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Skeleton for generic Drag code
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1/////////////////////////////////////////////////////////////////////////////
2// Name: htmlprep.h
3// Purpose: HTML processor
4// Author: Vaclav Slavik
5// RCS-ID: $Id$
6// Copyright: (c) 2001 Vaclav Slavik
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_HTMLPREP_H_
11#define _WX_HTMLPREP_H_
12
13#include "wx/defs.h"
14
15#if wxUSE_HTML
16
17#include "wx/string.h"
18
19// Priority of preprocessor in the chain. The higher, the earlier it is used
20enum
21{
22 wxHTML_PRIORITY_DONTCARE = 128, // if the order doesn't matter, use this
23 // priority
24 wxHTML_PRIORITY_SYSTEM = 256 // >=256 is only for wxHTML's internals
25};
26
27// Classes derived from this class serve as simple text processors for
28// wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered
29// processors before displaying it, thus allowing for on-the-fly
30// modifications of the markup.
31
32class WXDLLIMPEXP_HTML wxHtmlProcessor : public wxObject
33{
34 DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
35
36public:
37 wxHtmlProcessor() : wxObject(), m_enabled(true) {}
38 virtual ~wxHtmlProcessor() {}
39
40 // Process input text and return processed result
41 virtual wxString Process(const wxString& text) const = 0;
42
43 // Return priority value of this processor. The higher, the sooner
44 // is the processor applied to the text.
45 virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
46
47 // Enable/disable the processor. wxHtmlWindow won't use a disabled
48 // processor even if it is in its processors queue.
49 virtual void Enable(bool enable = true) { m_enabled = enable; }
50 bool IsEnabled() const { return m_enabled; }
51
52protected:
53 bool m_enabled;
54};
55
56#endif // wxUSE_HTML
57
58#endif // _WX_HTMLPROC_H_