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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/dcbufcmn.cpp | |
3 | // Purpose: Buffered DC implementation | |
4 | // Author: Ron Lee, Jaakko Salli | |
5 | // Modified by: | |
6 | // Created: Sep-20-2006 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) wxWidgets team | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #endif | |
29 | ||
30 | #include "wx/dcbuffer.h" | |
31 | ||
32 | ||
33 | // ============================================================================ | |
34 | // implementation | |
35 | // ============================================================================ | |
36 | ||
37 | // ============================================================================ | |
38 | // wxSharedDCBufferManager | |
39 | // Helper class to free shared buffer when the app exists. | |
40 | // ============================================================================ | |
41 | ||
42 | class wxSharedDCBufferManager | |
43 | { | |
44 | friend class wxBufferedDC; | |
45 | public: | |
46 | ||
47 | wxSharedDCBufferManager() { } | |
48 | ~wxSharedDCBufferManager() { } | |
49 | ||
50 | wxBitmap* GetBuffer(int w, int h) | |
51 | { | |
52 | if ( !m_buffer.IsOk() || | |
53 | w > m_buffer.GetWidth() || | |
54 | h > m_buffer.GetHeight() ) | |
55 | { | |
56 | // Create slightly larger bitmap so we don't need to | |
57 | // be reallocating constantly when the user enlarges | |
58 | // the frame for the first time. | |
59 | m_buffer = wxBitmap(w, h); | |
60 | } | |
61 | ||
62 | return &m_buffer; | |
63 | } | |
64 | ||
65 | private: | |
66 | wxBitmap m_buffer; | |
67 | }; | |
68 | ||
69 | static wxSharedDCBufferManager gs_sharedDCBufferManager; | |
70 | ||
71 | ||
72 | // ============================================================================ | |
73 | // wxBufferedDC | |
74 | // ============================================================================ | |
75 | ||
76 | void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h) | |
77 | { | |
78 | if ( !m_buffer ) | |
79 | { | |
80 | if ( w == -1 || h == -1 ) | |
81 | m_dc->GetSize(&w, &h); | |
82 | ||
83 | m_buffer = gs_sharedDCBufferManager.GetBuffer(w, h); | |
84 | } | |
85 | ||
86 | SelectObject(*m_buffer); | |
87 | } | |
88 |