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1 | \section{\class{wxBrush}}\label{wxbrush} | |
2 | ||
3 | A brush is a drawing tool for filling in areas. It is used for painting | |
4 | the background of rectangles, ellipses, etc. It has a colour and a | |
5 | style. | |
6 | ||
7 | \wxheading{Derived from} | |
8 | ||
9 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
10 | \helpref{wxObject}{wxobject} | |
11 | ||
12 | \wxheading{Include files} | |
13 | ||
14 | <wx/brush.h> | |
15 | ||
16 | \wxheading{Predefined objects} | |
17 | ||
18 | Objects: | |
19 | ||
20 | {\bf wxNullBrush} | |
21 | ||
22 | Pointers: | |
23 | ||
24 | {\bf wxBLUE\_BRUSH\\ | |
25 | wxGREEN\_BRUSH\\ | |
26 | wxWHITE\_BRUSH\\ | |
27 | wxBLACK\_BRUSH\\ | |
28 | wxGREY\_BRUSH\\ | |
29 | wxMEDIUM\_GREY\_BRUSH\\ | |
30 | wxLIGHT\_GREY\_BRUSH\\ | |
31 | wxTRANSPARENT\_BRUSH\\ | |
32 | wxCYAN\_BRUSH\\ | |
33 | wxRED\_BRUSH} | |
34 | ||
35 | \wxheading{Remarks} | |
36 | ||
37 | On a monochrome display, wxWindows shows | |
38 | all brushes as white unless the colour is really black. | |
39 | ||
40 | Do not initialize objects on the stack before the program commences, | |
41 | since other required structures may not have been set up yet. Instead, | |
42 | define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or | |
43 | when required. | |
44 | ||
45 | An application may wish to create brushes with different | |
46 | characteristics dynamically, and there is the consequent danger that a | |
47 | large number of duplicate brushes will be created. Therefore an | |
48 | application may wish to get a pointer to a brush by using the global | |
49 | list of brushes {\bf wxTheBrushList}, and calling the member function | |
50 | \rtfsp{\bf FindOrCreateBrush}. | |
51 | ||
52 | wxBrush uses a reference counting system, so assignments between brushes are very | |
53 | cheap. You can therefore use actual wxBrush objects instead of pointers without | |
54 | efficiency problems. Once one wxBrush object changes its data it will create its | |
55 | own brush data internally so that other brushes, which previously shared the | |
56 | data using the reference counting, are not affected. | |
57 | ||
58 | %TODO: an overview for wxBrush. | |
59 | \wxheading{See also} | |
60 | ||
61 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush} | |
62 | ||
63 | \latexignore{\rtfignore{\wxheading{Members}}} | |
64 | ||
65 | \membersection{wxBrush::wxBrush} | |
66 | ||
67 | \func{}{wxBrush}{\void} | |
68 | ||
69 | Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will | |
70 | return FALSE. | |
71 | ||
72 | \func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style}} | |
73 | ||
74 | Constructs a brush from a colour object and style. | |
75 | ||
76 | \func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}} | |
77 | ||
78 | Constructs a brush from a colour name and style. | |
79 | ||
80 | \func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}} | |
81 | ||
82 | Constructs a stippled brush using a bitmap. | |
83 | ||
84 | \func{}{wxBrush}{\param{const wxBrush\&}{ brush}} | |
85 | ||
86 | Copy constructor. This uses reference counting so is a cheap operation. | |
87 | ||
88 | \wxheading{Parameters} | |
89 | ||
90 | \docparam{colour}{Colour object.} | |
91 | ||
92 | \docparam{colourName}{Colour name. The name will be looked up in the colour database.} | |
93 | ||
94 | \docparam{style}{One of: | |
95 | ||
96 | \begin{twocollist}\itemsep=0pt | |
97 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
98 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
99 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
100 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
101 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
102 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
103 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
104 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
105 | \end{twocollist}} | |
106 | ||
107 | \docparam{brush}{Pointer or reference to a brush to copy.} | |
108 | ||
109 | \docparam{stippleBitmap}{A bitmap to use for stippling.} | |
110 | ||
111 | \wxheading{Remarks} | |
112 | ||
113 | If a stipple brush is created, the brush style will be set to wxSTIPPLE. | |
114 | ||
115 | \wxheading{See also} | |
116 | ||
117 | \helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase} | |
118 | ||
119 | \membersection{wxBrush::\destruct{wxBrush}} | |
120 | ||
121 | \func{void}{\destruct{wxBrush}}{\void} | |
122 | ||
123 | Destructor. | |
124 | ||
125 | \wxheading{Remarks} | |
126 | ||
127 | The destructor may not delete the underlying brush object of the native windowing | |
128 | system, since wxBrush uses a reference counting system for efficiency. | |
129 | ||
130 | Although all remaining brushes are deleted when the application exits, | |
131 | the application should try to clean up all brushes itself. This is because | |
132 | wxWindows cannot know if a pointer to the brush object is stored in an | |
133 | application data structure, and there is a risk of double deletion. | |
134 | ||
135 | \membersection{wxBrush::GetColour}\label{wxbrushgetcolour} | |
136 | ||
137 | \constfunc{wxColour\&}{GetColour}{\void} | |
138 | ||
139 | Returns a reference to the brush colour. | |
140 | ||
141 | \wxheading{See also} | |
142 | ||
143 | \helpref{wxBrush::SetColour}{wxbrushsetcolour} | |
144 | ||
145 | \membersection{wxBrush::GetStipple}\label{wxbrushgetstipple} | |
146 | ||
147 | \constfunc{wxBitmap *}{GetStipple}{\void} | |
148 | ||
149 | Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style, | |
150 | this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns FALSE). | |
151 | ||
152 | \wxheading{See also} | |
153 | ||
154 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
155 | ||
156 | \membersection{wxBrush::GetStyle}\label{wxbrushgetstyle} | |
157 | ||
158 | \constfunc{int}{GetStyle}{\void} | |
159 | ||
160 | Returns the brush style, one of: | |
161 | ||
162 | \begin{twocollist}\itemsep=0pt | |
163 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
164 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
165 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
166 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
167 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
168 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
169 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
170 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
171 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
172 | \twocolitem{{\bf wxSTIPPLE_MASK_OPAQUE}}{Stippled using a bitmap's mask.} | |
173 | \end{twocollist} | |
174 | ||
175 | \wxheading{See also} | |
176 | ||
177 | \helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp | |
178 | \helpref{wxBrush::SetStipple}{wxbrushsetstipple} | |
179 | ||
180 | \membersection{wxBrush::Ok}\label{wxbrushok} | |
181 | ||
182 | \constfunc{bool}{Ok}{\void} | |
183 | ||
184 | Returns TRUE if the brush is initialised. It will return FALSE if the default | |
185 | constructor has been used (for example, the brush is a member of a class, or | |
186 | NULL has been assigned to it). | |
187 | ||
188 | \membersection{wxBrush::SetColour}\label{wxbrushsetcolour} | |
189 | ||
190 | \func{void}{SetColour}{\param{wxColour\& }{colour}} | |
191 | ||
192 | Sets the brush colour using a reference to a colour object. | |
193 | ||
194 | \func{void}{SetColour}{\param{const wxString\& }{colourName}} | |
195 | ||
196 | Sets the brush colour using a colour name from the colour database. | |
197 | ||
198 | \func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}} | |
199 | ||
200 | Sets the brush colour using red, green and blue values. | |
201 | ||
202 | \wxheading{See also} | |
203 | ||
204 | \helpref{wxBrush::GetColour}{wxbrushgetcolour} | |
205 | ||
206 | \membersection{wxBrush::SetStipple}\label{wxbrushsetstipple} | |
207 | ||
208 | \func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}} | |
209 | ||
210 | Sets the stipple bitmap. | |
211 | ||
212 | \wxheading{Parameters} | |
213 | ||
214 | \docparam{bitmap}{The bitmap to use for stippling.} | |
215 | ||
216 | \wxheading{Remarks} | |
217 | ||
218 | The style will be set to wxSTIPPLE, unless the bitmap has a mask associated | |
219 | to it, in which case the style will be set to wxSTIPPLE_MASK_OPAQUE. | |
220 | ||
221 | If the wxSTIPPLE variant is used, the bitmap will be used to fill out the | |
222 | area to be drawn. If the wxSTIPPLE_MASK_OPAQUE is used, the current | |
223 | text foreground and text background determine what colours are used for | |
224 | displaying and the bits in the mask (which is a mono-bitmap actually) | |
225 | determine where to draw what. | |
226 | ||
227 | Note that under Windows 95, only 8x8 pixel large stipple bitmaps are | |
228 | supported, Windows 98 and NT as well as GTK support arbitrary bitmaps. | |
229 | ||
230 | \wxheading{See also} | |
231 | ||
232 | \helpref{wxBitmap}{wxbitmap} | |
233 | ||
234 | \membersection{wxBrush::SetStyle}\label{wxbrushsetstyle} | |
235 | ||
236 | \func{void}{SetStyle}{\param{int}{ style}} | |
237 | ||
238 | Sets the brush style. | |
239 | ||
240 | \docparam{style}{One of: | |
241 | ||
242 | \begin{twocollist}\itemsep=0pt | |
243 | \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).} | |
244 | \twocolitem{{\bf wxSOLID}}{Solid.} | |
245 | \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.} | |
246 | \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.} | |
247 | \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.} | |
248 | \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.} | |
249 | \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.} | |
250 | \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.} | |
251 | \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.} | |
252 | \twocolitem{{\bf wxSTIPPLE_MASK_OPAQUE}}{Stippled using a bitmap's mask.} | |
253 | \end{twocollist}} | |
254 | ||
255 | \wxheading{See also} | |
256 | ||
257 | \helpref{wxBrush::GetStyle}{wxbrushgetstyle} | |
258 | ||
259 | \membersection{wxBrush::operator $=$}\label{wxbrushassignment} | |
260 | ||
261 | \func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}} | |
262 | ||
263 | Assignment operator, using reference counting. Returns a reference | |
264 | to `this'. | |
265 | ||
266 | \membersection{wxBrush::operator $==$}\label{wxbrushequals} | |
267 | ||
268 | \func{bool}{operator $==$}{\param{const wxBrush\& }{brush}} | |
269 | ||
270 | Equality operator. Two brushes are equal if they contain pointers | |
271 | to the same underlying brush data. It does not compare each attribute, | |
272 | so two independently-created brushes using the same parameters will | |
273 | fail the test. | |
274 | ||
275 | \membersection{wxBrush::operator $!=$}\label{wxbrushnotequals} | |
276 | ||
277 | \func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}} | |
278 | ||
279 | Inequality operator. Two brushes are not equal if they contain pointers | |
280 | to different underlying brush data. It does not compare each attribute. | |
281 | ||
282 | \section{\class{wxBrushList}}\label{wxbrushlist} | |
283 | ||
284 | A brush list is a list containing all brushes which have been created. | |
285 | ||
286 | \wxheading{Derived from} | |
287 | ||
288 | \helpref{wxList}{wxlist}\\ | |
289 | \helpref{wxObject}{wxobject} | |
290 | ||
291 | \wxheading{Include files} | |
292 | ||
293 | <wx/gdicmn.h> | |
294 | ||
295 | \wxheading{Remarks} | |
296 | ||
297 | There is only one instance of this class: {\bf wxTheBrushList}. Use | |
298 | this object to search for a previously created brush of the desired | |
299 | type and create it if not already found. In some windowing systems, | |
300 | the brush may be a scarce resource, so it can pay to reuse old | |
301 | resources if possible. When an application finishes, all brushes will | |
302 | be deleted and their resources freed, eliminating the possibility of | |
303 | `memory leaks'. However, it is best not to rely on this automatic | |
304 | cleanup because it can lead to double deletion in some circumstances. | |
305 | ||
306 | There are two mechanisms in recent versions of wxWindows which make the | |
307 | brush list less useful than it once was. Under Windows, scarce resources | |
308 | are cleaned up internally if they are not being used. Also, a referencing | |
309 | counting mechanism applied to all GDI objects means that some sharing | |
310 | of underlying resources is possible. You don't have to keep track of pointers, | |
311 | working out when it is safe delete a brush, because the referencing counting does | |
312 | it for you. For example, you can set a brush in a device context, and then | |
313 | immediately delete the brush you passed, because the brush is `copied'. | |
314 | ||
315 | So you may find it easier to ignore the brush list, and instead create | |
316 | and copy brushes as you see fit. If your Windows resource meter suggests | |
317 | your application is using too many resources, you can resort to using | |
318 | GDI lists to share objects explicitly. | |
319 | ||
320 | The only compelling use for the brush list is for wxWindows to keep | |
321 | track of brushes in order to clean them up on exit. It is also kept for | |
322 | backward compatibility with earlier versions of wxWindows. | |
323 | ||
324 | \wxheading{See also} | |
325 | ||
326 | \helpref{wxBrush}{wxbrush} | |
327 | ||
328 | \latexignore{\rtfignore{\wxheading{Members}}} | |
329 | ||
330 | \membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr} | |
331 | ||
332 | \func{void}{wxBrushList}{\void} | |
333 | ||
334 | Constructor. The application should not construct its own brush list: | |
335 | use the object pointer {\bf wxTheBrushList}. | |
336 | ||
337 | \membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush} | |
338 | ||
339 | \func{void}{AddBrush}{\param{wxBrush *}{brush}} | |
340 | ||
341 | Used internally by wxWindows to add a brush to the list. | |
342 | ||
343 | \membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush} | |
344 | ||
345 | \func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style}} | |
346 | ||
347 | Finds a brush with the specified attributes and returns it, else creates a new brush, adds it | |
348 | to the brush list, and returns it. | |
349 | ||
350 | \func{wxBrush *}{FindOrCreateBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}} | |
351 | ||
352 | Finds a brush with the specified attributes and returns it, else creates a new brush, adds it | |
353 | to the brush list, and returns it. | |
354 | ||
355 | Finds a brush of the given specification, or creates one and adds it to the list. | |
356 | ||
357 | \wxheading{Parameters} | |
358 | ||
359 | \docparam{colour}{Colour object.} | |
360 | ||
361 | \docparam{colourName}{Colour name, which should be in the colour database.} | |
362 | ||
363 | \docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.} | |
364 | ||
365 | \membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush} | |
366 | ||
367 | \func{void}{RemoveBrush}{\param{wxBrush *}{brush}} | |
368 | ||
369 | Used by wxWindows to remove a brush from the list. | |
370 | ||
371 |