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1\section{\class{wxList}}\label{wxlist}
2
3wxList classes provide linked list functionality for wxWindows, and for an
4application if it wishes. Depending on the form of constructor used, a list
5can be keyed on integer or string keys to provide a primitive look-up ability.
6See \helpref{wxHashTable}{wxhashtable}\rtfsp for a faster method of storage
7when random access is required.
8
9While wxList class in the previous versions of wxWindows only could contain
10elements of type wxObject and had essentially untyped interface (thus allowing
11you to put apples in the list and read back oranges from it), the new wxList
12classes family may contain elements of any type and has much more stricter type
13checking. Unfortunately, it also requires an additional line to be inserted in
14your program for each list class you use (which is the only solution short of
15using templates which is not done in wxWindows because of portability issues).
16
17The general idea is to have the base class wxListBase working with {\it void *}
18data but make all of its dangerous (because untyped) functions protected, so
19that they can only be used from derived classes which, in turn, expose a type
20safe interface. With this approach a new wxList-like class must be defined for
21each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
22with {\it WX\_DECLARE\_LIST} and {\it WX\_IMPLEMENT\_LIST} macros like this
23(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
24macros):
25
26\wxheading{Example}
27
28{\small%
29\begin{verbatim}
30 // this part might be in a header or source (.cpp) file
31 class MyListElement
32 {
33 ... // whatever
34 };
35
36 // declare our list class: this macro declares and partly implements MyList
37 // class (which derives from wxListBase)
38 WX_DECLARE_LIST(MyListElement, MyList)
39
40 ...
41
42 // the only requirment for the rest is to be AFTER the full declaration of
43 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
44 // usually it will be found in the source file and not in the header
45
46 #include <wx/listimpl.cpp>
47 WX_DEFINE_LIST(MyList)
48
49 // now MyList class may be used as a usual wxList, but all of its methods
50 // will take/return the objects of the right (i.e. MyListElement) type. You
51 // also have MyList::Node type which is the type-safe version of wxNode.
52 MyList list;
53 MyListElement element;
54 list.Add(element); // ok
55 list.Add(17); // error: incorrect type
56
57 // let's iterate over the list
58 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
59 {
60 MyListElement *current = node->GetData();
61
62 ...process the current element...
63 }
64\end{verbatim}
65}
66
67For compatibility with previous versions wxList and wxStringList classes are
68still defined, but their usage is deprecated and they will disappear in the
69future versions completely.
70
71\wxheading{Derived from}
72
73\helpref{wxObject}{wxobject}
74
75\wxheading{Example}
76
77It is very common to iterate on a list as follows:
78
79\begin{verbatim}
80 ...
81 wxWindow *win1 = new wxWindow(...);
82 wxWindow *win2 = new wxWindow(...);
83
84 wxList SomeList;
85 SomeList.Append(win1);
86 SomeList.Append(win2);
87
88 ...
89
90 wxNode *node = SomeList.GetFirst();
91 while (node)
92 {
93 wxWindow *win = (wxWindow *)node->Data();
94 ...
95 node = node->Next();
96 }
97\end{verbatim}
98
99To delete nodes in a list as the list is being traversed, replace
100
101\begin{verbatim}
102 ...
103 node = node->Next();
104 ...
105\end{verbatim}
106
107with
108
109\begin{verbatim}
110 ...
111 delete win;
112 delete node;
113 node = SomeList.GetFirst();
114 ...
115\end{verbatim}
116
117See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
118members for getting to the next or previous node.
119
120Note that a cast is required when retrieving the data from a node. Although a
121node is defined to store objects of type {\bf wxObject} and derived types, other
122types (such as char*) may be used with appropriate casting.
123
124\wxheading{See also}
125
126\helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist},
127\helpref{wxArray}{wxarray}
128
129\latexignore{\rtfignore{\wxheading{Members}}}
130
131\membersection{wxList::wxList}
132
133\func{}{wxList}{\void}
134
135\func{}{wxList}{\param{unsigned int}{ key\_type}}
136
137\func{}{wxList}{\param{int}{ n}, \param{wxObject *}{objects[]}}
138
139\func{}{wxList}{\param{wxObject *}{object}, ...}
140
141Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
142and indicates what sort of keying is required (if any).
143
144{\it objects} is an array of {\it n} objects with which to initialize the list.
145
146The variable-length argument list constructor must be supplied with a
147terminating NULL.
148
149\membersection{wxList::\destruct{wxList}}
150
151\func{}{\destruct{wxList}}{\void}
152
153Destroys the list. Also destroys any remaining nodes, but does not destroy
154client data held in the nodes.
155
156\membersection{wxList::Append}
157
158\func{wxNode *}{Append}{\param{wxObject *}{object}}
159
160\func{wxNode *}{Append}{\param{long}{ key}, \param{wxObject *}{object}}
161
162\func{wxNode *}{Append}{\param{const wxString\& }{key}, \param{wxObject *}{object}}
163
164Appends a new {\bf wxNode} to the end of the list and puts a pointer to the
165\rtfsp{\it object} in the node. The last two forms store a key with the object for
166later retrieval using the key. The new node is returned in each case.
167
168The key string is copied and stored by the list implementation.
169
170\membersection{wxList::Clear}
171
172\func{void}{Clear}{\void}
173
174Clears the list (but does not delete the client data stored with each node).
175
176\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
177
178\func{void}{DeleteContents}{\param{bool}{ destroy}}
179
180If {\it destroy} is TRUE, instructs the list to call {\it delete} on the client contents of
181a node whenever the node is destroyed. The default is FALSE.
182
183\membersection{wxList::DeleteNode}
184
185\func{bool}{DeleteNode}{\param{wxNode *}{node}}
186
187Deletes the given node from the list, returning TRUE if successful.
188
189\membersection{wxList::DeleteObject}
190
191\func{bool}{DeleteObject}{\param{wxObject *}{object}}
192
193Finds the given client {\it object} and deletes the appropriate node from the list, returning
194TRUE if successful. The application must delete the actual object separately.
195
196\membersection{wxList::Find}
197
198\func{wxNode *}{Find}{\param{long}{ key}}
199
200\func{wxNode *}{Find}{\param{const wxString\& }{key}}
201
202Returns the node whose stored key matches {\it key}. Use on a keyed list only.
203
204\membersection{wxList::GetFirst}
205
206\func{wxNode *}{GetFirst}{\void}
207
208Returns the first node in the list (NULL if the list is empty).
209
210\membersection{wxList::IndexOf}
211
212\func{int}{IndexOf}{\param{wxObject*}{ obj }}
213
214Returns the index of {\it obj} within the list or NOT\_FOUND if {\it obj}
215is not found in the list.
216
217\membersection{wxList::Insert}
218
219\func{wxNode *}{Insert}{\param{wxObject *}{object}}
220
221Insert object at front of list.
222
223\func{wxNode *}{Insert}{\param{wxNode *}{position}, \param{wxObject *}{object}}
224
225Insert object before {\it position}.
226
227
228\membersection{wxList::GetLast}
229
230\func{wxNode *}{GetLast}{\void}
231
232Returns the last node in the list (NULL if the list is empty).
233
234\membersection{wxList::Member}
235
236\func{wxNode *}{Member}{\param{wxObject *}{object}}
237
238Returns the node associated with {\it object} if it is in the list, NULL otherwise.
239
240\membersection{wxList::Nth}
241
242\func{wxNode *}{Nth}{\param{int}{ n}}
243
244Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
245or the nth node could not be found).
246
247\membersection{wxList::Number}
248
249\func{int}{Number}{\void}
250
251Returns the number of elements in the list.
252
253\membersection{wxList::Sort}
254
255\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
256
257\begin{verbatim}
258 // Type of compare function for list sort operation (as in 'qsort')
259 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
260\end{verbatim}
261
262Allows the sorting of arbitrary lists by giving
263a function to compare two list elements. We use the system {\bf qsort} function
264for the actual sorting process. The sort function receives pointers to wxObject pointers (wxObject **),
265so be careful to dereference appropriately.
266
267Example:
268
269\begin{verbatim}
270 int listcompare(const void *arg1, const void *arg2)
271 {
272 return(compare(**(wxString **)arg1, // use the wxString 'compare'
273 **(wxString **)arg2)); // function
274 }
275
276 void main()
277 {
278 wxList list;
279
280 list.Append(new wxString("DEF"));
281 list.Append(new wxString("GHI"));
282 list.Append(new wxString("ABC"));
283 list.Sort(listcompare);
284 }
285\end{verbatim}
286
287