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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: thread.cpp | |
3 | // Purpose: wxThread Implementation | |
4 | // Author: Original from Wolfram Gloger/Guilhem Lavaux/Vadim Zeitlin | |
5 | // Modified by: Stefan Csomor | |
6 | // Created: 04/22/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998), | |
9 | // Vadim Zeitlin (1999) , Stefan Csomor (2000) | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifdef __GNUG__ | |
14 | #pragma implementation "thread.h" | |
15 | #endif | |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // headers | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | // For compilers that support precompilation, includes "wx.h". | |
22 | #include "wx/wxprec.h" | |
23 | ||
24 | #if defined(__BORLANDC__) | |
25 | #pragma hdrstop | |
26 | #endif | |
27 | ||
28 | #ifndef WX_PRECOMP | |
29 | #include "wx/wx.h" | |
30 | #endif | |
31 | ||
32 | #if wxUSE_THREADS | |
33 | ||
34 | #include "wx/module.h" | |
35 | #include "wx/thread.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // constants | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | // the possible states of the thread ("=>" shows all possible transitions from | |
42 | // this state) | |
43 | enum wxThreadState | |
44 | { | |
45 | STATE_NEW, // didn't start execution yet (=> RUNNING) | |
46 | STATE_RUNNING, // thread is running (=> PAUSED, CANCELED) | |
47 | STATE_PAUSED, // thread is temporarily suspended (=> RUNNING) | |
48 | STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED) | |
49 | STATE_EXITED // thread is terminating | |
50 | }; | |
51 | ||
52 | // ---------------------------------------------------------------------------- | |
53 | // this module globals | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
56 | static ThreadID gs_idMainThread = kNoThreadID ; | |
57 | static bool gs_waitingForThread = FALSE ; | |
58 | ||
59 | // ============================================================================ | |
60 | // MacOS implementation of thread classes | |
61 | // ============================================================================ | |
62 | ||
63 | class wxMacStCritical | |
64 | { | |
65 | public : | |
66 | wxMacStCritical() | |
67 | { | |
68 | ThreadBeginCritical() ; | |
69 | } | |
70 | ~wxMacStCritical() | |
71 | { | |
72 | ThreadEndCritical() ; | |
73 | } | |
74 | } ; | |
75 | ||
76 | // ---------------------------------------------------------------------------- | |
77 | // wxMutex implementation | |
78 | // ---------------------------------------------------------------------------- | |
79 | ||
80 | class wxMutexInternal | |
81 | { | |
82 | public: | |
83 | wxMutexInternal() | |
84 | { | |
85 | m_owner = kNoThreadID ; | |
86 | } | |
87 | ||
88 | ~wxMutexInternal() | |
89 | { | |
90 | } | |
91 | ||
92 | public: | |
93 | ThreadID m_owner ; | |
94 | wxArrayLong m_waiters ; | |
95 | }; | |
96 | ||
97 | wxMutex::wxMutex() | |
98 | { | |
99 | m_internal = new wxMutexInternal; | |
100 | ||
101 | m_locked = 0; | |
102 | } | |
103 | ||
104 | wxMutex::~wxMutex() | |
105 | { | |
106 | if ( m_locked > 0 ) | |
107 | { | |
108 | wxLogDebug(_T("Warning: freeing a locked mutex (%d locks)."), m_locked); | |
109 | } | |
110 | ||
111 | delete m_internal; | |
112 | } | |
113 | ||
114 | wxMutexError wxMutex::Lock() | |
115 | { | |
116 | wxMacStCritical critical ; | |
117 | ||
118 | OSErr err ; | |
119 | ThreadID current = kNoThreadID; | |
120 | err = ::MacGetCurrentThread(¤t); | |
121 | // if we are not the owner, add this thread to the list of waiting threads, stop this thread | |
122 | // and invoke the scheduler to continue executing the owner's thread | |
123 | while ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current) | |
124 | { | |
125 | m_internal->m_waiters.Add(current); | |
126 | err = ::SetThreadStateEndCritical(kCurrentThreadID, kStoppedThreadState, m_internal->m_owner); | |
127 | err = ::ThreadBeginCritical(); | |
128 | } | |
129 | m_internal->m_owner = current; | |
130 | m_locked++; | |
131 | ||
132 | return wxMUTEX_NO_ERROR; | |
133 | } | |
134 | ||
135 | wxMutexError wxMutex::TryLock() | |
136 | { | |
137 | wxMacStCritical critical ; | |
138 | ||
139 | OSErr err ; | |
140 | ThreadID current = kNoThreadID; | |
141 | ::MacGetCurrentThread(¤t); | |
142 | // if we are not the owner, give an error back | |
143 | if ( m_internal->m_owner != kNoThreadID && m_internal->m_owner != current ) | |
144 | return wxMUTEX_BUSY; | |
145 | ||
146 | m_internal->m_owner = current; | |
147 | m_locked++; | |
148 | ||
149 | return wxMUTEX_NO_ERROR; | |
150 | } | |
151 | ||
152 | wxMutexError wxMutex::Unlock() | |
153 | { | |
154 | OSErr err; | |
155 | err = ::ThreadBeginCritical(); | |
156 | ||
157 | if (m_locked > 0) | |
158 | m_locked--; | |
159 | ||
160 | // this mutex is not owned by anybody anmore | |
161 | m_internal->m_owner = kNoThreadID; | |
162 | ||
163 | // now pass on to the first waiting thread | |
164 | ThreadID firstWaiting = kNoThreadID; | |
165 | bool found = false; | |
166 | while (!m_internal->m_waiters.IsEmpty() && !found) | |
167 | { | |
168 | firstWaiting = m_internal->m_waiters[0]; | |
169 | err = ::SetThreadState(firstWaiting, kReadyThreadState, kNoThreadID); | |
170 | // in case this was not successful (dead thread), we just loop on and reset the id | |
171 | found = (err != threadNotFoundErr); | |
172 | if ( !found ) | |
173 | firstWaiting = kNoThreadID ; | |
174 | m_internal->m_waiters.RemoveAt(0) ; | |
175 | } | |
176 | // now we have a valid firstWaiting thread, which has been scheduled to run next, just end the | |
177 | // critical section and invoke the scheduler | |
178 | err = ::SetThreadStateEndCritical(kCurrentThreadID, kReadyThreadState, firstWaiting); | |
179 | ||
180 | return wxMUTEX_NO_ERROR; | |
181 | } | |
182 | ||
183 | // ---------------------------------------------------------------------------- | |
184 | // wxCondition implementation | |
185 | // ---------------------------------------------------------------------------- | |
186 | ||
187 | class wxConditionInternal | |
188 | { | |
189 | public: | |
190 | wxConditionInternal() | |
191 | { | |
192 | m_excessSignals = 0 ; | |
193 | } | |
194 | ~wxConditionInternal() | |
195 | { | |
196 | } | |
197 | ||
198 | bool Wait(unsigned long msectimeout) | |
199 | { | |
200 | wxMacStCritical critical ; | |
201 | if ( m_excessSignals > 0 ) | |
202 | { | |
203 | --m_excessSignals ; | |
204 | return TRUE ; | |
205 | } | |
206 | else if ( msectimeout == 0 ) | |
207 | { | |
208 | return FALSE ; | |
209 | } | |
210 | else | |
211 | { | |
212 | } | |
213 | /* | |
214 | waiters++; | |
215 | ||
216 | // FIXME this should be MsgWaitForMultipleObjects() as well probably | |
217 | DWORD rc = ::WaitForSingleObject(event, timeout); | |
218 | ||
219 | waiters--; | |
220 | ||
221 | return rc != WAIT_TIMEOUT; | |
222 | */ | |
223 | return TRUE ; | |
224 | } | |
225 | void Signal() | |
226 | { | |
227 | wxMacStCritical critical ; | |
228 | } | |
229 | ||
230 | wxArrayLong m_waiters ; | |
231 | wxInt32 m_excessSignals ; | |
232 | }; | |
233 | ||
234 | wxCondition::wxCondition() | |
235 | { | |
236 | m_internal = new wxConditionInternal; | |
237 | } | |
238 | ||
239 | wxCondition::~wxCondition() | |
240 | { | |
241 | delete m_internal; | |
242 | } | |
243 | ||
244 | void wxCondition::Wait() | |
245 | { | |
246 | (void)m_internal->Wait(0xFFFFFFFFL ); | |
247 | } | |
248 | ||
249 | bool wxCondition::Wait(unsigned long sec, | |
250 | unsigned long nsec) | |
251 | { | |
252 | return m_internal->Wait(sec*1000 + nsec/1000000); | |
253 | } | |
254 | ||
255 | void wxCondition::Signal() | |
256 | { | |
257 | // set the event to signaled: if a thread is already waiting on it, it will | |
258 | // be woken up, otherwise the event will remain in the signaled state until | |
259 | // someone waits on it. In any case, the system will return it to a non | |
260 | // signalled state afterwards. If multiple threads are waiting, only one | |
261 | // will be woken up. | |
262 | m_internal->Signal() ; | |
263 | } | |
264 | ||
265 | void wxCondition::Broadcast() | |
266 | { | |
267 | // this works because all these threads are already waiting and so each | |
268 | // SetEvent() inside Signal() is really a PulseEvent() because the event | |
269 | // state is immediately returned to non-signaled | |
270 | for ( int i = 0; i < m_internal->m_waiters.Count(); i++ ) | |
271 | { | |
272 | Signal(); | |
273 | } | |
274 | } | |
275 | ||
276 | // ---------------------------------------------------------------------------- | |
277 | // wxCriticalSection implementation | |
278 | // ---------------------------------------------------------------------------- | |
279 | ||
280 | // it's implemented as a mutex on mac os, so it is defined in the headers | |
281 | ||
282 | // ---------------------------------------------------------------------------- | |
283 | // wxThread implementation | |
284 | // ---------------------------------------------------------------------------- | |
285 | ||
286 | // wxThreadInternal class | |
287 | // ---------------------- | |
288 | ||
289 | class wxThreadInternal | |
290 | { | |
291 | public: | |
292 | wxThreadInternal() | |
293 | { | |
294 | m_tid = kNoThreadID ; | |
295 | m_state = STATE_NEW; | |
296 | m_priority = WXTHREAD_DEFAULT_PRIORITY; | |
297 | } | |
298 | ||
299 | ~wxThreadInternal() | |
300 | { | |
301 | } | |
302 | ||
303 | void Free() | |
304 | { | |
305 | } | |
306 | ||
307 | // create a new (suspended) thread (for the given thread object) | |
308 | bool Create(wxThread *thread); | |
309 | ||
310 | // suspend/resume/terminate | |
311 | bool Suspend(); | |
312 | bool Resume(); | |
313 | void Cancel() { m_state = STATE_CANCELED; } | |
314 | ||
315 | // thread state | |
316 | void SetState(wxThreadState state) { m_state = state; } | |
317 | wxThreadState GetState() const { return m_state; } | |
318 | ||
319 | // thread priority | |
320 | void SetPriority(unsigned int priority); | |
321 | unsigned int GetPriority() const { return m_priority; } | |
322 | ||
323 | void SetResult( void *res ) { m_result = res ; } | |
324 | void *GetResult() { return m_result ; } | |
325 | ||
326 | // thread handle and id | |
327 | ThreadID GetId() const { return m_tid; } | |
328 | ||
329 | // thread function | |
330 | static pascal void* MacThreadStart(wxThread* arg); | |
331 | ||
332 | private: | |
333 | wxThreadState m_state; // state, see wxThreadState enum | |
334 | unsigned int m_priority; // thread priority in "wx" units | |
335 | ThreadID m_tid; // thread id | |
336 | void * m_result ; | |
337 | static ThreadEntryUPP s_threadEntry ; | |
338 | public : | |
339 | }; | |
340 | ||
341 | static wxArrayPtrVoid s_threads ; | |
342 | ||
343 | ThreadEntryUPP wxThreadInternal::s_threadEntry = NULL ; | |
344 | pascal void* wxThreadInternal::MacThreadStart(wxThread *thread) | |
345 | { | |
346 | // first of all, check whether we hadn't been cancelled already | |
347 | if ( thread->m_internal->GetState() == STATE_EXITED ) | |
348 | { | |
349 | return (void*)-1; | |
350 | } | |
351 | ||
352 | void* rc = thread->Entry(); | |
353 | ||
354 | // enter m_critsect before changing the thread state | |
355 | thread->m_critsect.Enter(); | |
356 | bool wasCancelled = thread->m_internal->GetState() == STATE_CANCELED; | |
357 | thread->m_internal->SetState(STATE_EXITED); | |
358 | thread->m_critsect.Leave(); | |
359 | ||
360 | thread->OnExit(); | |
361 | ||
362 | // if the thread was cancelled (from Delete()), then it the handle is still | |
363 | // needed there | |
364 | if ( thread->IsDetached() && !wasCancelled ) | |
365 | { | |
366 | // auto delete | |
367 | delete thread; | |
368 | } | |
369 | //else: the joinable threads handle will be closed when Wait() is done | |
370 | ||
371 | return rc; | |
372 | } | |
373 | void wxThreadInternal::SetPriority(unsigned int priority) | |
374 | { | |
375 | // Priorities don't exist on Mac | |
376 | } | |
377 | ||
378 | bool wxThreadInternal::Create(wxThread *thread) | |
379 | { | |
380 | if ( s_threadEntry == NULL ) | |
381 | { | |
382 | s_threadEntry = NewThreadEntryUPP( (ThreadEntryProcPtr) MacThreadStart ) ; | |
383 | } | |
384 | OSErr err = NewThread(kCooperativeThread, | |
385 | s_threadEntry, | |
386 | (void*) thread , | |
387 | 0 , | |
388 | kNewSuspend , | |
389 | &m_result , | |
390 | &m_tid ) ; | |
391 | ||
392 | if ( err != noErr ) | |
393 | { | |
394 | wxLogSysError(_("Can't create thread")); | |
395 | return FALSE; | |
396 | } | |
397 | ||
398 | if ( m_priority != WXTHREAD_DEFAULT_PRIORITY ) | |
399 | { | |
400 | SetPriority(m_priority); | |
401 | } | |
402 | ||
403 | return TRUE; | |
404 | } | |
405 | ||
406 | bool wxThreadInternal::Suspend() | |
407 | { | |
408 | OSErr err ; | |
409 | ||
410 | ::ThreadBeginCritical(); | |
411 | ||
412 | if ( m_state != STATE_RUNNING ) | |
413 | { | |
414 | ::ThreadEndCritical() ; | |
415 | wxLogSysError(_("Can not suspend thread %x"), m_tid); | |
416 | return FALSE; | |
417 | } | |
418 | ||
419 | m_state = STATE_PAUSED; | |
420 | ||
421 | err = ::SetThreadStateEndCritical(m_tid, kStoppedThreadState, kNoThreadID); | |
422 | ||
423 | return TRUE; | |
424 | } | |
425 | ||
426 | bool wxThreadInternal::Resume() | |
427 | { | |
428 | ThreadID current ; | |
429 | OSErr err ; | |
430 | err = MacGetCurrentThread( ¤t ) ; | |
431 | ||
432 | wxASSERT( err == noErr ) ; | |
433 | wxASSERT( current != m_tid ) ; | |
434 | ||
435 | ::ThreadBeginCritical(); | |
436 | if ( m_state != STATE_PAUSED && m_state != STATE_NEW ) | |
437 | { | |
438 | ::ThreadEndCritical() ; | |
439 | wxLogSysError(_("Can not resume thread %x"), m_tid); | |
440 | return FALSE; | |
441 | ||
442 | } | |
443 | err = ::SetThreadStateEndCritical(m_tid, kReadyThreadState, kNoThreadID); | |
444 | wxASSERT( err == noErr ) ; | |
445 | ||
446 | m_state = STATE_RUNNING; | |
447 | ::ThreadEndCritical() ; | |
448 | ::YieldToAnyThread() ; | |
449 | return TRUE; | |
450 | } | |
451 | ||
452 | // static functions | |
453 | // ---------------- | |
454 | wxThread *wxThread::This() | |
455 | { | |
456 | wxMacStCritical critical ; | |
457 | ||
458 | ThreadID current ; | |
459 | OSErr err ; | |
460 | ||
461 | err = MacGetCurrentThread( ¤t ) ; | |
462 | ||
463 | for ( int i = 0 ; i < s_threads.Count() ; ++i ) | |
464 | { | |
465 | if ( ( (wxThread*) s_threads[i] )->GetId() == current ) | |
466 | return (wxThread*) s_threads[i] ; | |
467 | } | |
468 | ||
469 | wxLogSysError(_("Couldn't get the current thread pointer")); | |
470 | return NULL; | |
471 | } | |
472 | ||
473 | bool wxThread::IsMain() | |
474 | { | |
475 | ThreadID current ; | |
476 | OSErr err ; | |
477 | ||
478 | err = MacGetCurrentThread( ¤t ) ; | |
479 | return current == gs_idMainThread; | |
480 | } | |
481 | ||
482 | #ifdef Yield | |
483 | #undef Yield | |
484 | #endif | |
485 | ||
486 | void wxThread::Yield() | |
487 | { | |
488 | ::YieldToAnyThread() ; | |
489 | } | |
490 | ||
491 | void wxThread::Sleep(unsigned long milliseconds) | |
492 | { | |
493 | clock_t start = clock() ; | |
494 | do | |
495 | { | |
496 | YieldToAnyThread() ; | |
497 | } while( clock() - start < milliseconds / CLOCKS_PER_SEC ) ; | |
498 | } | |
499 | ||
500 | int wxThread::GetCPUCount() | |
501 | { | |
502 | // we will use whatever MP API will be used for the new MP Macs | |
503 | return 1; | |
504 | } | |
505 | ||
506 | bool wxThread::SetConcurrency(size_t level) | |
507 | { | |
508 | wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") ); | |
509 | ||
510 | // ok only for the default one | |
511 | if ( level == 0 ) | |
512 | return 0; | |
513 | ||
514 | // how many CPUs have we got? | |
515 | if ( GetCPUCount() == 1 ) | |
516 | { | |
517 | // don't bother with all this complicated stuff - on a single | |
518 | // processor system it doesn't make much sense anyhow | |
519 | return level == 1; | |
520 | } | |
521 | ||
522 | return TRUE ; | |
523 | } | |
524 | ||
525 | // ctor and dtor | |
526 | // ------------- | |
527 | ||
528 | wxThread::wxThread(wxThreadKind kind) | |
529 | { | |
530 | m_internal = new wxThreadInternal(); | |
531 | ||
532 | m_isDetached = kind == wxTHREAD_DETACHED; | |
533 | s_threads.Add( (void*) this ) ; | |
534 | } | |
535 | ||
536 | wxThread::~wxThread() | |
537 | { | |
538 | s_threads.Remove( (void*) this ) ; | |
539 | delete m_internal; | |
540 | } | |
541 | ||
542 | // create/start thread | |
543 | // ------------------- | |
544 | ||
545 | wxThreadError wxThread::Create() | |
546 | { | |
547 | wxCriticalSectionLocker lock(m_critsect); | |
548 | ||
549 | if ( !m_internal->Create(this) ) | |
550 | return wxTHREAD_NO_RESOURCE; | |
551 | ||
552 | return wxTHREAD_NO_ERROR; | |
553 | } | |
554 | ||
555 | wxThreadError wxThread::Run() | |
556 | { | |
557 | wxCriticalSectionLocker lock(m_critsect); | |
558 | ||
559 | if ( m_internal->GetState() != STATE_NEW ) | |
560 | { | |
561 | // actually, it may be almost any state at all, not only STATE_RUNNING | |
562 | return wxTHREAD_RUNNING; | |
563 | } | |
564 | ||
565 | // the thread has just been created and is still suspended - let it run | |
566 | return Resume(); | |
567 | } | |
568 | ||
569 | // suspend/resume thread | |
570 | // --------------------- | |
571 | ||
572 | wxThreadError wxThread::Pause() | |
573 | { | |
574 | wxCriticalSectionLocker lock(m_critsect); | |
575 | ||
576 | return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; | |
577 | } | |
578 | ||
579 | wxThreadError wxThread::Resume() | |
580 | { | |
581 | wxCriticalSectionLocker lock(m_critsect); | |
582 | ||
583 | return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR; | |
584 | } | |
585 | ||
586 | // stopping thread | |
587 | // --------------- | |
588 | ||
589 | wxThread::ExitCode wxThread::Wait() | |
590 | { | |
591 | // although under MacOS we can wait for any thread, it's an error to | |
592 | // wait for a detached one in wxWin API | |
593 | wxCHECK_MSG( !IsDetached(), (ExitCode)-1, | |
594 | _T("can't wait for detached thread") ); | |
595 | ||
596 | ExitCode rc = (ExitCode)-1; | |
597 | ||
598 | (void)Delete(&rc); | |
599 | ||
600 | m_internal->Free(); | |
601 | ||
602 | return rc; | |
603 | } | |
604 | ||
605 | wxThreadError wxThread::Delete(ExitCode *pRc) | |
606 | { | |
607 | ExitCode rc = 0; | |
608 | ||
609 | // Delete() is always safe to call, so consider all possible states | |
610 | ||
611 | // has the thread started to run? | |
612 | bool shouldResume = FALSE; | |
613 | ||
614 | { | |
615 | wxCriticalSectionLocker lock(m_critsect); | |
616 | ||
617 | if ( m_internal->GetState() == STATE_NEW ) | |
618 | { | |
619 | // WinThreadStart() will see it and terminate immediately | |
620 | m_internal->SetState(STATE_EXITED); | |
621 | ||
622 | shouldResume = TRUE; | |
623 | } | |
624 | } | |
625 | ||
626 | // is the thread paused? | |
627 | if ( shouldResume || IsPaused() ) | |
628 | Resume(); | |
629 | ||
630 | // does is still run? | |
631 | if ( IsRunning() ) | |
632 | { | |
633 | if ( IsMain() ) | |
634 | { | |
635 | // set flag for wxIsWaitingForThread() | |
636 | gs_waitingForThread = TRUE; | |
637 | ||
638 | #if wxUSE_GUI | |
639 | wxBeginBusyCursor(); | |
640 | #endif // wxUSE_GUI | |
641 | } | |
642 | ||
643 | // ask the thread to terminate | |
644 | { | |
645 | wxCriticalSectionLocker lock(m_critsect); | |
646 | ||
647 | m_internal->Cancel(); | |
648 | } | |
649 | ||
650 | #if wxUSE_GUI | |
651 | // simply wait for the thread to terminate | |
652 | while( TestDestroy() ) | |
653 | { | |
654 | ::YieldToAnyThread() ; | |
655 | } | |
656 | #else // !wxUSE_GUI | |
657 | // simply wait for the thread to terminate | |
658 | while( TestDestroy() ) | |
659 | { | |
660 | ::YieldToAnyThread() ; | |
661 | } | |
662 | #endif // wxUSE_GUI/!wxUSE_GUI | |
663 | ||
664 | if ( IsMain() ) | |
665 | { | |
666 | gs_waitingForThread = FALSE; | |
667 | ||
668 | #if wxUSE_GUI | |
669 | wxEndBusyCursor(); | |
670 | #endif // wxUSE_GUI | |
671 | } | |
672 | } | |
673 | ||
674 | // if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) ) | |
675 | { | |
676 | wxLogLastError("GetExitCodeThread"); | |
677 | ||
678 | rc = (ExitCode)-1; | |
679 | } | |
680 | ||
681 | if ( IsDetached() ) | |
682 | { | |
683 | // if the thread exits normally, this is done in WinThreadStart, but in | |
684 | // this case it would have been too early because | |
685 | // MsgWaitForMultipleObject() would fail if the therad handle was | |
686 | // closed while we were waiting on it, so we must do it here | |
687 | delete this; | |
688 | } | |
689 | ||
690 | // wxASSERT_MSG( (DWORD)rc != STILL_ACTIVE, | |
691 | // wxT("thread must be already terminated.") ); | |
692 | ||
693 | if ( pRc ) | |
694 | *pRc = rc; | |
695 | ||
696 | return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR; | |
697 | } | |
698 | ||
699 | wxThreadError wxThread::Kill() | |
700 | { | |
701 | if ( !IsRunning() ) | |
702 | return wxTHREAD_NOT_RUNNING; | |
703 | ||
704 | // if ( !::TerminateThread(m_internal->GetHandle(), (DWORD)-1) ) | |
705 | { | |
706 | wxLogSysError(_("Couldn't terminate thread")); | |
707 | ||
708 | return wxTHREAD_MISC_ERROR; | |
709 | } | |
710 | ||
711 | m_internal->Free(); | |
712 | ||
713 | if ( IsDetached() ) | |
714 | { | |
715 | delete this; | |
716 | } | |
717 | ||
718 | return wxTHREAD_NO_ERROR; | |
719 | } | |
720 | ||
721 | void wxThread::Exit(ExitCode status) | |
722 | { | |
723 | m_internal->Free(); | |
724 | ||
725 | if ( IsDetached() ) | |
726 | { | |
727 | delete this; | |
728 | } | |
729 | ||
730 | m_internal->SetResult( status ) ; | |
731 | ||
732 | /* | |
733 | #if defined(__VISUALC__) || (defined(__BORLANDC__) && (__BORLANDC__ >= 0x500)) | |
734 | _endthreadex((unsigned)status); | |
735 | #else // !VC++ | |
736 | ::ExitThread((DWORD)status); | |
737 | #endif // VC++/!VC++ | |
738 | */ | |
739 | wxFAIL_MSG(wxT("Couldn't return from ExitThread()!")); | |
740 | } | |
741 | ||
742 | // priority setting | |
743 | // ---------------- | |
744 | ||
745 | // since all these calls are execute cooperatively we don't have to use the critical section | |
746 | ||
747 | void wxThread::SetPriority(unsigned int prio) | |
748 | { | |
749 | m_internal->SetPriority(prio); | |
750 | } | |
751 | ||
752 | unsigned int wxThread::GetPriority() const | |
753 | { | |
754 | return m_internal->GetPriority(); | |
755 | } | |
756 | ||
757 | unsigned long wxThread::GetId() const | |
758 | { | |
759 | return (unsigned long)m_internal->GetId(); | |
760 | } | |
761 | ||
762 | bool wxThread::IsRunning() const | |
763 | { | |
764 | return m_internal->GetState() == STATE_RUNNING; | |
765 | } | |
766 | ||
767 | bool wxThread::IsAlive() const | |
768 | { | |
769 | return (m_internal->GetState() == STATE_RUNNING) || | |
770 | (m_internal->GetState() == STATE_PAUSED); | |
771 | } | |
772 | ||
773 | bool wxThread::IsPaused() const | |
774 | { | |
775 | return m_internal->GetState() == STATE_PAUSED; | |
776 | } | |
777 | ||
778 | bool wxThread::TestDestroy() | |
779 | { | |
780 | return m_internal->GetState() == STATE_CANCELED; | |
781 | } | |
782 | ||
783 | // ---------------------------------------------------------------------------- | |
784 | // Automatic initialization for thread module | |
785 | // ---------------------------------------------------------------------------- | |
786 | ||
787 | class wxThreadModule : public wxModule | |
788 | { | |
789 | public: | |
790 | virtual bool OnInit(); | |
791 | virtual void OnExit(); | |
792 | ||
793 | private: | |
794 | DECLARE_DYNAMIC_CLASS(wxThreadModule) | |
795 | }; | |
796 | ||
797 | IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule) | |
798 | ||
799 | bool wxThreadModule::OnInit() | |
800 | { | |
801 | long response; | |
802 | bool hasThreadManager ; | |
803 | hasThreadManager = Gestalt( gestaltThreadMgrAttr, &response) == noErr && response & 1; | |
804 | #if GENERATINGPOWERPC || GENERATINGCFM | |
805 | // verify presence of shared library | |
806 | hasThreadManager = hasThreadManager && ((Ptr)NewThread != (Ptr)kUnresolvedCFragSymbolAddress); | |
807 | #endif | |
808 | if ( !hasThreadManager ) | |
809 | { | |
810 | wxMessageBox( "Error" , "Thread Support is not available on this System" , wxOK ) ; | |
811 | return FALSE ; | |
812 | } | |
813 | ||
814 | // no error return for GetCurrentThreadId() | |
815 | MacGetCurrentThread( &gs_idMainThread ) ; | |
816 | ||
817 | return TRUE; | |
818 | } | |
819 | ||
820 | void wxThreadModule::OnExit() | |
821 | { | |
822 | } | |
823 | ||
824 | // ---------------------------------------------------------------------------- | |
825 | // under MacOS we don't have currently preemptive threads, so any thread may access | |
826 | // the GUI at any time | |
827 | // ---------------------------------------------------------------------------- | |
828 | ||
829 | void WXDLLEXPORT wxMutexGuiEnter() | |
830 | { | |
831 | } | |
832 | ||
833 | void WXDLLEXPORT wxMutexGuiLeave() | |
834 | { | |
835 | } | |
836 | ||
837 | void WXDLLEXPORT wxMutexGuiLeaveOrEnter() | |
838 | { | |
839 | } | |
840 | ||
841 | bool WXDLLEXPORT wxGuiOwnedByMainThread() | |
842 | { | |
843 | return false ; | |
844 | } | |
845 | ||
846 | // wake up the main thread | |
847 | void WXDLLEXPORT wxWakeUpMainThread() | |
848 | { | |
849 | wxMacWakeUp() ; | |
850 | } | |
851 | ||
852 | bool WXDLLEXPORT wxIsWaitingForThread() | |
853 | { | |
854 | return false ; | |
855 | } | |
856 | ||
857 | #endif // wxUSE_THREADS | |
858 |