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1/////////////////////////////////////////////////////////////////////////////
2// Name: _window.i
3// Purpose: SWIG interface for wxWindow
4//
5// Author: Robin Dunn
6//
7// Created: 24-June-1997
8// RCS-ID: $Id$
9// Copyright: (c) 2003 by Total Control Software
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13// Not a %module
14
15
16//---------------------------------------------------------------------------
17
18%{
19%}
20
21MAKE_CONST_WXSTRING(PanelNameStr);
22
23//---------------------------------------------------------------------------
24%newgroup
25
26
27DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30struct wxVisualAttributes
31{
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46};
47
48
49
50
51enum wxWindowVariant
52{
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58};
59
60
61DocStr(wxWindow,
62"wx.Window is the base class for all windows and represents any visible
63object on the screen. All controls, top level windows and so on are
64wx.Windows. Sizers and device contexts are not however, as they don't
65appear on screen themselves.
66",
67"
68Styles
69-------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145Extra Styles
146------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 wx.IdleEvent.SetMode is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by wxUpdateUIEvent::SetMode is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187");
188
189
190
191class wxWindow : public wxEvtHandler
192{
193public:
194 %pythonAppend wxWindow "self._setOORInfo(self)"
195 %pythonAppend wxWindow() ""
196
197 DocCtorStr(
198 wxWindow(wxWindow* parent, const wxWindowID id=-1,
199 const wxPoint& pos = wxDefaultPosition,
200 const wxSize& size = wxDefaultSize,
201 long style = 0,
202 const wxString& name = wxPyPanelNameStr),
203 "Construct and show a generic Window.", "");
204
205 DocCtorStrName(
206 wxWindow(),
207 "Precreate a Window for 2-phase creation.", "",
208 PreWindow);
209
210
211 DocDeclStr(
212 bool , Create(wxWindow* parent, const wxWindowID id=-1,
213 const wxPoint& pos = wxDefaultPosition,
214 const wxSize& size = wxDefaultSize,
215 long style = 0,
216 const wxString& name = wxPyPanelNameStr),
217 "Create the GUI part of the Window for 2-phase creation mode.", "");
218
219
220 // deleting the window
221 // -------------------
222
223
224 DocDeclStr(
225 bool , Close( bool force = False ),
226 "This function simply generates a EVT_CLOSE event whose handler usually
227tries to close the window. It doesn't close the window itself,
228however. If force is False (the default) then the window's close
229handler will be allowed to veto the destruction of the window.",
230"
231Usually Close is only used with the top level windows (wx.Frame and
232wx.Dialog classes) as the others are not supposed to have any special
233EVT_CLOSE logic.
234
235The close handler should check whether the window is being deleted
236forcibly, using wx.CloseEvent.GetForce, in which case it should
237destroy the window using wx.Window.Destroy.
238
239Note that calling Close does not guarantee that the window will be
240destroyed; but it provides a way to simulate a manual close of a
241window, which may or may not be implemented by destroying the
242window. The default EVT_CLOSE handler for wx.Dialog does not
243necessarily delete the dialog, since it will simply simulate an
244wxID_CANCEL event which is handled by the appropriate button event
245handler and may do anything at all.
246
247To guarantee that the window will be destroyed, call wx.Window.Destroy
248instead.");
249
250
251
252 DocDeclStr(
253 virtual bool , Destroy(),
254 "Destroys the window safely. Frames and dialogs are not destroyed
255immediately when this function is called -- they are added to a list
256of windows to be deleted on idle time, when all the window's events
257have been processed. This prevents problems with events being sent to
258non-existent windows.
259
260Returns True if the window has either been successfully deleted, or it
261has been added to the list of windows pending real deletion.", "");
262
263
264 DocDeclStr(
265 bool , DestroyChildren(),
266 "Destroys all children of a window. Called automatically by the
267destructor.", "");
268
269
270 DocDeclStr(
271 bool , IsBeingDeleted() const,
272 "Is the window in the process of being deleted?", "");
273
274
275
276 // window attributes
277 // -----------------
278
279 DocDeclStr(
280 virtual void , SetTitle( const wxString& title),
281 "Sets the window's title. Applicable only to frames and dialogs.", "");
282
283 DocDeclStr(
284 virtual wxString , GetTitle() const,
285 "Gets the window's title. Applicable only to frames and dialogs.", "");
286
287
288 DocDeclStr(
289 virtual void , SetLabel(const wxString& label),
290 "Set the text which the window shows in its label if applicable.", "");
291
292 DocDeclStr(
293 virtual wxString , GetLabel() const,
294 "Generic way of getting a label from any window, for identification
295purposes. The interpretation of this function differs from class to
296class. For frames and dialogs, the value returned is the title. For
297buttons or static text controls, it is the button text. This function
298can be useful for meta-programs such as testing tools or special-needs
299access programs)which need to identify windows by name.", "");
300
301
302 DocDeclStr(
303 virtual void , SetName( const wxString &name ),
304 "Sets the window's name. The window name is used for ressource setting
305in X, it is not the same as the window title/label", "");
306
307 DocDeclStr(
308 virtual wxString , GetName() const,
309 "Returns the windows name. This name is not guaranteed to be unique;
310it is up to the programmer to supply an appropriate name in the window
311constructor or via wx.Window.SetName.", "");
312
313
314 DocDeclStr(
315 void , SetWindowVariant( wxWindowVariant variant ),
316 "Sets the variant of the window/font size to use for this window, if
317the platform supports variants, for example, wxMac.",
318 "
319Variant values are:
320
321 ======================== =======================================
322 wx.WINDOW_VARIANT_NORMAL Normal size
323 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
324 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
325 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
326 ======================== =======================================
327");
328
329 DocDeclStr(
330 wxWindowVariant , GetWindowVariant() const,
331 "", "");
332
333
334 DocDeclStr(
335 void , SetId( wxWindowID winid ),
336 "Sets the identifier of the window. Each window has an integer
337identifier. If the application has not provided one, an identifier
338will be generated. Normally, the identifier should be provided on
339creation and should not be modified subsequently.", "");
340
341 DocDeclStr(
342 wxWindowID , GetId() const,
343 "Returns the identifier of the window. Each window has an integer
344identifier. If the application has not provided one (or the default Id
345-1 is used) then an unique identifier with a negative value will be
346generated.", "");
347
348
349 DocDeclStr(
350 static int , NewControlId(),
351 "Generate a control id for the controls which were not given one.", "");
352
353
354 DocDeclStr(
355 static int , NextControlId(int winid),
356 "Get the id of the control following the one with the given
357autogenerated) id", "");
358
359
360 DocDeclStr(
361 static int , PrevControlId(int winid),
362 "Get the id of the control preceding the one with the given
363autogenerated) id", "");
364
365
366
367
368 // moving/resizing
369 // ---------------
370
371
372 DocDeclStr(
373 void , SetSize( const wxSize& size ),
374 "Sets the size of the window in pixels.", "");
375
376
377 DocDeclStrName(
378 void , SetSize( int x, int y, int width, int height,
379 int sizeFlags = wxSIZE_AUTO ),
380 "Sets the position and size of the window in pixels. The sizeFlags
381parameter indicates the interpretation of the other params if they are
382-1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default
383shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be
384used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow
385dimensions of -1 and less to be interpreted as real dimensions, not
386default values.", "",
387 SetDimensions);
388
389
390 DocDeclStrName(
391 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
392 "Sets the position and size of the window in pixels using a wx.Rect.", "",
393 SetRect);
394
395
396 DocDeclStrName(
397 void , SetSize( int width, int height ),
398 "Sets the size of the window in pixels.", "",
399 SetSizeWH);
400
401
402 DocDeclStr(
403 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
404 "Moves the window to the given position.", "");
405
406 %pythoncode { SetPosition = Move }
407
408
409 DocDeclStrName(
410 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
411 "Moves the window to the given position.", "",
412 MoveXY);
413
414
415
416 DocDeclStr(
417 virtual void , Raise(),
418 "Raises the window to the top of the window hierarchy if it is a
419managed window (dialog or frame).", "");
420
421 DocDeclStr(
422 virtual void , Lower(),
423 "Lowers the window to the bottom of the window hierarchy if it is a
424managed window (dialog or frame).", "");
425
426
427
428 // client size is the size of the area available for subwindows
429 DocStr(SetClientSize,
430 "This sets the size of the window client area in pixels. Using this
431function to size a window tends to be more device-independent than
432wx.Window.SetSize, since the application need not worry about what
433dimensions the border or title bar have when trying to fit the window
434around panel items, for example.", "");
435 void SetClientSize( const wxSize& size );
436 %name(SetClientSizeWH) void SetClientSize( int width, int height );
437 %name(SetClientRect) void SetClientSize(const wxRect& rect);
438
439
440 DocStr(GetPosition, // sets the docstring for both
441 "Get the window's position.", "");
442 wxPoint GetPosition();
443
444 DocDeclAName(
445 void, GetPosition(int *OUTPUT, int *OUTPUT),
446 "GetPositionTuple() -> (x,y)",
447 GetPositionTuple);
448
449
450 DocStr(GetSize, "Get the window size.", "");
451 wxSize GetSize() const;
452 DocDeclAName(
453 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
454 "GetSizeTuple() -> (width, height)",
455 GetSizeTuple);
456
457
458
459 DocDeclStr(
460 wxRect , GetRect() const,
461 "Returns the size and position of the window as a wx.Rect object.", "");
462
463
464 DocStr(GetClientSize,
465 "This gets the size of the window's 'client area' in pixels. The client
466area is the area which may be drawn on by the programmer, excluding
467title bar, border, scrollbars, etc.", "");
468 wxSize GetClientSize() const;
469 DocDeclAName(
470 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
471 "GetClientSizeTuple() -> (width, height)",
472 GetClientSizeTuple);
473
474
475
476 DocDeclStr(
477 virtual wxPoint , GetClientAreaOrigin() const,
478 "Get the origin of the client area of the window relative to the
479window's top left corner (the client area may be shifted because of
480the borders, scrollbars, other decorations...)", "");
481
482
483 DocDeclStr(
484 wxRect , GetClientRect() const,
485 "Get the client area position and size as a wx.Rect object.", "");
486
487
488
489 DocStr(GetBestSize,
490 "This functions returns the best acceptable minimal size for the
491window, if applicable. For example, for a static text control, it will
492be the minimal size such that the control label is not truncated. For
493windows containing subwindows (suzh aswx.Panel), the size returned by
494this function will be the same as the size the window would have had
495after calling Fit.", "");
496 wxSize GetBestSize() const;
497 DocDeclAName(
498 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
499 "GetBestSizeTuple() -> (width, height)",
500 GetBestSizeTuple);
501
502
503 DocDeclStr(
504 wxSize , GetAdjustedBestSize() const,
505 "This method is similar to GetBestSize, except in one
506thing. GetBestSize should return the minimum untruncated size of the
507window, while this method will return the largest of BestSize and any
508user specified minimum size. ie. it is the minimum size the window
509should currently be drawn at, not the minimal size it can possibly
510tolerate.", "");
511
512
513
514
515 DocDeclStr(
516 void , Center( int direction = wxBOTH ),
517 "Centers the window. The parameter specifies the direction for
518cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
519also include wx.CENTER_ON_SCREEN flag if you want to center the window
520on the entire screen and not on its parent window. If it is a
521top-level window and has no parent then it will always be centered
522relative to the screen.", "");
523
524 %pythoncode { Centre = Center }
525
526
527 DocDeclStr(
528 void , CenterOnScreen(int dir = wxBOTH),
529 "Center on screen (only works for top level windows)", "");
530 %pythoncode { CentreOnScreen = CenterOnScreen }
531
532
533 DocDeclStr(
534 void , CenterOnParent(int dir = wxBOTH),
535 "Center with respect to the the parent window", "");
536 %pythoncode { CentreOnParent = CenterOnParent }
537
538
539
540 DocDeclStr(
541 virtual void , Fit(),
542 "Sizes the window so that it fits around its subwindows. This function
543won't do anything if there are no subwindows and will only really work
544correctly if sizers are used for the subwindows layout. Also, if the
545window has exactly one subwindow it is better (faster and the result
546is more precise as Fit adds some margin to account for fuzziness of
547its calculations) to call window.SetClientSize(child.GetSize())
548instead of calling Fit.", "");
549
550
551 DocDeclStr(
552 virtual void , FitInside(),
553 "Similar to Fit, but sizes the interior (virtual) size of a
554window. Mainly useful with scrolled windows to reset scrollbars after
555sizing changes that do not trigger a size event, and/or scrolled
556windows without an interior sizer. This function similarly won't do
557anything if there are no subwindows.", "");
558
559
560
561 %nokwargs SetSizeHints;
562 DocStr(SetSizeHints,
563 "Allows specification of minimum and maximum window sizes, and window
564size increments. If a pair of values is not set (or set to -1), the
565default values will be used. If this function is called, the user
566will not be able to size the window outside the given bounds. The
567resizing increments are only significant under Motif or Xt.", "");
568 virtual void SetSizeHints( int minW, int minH,
569 int maxW = -1, int maxH = -1,
570 int incW = -1, int incH = -1 );
571 void SetSizeHints( const wxSize& minSize,
572 const wxSize& maxSize=wxDefaultSize,
573 const wxSize& incSize=wxDefaultSize);
574
575
576 %nokwargs SetVirtualSizeHints;
577 DocStr(SetVirtualSizeHints,
578 "Allows specification of minimum and maximum virtual window sizes. If a
579pair of values is not set (or set to -1), the default values will be
580used. If this function is called, the user will not be able to size
581the virtual area of the window outside the given bounds.", "");
582 virtual void SetVirtualSizeHints( int minW, int minH,
583 int maxW = -1, int maxH = -1 );
584 void SetVirtualSizeHints( const wxSize& minSize,
585 const wxSize& maxSize=wxDefaultSize);
586
587 DocDeclStr(
588 virtual int , GetMinWidth() const,
589 "", "");
590
591 DocDeclStr(
592 virtual int , GetMinHeight() const,
593 "", "");
594
595 DocDeclStr(
596 int , GetMaxWidth() const,
597 "", "");
598
599 DocDeclStr(
600 int , GetMaxHeight() const,
601 "", "");
602
603
604 DocDeclStr(
605 virtual wxSize , GetMaxSize() const,
606 "", "");
607
608
609 DocDeclStr(
610 virtual wxSize , GetMinSize() const,
611 "", "");
612
613
614 DocStr(SetVirtualSize,
615 "Set the the virtual size of a window in pixels. For most windows this
616is just the client area of the window, but for some like scrolled
617windows it is more or less independent of the screen window size.", "");
618 void SetVirtualSize(const wxSize& size );
619 %name(SetVirtualSizeWH) void SetVirtualSize( int w, int h );
620
621
622 DocStr(GetVirtualSize,
623 "Get the the virtual size of the window in pixels. For most windows
624this is just the client area of the window, but for some like scrolled
625windows it is more or less independent of the screen window size.", "");
626 wxSize GetVirtualSize() const;
627 DocDeclAName(
628 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
629 "GetVirtualSizeTuple() -> (width, height)",
630 GetVirtualSizeTuple);
631
632
633// TODO: using directors?
634// // Override these methods for windows that have a virtual size
635// // independent of their client size. eg. the virtual area of a
636// // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
637// virtual void DoSetVirtualSize( int x, int y );
638// virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
639
640
641 DocDeclStr(
642 virtual wxSize , GetBestVirtualSize() const,
643 "Return the largest of ClientSize and BestSize (as determined by a
644sizer, interior children, or other means)", "");
645
646
647
648 // window state
649 // ------------
650
651 DocDeclStr(
652 virtual bool , Show( bool show = True ),
653 "Shows or hides the window. You may need to call Raise for a top level
654window if you want to bring it to top, although this is not needed if
655Show is called immediately after the frame creation. Returns True if
656the window has been shown or hidden or False if nothing was done
657because it already was in the requested state.", "");
658
659 DocDeclStr(
660 bool , Hide(),
661 "Equivalent to calling Show(False).", "");
662
663
664 DocDeclStr(
665 virtual bool , Enable( bool enable = True ),
666 "Enable or disable the window for user input. Note that when a parent
667window is disabled, all of its children are disabled as well and they
668are reenabled again when the parent is. Returns true if the window
669has been enabled or disabled, false if nothing was done, i.e. if the
670window had already been in the specified state.", "");
671
672 DocDeclStr(
673 bool , Disable(),
674 "Disables the window, same as Enable(false).", "");
675
676
677 DocDeclStr(
678 bool , IsShown() const,
679 "Returns true if the window is shown, false if it has been hidden.", "");
680
681 DocDeclStr(
682 bool , IsEnabled() const,
683 "Returns true if the window is enabled for input, false otherwise.", "");
684
685
686
687
688 DocDeclStr(
689 virtual void , SetWindowStyleFlag( long style ),
690 "Sets the style of the window. Please note that some styles cannot be
691changed after the window creation and that Refresh() might need to be
692called after changing the others for the change to take place
693immediately.", "");
694
695 DocDeclStr(
696 virtual long , GetWindowStyleFlag() const,
697 "Gets the window style that was passed to the constructor or Create
698method.", "");
699
700 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
701
702
703 DocDeclStr(
704 bool , HasFlag(int flag) const,
705 "Test if the given style is set for this window.", "");
706
707
708 DocDeclStr(
709 virtual bool , IsRetained() const,
710 "Returns true if the window is retained, false otherwise. Retained
711windows are only available on X platforms.", "");
712
713
714
715 DocDeclStr(
716 virtual void , SetExtraStyle(long exStyle),
717 "Sets the extra style bits for the window. Extra styles are the less
718often used style bits which can't be set with the constructor or with
719SetWindowStyleFlag()", "");
720
721 DocDeclStr(
722 long , GetExtraStyle() const,
723 "Returns the extra style bits for the window.", "");
724
725
726
727 DocDeclStr(
728 virtual void , MakeModal(bool modal = True),
729 "Disables all other windows in the application so that the user can
730only interact with this window. Passing False will reverse this
731effect.", "");
732
733
734
735 DocDeclStr(
736 virtual void , SetThemeEnabled(bool enableTheme),
737 "This function tells a window if it should use the system's \"theme\"
738 code to draw the windows' background instead if its own background
739 drawing code. This will only have an effect on platforms that support
740 the notion of themes in user defined windows. One such platform is
741 GTK+ where windows can have (very colourful) backgrounds defined by a
742 user's selected theme.
743
744Dialogs, notebook pages and the status bar have this flag set to true
745by default so that the default look and feel is simulated best.", "");
746
747 DocDeclStr(
748 virtual bool , GetThemeEnabled() const,
749 "Return the themeEnabled flag.", "");
750
751
752// TODO with directors
753// // controls by default inherit the colours of their parents, if a
754// // particular control class doesn't want to do it, it can override
755// // ShouldInheritColours() to return False
756// virtual bool ShouldInheritColours() const;
757
758
759
760
761
762 // focus and keyboard handling
763 // ---------------------------
764
765
766 DocDeclStr(
767 virtual void , SetFocus(),
768 "Set's the focus to this window, allowing it to receive keyboard input.", "");
769
770 DocDeclStr(
771 virtual void , SetFocusFromKbd(),
772 "Set focus to this window as the result of a keyboard action. Normally
773only called internally.", "");
774
775
776
777 DocDeclStr(
778 static wxWindow *, FindFocus(),
779 "Returns the window or control that currently has the keyboard focus,
780or None.", "");
781
782
783 DocDeclStr(
784 virtual bool , AcceptsFocus() const,
785 "Can this window have focus?", "");
786
787
788 DocDeclStr(
789 virtual bool , AcceptsFocusFromKeyboard() const,
790 "Can this window be given focus by keyboard navigation? if not, the
791only way to give it focus (provided it accepts it at all) is to click
792it.", "");
793
794
795
796
797 DocDeclStr(
798 virtual wxWindow *, GetDefaultItem() const,
799 "Get the default child of this parent, i.e. the one which is activated
800by pressing <Enter> such as the OK button on a wx.Dialog.", "");
801
802 DocDeclStr(
803 virtual wxWindow *, SetDefaultItem(wxWindow * child),
804 "Set this child as default, return the old default.", "");
805
806 DocDeclStr(
807 virtual void , SetTmpDefaultItem(wxWindow * win),
808 "Set this child as temporary default", "");
809
810
811
812
813
814 // parent/children relations
815 // -------------------------
816
817
818 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
819 %extend {
820 DocStr(GetChildren,
821 "Returns a list of the window's children. NOTE: Currently this is a
822copy of the child window list maintained by the window, so the return
823value of this function is only valid as long as the window's children
824do not change.", "");
825 PyObject* GetChildren() {
826 wxWindowList& list = self->GetChildren();
827 return wxPy_ConvertList(&list);
828 }
829 }
830
831 DocDeclStr(
832 wxWindow *, GetParent() const,
833 "Returns the parent window of this window, or None if there isn't one.", "");
834
835 DocDeclStr(
836 wxWindow *, GetGrandParent() const,
837 "Returns the parent of the parent of this window, or None if there
838isn't one.", "");
839
840
841
842 DocDeclStr(
843 virtual bool , IsTopLevel() const,
844 "Returns true if the given window is a top-level one. Currently all
845frames and dialogs are always considered to be top-level windows (even
846if they have a parent window).", "");
847
848
849 // change the real parent of this window, return True if the parent
850 // was changed, False otherwise (error or newParent == oldParent)
851 DocDeclStr(
852 virtual bool , Reparent( wxWindow *newParent ),
853 "Reparents the window, i.e the window will be removed from its current
854parent window (e.g. a non-standard toolbar in a wxFrame) and then
855re-inserted into another. Available on Windows and GTK. Returns True
856if the parent was changed, False otherwise (error or newParent ==
857oldParent)", "");
858
859
860 DocDeclStr(
861 virtual void , AddChild( wxWindow *child ),
862 "Adds a child window. This is called automatically by window creation
863functions so should not be required by the application programmer.", "");
864
865 DocDeclStr(
866 virtual void , RemoveChild( wxWindow *child ),
867 "Removes a child window. This is called automatically by window
868deletion functions so should not be required by the application
869programmer.", "");
870
871
872
873
874 // looking for windows
875 // -------------------
876
877 DocDeclStrName(
878 wxWindow *, FindWindow( long winid ),
879 "Find a chld of this window by window ID", "",
880 FindWindowById);
881
882 DocDeclStrName(
883 wxWindow *, FindWindow( const wxString& name ),
884 "Find a child of this window by name", "",
885 FindWindowByName);
886
887
888
889 // event handler stuff
890 // -------------------
891
892 DocDeclStr(
893 wxEvtHandler *, GetEventHandler() const,
894 "Returns the event handler for this window. By default, the window is
895its own event handler.", "");
896
897
898 DocDeclStr(
899 void , SetEventHandler( wxEvtHandler *handler ),
900 "Sets the event handler for this window. An event handler is an object
901that is capable of processing the events sent to a window. By default,
902the window is its own event handler, but an application may wish to
903substitute another, for example to allow central implementation of
904event-handling for a variety of different window classes.
905
906It is usually better to use `wx.Window.PushEventHandler` since this sets
907up a chain of event handlers, where an event not handled by one event
908handler is handed to the next one in the chain.", "");
909
910
911 DocDeclStr(
912 void , PushEventHandler( wxEvtHandler *handler ),
913 "Pushes this event handler onto the event handler stack for the window.
914An event handler is an object that is capable of processing the events
915sent to a window. By default, the window is its own event handler, but
916an application may wish to substitute another, for example to allow
917central implementation of event-handling for a variety of different
918window classes.
919
920wx.Window.PushEventHandler allows an application to set up a chain of
921event handlers, where an event not handled by one event handler is
922handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
923remove the event handler.", "");
924
925
926 DocDeclStr(
927 wxEvtHandler *, PopEventHandler( bool deleteHandler = False ),
928 "Removes and returns the top-most event handler on the event handler
929stack. If deleteHandler is True then the wx.EvtHandler object will be
930destroyed after it is popped.", "");
931
932
933 DocDeclStr(
934 bool , RemoveEventHandler(wxEvtHandler *handler),
935 "Find the given handler in the event handler chain and remove (but not
936delete) it from the event handler chain, return True if it was found
937and False otherwise (this also results in an assert failure so this
938function should only be called when the handler is supposed to be
939there.)", "");
940
941
942
943
944 // validators
945 // ----------
946
947 // a window may have an associated validator which is used to control
948 // user input
949 DocDeclStr(
950 virtual void , SetValidator( const wxValidator &validator ),
951 "Deletes the current validator (if any) and sets the window validator,
952having called wx.Validator.Clone to create a new validator of this
953type.", "");
954
955 DocDeclStr(
956 virtual wxValidator *, GetValidator(),
957 "Returns a pointer to the current validator for the window, or None if
958there is none.", "");
959
960
961 DocDeclStr(
962 virtual bool , Validate(),
963 "Validates the current values of the child controls using their
964validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
965style flag set, the method will also call Validate() of all child
966windows. Returns false if any of the validations failed.", "");
967
968
969 DocDeclStr(
970 virtual bool , TransferDataToWindow(),
971 "Transfers values to child controls from data areas specified by their
972validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
973style flag set, the method will also call TransferDataToWindow() of
974all child windows.", "");
975
976 DocDeclStr(
977 virtual bool , TransferDataFromWindow(),
978 "Transfers values from child controls to data areas specified by their
979validators. Returns false if a transfer failed. If the window has
980wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
981also call TransferDataFromWindow() of all child windows.", "");
982
983
984 DocDeclStr(
985 virtual void , InitDialog(),
986 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
987to the dialog via validators.", "");
988
989
990
991
992 // accelerators
993 // ------------
994
995 DocDeclStr(
996 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
997 "Sets the accelerator table for this window.", "");
998
999 DocDeclStr(
1000 wxAcceleratorTable *, GetAcceleratorTable(),
1001 "Gets the accelerator table for this window.", "");
1002
1003
1004
1005
1006
1007 // hot keys (system wide accelerators)
1008 // -----------------------------------
1009 %extend {
1010 DocStr(RegisterHotKey,
1011 "Registers a system wide hotkey. Every time the user presses the hotkey
1012registered here, this window will receive a hotkey event. It will
1013receive the event even if the application is in the background and
1014does not have the input focus because the user is working with some
1015other application. To bind an event handler function to this hotkey
1016use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1017hotkey was registered successfully.", "");
1018 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1019 %#if wxUSE_HOTKEY
1020 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1021 %#else
1022 return False;
1023 %#endif
1024 }
1025
1026
1027 DocStr(UnregisterHotKey,
1028 "Unregisters a system wide hotkey.", "");
1029 bool UnregisterHotKey(int hotkeyId) {
1030 #if wxUSE_HOTKEY
1031 return self->UnregisterHotKey(hotkeyId);
1032 #else
1033 return False;
1034 #endif
1035 }
1036 }
1037
1038
1039
1040 // "dialog units" translations
1041 // ---------------------------
1042
1043 DocStr(ConvertDialogToPixels,
1044 "Converts a point or size from dialog units to pixels. Dialog units
1045are used for maintaining a dialog's proportions even if the font
1046changes. For the x dimension, the dialog units are multiplied by the
1047average character width and then divided by 4. For the y dimension,
1048the dialog units are multiplied by the average character height and
1049then divided by 8.", "");
1050 %name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1051 %name(ConvertDialogSizeToPixels) wxSize ConvertDialogToPixels(const wxSize& sz);
1052 %name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1053 %name(DLG_SZE) wxSize ConvertDialogToPixels(const wxSize& sz);
1054
1055
1056 DocStr(ConvertPixelPointToDialog,
1057 "Converts a point or size from pixels to dialog units. Dialog units
1058are used for maintaining a dialog's proportions even if the font
1059changes. For the x dimension, the dialog units are multiplied by the
1060average character width and then divided by 4. For the y dimension,
1061the dialog units are multiplied by the average character height and
1062then divided by 8.", "");
1063 %name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt);
1064 %name(ConvertPixelSizeToDialog) wxSize ConvertPixelsToDialog(const wxSize& sz);
1065
1066
1067
1068 // mouse functions
1069 // ---------------
1070
1071 DocDeclStr(
1072 virtual void , WarpPointer(int x, int y),
1073 "Moves the pointer to the given position on the window.
1074
1075NOTE: This function is not supported under Mac because Apple Human
1076Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1077
1078
1079 DocDeclStr(
1080 void , CaptureMouse(),
1081 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1082release the capture.
1083
1084Note that wxWindows maintains the stack of windows having captured the
1085mouse and when the mouse is released the capture returns to the window
1086which had had captured it previously and it is only really released if
1087there were no previous window. In particular, this means that you must
1088release the mouse as many times as you capture it.", "");
1089
1090 DocDeclStr(
1091 void , ReleaseMouse(),
1092 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1093
1094
1095 DocDeclStr(
1096 static wxWindow *, GetCapture(),
1097 "Returns the window which currently captures the mouse or None", "");
1098
1099
1100 DocDeclStr(
1101 virtual bool , HasCapture() const,
1102 "Returns true if this window has the current mouse capture.", "");
1103
1104
1105
1106
1107
1108 // painting the window
1109 // -------------------
1110
1111 DocDeclStr(
1112 virtual void , Refresh( bool eraseBackground = True,
1113 const wxRect *rect = NULL ),
1114 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1115will be repainted. Causes an EVT_PAINT event to be generated and sent
1116to the window.", "");
1117
1118
1119 DocDeclStr(
1120 void , RefreshRect(const wxRect& rect),
1121 "Redraws the contents of the given rectangle: the area inside it will
1122be repainted. This is the same as Refresh but has a nicer syntax.", "");
1123
1124
1125 DocDeclStr(
1126 virtual void , Update(),
1127 "Calling this method immediately repaints the invalidated area of the
1128window instead of waiting for the EVT_PAINT event to happen, (normally
1129this would usually only happen when the flow of control returns to the
1130event loop.) Notice that this function doesn't refresh the window and
1131does nothing if the window has been already repainted. Use Refresh
1132first if you want to immediately redraw the window (or some portion of
1133it) unconditionally.", "");
1134
1135
1136 DocDeclStr(
1137 virtual void , ClearBackground(),
1138 "Clears the window by filling it with the current background
1139colour. Does not cause an erase background event to be generated.", "");
1140
1141
1142
1143 DocDeclStr(
1144 virtual void , Freeze(),
1145 "Freezes the window or, in other words, prevents any updates from
1146taking place on screen, the window is not redrawn at all. Thaw must be
1147called to reenable window redrawing. Calls to Freeze/Thaw may be
1148nested, with the actual Thaw being delayed until all the nesting has
1149been undone.
1150
1151This method is useful for visual appearance optimization (for example,
1152it is a good idea to use it before inserting large amount of text into
1153a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1154for all controls so it is mostly just a hint to wxWindows and not a
1155mandatory directive.", "");
1156
1157
1158 DocDeclStr(
1159 virtual void , Thaw(),
1160 "Reenables window updating after a previous call to Freeze. Calls to
1161Freeze/Thaw may be nested, so Thaw must be called the same number of
1162times that Freeze was before the window will be updated.", "");
1163
1164
1165 DocDeclStr(
1166 virtual void , PrepareDC( wxDC & dc ),
1167 "Call this function to prepare the device context for drawing a
1168scrolled image. It sets the device origin according to the current
1169scroll position.", "");
1170
1171
1172 DocDeclStr(
1173 wxRegion& , GetUpdateRegion(),
1174 "Returns the region specifying which parts of the window have been
1175damaged. Should only be called within an EVT_PAINT handler.", "");
1176
1177
1178 DocDeclStr(
1179 wxRect , GetUpdateClientRect() const,
1180 "Get the update rectangle region bounding box in client coords.", "");
1181
1182
1183 DocStr(IsExposed,
1184 "Returns true if the given point or rectangle area has been exposed
1185since the last repaint. Call this in an paint event handler to
1186optimize redrawing by only redrawing those areas, which have been
1187exposed.", "");
1188 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1189 %name(IsExposedPoint) bool IsExposed( const wxPoint& pt ) const;
1190 %name(IsExposedRect) bool IsExposed( const wxRect& rect ) const;
1191
1192
1193
1194 // colours, fonts and cursors
1195 // --------------------------
1196
1197
1198 DocDeclStr(
1199 virtual wxVisualAttributes , GetDefaultAttributes() const,
1200 "Get the default attributes for an instance of this class. This is
1201useful if you want to use the same font or colour in your own control
1202as in a standard control -- which is a much better idea than hard
1203coding specific colours or fonts which might look completely out of
1204place on the user's system, especially if it uses themes.", "");
1205
1206
1207 DocDeclStr(
1208 static wxVisualAttributes ,
1209 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1210 "Get the default attributes for this class. This is useful if you want
1211to use the same font or colour in your own control as in a standard
1212control -- which is a much better idea than hard coding specific
1213colours or fonts which might look completely out of place on the
1214user's system, especially if it uses themes.
1215
1216The variant parameter is only relevant under Mac currently and is
1217ignore under other platforms. Under Mac, it will change the size of
1218the returned font. See `wx.Window.SetWindowVariant` for more about
1219this.", "");
1220
1221
1222 DocDeclStr(
1223 virtual bool , SetBackgroundColour( const wxColour &colour ),
1224 "Sets the background colour of the window. Returns True if the colour
1225was changed. The background colour is usually painted by the default
1226EVT_ERASE_BACKGROUND event handler function under Windows and
1227automatically under GTK.
1228
1229Note that setting the background colour may not cause an immediate
1230refresh, so you may wish to call ClearBackground or Refresh after
1231calling this function.
1232
1233Use this function with care under GTK+ as the new appearance of the
1234window might not look equally well when used with themes, i.e GTK+'s
1235ability to change its look as the user wishes with run-time loadable
1236modules.", "");
1237
1238 DocDeclStr(
1239 void , SetDefaultBackgroundColour(const wxColour& colour),
1240 "", "");
1241
1242
1243
1244 DocDeclStr(
1245 virtual bool , SetForegroundColour( const wxColour &colour ),
1246 "Sets the foreground colour of the window. Returns True is the colour
1247was changed. The interpretation of foreground colour is dependent on
1248the window class; it may be the text colour or other colour, or it may
1249not be used at all.", "");
1250
1251 DocDeclStr(
1252 void , SetDefaultForegroundColour(const wxColour& colour),
1253 "", "");
1254
1255
1256
1257 DocDeclStr(
1258 wxColour , GetBackgroundColour() const,
1259 "Returns the background colour of the window.", "");
1260
1261 DocDeclStr(
1262 wxColour , GetForegroundColour() const,
1263 "Returns the foreground colour of the window. The interpretation of
1264foreground colour is dependent on the window class; it may be the text
1265colour or other colour, or it may not be used at all.", "");
1266
1267
1268
1269
1270 DocDeclStr(
1271 virtual bool , SetCursor( const wxCursor &cursor ),
1272 "Sets the window's cursor. Notice that the window cursor also sets it
1273for the children of the window implicitly.
1274
1275The cursor may be wx.NullCursor in which case the window cursor will
1276be reset back to default.", "");
1277
1278 DocDeclStr(
1279 wxCursor& , GetCursor(),
1280 "Return the cursor associated with this window.", "");
1281
1282
1283
1284 DocDeclStr(
1285 virtual bool , SetFont( const wxFont &font ),
1286 "Sets the font for this window.", "");
1287
1288 DocDeclStr(
1289 void , SetDefaultFont(const wxFont& font),
1290 "", "");
1291
1292
1293
1294 DocDeclStr(
1295 wxFont& , GetFont(),
1296 "Returns the default font used for this window.", "");
1297
1298
1299
1300 DocDeclStr(
1301 void , SetCaret(wxCaret *caret),
1302 "Sets the caret associated with the window.", "");
1303
1304 DocDeclStr(
1305 wxCaret *, GetCaret() const,
1306 "Returns the caret associated with the window.", "");
1307
1308
1309
1310 DocDeclStr(
1311 virtual int , GetCharHeight() const,
1312 "Get the (average) character size for the current font.", "");
1313
1314 DocDeclStr(
1315 virtual int , GetCharWidth() const,
1316 "Get the (average) character size for the current font.", "");
1317
1318
1319
1320 DocDeclAStr(
1321 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1322 "GetTextExtent(String string) -> (width, height)",
1323 "Get the width and height of the text using the current font.", "");
1324 DocDeclAStrName(
1325 void, GetTextExtent(const wxString& string,
1326 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1327 const wxFont* font = NULL),
1328 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1329 "Get the width, height, decent and leading of the text using the
1330current or specified font.", "",
1331 GetFullTextExtent);
1332
1333
1334
1335 // client <-> screen coords
1336 // ------------------------
1337
1338 %apply int * INOUT { int* x, int* y };
1339
1340 // translate to/from screen/client coordinates
1341 DocDeclAStrName(
1342 void , ClientToScreen( int *x, int *y ) const,
1343 "ClientToScreenXY(int x, int y) -> (x,y)",
1344 "Converts to screen coordinates from coordinates relative to this window.", "",
1345 ClientToScreenXY);
1346
1347 DocDeclAStrName(
1348 void , ScreenToClient( int *x, int *y ) const,
1349 "ScreenToClientXY(int x, int y) -> (x,y)",
1350 "Converts from screen to client window coordinates.", "",
1351 ScreenToClientXY);
1352
1353
1354 DocDeclStr(
1355 wxPoint , ClientToScreen(const wxPoint& pt) const,
1356 "Converts to screen coordinates from coordinates relative to this window.", "");
1357
1358 DocDeclStr(
1359 wxPoint , ScreenToClient(const wxPoint& pt) const,
1360 "Converts from screen to client window coordinates.", "");
1361
1362
1363
1364 DocDeclStrName(
1365 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1366 "Test where the given (in client coords) point lies", "",
1367 HitTestXY);
1368
1369 DocDeclStr(
1370 wxHitTest , HitTest(const wxPoint& pt) const,
1371 "Test where the given (in client coords) point lies", "");
1372
1373
1374
1375
1376 // misc
1377 // ----
1378
1379 %nokwargs GetBorder;
1380 DocDeclStr(
1381 wxBorder , GetBorder(long flags) const,
1382 "Get the window border style from the given flags: this is different
1383from simply doing flags & wxBORDER_MASK because it uses
1384GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1385reasonable.
1386", "");
1387
1388 DocDeclStr(
1389 wxBorder , GetBorder() const,
1390 "Get border for the flags of this window", "");
1391
1392
1393
1394
1395 DocDeclStr(
1396 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1397 "This function sends EVT_UPDATE_UI events to the window. The particular
1398implementation depends on the window; for example a wx.ToolBar will
1399send an update UI event for each toolbar button, and a wx.Frame will
1400send an update UI event for each menubar menu item. You can call this
1401function from your application to ensure that your UI is up-to-date at
1402a particular point in time (as far as your EVT_UPDATE_UI handlers are
1403concerned). This may be necessary if you have called
1404wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
1405limit the overhead that wxWindows incurs by sending update UI events
1406in idle time.",
1407"
1408The flags should be a bitlist of one or more of the following values:
1409
1410 ===================== ==============================
1411 wx.UPDATE_UI_NONE No particular value
1412 wx.UPDATE_UI_RECURSE Call the function for descendants
1413 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1414 ===================== ==============================
1415
1416If you are calling this function from an OnIdle function, make sure
1417you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1418to only update the UI elements that need to be updated in idle
1419time. Some windows update their elements only when necessary, for
1420example when a menu is about to be shown. The following is an example
1421of how to call UpdateWindowUI from an idle function::
1422
1423 def OnIdle(self, evt):
1424 if wx.UpdateUIEvent.CanUpdate(self):
1425 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1426");
1427
1428
1429// TODO: using directors?
1430// // do the window-specific processing after processing the update event
1431// virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1432
1433
1434 DocStr(PopupMenu,
1435 "Pops up the given menu at the specified coordinates, relative to this
1436window, and returns control when the user has dismissed the menu. If a
1437menu item is selected, the corresponding menu event is generated and
1438will be processed as usual.", "");
1439 %name(PopupMenuXY) bool PopupMenu(wxMenu *menu, int x, int y);
1440 bool PopupMenu(wxMenu *menu, const wxPoint& pos);
1441
1442
1443
1444
1445 %extend {
1446 DocStr(GetHandle,
1447 "Returns the platform-specific handle (as a long integer) of the
1448physical window. Currently on wxMac it returns the handle of the
1449toplevel parent of the window.", "");
1450 long GetHandle() {
1451 return wxPyGetWinHandle(self);
1452 }
1453 }
1454
1455
1456
1457#ifdef __WXMSW__
1458 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1459 void OnPaint(wxPaintEvent& event);
1460#endif
1461
1462
1463
1464 // scrollbars
1465 // ----------
1466
1467
1468 DocDeclStr(
1469 bool , HasScrollbar(int orient) const,
1470 "Does the window have the scrollbar for this orientation?", "");
1471
1472
1473 // configure the window scrollbars
1474 DocDeclStr(
1475 virtual void , SetScrollbar( int orientation,
1476 int position,
1477 int thumbSize,
1478 int range,
1479 bool refresh = True ),
1480 "Sets the scrollbar properties of a built-in scrollbar.",
1481 "
1482 :param orientation: Determines the scrollbar whose page size is to
1483 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1484
1485 :param position: The position of the scrollbar in scroll units.
1486
1487 :param thumbSize: The size of the thumb, or visible portion of the
1488 scrollbar, in scroll units.
1489
1490 :param range: The maximum position of the scrollbar.
1491
1492 :param refresh: True to redraw the scrollbar, false otherwise.
1493");
1494
1495 DocDeclStr(
1496 virtual void , SetScrollPos( int orientation, int pos, bool refresh = True ),
1497 "Sets the position of one of the built-in scrollbars.", "");
1498
1499 DocDeclStr(
1500 virtual int , GetScrollPos( int orientation ) const,
1501 "Returns the built-in scrollbar position.", "");
1502
1503 DocDeclStr(
1504 virtual int , GetScrollThumb( int orientation ) const,
1505 "Returns the built-in scrollbar thumb size.", "");
1506
1507 DocDeclStr(
1508 virtual int , GetScrollRange( int orientation ) const,
1509 "Returns the built-in scrollbar range.", "");
1510
1511
1512
1513
1514 DocDeclStr(
1515 virtual void , ScrollWindow( int dx, int dy,
1516 const wxRect* rect = NULL ),
1517 "Physically scrolls the pixels in the window and move child windows
1518accordingly. Use this function to optimise your scrolling
1519implementations, to minimise the area that must be redrawn. Note that
1520it is rarely required to call this function from a user program.",
1521"
1522 :param dx: Amount to scroll horizontally.
1523
1524 :param dy: Amount to scroll vertically.
1525
1526 :param rect: Rectangle to invalidate. If this is None, the whole
1527 window is invalidated. If you pass a rectangle corresponding
1528 to the area of the window exposed by the scroll, your
1529 painting handler can optimize painting by checking for the
1530 invalidated region.");
1531
1532
1533 DocDeclStr(
1534 virtual bool , ScrollLines(int lines),
1535 "If the platform and window class supports it, scrolls the window by
1536the given number of lines down, if lines is positive, or up if lines
1537is negative. Returns True if the window was scrolled, False if it was
1538already on top/bottom and nothing was done.", "");
1539
1540 DocDeclStr(
1541 virtual bool , ScrollPages(int pages),
1542 "If the platform and window class supports it, scrolls the window by
1543the given number of pages down, if pages is positive, or up if pages
1544is negative. Returns True if the window was scrolled, False if it was
1545already on top/bottom and nothing was done.", "");
1546
1547
1548 DocDeclStr(
1549 bool , LineUp(),
1550 "This is just a wrapper for ScrollLines(-1).", "");
1551
1552 DocDeclStr(
1553 bool , LineDown(),
1554 "This is just a wrapper for ScrollLines(1).", "");
1555
1556 DocDeclStr(
1557 bool , PageUp(),
1558 "This is just a wrapper for ScrollPages(-1).", "");
1559
1560 DocDeclStr(
1561 bool , PageDown(),
1562 "This is just a wrapper for ScrollPages(1).", "");
1563
1564
1565
1566
1567 // context-sensitive help
1568 // ----------------------
1569
1570 DocDeclStr(
1571 void , SetHelpText(const wxString& text),
1572 "Sets the help text to be used as context-sensitive help for this
1573window. Note that the text is actually stored by the current
1574wxHelpProvider implementation, and not in the window object itself.", "");
1575
1576
1577 DocDeclStr(
1578 void , SetHelpTextForId(const wxString& text),
1579 "Associate this help text with all windows with the same id as this
1580one.", "");
1581
1582
1583 DocDeclStr(
1584 wxString , GetHelpText() const,
1585 "Gets the help text to be used as context-sensitive help for this
1586window. Note that the text is actually stored by the current
1587wxHelpProvider implementation, and not in the window object itself.", "");
1588
1589
1590
1591#ifndef __WXX11__
1592 // tooltips
1593 // --------
1594
1595 DocStr(SetToolTip,
1596 "Attach a tooltip to the window.", "");
1597 %name(SetToolTipString) void SetToolTip( const wxString &tip );
1598 void SetToolTip( wxToolTip *tip );
1599
1600 DocDeclStr(
1601 wxToolTip* , GetToolTip() const,
1602 "get the associated tooltip or None if none", "");
1603
1604 // LINK ERROR --> wxString GetToolTipText() const;
1605#endif
1606
1607
1608
1609#ifndef __WXX11__
1610 // drag and drop
1611 // -------------
1612
1613 // set/retrieve the drop target associated with this window (may be
1614 // NULL; it's owned by the window and will be deleted by it)
1615 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1616
1617 DocDeclStr(
1618 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1619 "Associates a drop target with this window. If the window already has
1620a drop target, it is deleted.", "");
1621
1622 %clear wxPyDropTarget *dropTarget;
1623
1624
1625 DocDeclStr(
1626 virtual wxPyDropTarget *, GetDropTarget() const,
1627 "Returns the associated drop target, which may be None.", "");
1628
1629
1630#ifdef __WXMSW__ // TODO: should I drop-kick this?
1631 DocDeclStr(
1632 void , DragAcceptFiles(bool accept),
1633 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1634Only available on Windows.", "");
1635#endif
1636#endif
1637
1638
1639 // constraints and sizers
1640 // ----------------------
1641
1642 // set the constraints for this window or retrieve them (may be NULL)
1643 DocDeclStr(
1644 void , SetConstraints( wxLayoutConstraints *constraints ),
1645 "Sets the window to have the given layout constraints. If an existing
1646layout constraints object is already owned by the window, it will be
1647deleted. Pass None to disassociate and delete the window's current
1648constraints.
1649
1650You must call SetAutoLayout to tell a window to use the constraints
1651automatically in its default EVT_SIZE handler; otherwise, you must
1652handle EVT_SIZE yourself and call Layout() explicitly. When setting
1653both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1654effect.", "");
1655
1656 DocDeclStr(
1657 wxLayoutConstraints *, GetConstraints() const,
1658 "Returns a pointer to the window's layout constraints, or None if there
1659are none.", "");
1660
1661
1662 DocDeclStr(
1663 void , SetAutoLayout( bool autoLayout ),
1664 "Determines whether the Layout function will be called automatically
1665when the window is resized. It is called implicitly by SetSizer but
1666if you use SetConstraints you should call it manually or otherwise the
1667window layout won't be correctly updated when its size changes.", "");
1668
1669 DocDeclStr(
1670 bool , GetAutoLayout() const,
1671 "Returns the current autoLayout setting", "");
1672
1673
1674 DocDeclStr(
1675 virtual bool , Layout(),
1676 "Invokes the constraint-based layout algorithm or the sizer-based
1677algorithm for this window. See SetAutoLayout: when auto layout is on,
1678this function gets called automatically by the default EVT_SIZE
1679handler when the window is resized.", "");
1680
1681
1682 DocDeclStr(
1683 void , SetSizer(wxSizer *sizer, bool deleteOld = True ),
1684 "Sets the window to have the given layout sizer. The window will then
1685own the object, and will take care of its deletion. If an existing
1686layout sizer object is already owned by the window, it will be deleted
1687if the deleteOld parameter is true. Note that this function will also
1688call SetAutoLayout implicitly with a True parameter if the sizer is
1689non-NoneL and False otherwise.", "");
1690
1691 DocDeclStr(
1692 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = True ),
1693 "The same as SetSizer, except it also sets the size hints for the
1694window based on the sizer's minimum size.", "");
1695
1696
1697 DocDeclStr(
1698 wxSizer *, GetSizer() const,
1699 "Return the sizer associated with the window by a previous call to
1700SetSizer or None if there isn't one.", "");
1701
1702
1703 // Track if this window is a member of a sizer
1704 DocDeclStr(
1705 void , SetContainingSizer(wxSizer* sizer),
1706 "This normally does not need to be called by application code. It is
1707called internally when a window is added to a sizer, and is used so
1708the window can remove itself from the sizer when it is destroyed.", "");
1709
1710 DocDeclStr(
1711 wxSizer *, GetContainingSizer() const,
1712 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1713
1714
1715
1716
1717 // accessibility
1718 // ----------------------
1719#if wxUSE_ACCESSIBILITY
1720 // Override to create a specific accessible object.
1721 virtual wxAccessible* CreateAccessible();
1722
1723 // Sets the accessible object.
1724 void SetAccessible(wxAccessible* accessible) ;
1725
1726 // Returns the accessible object.
1727 wxAccessible* GetAccessible() { return m_accessible; };
1728
1729 // Returns the accessible object, creating if necessary.
1730 wxAccessible* GetOrCreateAccessible() ;
1731#endif
1732
1733
1734
1735
1736 DocDeclStr(
1737 virtual void , InheritAttributes(),
1738 "This function is (or should be, in case of custom controls) called
1739during window creation to intelligently set up the window visual
1740attributes, that is the font and the foreground and background
1741colours.
1742
1743By 'intelligently' the following is meant: by default, all windows use
1744their own default attributes. However if some of the parent's
1745attributes are explicitly changed (that is, using SetFont and not
1746SetDefaultFont) and if the corresponding attribute hadn't been
1747explicitly set for this window itself, then this window takes the same
1748value as used by the parent. In addition, if the window overrides
1749ShouldInheritColours to return false, the colours will not be changed
1750no matter what and only the font might.
1751
1752This rather complicated logic is necessary in order to accomodate the
1753different usage scenarius. The most common one is when all default
1754attributes are used and in this case, nothing should be inherited as
1755in modern GUIs different controls use different fonts (and colours)
1756than their siblings so they can't inherit the same value from the
1757parent. However it was also deemed desirable to allow to simply change
1758the attributes of all children at once by just changing the font or
1759colour of their common parent, hence in this case we do inherit the
1760parents attributes.
1761", "");
1762
1763
1764// TODO: Virtualize this with directors
1765 DocDeclStr(
1766 virtual bool , ShouldInheritColours() const,
1767 "Return true from here to allow the colours of this window to be
1768changed by InheritAttributes, returning false forbids inheriting them
1769from the parent window.
1770
1771The base class version returns false, but this method is overridden in
1772wxControl where it returns true.", "");
1773
1774
1775
1776 %pythoncode {
1777 def PostCreate(self, pre):
1778 """
1779 Phase 3 of the 2-phase create <wink!>
1780 Call this method after precreating the window with the 2-phase create method.
1781 """
1782 self.this = pre.this
1783 self.thisown = pre.thisown
1784 pre.thisown = 0
1785 if hasattr(self, '_setOORInfo'):
1786 self._setOORInfo(self)
1787 if hasattr(self, '_setCallbackInfo'):
1788 self._setCallbackInfo(self, self.__class__)
1789 }
1790};
1791
1792
1793
1794
1795
1796
1797
1798
1799%pythoncode {
1800def DLG_PNT(win, point_or_x, y=None):
1801 """
1802 Convenience function for converting a Point or (x,y) in
1803 dialog units to pixel units.
1804 """
1805 if y is None:
1806 return win.ConvertDialogPointToPixels(point_or_x)
1807 else:
1808 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1809
1810def DLG_SZE(win, size_width, height=None):
1811 """
1812 Convenience function for converting a Size or (w,h) in
1813 dialog units to pixel units.
1814 """
1815 if height is None:
1816 return win.ConvertDialogSizeToPixels(size_width)
1817 else:
1818 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1819}
1820
1821
1822
1823
1824// Unfortunatly the names of these new static methods clash with the
1825// names wxPython has been using forever for the overloaded
1826// wxWindow::FindWindow, so instead of swigging them as statics create
1827// standalone functions for them.
1828
1829
1830DocStr(wxFindWindowById,
1831"Find the first window in the application with the given id. If parent
1832is None, the search will start from all top-level frames and dialog
1833boxes; if non-None, the search will be limited to the given window
1834hierarchy. The search is recursive in both cases.", "");
1835
1836DocStr(wxFindWindowByName,
1837"Find a window by its name (as given in a window constructor or Create
1838function call). If parent is None, the search will start from all
1839top-level frames and dialog boxes; if non-None, the search will be
1840limited to the given window hierarchy. The search is recursive in both
1841cases.
1842
1843If no window with such name is found, wx.FindWindowByLabel is called.", "");
1844
1845DocStr(wxFindWindowByLabel,
1846"Find a window by its label. Depending on the type of window, the label
1847may be a window title or panel item label. If parent is None, the
1848search will start from all top-level frames and dialog boxes; if
1849non-None, the search will be limited to the given window
1850hierarchy. The search is recursive in both cases.", "");
1851
1852
1853%inline %{
1854wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
1855 return wxWindow::FindWindowById(id, parent);
1856}
1857
1858wxWindow* wxFindWindowByName( const wxString& name,
1859 const wxWindow *parent = NULL ) {
1860 return wxWindow::FindWindowByName(name, parent);
1861}
1862
1863wxWindow* wxFindWindowByLabel( const wxString& label,
1864 const wxWindow *parent = NULL ) {
1865 return wxWindow::FindWindowByLabel(label, parent);
1866}
1867%}
1868
1869
1870
1871%{
1872#ifdef __WXMSW__
1873#include <wx/msw/private.h> // to get wxGetWindowId
1874#endif
1875%}
1876
1877%inline %{
1878 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
1879#ifdef __WXMSW__
1880 WXHWND hWnd = (WXHWND)_hWnd;
1881 long id = wxGetWindowId(hWnd);
1882 wxWindow* win = new wxWindow;
1883 parent->AddChild(win);
1884 win->SetEventHandler(win);
1885 win->SetHWND(hWnd);
1886 win->SetId(id);
1887 win->SubclassWin(hWnd);
1888 win->AdoptAttributesFromHWND();
1889 win->SetupColours();
1890 return win;
1891#else
1892 wxPyRaiseNotImplemented();
1893 return NULL;
1894#endif
1895 }
1896%}
1897
1898//---------------------------------------------------------------------------
1899//---------------------------------------------------------------------------
1900