeUp(); | |
350 | } | |
351 | ||
352 | void wxConsoleEventLoop::OnNextIteration() | |
353 | { | |
354 | // call the signal handlers for any signals we caught recently | |
355 | wxTheApp->CheckSignal(); | |
356 | } | |
357 | ||
358 | ||
359 | wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop() | |
360 | { | |
361 | return new wxEventLoop(); | |
362 | } | |
363 | ||
364 | #endif // wxUSE_CONSOLE_EVENTLOOP |