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1\section{\class{wxThread}}\label{wxthread}
2
3A thread is basically a path of execution through a program. Threads are also
4sometimes called {\it light-weight processes}, but the fundamental difference
5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
8easier to shoot oneself in the foot, so careful use of synchronization objects
9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
12ones, just as in POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinbale threads
14can return a return code - it is returned by Wait() function. The detached
15threads (default) can not be waited for.
16
17You shouldn't hurry to create all the threads joinable, however, because this
18has a disadvantage as well: you {\bf must} Wait() for a joinable thread of the
19system resources used by it will never be freed and you also must delete the
20corresponding wxThread object yourself, while detached threads are of the
21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
25heap because the thread will call {\tt delete this;} upon termination. The
26joinable threads may be created on stack (don't create global thread objects
27because they allocate memory in their constructor which is a badthing to do),
28although usually they will be created on the heap as well.
29
30\wxheading{Derived from}
31
32None.
33
34\wxheading{Include files}
35
36<wx/thread.h>
37
38\wxheading{See also}
39
40\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
41
42\latexignore{\rtfignore{\wxheading{Members}}}
43
44\membersection{wxThread::wxThread}\label{wxthreadctor}
45
46\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
47
48Constructor creates a new detached (default) or joinable C++ thread object. It
49does not create (or starts execution of) the real thread - for this you should
50use \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
51
52The possible values for {\it kind} parameters are:
53\twocolwidtha{7cm}
54\begin{twocollist}\itemsep=0pt
55\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
56\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
57\end{twocollist}
58
59\membersection{wxThread::\destruct{wxThread}}
60
61\func{}{\destruct{wxThread}}{\void}
62
63Destructor frees the ressources associated with the thread. Notice that you
64should never delete a detached thread - you may only call
65\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
66destructs) itself. Because the detached threads delete themselves, they can
67only be allocated on the heap.
68
69The joinable threads, however, may and should be deleted explicitly and
70\helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
71will not delete the C++ thread object. It is also safe to allocate them on
72stack.
73
74\membersection{wxThread::Create}\label{wxthreadcreate}
75
76\func{wxThreadError}{Create}{\void}
77
78Creates a new thread. The thread object is created in the suspended state, you
79should call \helpref{Run}{wxthreadrun} to start running it.
80
81\wxheading{Return value}
82
83One of:
84
85\twocolwidtha{7cm}
86\begin{twocollist}\itemsep=0pt
87\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
88\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
89\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
90\end{twocollist}
91
92\membersection{wxThread::Delete}\label{wxthreaddelete}
93
94\func{void}{Delete}{\void}
95
96Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
97thread. It asks the thread to terminate and, if the thread code is well
98written, the thread will terminate after the next call to
99\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quiet soon.
100
101However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
102often enough (or at all), the function will not return immediately, but wait
103until the thread terminates. As it may take a long time, the message processing
104is not stopped during this function execution, so the message handlers may be
105called from inside it!
106
107Delete() may be called for thread in any state: running, paused or even not yet
108created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
109\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
110occupied by the thread object (it will be done in the destructor for joinable
111threads).
112
113Delete() may be called for thread in any state: running, paused or even not yet created. Moreover,
114it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
115the memory occupied by the thread object. However, you should not call Delete()
116on a detached thread which already terminated - doing so will probably result
117in a crash because the thread object doesn't exist any more.
118
119For detached threads Delete() will also delete the C++ thread object, but it
120will not do this for joinable ones.
121
122This function can only be called from another thread context.
123
124\membersection{wxThread::Entry}\label{wxthreadentry}
125
126\func{virtual ExitCode}{Entry}{\void}
127
128This is the entry point of the thread. This function is pure virtual and must
129be implemented by any derived class. The thread execution will start here.
130
131The returned value is the thread exit code which is only useful for the
132joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
133
134This function is called by wxWindows itself and should never be called
135directly.
136
137\membersection{wxThread::Exit}\label{wxthreadexit}
138
139\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
140
141This is a protected function of wxThread class and thus can be called only
142from a derived class. It also can be called only in the context of this
143thread, i.e. a thread can only exit from itself, not from another thread.
144
145This function will terminate the OS thread (i.e. stop the associated path of
146execution) and also delete the associated C++ object for detached threads.
147\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
148
149\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
150
151\func{static int}{GetCPUCount}{\void}
152
153Returns the number of system CPUs or -1 if the value is unknown.
154
155\wxheading{See also}
156
157\helpref{SetConcurrency}{wxthreadsetconcurrency}
158
159\membersection{wxThread::GetId}\label{wxthreadgetid}
160
161\constfunc{unsigned long}{GetId}{\void}
162
163Gets the thread identifier: this is a platform dependent number which uniquely identifies the
164thread throughout the system during its existence (i.e. the thread identifiers may be reused).
165
166\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
167
168\constfunc{int}{GetPriority}{\void}
169
170Gets the priority of the thread, between zero and 100.
171
172The following priorities are defined:
173
174\twocolwidtha{7cm}
175\begin{twocollist}\itemsep=0pt
176\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
177\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
178\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
179\end{twocollist}
180
181\membersection{wxThread::IsAlive}\label{wxthreadisalive}
182
183\constfunc{bool}{IsAlive}{\void}
184
185Returns TRUE if the thread is alive (i.e. started and not terminating).
186
187\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
188
189\constfunc{bool}{IsDetached}{\void}
190
191Returns TRUE if the thread is of detached kind, FALSE if it is a joinable one.
192
193\membersection{wxThread::IsMain}\label{wxthreadismain}
194
195\func{static bool}{IsMain}{\void}
196
197Returns TRUE if the calling thread is the main application thread.
198
199\membersection{wxThread::IsPaused}\label{wxthreadispaused}
200
201\constfunc{bool}{IsPaused}{\void}
202
203Returns TRUE if the thread is paused.
204
205\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
206
207\constfunc{bool}{IsRunning}{\void}
208
209Returns TRUE if the thread is running.
210
211\membersection{wxThread::Kill}\label{wxthreadkill}
212
213\func{wxThreadError}{Kill}{\void}
214
215Immediately terminates the target thread. {\bf This function is dangerous and should
216be used with extreme care (and not used at all whenever possible)!} The resources
217allocated to the thread will not be freed and the state of the C runtime library
218may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
219
220For detached threads Kill() will also delete the associated C++ object,
221however this will not happen for joinable threads and this means that you will
222still have to delete the wxThread object yourself to avoid memory leaks.
223In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
224called, so no thread-specific cleanup will be performed.
225
226This function can only be called from another thread context, i.e. a thread
227can not kill itself.
228
229It is also an error to call this function for a thread which is not running or
230paused (in the latter case, the thread will be resumed first) - if you do it,
231{\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
232
233\membersection{wxThread::OnExit}\label{wxthreadonexit}
234
235\func{void}{OnExit}{\void}
236
237Called when the thread exits. This function is called in the context of the
238thread associated with the wxThread object, not in the context of the main
239thread. This function will not be called if the thread was
240\helpref{killed}{wxthreadkill}.
241
242This function should never be called directly.
243
244\membersection{wxThread::Pause}\label{wxthreadpause}
245
246\func{wxThreadError}{Pause}{\void}
247
248Suspends the thread. Under some implementations (Win32), the thread is
249suspended immediately, under others it will only be suspended when it calls
250\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
251thread doesn't call it at all, it won't be suspended).
252
253This function can only be called from another thread context.
254
255\membersection{wxThread::Run}\label{wxthreadrun}
256
257\func{wxThreadError}{Run}{\void}
258
259Starts the thread execution. Should be called after
260\helpref{Create}{wxthreadcreate}.
261
262This function can only be called from another thread context.
263
264\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
265
266\func{void}{SetPriority}{\param{int}{ priority}}
267
268Sets the priority of the thread, between zero and 100. This must be set before the thread is created.
269
270The following priorities are already defined:
271
272\twocolwidtha{7cm}
273\begin{twocollist}\itemsep=0pt
274\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
275\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
276\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
277\end{twocollist}
278
279\membersection{wxThread::Sleep}\label{wxthreadsleep}
280
281\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
282
283Pauses the thread execution for the given amount of time.
284
285This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
286(i.e. all except the main one) threads.
287
288\membersection{wxThread::Resume}\label{wxthreadresume}
289
290\func{wxThreadError}{Resume}{\void}
291
292Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
293
294This function can only be called from another thread context.
295
296\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
297
298\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
299
300Sets the thread concurrency level for this process. This is, roughly, the
301number of threads that the system tries to schedule to run in parallel.
302The value of $0$ for {\it level} may be used to set the default one.
303
304Returns TRUE on success or FALSE otherwise (for example, if this function is
305not implemented for this platform (currently everything except Solaris)).
306
307\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
308
309\func{bool}{TestDestroy}{\void}
310
311This function should be periodically called by the thread to ensure that calls
312to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
313work. If it returns TRUE, the thread should exit as soon as possible.
314
315\membersection{wxThread::This}\label{wxthreadthis}
316
317\func{static wxThread *}{This}{\void}
318
319Return the thread object for the calling thread. NULL is returned if the calling thread
320is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
321whether the thread is really the main one because NULL may also be returned for the thread
322not created with wxThread class. Generally speaking, the return value for such thread
323is undefined.
324
325\membersection{wxThread::Yield}\label{wxthreadyield}
326
327\func{void}{Yield}{\void}
328
329Give the rest of the thread time slice to the system allowing the other threads to run.
330See also \helpref{Sleep()}{wxthreadsleep}.
331
332\membersection{wxThread::Wait}\label{wxthreadwait}
333
334\constfunc{ExitCode}{Wait}{\void}
335
336Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
337
338You can only Wait() for joinable (not detached) threads.
339
340This function can only be called from another thread context.
341