]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/msw/bitmap.h | |
3 | // Purpose: wxBitmap class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_BITMAP_H_ | |
13 | #define _WX_BITMAP_H_ | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "bitmap.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/msw/gdiimage.h" | |
20 | #include "wx/gdicmn.h" | |
21 | #include "wx/palette.h" | |
22 | ||
23 | class WXDLLEXPORT wxDC; | |
24 | class WXDLLEXPORT wxControl; | |
25 | class WXDLLEXPORT wxBitmap; | |
26 | class WXDLLEXPORT wxBitmapHandler; | |
27 | class WXDLLEXPORT wxIcon; | |
28 | class WXDLLEXPORT wxMask; | |
29 | class WXDLLEXPORT wxCursor; | |
30 | class WXDLLEXPORT wxControl; | |
31 | class WXDLLEXPORT wxImage; | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // Bitmap data | |
35 | // | |
36 | // NB: this class is private, but declared here to make it possible inline | |
37 | // wxBitmap functions accessing it | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData | |
41 | { | |
42 | public: | |
43 | wxBitmapRefData(); | |
44 | virtual ~wxBitmapRefData() { Free(); } | |
45 | ||
46 | virtual void Free(); | |
47 | ||
48 | public: | |
49 | int m_numColors; | |
50 | wxPalette m_bitmapPalette; | |
51 | int m_quality; | |
52 | ||
53 | // MSW-specific | |
54 | // ------------ | |
55 | ||
56 | // this field is solely for error checking: we detect selecting a bitmap | |
57 | // into more than one DC at once or deleting a bitmap still selected into a | |
58 | // DC (both are serious programming errors under Windows) | |
59 | wxDC *m_selectedInto; | |
60 | ||
61 | // optional mask for transparent drawing | |
62 | wxMask *m_bitmapMask; | |
63 | }; | |
64 | ||
65 | // ---------------------------------------------------------------------------- | |
66 | // wxBitmap: a mono or colour bitmap | |
67 | // ---------------------------------------------------------------------------- | |
68 | ||
69 | class WXDLLEXPORT wxBitmap : public wxGDIImage | |
70 | { | |
71 | public: | |
72 | // default ctor creates an invalid bitmap, you must Create() it later | |
73 | wxBitmap() { Init(); } | |
74 | ||
75 | // Copy constructors | |
76 | wxBitmap(const wxBitmap& bitmap) { Init(); Ref(bitmap); } | |
77 | ||
78 | // Initialize with raw data | |
79 | wxBitmap(const char bits[], int width, int height, int depth = 1); | |
80 | ||
81 | // Initialize with XPM data | |
82 | wxBitmap(const char **data) { CreateFromXpm(data); } | |
83 | wxBitmap(char **data) { CreateFromXpm((const char **)data); } | |
84 | ||
85 | // Load a file or resource | |
86 | wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); | |
87 | ||
88 | // New constructor for generalised creation from data | |
89 | wxBitmap(void *data, long type, int width, int height, int depth = 1); | |
90 | ||
91 | // If depth is omitted, will create a bitmap compatible with the display | |
92 | wxBitmap(int width, int height, int depth = -1); | |
93 | ||
94 | // Convert from wxImage: | |
95 | wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); } | |
96 | ||
97 | // we must have this, otherwise icons are silently copied into bitmaps using | |
98 | // the copy ctor but the resulting bitmap is invalid! | |
99 | wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); } | |
100 | ||
101 | wxBitmap& operator=(const wxBitmap& bitmap) | |
102 | { | |
103 | if ( m_refData != bitmap.m_refData ) | |
104 | Ref(bitmap); | |
105 | return *this; | |
106 | } | |
107 | ||
108 | wxBitmap& operator=(const wxIcon& icon) | |
109 | { | |
110 | (void)CopyFromIcon(icon); | |
111 | ||
112 | return *this; | |
113 | } | |
114 | ||
115 | wxBitmap& operator=(const wxCursor& cursor) | |
116 | { | |
117 | (void)CopyFromCursor(cursor); | |
118 | ||
119 | return *this; | |
120 | } | |
121 | ||
122 | virtual ~wxBitmap(); | |
123 | ||
124 | wxImage ConvertToImage() const; | |
125 | ||
126 | // get the given part of bitmap | |
127 | wxBitmap GetSubBitmap( const wxRect& rect ) const; | |
128 | ||
129 | // copies the contents and mask of the given (colour) icon to the bitmap | |
130 | bool CopyFromIcon(const wxIcon& icon); | |
131 | ||
132 | // copies the contents and mask of the given cursor to the bitmap | |
133 | bool CopyFromCursor(const wxCursor& cursor); | |
134 | ||
135 | virtual bool Create(int width, int height, int depth = -1); | |
136 | virtual bool Create(void *data, long type, int width, int height, int depth = 1); | |
137 | virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE); | |
138 | virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL); | |
139 | ||
140 | wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; } | |
141 | ||
142 | int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); } | |
143 | void SetQuality(int q); | |
144 | ||
145 | wxPalette* GetPalette() const { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); } | |
146 | void SetPalette(const wxPalette& palette); | |
147 | ||
148 | wxMask *GetMask() const { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); } | |
149 | void SetMask(wxMask *mask) ; | |
150 | ||
151 | bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; } | |
152 | bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; } | |
153 | ||
154 | #if WXWIN_COMPATIBILITY_2 | |
155 | void SetOk(bool isOk); | |
156 | #endif // WXWIN_COMPATIBILITY_2 | |
157 | ||
158 | #if WXWIN_COMPATIBILITY | |
159 | wxPalette *GetColourMap() const { return GetPalette(); } | |
160 | void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); }; | |
161 | #endif // WXWIN_COMPATIBILITY | |
162 | ||
163 | // Implementation | |
164 | public: | |
165 | void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); } | |
166 | WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); } | |
167 | ||
168 | void SetSelectedInto(wxDC *dc) { if (GetBitmapData()) GetBitmapData()->m_selectedInto = dc; } | |
169 | wxDC *GetSelectedInto() const { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); } | |
170 | ||
171 | // Creates a bitmap that matches the device context's depth, from an | |
172 | // arbitray bitmap. At present, the original bitmap must have an associated | |
173 | // palette. (TODO: use a default palette if no palette exists.) This | |
174 | // function is necessary for you to Blit an arbitrary bitmap (which may | |
175 | // have the wrong depth). wxDC::SelectObject will compare the depth of the | |
176 | // bitmap with the DC's depth, and create a new bitmap if the depths | |
177 | // differ. Eventually we should perhaps make this a public API function so | |
178 | // that an app can efficiently produce bitmaps of the correct depth. The | |
179 | // Windows solution is to use SetDibBits to blit an arbotrary DIB directly | |
180 | // to a DC, but this is too Windows-specific, hence this solution of | |
181 | // quietly converting the wxBitmap. Contributed by Frederic Villeneuve | |
182 | // <frederic.villeneuve@natinst.com> | |
183 | wxBitmap GetBitmapForDC(wxDC& dc) const; | |
184 | ||
185 | protected: | |
186 | // common part of all ctors | |
187 | void Init(); | |
188 | ||
189 | virtual wxGDIImageRefData *CreateData() const | |
190 | { return new wxBitmapRefData; } | |
191 | ||
192 | // creates the bitmap from XPM data, supposed to be called from ctor | |
193 | bool CreateFromXpm(const char **bits); | |
194 | // creates the bitmap from wxImage, supposed to be called from ctor | |
195 | bool CreateFromImage(const wxImage& image, int depth); | |
196 | ||
197 | ||
198 | private: | |
199 | #ifdef __WIN32__ | |
200 | // common part of CopyFromIcon/CopyFromCursor for Win32 | |
201 | bool CopyFromIconOrCursor(const wxGDIImage& icon); | |
202 | #endif // __WIN32__ | |
203 | ||
204 | DECLARE_DYNAMIC_CLASS(wxBitmap) | |
205 | }; | |
206 | ||
207 | // ---------------------------------------------------------------------------- | |
208 | // wxMask: a mono bitmap used for drawing bitmaps transparently. | |
209 | // ---------------------------------------------------------------------------- | |
210 | ||
211 | class WXDLLEXPORT wxMask : public wxObject | |
212 | { | |
213 | public: | |
214 | wxMask(); | |
215 | ||
216 | // Construct a mask from a bitmap and a colour indicating the transparent | |
217 | // area | |
218 | wxMask(const wxBitmap& bitmap, const wxColour& colour); | |
219 | ||
220 | // Construct a mask from a bitmap and a palette index indicating the | |
221 | // transparent area | |
222 | wxMask(const wxBitmap& bitmap, int paletteIndex); | |
223 | ||
224 | // Construct a mask from a mono bitmap (copies the bitmap). | |
225 | wxMask(const wxBitmap& bitmap); | |
226 | ||
227 | // construct a mask from the givne bitmap handle | |
228 | wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; } | |
229 | ||
230 | virtual ~wxMask(); | |
231 | ||
232 | bool Create(const wxBitmap& bitmap, const wxColour& colour); | |
233 | bool Create(const wxBitmap& bitmap, int paletteIndex); | |
234 | bool Create(const wxBitmap& bitmap); | |
235 | ||
236 | // Implementation | |
237 | WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; } | |
238 | void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; } | |
239 | ||
240 | protected: | |
241 | WXHBITMAP m_maskBitmap; | |
242 | ||
243 | DECLARE_DYNAMIC_CLASS(wxMask) | |
244 | }; | |
245 | ||
246 | // ---------------------------------------------------------------------------- | |
247 | // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file | |
248 | // ---------------------------------------------------------------------------- | |
249 | ||
250 | class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler | |
251 | { | |
252 | public: | |
253 | wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; } | |
254 | wxBitmapHandler(const wxString& name, const wxString& ext, long type) | |
255 | : wxGDIImageHandler(name, ext, type) | |
256 | { | |
257 | } | |
258 | ||
259 | // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the | |
260 | // old class which worked only with bitmaps | |
261 | virtual bool Create(wxBitmap *bitmap, | |
262 | void *data, | |
263 | long flags, | |
264 | int width, int height, int depth = 1); | |
265 | virtual bool LoadFile(wxBitmap *bitmap, | |
266 | const wxString& name, | |
267 | long flags, | |
268 | int desiredWidth, int desiredHeight); | |
269 | virtual bool SaveFile(wxBitmap *bitmap, | |
270 | const wxString& name, | |
271 | int type, | |
272 | const wxPalette *palette = NULL); | |
273 | ||
274 | virtual bool Create(wxGDIImage *image, | |
275 | void *data, | |
276 | long flags, | |
277 | int width, int height, int depth = 1); | |
278 | virtual bool Load(wxGDIImage *image, | |
279 | const wxString& name, | |
280 | long flags, | |
281 | int desiredWidth, int desiredHeight); | |
282 | virtual bool Save(wxGDIImage *image, | |
283 | const wxString& name, | |
284 | int type); | |
285 | ||
286 | private: | |
287 | DECLARE_DYNAMIC_CLASS(wxBitmapHandler) | |
288 | }; | |
289 | ||
290 | #endif | |
291 | // _WX_BITMAP_H_ |