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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/checkbox.cpp | |
3 | // Purpose: wxCheckBox implementation | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 25.08.00 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_CHECKBOX | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/dcclient.h" | |
30 | #include "wx/checkbox.h" | |
31 | #include "wx/validate.h" | |
32 | ||
33 | #include "wx/button.h" // for wxACTION_BUTTON_XXX | |
34 | #endif | |
35 | ||
36 | #include "wx/univ/theme.h" | |
37 | #include "wx/univ/renderer.h" | |
38 | #include "wx/univ/inphand.h" | |
39 | #include "wx/univ/colschem.h" | |
40 | ||
41 | // ============================================================================ | |
42 | // implementation | |
43 | // ============================================================================ | |
44 | ||
45 | IMPLEMENT_DYNAMIC_CLASS(wxCheckBox, wxControl) | |
46 | ||
47 | // ---------------------------------------------------------------------------- | |
48 | // wxCheckBox | |
49 | // ---------------------------------------------------------------------------- | |
50 | ||
51 | void wxCheckBox::Init() | |
52 | { | |
53 | m_isPressed = false; | |
54 | m_status = Status_Unchecked; | |
55 | } | |
56 | ||
57 | bool wxCheckBox::Create(wxWindow *parent, | |
58 | wxWindowID id, | |
59 | const wxString &label, | |
60 | const wxPoint &pos, | |
61 | const wxSize &size, | |
62 | long style, | |
63 | const wxValidator& validator, | |
64 | const wxString &name) | |
65 | { | |
66 | if ( !wxControl::Create(parent, id, pos, size, style, validator, name) ) | |
67 | return false; | |
68 | ||
69 | SetLabel(label); | |
70 | SetBestSize(size); | |
71 | ||
72 | CreateInputHandler(wxINP_HANDLER_CHECKBOX); | |
73 | ||
74 | return true; | |
75 | } | |
76 | ||
77 | // ---------------------------------------------------------------------------- | |
78 | // checkbox interface | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | bool wxCheckBox::GetValue() const | |
82 | { | |
83 | return (Get3StateValue() != wxCHK_UNCHECKED); | |
84 | } | |
85 | ||
86 | void wxCheckBox::SetValue(bool value) | |
87 | { | |
88 | Set3StateValue( value ? wxCHK_CHECKED : wxCHK_UNCHECKED ); | |
89 | } | |
90 | ||
91 | void wxCheckBox::OnCheck() | |
92 | { | |
93 | // we do nothing here | |
94 | } | |
95 | ||
96 | // ---------------------------------------------------------------------------- | |
97 | // indicator bitmaps | |
98 | // ---------------------------------------------------------------------------- | |
99 | ||
100 | wxBitmap wxCheckBox::GetBitmap(State state, Status status) const | |
101 | { | |
102 | wxBitmap bmp = m_bitmaps[state][status]; | |
103 | if ( !bmp.Ok() ) | |
104 | bmp = m_bitmaps[State_Normal][status]; | |
105 | ||
106 | return bmp; | |
107 | } | |
108 | ||
109 | void wxCheckBox::SetBitmap(const wxBitmap& bmp, State state, Status status) | |
110 | { | |
111 | m_bitmaps[state][status] = bmp; | |
112 | } | |
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // drawing | |
116 | // ---------------------------------------------------------------------------- | |
117 | ||
118 | wxCheckBox::State wxCheckBox::GetState(int flags) const | |
119 | { | |
120 | if ( flags & wxCONTROL_DISABLED ) | |
121 | return State_Disabled; | |
122 | else if ( flags & wxCONTROL_PRESSED ) | |
123 | return State_Pressed; | |
124 | else if ( flags & wxCONTROL_CURRENT ) | |
125 | return State_Current; | |
126 | else | |
127 | return State_Normal; | |
128 | } | |
129 | ||
130 | void wxCheckBox::DoDraw(wxControlRenderer *renderer) | |
131 | { | |
132 | int flags = GetStateFlags(); | |
133 | ||
134 | wxDC& dc = renderer->GetDC(); | |
135 | dc.SetFont(GetFont()); | |
136 | dc.SetTextForeground(GetForegroundColour()); | |
137 | ||
138 | switch ( Get3StateValue() ) | |
139 | { | |
140 | case wxCHK_CHECKED: flags |= wxCONTROL_CHECKED; break; | |
141 | case wxCHK_UNDETERMINED: flags |= wxCONTROL_UNDETERMINED; break; | |
142 | default: /* do nothing */ break; | |
143 | } | |
144 | ||
145 | wxBitmap bitmap(GetBitmap(GetState(flags), m_status)); | |
146 | ||
147 | renderer->GetRenderer()-> | |
148 | DrawCheckButton(dc, | |
149 | GetLabel(), | |
150 | bitmap, | |
151 | renderer->GetRect(), | |
152 | flags, | |
153 | GetWindowStyle() & wxALIGN_RIGHT ? wxALIGN_RIGHT | |
154 | : wxALIGN_LEFT, | |
155 | GetAccelIndex()); | |
156 | } | |
157 | ||
158 | // ---------------------------------------------------------------------------- | |
159 | // geometry calculations | |
160 | // ---------------------------------------------------------------------------- | |
161 | ||
162 | wxSize wxCheckBox::GetBitmapSize() const | |
163 | { | |
164 | wxBitmap bmp = GetBitmap(State_Normal, Status_Checked); | |
165 | return bmp.Ok() ? wxSize(bmp.GetWidth(), bmp.GetHeight()) | |
166 | : GetRenderer()->GetCheckBitmapSize(); | |
167 | } | |
168 | ||
169 | wxSize wxCheckBox::DoGetBestClientSize() const | |
170 | { | |
171 | wxClientDC dc(wxConstCast(this, wxCheckBox)); | |
172 | dc.SetFont(GetFont()); | |
173 | wxCoord width, height; | |
174 | dc.GetMultiLineTextExtent(GetLabel(), &width, &height); | |
175 | ||
176 | wxSize sizeBmp = GetBitmapSize(); | |
177 | if ( height < sizeBmp.y ) | |
178 | height = sizeBmp.y; | |
179 | ||
180 | #if wxUNIV_COMPATIBLE_MSW | |
181 | // this looks better but is different from what wxMSW does | |
182 | height += GetCharHeight()/2; | |
183 | #endif // wxUNIV_COMPATIBLE_MSW | |
184 | ||
185 | width += sizeBmp.x + 2*GetCharWidth(); | |
186 | ||
187 | return wxSize(width, height); | |
188 | } | |
189 | ||
190 | // ---------------------------------------------------------------------------- | |
191 | // checkbox actions | |
192 | // ---------------------------------------------------------------------------- | |
193 | ||
194 | void wxCheckBox::DoSet3StateValue(wxCheckBoxState state) | |
195 | { | |
196 | Status status; | |
197 | switch ( state ) | |
198 | { | |
199 | case wxCHK_UNCHECKED: status = Status_Unchecked; break; | |
200 | case wxCHK_CHECKED: status = Status_Checked; break; | |
201 | default: wxFAIL_MSG(_T("Unknown checkbox state")); | |
202 | case wxCHK_UNDETERMINED: status = Status_3rdState; break; | |
203 | } | |
204 | if ( status != m_status ) | |
205 | { | |
206 | m_status = status; | |
207 | ||
208 | if ( m_status == Status_Checked ) | |
209 | { | |
210 | // invoke the hook | |
211 | OnCheck(); | |
212 | } | |
213 | ||
214 | Refresh(); | |
215 | } | |
216 | } | |
217 | ||
218 | wxCheckBoxState wxCheckBox::DoGet3StateValue() const | |
219 | { | |
220 | switch ( m_status ) | |
221 | { | |
222 | case Status_Checked: return wxCHK_CHECKED; | |
223 | case Status_Unchecked: return wxCHK_UNCHECKED; | |
224 | default: /* go further */ break; | |
225 | } | |
226 | return wxCHK_UNDETERMINED; | |
227 | } | |
228 | ||
229 | void wxCheckBox::Press() | |
230 | { | |
231 | if ( !m_isPressed ) | |
232 | { | |
233 | m_isPressed = true; | |
234 | ||
235 | Refresh(); | |
236 | } | |
237 | } | |
238 | ||
239 | void wxCheckBox::Release() | |
240 | { | |
241 | if ( m_isPressed ) | |
242 | { | |
243 | m_isPressed = false; | |
244 | ||
245 | Refresh(); | |
246 | } | |
247 | } | |
248 | ||
249 | void wxCheckBox::Toggle() | |
250 | { | |
251 | m_isPressed = false; | |
252 | ||
253 | Status status = m_status; | |
254 | ||
255 | switch ( Get3StateValue() ) | |
256 | { | |
257 | case wxCHK_CHECKED: | |
258 | Set3StateValue(Is3rdStateAllowedForUser() ? wxCHK_UNDETERMINED : wxCHK_UNCHECKED); | |
259 | break; | |
260 | ||
261 | case wxCHK_UNCHECKED: | |
262 | Set3StateValue(wxCHK_CHECKED); | |
263 | break; | |
264 | ||
265 | case wxCHK_UNDETERMINED: | |
266 | Set3StateValue(wxCHK_UNCHECKED); | |
267 | break; | |
268 | } | |
269 | ||
270 | if( status != m_status ) | |
271 | SendEvent(); | |
272 | } | |
273 | ||
274 | void wxCheckBox::ChangeValue(bool value) | |
275 | { | |
276 | SetValue(value); | |
277 | ||
278 | SendEvent(); | |
279 | } | |
280 | ||
281 | void wxCheckBox::SendEvent() | |
282 | { | |
283 | wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, GetId()); | |
284 | InitCommandEvent(event); | |
285 | wxCheckBoxState state = Get3StateValue(); | |
286 | ||
287 | // If the style flag to allow the user setting the undetermined state | |
288 | // is not set, then skip the undetermined state and set it to unchecked. | |
289 | if ( state == wxCHK_UNDETERMINED && !Is3rdStateAllowedForUser() ) | |
290 | { | |
291 | state = wxCHK_UNCHECKED; | |
292 | Set3StateValue(state); | |
293 | } | |
294 | ||
295 | event.SetInt(state); | |
296 | Command(event); | |
297 | } | |
298 | ||
299 | // ---------------------------------------------------------------------------- | |
300 | // input handling | |
301 | // ---------------------------------------------------------------------------- | |
302 | ||
303 | bool wxCheckBox::PerformAction(const wxControlAction& action, | |
304 | long numArg, | |
305 | const wxString& strArg) | |
306 | { | |
307 | if ( action == wxACTION_BUTTON_PRESS ) | |
308 | Press(); | |
309 | else if ( action == wxACTION_BUTTON_RELEASE ) | |
310 | Release(); | |
311 | if ( action == wxACTION_CHECKBOX_CHECK ) | |
312 | ChangeValue(true); | |
313 | else if ( action == wxACTION_CHECKBOX_CLEAR ) | |
314 | ChangeValue(false); | |
315 | else if ( action == wxACTION_CHECKBOX_TOGGLE ) | |
316 | Toggle(); | |
317 | else | |
318 | return wxControl::PerformAction(action, numArg, strArg); | |
319 | ||
320 | return true; | |
321 | } | |
322 | ||
323 | // ---------------------------------------------------------------------------- | |
324 | // wxStdCheckboxInputHandler | |
325 | // ---------------------------------------------------------------------------- | |
326 | ||
327 | wxStdCheckboxInputHandler::wxStdCheckboxInputHandler(wxInputHandler *inphand) | |
328 | : wxStdButtonInputHandler(inphand) | |
329 | { | |
330 | } | |
331 | ||
332 | bool wxStdCheckboxInputHandler::HandleActivation(wxInputConsumer *consumer, | |
333 | bool WXUNUSED(activated)) | |
334 | { | |
335 | // only the focused checkbox appearance changes when the app gains/loses | |
336 | // activation | |
337 | return consumer->GetInputWindow()->IsFocused(); | |
338 | } | |
339 | ||
340 | #endif // wxUSE_CHECKBOX |